no_disc_patch, its enabled by default, that means
you don't need to have a disc inserted anymore when
playing gamecube games (requires dml r55 or later to work)
(per game option will follow)
With this feature it's possible to temp change the region of your Wii console. This makes it possible to play those one region only games that wouldn't play on other region consoles.
Some games that work now are for example:
The Amazing Race (didn't play on PAL consoles)
Hollywood Squares (didn't play on PAL consoles)
Arthur and the Revenge of Maltazard (didn't play on NTSC consoles)
The feature is now working for Wii games if FULL nand emulation is enabled. The Regionswitch only emulation mode is written for and will only work with a yet unreleased feature of davebaol's d2x cIOS
* Updated english.ini
* Updated dutch.ini
Other languages have to change also again :P
a global option, so if set to default it will use the
setting from wiiflow.ini called dml_nmm in DML section,
0 means disabled, 1 means enabled and 2 means debug)
-nand emu is now for sure compatible with d2x v9+ :P
-updated english.ini
-updated frensh.ini (thanks Jiiwah), italian.ini (thanks
xFede) and japanese.ini (thanks hosigumayuugi)
(3 language updates don't contain new NMM options)
file found
-added possibility to cheat in gamecube games, currently
wiiflow gct cheats folder needs to be on sd card for this,
otherwise DML cant find them
game (better for the sd card), requires DML r52 or newer
to work properly
-added new option in [DML] section, "dml_r52+", you
can set it to no if have a older DML version or want
to use the old boot.bin method instead to launch a gc game
* The GC Ex Dumper will now wait after the first read error so the user can eject the disc to clean it
* Added a check to the GC Ex Dumper that sees if the disc is ejected by accident
* Fixed free block/size calculation for GC Ex Dumper
* Fixed some thread messages
* Again some code cleanup and minor fixes
* Updated dutch.ini
* Updated english.ini
NOTE: The GC Ex dumper will only wait after the first read error. If the disc still contains errors after it's cleaned the dumper will stop the process or continue and lose the unreadable data in "skip on error" mode
you want to have the gamecube games in the usb folder
"ngc" you now also just need to set the ini to "ngc",
no need for "%s:/ngc" anymore (thanks r-win for few tips)
* Fixed progress bar for games that come with 2 discs
* Dumper now uses a much smaller buffer when "skip on error" mode is on
* Added __WaitForDisc function to cleanup a lot of code
* Cleaned up some more
gamecube games on usb, its a new config entry
in DML section, dir_usb_games, default is the
"games" folder. If you want for example "ngc",
change the value to "%s:/ngc". (issue 19)
gc game from usb to sd
-made the gc disc installer progress bar more
accurate too ;)
-deleting a gamecube game will now delete all
files found in the directory, more accurate lol
by default
-updated and cleaned up gamecube disc dumper, in
compressed mode it now shows the percentage of how
much wrote in size instead of the files wrote, this
avoids confusion why it freeze at some % and is more
accurate
reloading view even if its loaded is ok, not
that it breaks things like moving around for me
-increased gamecube dumper read buffer to 1mb like
cleanrip has, thanks emu_kidid for confirming its
faster :)
-added possibility to copy gamecube games from
usb to sd card, after copy process game will be
started (copy takes 5-10 minutes) (issue 12)
-added possibility to install gamecube games
to usb fat partitions
-fixed game name not displayed in delete game dialog
-changed naming scheme of partition name in top-right
corner in coverflow, now looks like DML [USB1], name
depends on view
32k align by default now, compression without
32k still doesnt work properly
-fixed stupid bug which may deletes all your
games when deleting one game (thanks Miigotu)
-reverted video change of r154 for now
- Added retry on read errors
- Added skipping on read errors
- Added pos to compress data
