Commit Graph

135 Commits

Author SHA1 Message Date
michniewski
40063aecbf 1. fixed crash on resolution change in hq2x filtering (now just treats it as original mode in such cases)
2. reimplemented superscope turbo (hold button to enable)
- updated settings to 4.0.2 to reflect 2 reduced button map sizes
2009-04-22 05:59:37 +00:00
dborth
958e159845 allow invalid VRAM access (fixes some homebrew games), menu disabled when loading a game, video mode changes 2009-04-21 21:48:22 +00:00
dborth
3655de118c improve menu close transition 2009-04-19 07:33:56 +00:00
dborth
5df651b562 corrections/improvements to game saving 2009-04-15 05:55:17 +00:00
dborth
f3e034f8a0 save menu settings 2009-04-15 03:26:27 +00:00
dborth
fbfc422d35 finalize 4.0.1 2009-04-13 19:36:33 +00:00
dborth
fe9d114fd0 correction to battery level
better handling of multiple wiimote cursors on-screen
code refactor - move trigger class definition to gui.h
better filebrowser scrollbar
allow all controllers to use Home button to exit in-game
2009-04-13 08:43:50 +00:00
dborth
9563296da3 fix turning autosave off in menu, fix keyboard, add more keyboard keys 2009-04-06 06:23:43 +00:00
dborth
6191d5f741 finalize 4.0.0 2009-04-05 01:51:56 +00:00
dborth
ea88db00e2 original mode corrections 2009-04-02 05:14:18 +00:00
dborth
dc94f29f4d change filetime code 2009-04-01 18:24:45 +00:00
dborth
b5cbaedfe9 documenting, fixing update feature 2009-04-01 05:47:01 +00:00
dborth
e5b85d62a6 update images 2009-03-31 07:16:28 +00:00
dborth
138b496bd9 small bugfixes 2009-03-30 08:16:41 +00:00
dborth
de13cf6927 update comments 2009-03-28 19:03:35 +00:00
dborth
9d3f522588 change time handling, remove DI_Close() 2009-03-26 06:49:50 +00:00
dborth
c7aa8f2bd8 minor tweaks 2009-03-25 06:49:43 +00:00
dborth
faea01e64f rewrite code to allow for file/directory retry on fails 2009-03-22 23:16:25 +00:00
dborth
bb2c829be2 more small bugfixes 2009-03-21 02:01:40 +00:00
dborth
84aaefd004 small bugfixes 2009-03-20 07:30:29 +00:00
dborth
565aafb30f fix memcard file browsing 2009-03-19 16:51:36 +00:00
dborth
0aabe352af fix DVD loading 2009-03-19 07:46:51 +00:00
dborth
bab9a078a5 fix sound volume on startup 2009-03-19 06:12:06 +00:00
dborth
18f586f15a disable second screen tex buffer for gamecube users 2009-03-19 05:47:57 +00:00
dborth
87a984a40a 2009-03-17 06:28:17 +00:00
dborth
7800bbce74 safer PNG handling 2009-03-17 06:06:01 +00:00
dborth
489463324d 2009-03-17 05:09:45 +00:00
dborth
bf1e7f19c5 2009-03-16 06:58:50 +00:00
dborth
14c80e74e2 2009-03-16 05:16:20 +00:00
dborth
ac2658e001 2009-03-12 07:07:52 +00:00
dborth
57406336d5 merged new GUI to trunk 2009-03-11 17:28:37 +00:00
dborth
4aefa04e9d restructure main loops 2009-02-08 22:30:42 +00:00
michniewski
3a3385da4b added hq2x filtering feature!
