Commit Graph

1726 Commits

Author SHA1 Message Date
Sergeanur
8eed6ae179 Use original names 2021-01-08 21:50:59 +02:00
Sergeanur
68e8c1ce04 Add multisampling 2021-01-08 20:22:08 +02:00
Fire_Head
6e42c791cf
Merge pull request #909 from Fire-Head/master
Sprite Scaling Option
2021-01-08 19:43:31 +03:00
Fire-Head
368d2f3279 bb .ini hello defines 2021-01-08 19:31:48 +03:00
Nikolay
c594d89dc5
Merge pull request #930 from Nick007J/master
PS2 combinations for our cheats
2021-01-08 18:52:37 +03:00
aap
223b49e3be little fixes 2021-01-08 13:51:50 +01:00
aap
8be0567924 little fixes 2021-01-08 13:51:42 +01:00
Sergeanur
ef13866af6 Make opus available alongside other formats 2021-01-07 22:13:46 +02:00
Sergeanur
6b0fa20b8b Make opus available alongside other formats 2021-01-07 22:01:44 +02:00
Sergeanur
c2672bd630 Fix char in stats 2021-01-07 21:00:20 +02:00
Nikolay Korolev
168d3d7ddb PS2 combinations for our cheats 2021-01-07 19:30:12 +03:00
Nikolay Korolev
db1bdfd62d minor refactoring 2021-01-07 18:30:35 +03:00
Nikolay Korolev
416a898943 minor refactoring 2021-01-07 16:33:42 +03:00
Fire-Head
148383ff53 upd 2021-01-06 18:56:13 +03:00
Sergeanur
a51757429e Implementing our own WAV decoder to replace SndFile 2021-01-06 15:52:12 +02:00
Sergeanur
493f6cb578 Implementing our own WAV decoder to replace SndFile 2021-01-06 15:46:59 +02:00
erorcun
bafaa6acc6 sand fix 2021-01-05 18:53:00 +03:00
aap
e6ef2f12de first version of new renderer 2021-01-05 11:12:48 +01:00
Fire-Head
11de714d9d remake 2021-01-05 04:17:18 +03:00
aap
33fd33b03a fix to !PC_PLAYER_CONTROLS 2021-01-04 23:29:23 +01:00
Sergeanur
4f9bfb4387 Fix missing ifdef 2021-01-04 21:55:41 +02:00
Samilop Iter
8d782a1027
Update FileLoader.cpp 2021-01-04 18:07:39 +01:00
Samilop Iter
c2ff171364
Update FileLoader.cpp 2021-01-04 18:04:50 +01:00
erorcun
ae388c48d0 cfo fix 2021-01-04 16:05:49 +03:00
erorcun
2860f6e4a9 cfo fix 2021-01-04 16:03:54 +03:00
Sergeanur
1efbd7ead2 Fix unlimited rotation in Phnom Penh '86 2021-01-04 10:58:12 +02:00
Filip Gawin
bbbfe65870 Port nerf of rain particles from miami 2021-01-04 00:16:32 +01:00
erorcun
5b081398b5 Frontend: disable windowed mode selector while in game 2021-01-03 22:00:25 +03:00
erorcun
ee05c7fe42 Frontend: disable windowed mode selector in game 2021-01-03 18:30:50 +03:00
Sergeanur
30bc51ae9e Pad2 fix 2021-01-02 13:42:49 +02:00
Sergeanur
38bca2332d Fix arg 2021-01-02 13:42:27 +02:00
Sergeanur
42e4a068bb CVarConsole 2021-01-02 13:32:25 +02:00
Sergeanur
c587203ebe Pad2 fix 2021-01-02 13:28:10 +02:00
Sergeanur
e7c46ac658 Partial controller buttons support 2021-01-02 12:51:09 +02:00
Filip Gawin
b3581bc0b4 Overhaul and enable cache for openal build 2021-01-01 16:43:26 +01:00
Nikolay Korolev
4604b45852 Merge remote-tracking branch 'upstream/miami' into miami 2021-01-01 14:53:37 +03:00
Nikolay Korolev
9fd93e8e57 merge master to miami 2021-01-01 14:53:20 +03:00
Sergeanur
ccf6232039 small CWorld fixes 2021-01-01 12:47:22 +02:00
Sergeanur
c9a7fd9435 small CWorld fixes 2021-01-01 12:47:11 +02:00
aap
14eb16d5d4 remove superfluous CWorld:: 2020-12-31 22:03:42 +01:00
aap
31000fb4f0 remove superfluous CWorld:: 2020-12-31 22:03:37 +01:00
aap
4e7c2b90f7 mult -> div 2020-12-31 21:58:03 +01:00
aap
613bb72eb7 fix explosion 2020-12-31 21:57:52 +01:00
aap
426364b961 fix custom pipes mem leak 2020-12-29 20:31:06 +01:00
aap
14f7dbade8 fix custom pipes mem leak 2020-12-29 20:30:57 +01:00
Fire-Head
8fadca196b gxt key, default value 2020-12-29 22:16:52 +03:00
Fire-Head
30236a804d fix ini key 2020-12-29 21:01:36 +03:00
Fire_Head
89e2709304
Merge pull request #1 from GTAmodding/master
update
2020-12-29 20:51:37 +03:00
Fire-Head
224e805fe4 Sprite Scaling option 2020-12-29 20:24:16 +03:00
Sergeanur
2bc843fdcd More menu error sound fix 2020-12-29 14:03:59 +02:00
Sergeanur
b9e97ab79d Reorder CEntity functions into their original order 2020-12-29 13:55:26 +02:00
Sergeanur