- Added pos to align all files by 32k
- Dumper will now only dump game.iso on default
- Now using drivebay led to show disc reading activity
- Now checking if game already exists before dumping it
Configuration of the dumper:
Set the following vars in wiiflow.ini (domain: DML) to config the dumper:
- skip_on_error=yes/no to enable/disable error skipping (default = no)
- compressed_dump=yes/no to enable/disable compressed dumping (default = no)
- write_ex_files=yes/no write ex files yes/no (default = no)
- align_files=yes/no to align all by 32k yes/no (default = no)
- num_retries=# were # = the amount of read retries the dumper should perform before it marks the block as bad on read errors
* Fixed gc_discHdr struct
* Updated aiff decoder to dimok's code (Thnx)
Todo for GC disc dumper:
* Add retry on read error
* Add skip on read error pos
* Add some more checks
switching with holding UP for USB, LEFT for homebrew, RIGHT
for channels and DOWN for DML, if no button is pressed or the
option is not set, it will just use the default coverflow switching
*Download order:
- Original only = Box -> Flat
- Original/Original = Box -> Flat -> Alt box -> Alt flat
- Original/Custom = Box -> Alt box -> Flat -> Alt flat
- Custom/Original = Alt box -> Box -> Alt flat -> Flat
- Custom/Custom = Alt box -> Alt flat -> Box -> Flat
- Custom only = Alt box -> Alt flat
*It's now possible to download covers from a different language or region as set in the language string and you can select what languages or regions to check (Working, but unfinished)
* Added a check for GameTDB if an alternate or custom cover is available
* Fixed GameTDB code for getting the casecolor
* Gamecube is now also included in GameTDB (Thanks lustar)
* Reverted Catagories selection menu.cpp
* And probably some things i forget to list
* DML Coverview is now disabled if the MIOS found isn't recognized as DML
* DML game subfolder naming convention may now change to 'Game Name' for example. No need to keep this as GameID anymore
* Current_item config option is now saved while launching DML GC games
* Playcount & Lastplayed options are now saved for DML GC games
* Fixed GameTDB
* Fixed cover colors the right way
* Added GameTDB support to Gamecube game headers
* Fixed a bug were gameconfig in COVERFLOW_USB only showed 1 config page after gameconfig in COVERFLOW_DML was entered
* Fixed text label for Video modus in DML gameconfig
* Some other minor bug fixes, cleanups and changes to gain more stability
NOTE: However FIX94 reverted some changes they shouldn't make you can see most changes I made for now are minor changes. I'll have to check more, but so far great job guys!
r417 -> r417mod
-Added very basic DML support (many thanks to the postloader code)
-Re-added IOS reload
-Added cIOS base 60, 70 and 80 as compatible ones for d2x v8+
r417mod -> r417mod2
-Fixed NTSC video mode
r417mod2 -> r417mod3
-Fixed black wii game covers if no WiiTDB file exist, forcing to white now
-Set default gamecube game cover to black
-Added DML icon
-Compressed all PNG files to save space
-May fixed codedump if IOS58 games started from DVD (thanks entropy)
-Allowing access to the homebrew screen while parental controls are enabled (thanks entropy)
-Disable cover downloads while parental controls are enabled (thanks entropy)
r417mod3 -> r417mod4
-fixed DML audio streaming if NAND emulator was enabled before
-removed DVD boot from DML launch, makes boot process way faster (still needs a disc inserted)
-Added base IOS58 to DVD launch list, may really fixes IOS58 games from DVD :P
r417mod4 -> r417mod5
-added yellow covers for "Mario & Sonic at the London 2012 Olympic Games" PAL and NTSC-U
-fixed black covers for "Pandora’s Tower: Until I Return to Your Side" and "Ikenie no Yoru" NTSC-J
-removed some options in DML coverflow because they doesnt work
-fixed global options in DML coverflow
-fixed gametdb titles and synopsis (see http://gbatemp.net/topic/204106-wiiflow-an-open-source-gui-usb-loader/page__st__4515__p__3950858#entry3950858)
-moved IOS selection to new page 4