- 3 'versions' of filter with varying effects (like on windows)
2009-01-30 07:25:30 +00:00
michniewski
38a1c406d3 added provisions for usbgecko debugging 2009-01-30 02:20:43 +00:00
dborth
0775cc95b2 major code audit - bugs fixed, vars made static, file browser memory dynamically allocated 2008-12-30 00:08:17 +00:00
dborth
b6791d16f7 fix for Super Mario RPG, minor bug fixes, auto update feature 2008-12-24 08:02:04 +00:00
dborth
1961fd646e reset preferences now resets control mappings 2008-12-19 22:00:20 +00:00
dborth
6d288c1c90 improve device thread, change pref loading 2008-12-18 23:22:32 +00:00
dborth
1c12c46122 rewrite file code, improved SMB 2008-12-18 18:36:30 +00:00
dborth
6665f7575f hide mc verify saves for wii mode 2008-11-24 07:20:04 +00:00
dborth
f0a5f35508 add wii power/reset button support, wiimote power button support 2008-11-17 00:08:51 +00:00
dborth
7f5435979f change reset/exit names on menu 2008-11-13 08:02:08 +00:00
dborth
8ba952a9eb IPS patching works now 2008-10-31 03:57:24 +00:00
dborth
326c8f988d trash transparency (why turn this off?), FPS display (why turn this on?) 2008-10-30 20:36:05 +00:00
dborth
fb54f957e1 add IPS/UPS/PPF patch support 2008-10-28 05:13:24 +00:00
dborth
6d4bab0809 add zoom saving, video corrections 2008-10-24 05:11:01 +00:00
dborth
c92f97b4f6 rename ROMSize to SNESROMSize (ROMSize name already in use!) 2008-10-09 22:36:22 +00:00
dborth
eba96bba07 cleanup ARAM ROM injection code 2008-10-09 21:44:53 +00:00
dborth
5c7fbaec11 disable readahead for SD, remove sound options, delay loop for exiting menu 2008-10-04 01:02:05 +00:00
dborth
463cd3b7e5 remove redundant function 2008-10-03 21:52:57 +00:00
dborth
e3e76e1d3d change pref saving 2008-10-03 21:19:45 +00:00
dborth
cf171ce2bb add widescreen & shift to preferences, update menu, update credits 2008-09-30 06:43:34 +00:00
dborth
5730ab7f94 reorg menu, fix intermittent crashes/freezes problem, bg now stored in MEM2, change savebuffer alloc, other misc changes 2008-09-30 05:31:46 +00:00
michniewski
dba88e0437 - re-enable dvd_motor_off on GC 2008-09-28 03:12:15 +00:00
michniewski
8d07410616 - add video shift options
- moved video options to their own menu
2008-09-28 02:13:19 +00:00
dborth
f15890e169 re-enable DVD option on Gamecube 2008-09-24 23:07:26 +00:00
dborth
24303a8ab6 tweak zoom resetting 2008-09-23 04:54:53 +00:00
michniewski
f10ee29ac0 - credits, readme update 2008-09-23 04:13:33 +00:00
michniewski
c47d9bbc98 - reimplemented zooming (limited range, option to reset)
- video debugging info now written to a file (if flag set)
2008-09-23 03:49:57 +00:00
dborth
2ac740bf64 add/update code comments, minor refactor 2008-09-12 05:28:40 +00:00
dborth
48618fddaf menu tweaks, change default video mode 2008-09-11 04:41:58 +00:00
michniewski
d7c0d42004 - video patch 4
- new render mode: unfiltered - keeps preferred video mode but turns off AA and texture filtering
2008-09-11 02:23:48 +00:00
dborth
785190f0b6 upgrade to snes9x 1.51 2008-09-10 05:57:37 +00:00
dborth
edee4227ce change snes9xGx to snes9xGX 2008-09-09 17:36:48 +00:00
michniewski
9091260171 - video mode should now always correctly update after changing settings
- widescreen(16:9) support, only enabled on filtered video modes because it degrades quality
2008-08-25 05:57:43 +00:00
michniewski
a2048e60ab - original snes rendering modes supported
- zoom broken for now
(thanks eke-eke for pointers)
2008-08-23 23:15:58 +00:00
dborth
2970cddc44 fix di compile issue 2008-08-23 03:20:54 +00:00
michniewski
6d0f044f40 - gc and wm analogs now use the same algorithm (thanks eke eke)
- moved controller stuff to new file
2008-08-20 04:07:38 +00:00
michniewski
30dd0d1a0d - preliminary Wii DVD support (with libdi)
- misc small dvd fixes
2008-08-19 06:05:57 +00:00
dborth
d253f9f590 fix GC DVD support 2008-08-16 00:02:08 +00:00
dborth
aff0dc6d17 -scrollable cheat menu
-housekeeping
2008-08-13 22:44:59 +00:00
dborth
30dc47b29d SMB updates, menu tweaks 2008-08-13 05:47:04 +00:00
dborth
6b785b0b68 housekeeping 2008-08-12 03:25:16 +00:00
dborth