f75460fc1d Reorder CEntity functions into their original order 2020-12-29 13:55:15 +02:00
Sergeanur
c1caf380de
Merge pull request #904 from Sergeanur/bvf
Enable BIND_VEHICLE_FIREWEAPON with gta3.set size check
2020-12-29 08:49:39 +02:00
Sergeanur
06df781bca Fix error sound in when entering load/save menu 2020-12-29 08:31:38 +02:00
Fire-Head
ad560ffaf9 multiple instances sema fix 2020-12-28 23:13:20 +03:00
Fire-Head
8af298c668 multiple instances sema fix 2020-12-28 23:08:47 +03:00
Sergeanur
5ebcef2718 Use enum in frontend 2020-12-28 20:48:30 +02:00
Sergeanur
b9747de5d6 Enable BIND_VEHICLE_FIREWEAPON with gta3.set size check 2020-12-28 08:36:21 +02:00
erorcun
498d3a49ac just toggle waypoint 2020-12-28 00:15:05 +03:00
erorcun
38a1fef5c1 move cfo populate func. 2020-12-27 23:56:36 +03:00
erorcun
cd24936ca9 Dynamically add pipelines options, only if neo.txd exists 2020-12-27 23:55:13 +03:00
erorcun
2dbe3d5b83 fix 2020-12-27 23:54:21 +03:00
erorcun
9e7cb046b3 move cfo populate func. 2020-12-27 23:46:15 +03:00
erorcun
9afcc355ff Dynamically add pipelines options, only if neo.txd exists 2020-12-27 23:26:00 +03:00
aap
013e9b9992 fix backface culling 2020-12-27 19:53:10 +01:00
Sergeanur
7959b7fd1f NO_ISLAND_LOADING ported from re3 2020-12-27 18:26:30 +02:00
aap
5a74495d7b little hack to make new postfx not crash 2020-12-27 16:09:01 +01:00
erorcun
a4ec3cdf0b trivial fix 2020-12-27 06:03:38 +03:00
erorcun
0b59eeb2bf Fix default mouse invert setting, vert. mouse sensitivity, set aspect ratio auto as default 2020-12-27 05:59:51 +03:00
erorcun
36e64dbd22 signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
aap
7613528e7e make screendrops independent of neo.txd; enable new rendering by default 2020-12-26 14:48:55 +01:00
aap
b21ca72c8b make screendrops independent of neo.txd; enable new rendering by default 2020-12-26 14:48:47 +01:00
aap
b41f93fcd6 garage cam fix 2020-12-26 13:45:53 +01:00
aap
688e277e89 fix mblur stencil 2020-12-26 13:02:30 +01:00
erorcun
57098a77ec Backface cull. in INI, mouse sensitivity fix, aspect ratio auto as default 2020-12-26 12:10:04 +03:00
Sergeanur
587c788ce3 Fix 2020-12-25 17:20:57 +02:00
Sergeanur
e00b8a93bf Fix use of strncmp 2020-12-25 15:18:48 +02:00
Sergeanur
b12eef1d56 Fix use of strncmp 2020-12-25 15:18:13 +02:00
erorcun
3b85457020
Merge pull request #894 from erorcun/miami
signed/unsigned fixes, and some other fixes
2020-12-25 12:56:31 +03:00
erorcun
a50244dc16 signed/unsigned fixes, and some other fixes 2020-12-25 12:54:41 +03:00
Sergeanur
e14ed9c7dd Restore original Cheat_strncmp 2020-12-25 10:44:20 +02:00
erorcun
f9cbe29c50
Merge pull request #886 from erorcun/master
Radio scroll to prev. station & radio off text
2020-12-24 20:47:26 +03:00
aap
aefaa17a84 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-12-21 20:49:03 +01:00
aap
40b90618ef Merge branch 'master' of github.com:GTAmodding/re3 2020-12-21 20:48:48 +01:00
aap
309a4613a4 option for PC controls 2020-12-21 20:48:40 +01:00
aap
88b0134e72 option for PC controls 2020-12-21 20:48:28 +01:00
shfil
c0260b4167
Fix char encoding 2020-12-21 14:53:45 +01:00
shfil
752fc0381a
Fix character encoding 2020-12-21 14:51:47 +01:00
aap
1d7bdce0ef fix sizeof 2020-12-21 13:33:54 +01:00
aap
b574996334 fix sizeof 2020-12-21 13:33:35 +01:00
aap
e696d770be botched last commit 2020-12-21 12:38:02 +01:00
aap
fb97335d9f push/pop memids 2020-12-21 12:34:29 +01:00
aap
43b4c8dd33 some more little ps2 fixes 2020-12-20 19:13:58 +01:00
aap
f60b450ee8 main.cpp mostly checked against ps2 now 2020-12-20 19:13:37 +01:00
aap
84a9ca0524 Merge branch 'master' of github.com:GTAmodding/re3 2020-12-20 17:35:59 +01:00
aap
036263993e ps2 fixes 2020-12-20 17:35:46 +01:00
aap
bfb749d842 ps2 fixes 2020-12-20 17:35:37 +01:00
erorcun
9e1e5d200a disabled PS2_HUD by default 2020-12-20 18:16:56 +03:00
aap
30c8f870eb little ps2 fixes 2020-12-20 14:28:09 +01:00
aap
b48445cc7e Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-12-20 14:27:56 +01:00
aap
fc312113d2 some PS2 things 2020-12-20 14:27:48 +01:00
Sergeanur
2e90ce9cc5 uncomment InitRadioStationPositionList 2020-12-20 13:41:29 +02:00
erorcun
ae7cb92437 fixes to last HUD commits 2020-12-20 05:49:55 +03:00
Fire-Head
0bea6d039b Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-19 22:33:17 +03:00
Fire-Head
4d4758bc1e scaling 2020-12-19 22:31:54 +03:00
Fire-Head
140fa2a21c restore original code, fixes, ps2 font 2020-12-19 21:25:45 +03:00
aap
2a51e1da04 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-12-19 17:27:01 +01:00
Nikolay Korolev
76a564df2e fixed review stuff 2020-12-19 14:33:22 +03:00
Nikolay Korolev
17efc38e35 removed cullzones stuff from renderer 2020-12-19 12:27:16 +03:00
Nikolay Korolev
bf90fed2b7 fixes 2020-12-19 11:49:19 +03:00
Nikolay Korolev
8d1996833b merge attempt 2020-12-19 03:21:04 +03:00
aap
9982f1f21b anim compression 2020-12-18 23:46:51 +01:00
aap
c17ccc50ab get rid of all PED_SKIN defines 2020-12-18 17:27:18 +01:00
aap
75a9976cbc memorymgr fix 2020-12-18 14:33:54 +01:00
aap
f3a356375e added MemoryHeap from III, MemoryMgr 2020-12-18 14:19:03 +01:00
aap
a080fbfbd4 little cleanup of templates 2020-12-18 13:58:59 +01:00
aap
55cf1a37cb Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-12-18 13:50:37 +01:00
aap
a7050458ae little cleanup and synch on templates and config 2020-12-18 13:50:26 +01:00
Sergeanur
cfda5eb148 PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:58:09 +02:00
Sergeanur
e9a5670348 PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:57:54 +02:00
aap
cc5af26417 PreAllocateRwObjects 2020-12-17 12:47:00 +01:00
erorcun
dd579c4080 Fix 2020-12-17 02:47:48 +03:00
erorcun
8e45439205 Use scrolling if GRAPHICS_MENU_OPTIONS not defined, like miami 2020-12-16 23:45:18 +03:00
erorcun
12d16ddc06 Fixes and style changes 2020-12-16 23:28:25 +03:00
erorcun
23b5e664dc Sync Frontend with miami 3/3 2020-12-16 00:38:26 +03:00
erorcun
cac7516d39 Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-15 17:55:33 +03:00
erorcun
64b509af52 Make free cam collision code readable by aap, fixes 2020-12-15 17:49:43 +03:00
erorcun
970f84514a Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-15 17:45:06 +03:00
erorcun
59caa98c43 Make free cam collision code readable by aap, fixes 2020-12-15 17:33:51 +03:00
Sergeanur
f76dfaee82 Use SetPedState 2020-12-15 05:11:02 +02:00
erorcun
984b8efccc Radio scroll to prev. station & radio off text 2020-12-15 05:51:53 +03:00
erorcun
91902a031e Enable our Linux joystick handling 2020-12-14 02:43:07 +03:00
aap
e8fe09cf23 another fix for new renderer 2020-12-13 23:09:19 +01:00
aap
e3616c1ce1 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-12-13 12:53:27 +01:00
aap
35cac6b93b some rendering things 2020-12-13 12:53:19 +01:00
Nikolay Korolev
6d61f9d2e1 fixed replay bugs 2020-12-12 23:17:16 +03:00
Nikolay Korolev
01c95378e1 fixed some replay bugs 2020-12-12 23:05:12 +03:00
erorcun
3038fba9ca Sync Frontend, Peds with miami 2 2020-12-12 18:20:21 +03:00
Nikolay Korolev
78718700f9 quick fix 2020-12-12 13:00:40 +03:00
aap
4f3be49728
Merge pull request #868 from erorcun/miami
Frontend cleanup, .INI, CFO, scrollable pages
2020-12-12 10:43:06 +01:00
erorcun
fc3cdf3b3b Sync Frontend with miami 1 2020-12-09 21:43:58 +03:00
erorcun
1caf5d087a Sync Stats page style with miami - and a little veh. cam. fix 2020-12-09 15:39:14 +03:00
aap
ccbbde549e
Merge pull request #869 from Nick007J/miami
garages revision + fixes
2020-12-09 09:55:50 +01:00
erorcun
c504cf02e4 Vehicle cam object collision fix 2020-12-09 07:15:04 +03:00
erorcun
cf4aedd97c Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default 2020-12-09 06:36:28 +03:00
erorcun
ba0c9e8b29 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-12-09 06:34:04 +03:00
erorcun
b473adcf80 Frontend cleanup, .INI, CFO, scrollable pages 2020-12-09 06:32:33 +03:00
erorcun
33e1f28239 Vehicle cam fixes
- @ZLau92 's idea to remove 3rd person check on num 2/8.