6ff361a2cd rewrite of smb code, partially working on Wii
misc bug fixes
function cleanup
2008-08-10 03:14:39 +00:00
dborth
09cb10dfb6 -add functions to auto-determine load/save device
-libfat cleanup, add sd gecko support
-tweak to mouse code
2008-08-08 07:57:01 +00:00
michniewski
c3bead1447 + mouse and justifier support (mapped to GC pad and wiimote) 2008-08-08 02:09:02 +00:00
dborth
301108bfdd Add mouse toggle to menu 2008-08-07 06:46:36 +00:00
dborth
023b0e4f3b Renaming files 2008-08-07 05:19:17 +00:00
dborth
17d6488545 -Save/Load preferences are now on Preferences menu
-Save/Load Method set to Auto - will automatically determine method (NOT YET IMPLEMENTED - defaults to SD for the moment)
-All ROM, SRAM, Freeze, and preferences are saved/loaded according to these preferences
-new cheats menu! Loads .CHT file from /cheats folder, must match file name of ROM
-combined SRAM / Freeze Managers into new "Game Option" menu
-SRAM / Freeze - game (re)loaded automatically after loading a SRAM or Freeze from Game Options
-SRAM load/save defaults to ON
-Game Options, Return to Game, Reload Game do not show up until a game has been loaded
-added ROM Information page to Game Option menu
-licence/credits moved to Credits page
-menu code tweaks
-USB support
-added future support for Wii DVD / Network loading
-MultiTap & SuperScope moved to controller configuration
-combined/rewrote SRAM/preferences/freeze code - this is now much cleaner and less repetitve - a few steps closer to being workable
-a lot of function parameters have been changed and standardized
-if preferences can't be loaded at the start and/or are reset, preferences menu pops up
-if Home button is pressed when a game is running, Game Menu pops up
-a bunch of misc. bug fixes
-probably some more things
2008-08-07 03:25:02 +00:00
michniewski
1478cee2a3 - Superscope support for wiimote and GC controller
- Fixed Multitap
2008-08-06 14:40:28 +00:00
michniewski
edf269f97d - added: option to disable AA filtering (snes graphics 'crisper', AA now default OFF)
- added: mapped zooming and turbo mode to classic controller
- added: preliminary usb support (loading)
- changed: sram and freezes now saved by filename, not internal romname. If you have multiple versions of the same game, you can now have srams and freezes for each version. A prompt to convert to the new naming is provided for sram only.
- changed: by default, autoload/save sram and freeze enabled
2008-08-06 02:31:44 +00:00
michniewski
dee563ab2d [What Was New 003]
- added: alphabetical file sorting
- added: background logo/backdrop + nicer menus
- added: scrolling in ROM selector
- fixed: switching between pal/ntsc ROMS doesn't mess up timings
- fixed: GC controller config works now
- fixed: freeze autoloading on ROM load
- fixed: zipped ROMS should now load in a reasonable time
- fixed: precompiled dols for autosaving to various locations (see readme)
- changed: GC default quickload slot (to sd) (thanks kerframil)
- changed: default load/save dirs are now "/snes9x/roms" and "/snes/save/"  (thanks kerframil)
- changed: Classic X and Y defaults aren't switched
- changed: if autosave is enabled, it doesn't ask to save SRAM anymore. It is saved in the background.
- updated README
2008-08-06 01:55:59 +00:00
michniewski
6892e8152e [What Was New 002]
- added: classic and nunchuk support
- added: all controllers can now be configured
- added: GC version (untested)
- changed: mappings are no longer stored in SRAM, but in config file. This means no per-game configurations, but one global config per controller.
- one makefile to make all versions. (thanks to snes9x143 SVN)
2008-08-06 01:45:56 +00:00
michniewski
6fb28b823a [What Was New 001]
- compiles with latest devkitppc (r15)
- now uses libfat (can use front sd slot on wii)
- updated menu items a bit
- wiimote support
- fixed: autoload sram/freeze
- fixed: rom plays immediately after loading
2008-08-06 01:39:43 +00:00
michniewski
ceacc3a72c Original version off of which work began. Crunchy2's last release (2.0.1b8) 2008-08-06 01:09:59 +00:00