  It was meaningless on III, probably not on VC tho.
- @Nick007J pointed out that camera wasn't checking objects,
  which was something done by someone to prevent camera to
  collide with traffic lights. Instead I enabled object check again,
  and comparing the result if it's a traffic light after the test.
2020-12-09 06:09:48 +03:00
erorcun
e1044a7947 AnimViewer fixes, commentary from miami 2020-12-09 05:10:57 +03:00
erorcun
122c7aa40d Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default 2020-12-09 03:41:45 +03:00
erorcun
ac3484b82e
Merge pull request #872 from withmorten/sized-enums-miami
Get rid of sized enums 2: Electric Boogaloo
2020-12-09 03:31:03 +03:00
erorcun
6b654094a5
Merge pull request #871 from withmorten/sized-enums
Get rid of sized enums
2020-12-09 03:15:20 +03:00
erorcun
fc6f07345e Red delete menu background 2020-12-08 23:33:51 +03:00
Nikolay Korolev
016ff5b4aa sync with upstream 2020-12-08 12:00:24 +03:00
Sergeanur
f3e9c82432 Pool fixes from master 2020-12-08 07:52:03 +02:00
Sergeanur
778d1381bb Add NUM_LEVELS 2020-12-08 07:50:29 +02:00
Sergeanur
aae4f3319f Fixes 2020-12-08 03:29:08 +02:00
Fire-Head
87bca997a4 Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-07 21:50:18 +03:00
Fire-Head
c5fbb594a5 ps2 hud, restore original code 2020-12-07 21:12:13 +03:00
withmorten
4c0744260d uint8 enums fixed 2020-12-07 01:59:17 +01:00
withmorten
4696e3f9c8 uint8 enums fixed 2020-12-07 00:36:40 +01:00
Nikolay Korolev
fe918d41c2 garages revision + some fixes 2020-12-06 19:30:51 +03:00
Nikolay Korolev
0bd373cd56 script from other platforms and unused commands 2020-12-05 02:49:32 +03:00
aap
9714a37769 bit more GTA_VERSION and GTA_PS2 2020-12-04 01:12:58 +01:00
aap
43fb7fe342 one more original name 2020-12-03 19:11:57 +01:00
aap
5bed7afd79 forgot some junk 2020-12-03 16:56:32 +01:00
aap
13cefd3293 more PS2 stuff; memory movement done 2020-12-03 16:04:59 +01:00
aap
0d166081ad animviewer fixes 2020-12-03 11:30:46 +01:00
aap
3c24505990 little fixes for animviewer 2020-12-03 09:34:09 +01:00
erorcun
ab3e810a95 AnimViewer done, comment cleanup 2020-12-03 05:22:58 +03:00
erorcun
8b47774aee Stats page 2020-12-03 02:09:35 +03:00
erorcun
774aa1570f
Merge pull request #853 from erorcun/miami
PlayerPed and "Redefine controls" menu done, fixes
2020-12-02 14:35:06 +03:00
erorcun
bd8b907d13 PlayerPed and "Redefine controls" menu done, fixes 2020-12-02 14:21:46 +03:00
aap
1172056833 cam lod dist fix 2020-12-02 10:39:23 +01:00
aap
f576311814 Merge branch 'master' of github.com:GTAmodding/re3 2020-12-02 10:38:39 +01:00
aap
fba657ff0c better cam lod dist fix 2020-12-02 10:38:27 +01:00
Nikolay Korolev
4b9f1680a3 fast fix 2020-12-02 02:41:05 +03:00
Nikolay Korolev
fda58fb1df added GTA_SCENE_EDIT 2020-12-02 02:34:51 +03:00
Sergeanur
a259b6b8ab TexturePools
# Conflicts:
#	src/core/Game.cpp
#	src/rw/RwHelper.cpp
2020-12-01 22:54:19 +02:00
Sergeanur
24b5406a1d Add GTA_REPLAY
# Conflicts:
#	src/control/Replay.cpp
#	src/control/Replay.h
2020-12-01 22:53:09 +02:00
Sergeanur
0b20fd7e77 Remove ifndef GTA_PS2 around replays 2020-12-01 22:35:53 +02:00
Sergeanur
9461998304 TexturePools 2020-12-01 22:12:46 +02:00
Sergeanur
e33ab44b7d Add GTA_REPLAY 2020-12-01 22:08:05 +02:00
aap
83bbb631d1 some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet) 2020-12-01 17:42:18 +01:00
aap
b8bc54640d fix cam-fix 2020-12-01 17:24:56 +01:00
aap
56c471d02e
Merge pull request #854 from Nick007J/master
small garages + templates revision
2020-12-01 11:25:02 +01:00
aap
d6fab1bc53 cam stuff 2020-12-01 10:12:42 +01:00
Sergeanur
5a3a058ed3 Make texture conversion work a bit faster
# Conflicts:
#	src/core/config.h
2020-12-01 03:51:31 +02:00
Zach Charo
6eb0fd52d7
Update Camera.cpp
camdist multiplier is consitently between 1 and 1.4 on 16:9 aspect ratio
On ultrawide, the cam dist multiplier jumps to anywhere between 2 and 3
The preferred distance generator for car objects is the cam dist multiplier * 120. Which puts cars that it's trying to generate outside of the allowed gen/draw distance for new car objects when on ultrawide. This means no new cars can spawn.
This change caps the scaling for the generation distance a bit above what it would be for 16:9 and does not affect the LOD multiplier.
2020-11-30 19:08:15 -06:00
aap
2c59e1c894 some more GTA_VERSION 2020-12-01 00:22:57 +01:00
aap
4b9fb631fc added a few registered pointers and memory debug 2020-11-30 23:44:58 +01:00
Nikolay Korolev
a3b83a5d2f Merge remote-tracking branch 'upstream/master' 2020-11-30 02:15:35 +03:00
Nikolay Korolev
8f05ccd6c4 small garages revision + small template stuff 2020-11-30 02:15:03 +03:00
aap
d5bc382cb5 GTA_VERSION define and some config.h cleanup 2020-11-29 21:29:48 +01:00
aap
566282057a add debug script hotkey 2020-11-29 11:37:06 +01:00
aap
c57fee38ca
Merge pull request #841 from aap/master
start using CMemoryHeap; also some PS2 define cleanup
2020-11-28 18:52:44 +01:00
aap
a8035b6466 moved some stuff to MemoryMgr 2020-11-28 17:05:57 +01:00
aap
b23bda6e45 Merge branch 'master' of github.com:GTAmodding/re3 2020-11-28 16:02:21 +01:00
Sergeanur
ad48b9cde0 Make texture conversion work a bit faster 2020-11-28 16:29:45 +02:00
Sergeanur
18d0fd2e48 Add multisampling to librw 2020-11-28 15:13:06 +02:00
aap
d857758c16 start using CMemoryHeap 2020-11-26 17:39:59 +01:00
Sergeanur
491274f188 CStreaming::PrintStreamingBufferState 2020-11-26 18:11:55 +02:00
aap
4ddc356341 memory heap starting to work 2020-11-25 22:49:50 +01:00
aap
70d8bdc087 rename badly named camera variable 2020-11-24 15:20:41 +01:00
aap
1906a08f72 cam fix; forgot some shaders 2020-11-24 15:18:39 +01:00
erorcun
b7783b19d2 Xbox message screen, disabled by default 2020-11-24 01:45:54 +03:00
aap
9b4cfa618d
Merge pull request #827 from aap/master
finished cullzones
2020-11-22 22:49:22 +01:00
aap
07303c62d1 finished cullzones 2020-11-22 00:13:07 +01:00
aap
15ae9e2a3e
Merge pull request #823 from aap/master
Neo screen droplets
2020-11-22 00:12:34 +01:00
aap
b9b7d5ac21
Merge pull request #825 from aap/miami
neo screen droplets
2020-11-22 00:12:31 +01:00
Nikolay
6b6b600cee
no script logging 2020-11-21 21:12:47 +03:00
Sergeanur
fe40f65703 Reorganize CPed functions into their original cpp files 2020-11-20 01:18:37 +02:00
Sergeanur
9e45feb4fa Reorganize CPed functions into their original cpp files 2020-11-19 21:12:20 +02:00
aap
07fe099b4e neo screen droplets 2020-11-19 19:07:32 +01:00
aap
02c7f8381b neo screen droplets 2020-11-19 16:23:52 +01:00
erorcun
808f7c46f1 Infamous XBOX subtitle outline 2020-11-19 02:09:04 +03:00
erorcun
54214dd2c4 Fix mouse lock/high-dpi 2020-11-18 17:42:21 +03:00
erorcun
1d600c640a
Merge pull request #816 from erorcun/miami
Frontend: Stats, Map, Audio inputs, Radio selector
2020-11-18 01:45:28 +03:00
erorcun
b58a54527e
Merge pull request #820 from withmorten/mission-switcher
add mission switcher from miami
2020-11-18 01:45:12 +03:00
erorcun
c6f53d25b0 Frontend: Stats, Map, Audio inputs, Radio selector 2020-11-18 00:33:45 +03:00
aap
46253fbf7d Merge branch 'master' of github.com:GTAmodding/re3 2020-11-16 22:43:35 +01:00
aap
3564b85b4e animation compression from PS2 2020-11-16 22:43:15 +01:00
erorcun
f33ed2892a Fix mouse lock/high-dpi 2 2020-11-16 15:49:00 +03:00
erorcun
3b1debaa0d Fix mouse lock/high-dpi 2020-11-16 15:28:10 +03:00
Sergeanur
cdd30f4da5 Move ColStore to collision 2020-11-16 12:49:23 +02:00
aap
6804ad62c6 little fix to ps2 CPad 2020-11-16 09:48:15 +01:00
aap
5335b46cbb little fix to ps2 CPad 2020-11-16 09:48:02 +01:00
withmorten
abcda2ce29 add mission switcher from miami 2020-11-16 00:41:03 +01:00
withmorten
207f8576d8 move config.h define to CUSTOM_FRONTEND_OPTIONS 2020-11-16 00:21:04 +01:00
withmorten
f0071c094a remove unneeded ifdef 2020-11-16 00:07:27 +01:00
Sergeanur
9bb8ebaa10 Make collision code placement more like original (+ small fixes)
# Conflicts:
#	premake5.lua
#	src/CMakeLists.txt
#	src/collision/Collision.cpp
#	src/core/Collision.h
2020-11-16 00:36:54 +02:00
withmorten
ac29ae6e23 add CFO for invertlook4pad; update american.gxt 2020-11-15 23:06:29 +01:00
withmorten
0669df763c Merge branch 'upstream/master' 2020-11-15 22:08:40 +01:00
withmorten
ad10d3e64e revert frontend changes for invertlook4pad 2020-11-15 22:07:44 +01:00
Sergeanur
a6f5f4634c Make collision code placement more like original (+ small fixes) 2020-11-15 19:51:35 +02:00
Sergeanur
8374a346e5 Fix loading island LODs with big buildings 2020-11-13 18:28:15 +02:00
Nikolay Korolev
2e915780aa some fixes 2020-11-13 13:19:54 +03:00
Nikolay Korolev
55c9a81922 fixed zone bug 2020-11-12 17:32:16 +03:00
aap
90b624a3e0
Merge pull request #812 from Nick007J/miami
CWorld done + top gear fix
2020-11-12 11:40:19 +01:00
Sergeanur
feeab0b74a Fix ini reader 2020-11-11 20:57:44 +02:00
aap
ff44f29616 ped fix for new renderer 2020-11-11 14:42:02 +01:00
erorcun
67e57d1368 Fix RestoreDef crash 2020-11-11 13:08:22 +03:00
Nikolay Korolev
35874b5fd2 fix 2020-11-11 12:27:40 +03:00
Nikolay Korolev
a67d4c70d7 Merge remote-tracking branch 'upstream/miami' into miami 2020-11-11 12:22:57 +03:00
Nikolay Korolev
be92957328 fixed top gear 2020-11-11 12:21:30 +03:00
aap
546ed0ff07 changes to RW layer so loading foreign files works 2020-11-11 09:42:30 +01:00
aap
48d0653331 urgh, merge and changes to RW layer in one commit. 2020-11-11 09:38:33 +01:00
Nikolay Korolev
612a6dd06c Merge remote-tracking branch 'upstream/miami' into miami 2020-11-11 00:08:54 +03:00
Nikolay Korolev
ef2089cafb CWorld done 2020-11-11 00:08:32 +03:00
erorcun
460f3cea44 Frontend: Scroll for All, some care for PS2-like menu
Don't show Back button on PS2-like menu
Removed PS2-style reversed fade-in, because it was a hack and taking too much space
2020-11-10 02:07:02 +03:00
erorcun
59f9c009ef Font: Hud: Use orig. text dimensions, fix right-align calculations 2020-11-10 01:50:34 +03:00
erorcun
f8367ebdef Revert "Font: Fix text dimensions"
This reverts commit 6729de49b1.
2020-11-08 21:11:55 +03:00
erorcun
fe5d0c9cdf Font: Hud: Use orig. text dimensions, fix right-align calculations 2020-11-08 20:49:47 +03:00
erorcun
c96ffb05b1
Merge pull request #809 from erorcun/master
Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline mults
2020-11-07 23:51:07 +03:00
erorcun
163c12608f Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline mults 2020-11-07 21:58:23 +03:00
Sergeanur
7f4498e0f0 Check if buttons txd exsist 2020-11-07 20:54:38 +02:00
aap
092f32ba67 move stuff into define 2020-11-07 12:52:11 +01:00
Filip Gawin
f442793d20 Allow to handle larger files via 64bit variables 2020-11-06 18:42:28 +01:00
withmorten
bd78b5ff4e add bInvertLook4Pad from VC (doesn't get saved yet) 2020-11-05 19:57:13 +01:00
Sergeanur
8224a6a381 Button icons 2020-11-05 17:05:16 +02:00
Sergeanur
5a59542679 Fix inverted vertical camera 2020-11-05 16:38:41 +02:00
aap
0d55b6182a Merge pull request #795 from withmorten/master
enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds
# Conflicts:
#	premake5.lua
#	src/core/config.h
2020-11-05 16:38:02 +02:00
aap
881a3e1091
Merge pull request #795 from withmorten/master
enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds
2020-11-05 10:59:02 +01:00
aap
67c894cda9 more fixes to new renderer 2020-11-04 23:11:27 +01:00
aap
244b91ee80 fixed boats for new renderer 2020-11-04 16:22:15 +01:00
aap
e1279b01bc forget ifdef 2020-11-03 20:40:33 +01:00
aap
3c5bb4e8f3 new LCS-style renderer 2020-11-03 20:33:07 +01:00
aap
ebddb7956c fix mistake in custom menu; update librw 2020-11-03 14:37:00 +01:00
Sergeanur
f08b9cf033 fix build 2020-11-03 15:00:48 +02:00
erorcun
770a1f8012
Merge pull request #789 from erorcun/master
rewrite CFO + postfx/pipeline options
2020-11-03 01:43:53 +03:00
shfil
e587974759
Fix include in Frontend_PS2.cpp 2020-11-02 13:31:25 +01:00
Sergeanur
30d1cbfecd Fix the goddamn spaces for tabs master race 2020-11-01 13:46:12 +02:00
Sergeanur
37943a87cb Show Xbox buttons when playing with a controller 2020-11-01 13:42:02 +02:00
withmorten
e9735f928f add ifdef LIBRW guard for pipelines and colourfilter 2020-11-01 01:09:46 +01:00
aap
3665a82418 Merge pull request #792 from withmorten/master
fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL ...
# Conflicts:
#	src/core/Frontend.cpp
2020-10-31 19:21:10 +02:00
aap
6eef54e3fc
Merge pull request #792 from withmorten/master
fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL ...
2020-10-31 17:06:25 +01:00
aap
7d64698322 foobar! 2020-10-31 14:45:26 +01:00
aap
ea5b86774d couple of fixes and cleanup 2020-10-31 14:33:49 +01:00
Sergeanur
0e1257cf17 Disable loading screen 2020-10-30 20:32:41 +02:00
erorcun
ded7c89602
Update MenuScreensCustom.cpp 2020-10-30 17:36:13 +03:00
erorcun
7784ba052e
Update config.h 2020-10-30 17:24:20 +03:00
withmorten
d34d591ed3 fix draw menu version text ifdef location 2020-10-29 19:53:23 +01:00
withmorten
57b01ac476 NO_MOVIES and DEBUGMENU not for MASTER 2020-10-29 19:23:59 +01:00
aap
317393d763 few more fixes to last commit 2020-10-29 19:21:16 +01:00
withmorten
e95516032f fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add extra defines for menu and game version text 2020-10-29 19:18:46 +01:00
aap
e97366c023 implemented extra model flags for backface culling and alpha test from mobile 2020-10-29 19:11:47 +01:00
erorcun
922d06ab1f rewrite CFO + postfx/pipeline options 2020-10-28 15:05:04 +03:00
aap
a4d198005d boolean for extended pipelines
(cherry picked from commit 78ac22ee2c)
2020-10-27 15:57:26 +01:00
aap
78ac22ee2c boolean for extended pipelines 2020-10-27 15:55:07 +01:00
erorcun
6729de49b1 Font: Fix text dimensions 2020-10-25 20:57:24 +03:00
aap
adfa2645bf Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-10-25 16:17:43 +01:00
aap
537c0960fe clean up timebar ifdefs 2020-10-25 16:17:31 +01:00
aap
e3a1041a47 clean up timebar ifdefs 2020-10-25 16:17:30 +01:00
erorcun
0a36629502 Finalize frontend sounds, player setup screen 2020-10-25 18:01:09 +03:00
Sergeanur
e0394e6e69 Possible fix of linux build 2020-10-25 12:38:08 +02:00
Sergeanur
6634410aee Fix build 2020-10-25 09:50:17 +02:00
Sergeanur
aac0c3fb67 DMAudio fixes 2020-10-25 09:40:11 +02:00
erorcun
5e5854b914 Fix bindings not loaded on Linux 2020-10-25 01:10:03 +03:00
Adrian Graber
28fb26f792 Join CdStream threads to wait for them to exit 2020-10-24 18:14:41 +03:00
erorcun
088065e0a8
Merge pull request #778 from majesticCoding/miami
Fluff done, FireInstantHit fix
2020-10-24 17:56:03 +03:00
Adrian Graber
a32c390a95 Join CdStream threads to wait for them to exit 2020-10-24 16:12:10 +02:00
majestic
6a89fe401a Fluff done, FireInstantHit fix 2020-10-23 07:51:24 -07:00
Sergeanur
89a7007c6a ObjectData 2020-10-23 08:41:23 +03:00
Sergeanur
281e45ce01 Timer fix 2020-10-23 08:38:36 +03:00
erorcun
08d78fb6ff Timer, main 2020-10-23 04:26:52 +03:00
Sergeanur
ee61f19253 Police Radio + fixes 2020-10-22 12:38:09 +03:00
Sergeanur
bd8d8b53a3 CTempColModels small fix 2020-10-21 21:26:10 +03:00
Sergeanur
ff2665942e CTempColModels stuff 2020-10-21 21:24:18 +03:00
erorcun
70f9832e14
Merge branch 'miami' into miami 2020-10-18 19:45:11 +03:00
erorcun
497c179245
Merge pull request #772 from Nick007J/miami
Original save/load support + bugfixes
2020-10-18 19:37:49 +03:00
erorcun
a6aa782d6d Fixes and style changes from miami 2020-10-18 19:16:37 +03:00
Sergeanur
0d20f1c364 Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/RoadBlocks.cpp
#	src/entities/Entity.h
#	src/entities/Physical.cpp
#	src/peds/Ped.cpp
#	src/render/Renderer.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/CarGen.cpp
#	src/weapons/BulletInfo.cpp
#	src/weapons/Weapon.cpp
2020-10-18 17:15:49 +03:00
Sergeanur
b91f6a4550 Setter for bIsStatic (became virtual in SA) 2020-10-18 16:40:06 +03:00
eray orçunus
f60e3d667a Minor things 2020-10-18 13:53:17 +03:00
Nikolay Korolev
c856d88691 object field renamed 2020-10-18 12:34:34 +03:00
Nikolay Korolev
720abca826 finished save/load 2020-10-17 20:45:07 +03:00
Nikolay Korolev
cae3990eac Merge remote-tracking branch 'upstream/miami' into miami 2020-10-17 18:50:41 +03:00
Nikolay Korolev
1195f3db7b saves part 1 2020-10-17 18:50:16 +03:00
erorcun
4e4e0e8e04
Merge pull request #765 from erorcun/miami
Radar, WaterCannon, win/glfw skels
2020-10-17 18:39:56 +03:00
Sergeanur
588fb26728 Fix player model not changing in cutscenes 2020-10-17 18:26:48 +03:00
eray orçunus
b98864d134 Radar, WaterCannon, win/glfw skels 2020-10-17 17:35:26 +03:00
erorcun
971b7cba65
Merge pull request #761 from erorcun/SampleMan
SampleManager
2020-10-13 13:18:49 +03:00
shfil
3b40e003ab
Fix typo in fire.cpp 2020-10-12 22:51:49 +02:00
Sergeanur
6450fd2692 Fix zone saving on 64 bit 2020-10-12 22:54:46 +03:00
eray orçunus
342da2430b Merge branch 'miami' of https://github.com/GTAmodding/re3 into new 2020-10-12 20:47:34 +03:00
eray orçunus
3772be32bf Streaming and cross-platform fixes 2020-10-12 20:41:13 +03:00
eray orçunus
be6b97b5d8 Streaming and cross-platform fixes 2020-10-12 20:30:49 +03:00
eray orçunus
d18a55f429 SampleManager 2020-10-12 20:22:39 +03:00
Roman Masanin
417646819c Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-10-12 13:42:57 +03:00
erorcun
96f36d16ae
Merge pull request #753 from majesticCoding/miami
CWaterCreatures
2020-10-12 12:37:47 +03:00
eray orçunus
40020f4e1e Fix forgotten wanted/busted text 2020-10-12 12:36:15 +03:00
erorcun
9e0b23f065
Merge pull request #758 from erorcun/miami
Hud, Fire, OnscreenBlaBla
2020-10-12 11:13:46 +03:00
eray orçunus
8a622a0e72 Hud, Fire, OnscreenBlaBla 2020-10-12 06:42:54 +03:00
Sergeanur
239e09ad07
Merge pull request #759 from Sergeanur/VC/ZoneSaveLoad
Zones saving and loading
2020-10-12 04:16:30 +03:00
majestic
e7ef45a606 CWaterCreatures 2020-10-10 17:49:54 -07:00
Sergeanur
f1bb09826d Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	gamefiles/TEXT/american.gxt
#	premake5.lua
#	src/audio/MusicManager.cpp
#	src/control/Darkel.cpp
#	src/control/Script.cpp
#	src/core/FileLoader.cpp
#	src/core/Frontend.cpp
#	src/core/Game.cpp
#	src/core/Streaming.cpp
#	src/core/config.h
#	src/core/re3.cpp
#	src/extras/frontendoption.cpp
#	src/extras/frontendoption.h
#	src/render/Hud.cpp
#	src/skel/glfw/glfw.cpp
#	src/vehicles/CarGen.cpp
#	src/vehicles/Vehicle.cpp
#	src/weapons/WeaponInfo.cpp
#	utils/gxt/american.txt
2020-10-11 01:18:08 +03:00
Sergeanur
dd039677a0 Zones saving and loading 2020-10-10 23:50:00 +03:00
Roman Masanin
881db86895 CSpecialFX and some other classes 2020-10-09 20:29:38 +03:00
eray orçunus
a01b14f301 Fix sniper and water creatures bug, mark some files 2020-10-09 12:24:21 +03:00
majestic
c091a5c11a CWaterCreatures 2020-10-08 19:28:31 -07:00
eray orçunus
22c9e8b581 Fix POSIX streaming 2020-10-09 02:22:02 +03:00
eray orçunus
ed82c55475 Fix POSIX streaming 2020-10-09 02:19:49 +03:00
eray orçunus
570ccb7db1 Merge branch 'miami' of https://github.com/GTAmodding/re3 into new 2020-10-08 22:45:37 +03:00
eray orçunus
73a3e9d5bb Fixes, some thanks to ASan 2020-10-08 22:41:51 +03:00
Filip Gawin
6bae5a6031 Fix unsigned comparison in CStreaming::MakeSpaceFor(int32 size) 2020-10-08 18:45:07 +03:00
eray orçunus
fec01aeff1 Fix some sanitizer errors, improve POSIX streamer 2020-10-08 17:58:18 +03:00
Andrew Udvare
1a3e254b6c CdStreamPosix: fix type issues 2020-10-08 17:53:32 +03:00
Andrew Udvare
2bb29a50b7 core/CdStreamPosix: switch to named semaphores to support macOS
macOS does not support unnamed semaphores. The functions return ENOSYS.
2020-10-08 17:52:12 +03:00
Andrew Udvare
d590fdddf6 macOS support; thanks to @MrYadro
This should support ARM64 and x86-64.
-target flag based on information from
https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377.
2020-10-08 17:51:43 +03:00
majestic
7861992fe6 CWaterCreatures 2020-10-08 05:59:08 -07:00