Sergeanur
b9e97ab79d
Reorder CEntity functions into their original order
2020-12-29 13:55:26 +02:00
Sergeanur
f75460fc1d
Reorder CEntity functions into their original order
2020-12-29 13:55:15 +02:00
Sergeanur
c1caf380de
Merge pull request #904 from Sergeanur/bvf
...
Enable BIND_VEHICLE_FIREWEAPON with gta3.set size check
2020-12-29 08:49:39 +02:00
Sergeanur
06df781bca
Fix error sound in when entering load/save menu
2020-12-29 08:31:38 +02:00
Fire-Head
ad560ffaf9
multiple instances sema fix
2020-12-28 23:13:20 +03:00
Fire-Head
8af298c668
multiple instances sema fix
2020-12-28 23:08:47 +03:00
Sergeanur
5ebcef2718
Use enum in frontend
2020-12-28 20:48:30 +02:00
Sergeanur
b9747de5d6
Enable BIND_VEHICLE_FIREWEAPON with gta3.set size check
2020-12-28 08:36:21 +02:00
erorcun
498d3a49ac
just toggle waypoint
2020-12-28 00:15:05 +03:00
erorcun
38a1fef5c1
move cfo populate func.
2020-12-27 23:56:36 +03:00
erorcun
cd24936ca9
Dynamically add pipelines options, only if neo.txd exists
2020-12-27 23:55:13 +03:00
erorcun
2dbe3d5b83
fix
2020-12-27 23:54:21 +03:00
erorcun
9e7cb046b3
move cfo populate func.
2020-12-27 23:46:15 +03:00
erorcun
9afcc355ff
Dynamically add pipelines options, only if neo.txd exists
2020-12-27 23:26:00 +03:00
aap
013e9b9992
fix backface culling
2020-12-27 19:53:10 +01:00
Sergeanur
7959b7fd1f
NO_ISLAND_LOADING ported from re3
2020-12-27 18:26:30 +02:00
aap
5a74495d7b
little hack to make new postfx not crash
2020-12-27 16:09:01 +01:00
erorcun
a4ec3cdf0b
trivial fix
2020-12-27 06:03:38 +03:00
erorcun
0b59eeb2bf
Fix default mouse invert setting, vert. mouse sensitivity, set aspect ratio auto as default
2020-12-27 05:59:51 +03:00
erorcun
36e64dbd22
signed/unsigned fixes, and some other fixes
2020-12-27 05:23:37 +03:00
aap
7613528e7e
make screendrops independent of neo.txd; enable new rendering by default
2020-12-26 14:48:55 +01:00
aap
b21ca72c8b
make screendrops independent of neo.txd; enable new rendering by default
2020-12-26 14:48:47 +01:00
aap
b41f93fcd6
garage cam fix
2020-12-26 13:45:53 +01:00
aap
688e277e89
fix mblur stencil
2020-12-26 13:02:30 +01:00
erorcun
57098a77ec
Backface cull. in INI, mouse sensitivity fix, aspect ratio auto as default
2020-12-26 12:10:04 +03:00
Sergeanur
587c788ce3
Fix
2020-12-25 17:20:57 +02:00
Sergeanur
e00b8a93bf
Fix use of strncmp
2020-12-25 15:18:48 +02:00
Sergeanur
b12eef1d56
Fix use of strncmp
2020-12-25 15:18:13 +02:00
erorcun
3b85457020
Merge pull request #894 from erorcun/miami
...
signed/unsigned fixes, and some other fixes
2020-12-25 12:56:31 +03:00
erorcun
a50244dc16
signed/unsigned fixes, and some other fixes
2020-12-25 12:54:41 +03:00
Sergeanur
e14ed9c7dd
Restore original Cheat_strncmp
2020-12-25 10:44:20 +02:00
erorcun
f9cbe29c50
Merge pull request #886 from erorcun/master
...
Radio scroll to prev. station & radio off text
2020-12-24 20:47:26 +03:00
aap
aefaa17a84
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-12-21 20:49:03 +01:00
aap
40b90618ef
Merge branch 'master' of github.com:GTAmodding/re3
2020-12-21 20:48:48 +01:00
aap
309a4613a4
option for PC controls
2020-12-21 20:48:40 +01:00
aap
88b0134e72
option for PC controls
2020-12-21 20:48:28 +01:00
shfil
c0260b4167
Fix char encoding
2020-12-21 14:53:45 +01:00
shfil
752fc0381a
Fix character encoding
2020-12-21 14:51:47 +01:00
aap
1d7bdce0ef
fix sizeof
2020-12-21 13:33:54 +01:00
aap
b574996334
fix sizeof
2020-12-21 13:33:35 +01:00
aap
e696d770be
botched last commit
2020-12-21 12:38:02 +01:00
aap
fb97335d9f
push/pop memids
2020-12-21 12:34:29 +01:00
aap
43b4c8dd33
some more little ps2 fixes
2020-12-20 19:13:58 +01:00
aap
f60b450ee8
main.cpp mostly checked against ps2 now
2020-12-20 19:13:37 +01:00
aap
84a9ca0524
Merge branch 'master' of github.com:GTAmodding/re3
2020-12-20 17:35:59 +01:00
aap
036263993e
ps2 fixes
2020-12-20 17:35:46 +01:00
aap
bfb749d842
ps2 fixes
2020-12-20 17:35:37 +01:00
erorcun
9e1e5d200a
disabled PS2_HUD by default
2020-12-20 18:16:56 +03:00
aap
30c8f870eb
little ps2 fixes
2020-12-20 14:28:09 +01:00
aap
b48445cc7e
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-12-20 14:27:56 +01:00
aap
fc312113d2
some PS2 things
2020-12-20 14:27:48 +01:00
Sergeanur
2e90ce9cc5
uncomment InitRadioStationPositionList
2020-12-20 13:41:29 +02:00
erorcun
ae7cb92437
fixes to last HUD commits
2020-12-20 05:49:55 +03:00
Fire-Head
0bea6d039b
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-19 22:33:17 +03:00
Fire-Head
4d4758bc1e
scaling
2020-12-19 22:31:54 +03:00
Fire-Head
140fa2a21c
restore original code, fixes, ps2 font
2020-12-19 21:25:45 +03:00
aap
2a51e1da04
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-12-19 17:27:01 +01:00
Nikolay Korolev
76a564df2e
fixed review stuff
2020-12-19 14:33:22 +03:00
Nikolay Korolev
17efc38e35
removed cullzones stuff from renderer
2020-12-19 12:27:16 +03:00
Nikolay Korolev
bf90fed2b7
fixes
2020-12-19 11:49:19 +03:00
Nikolay Korolev
8d1996833b
merge attempt
2020-12-19 03:21:04 +03:00
aap
9982f1f21b
anim compression
2020-12-18 23:46:51 +01:00
aap
c17ccc50ab
get rid of all PED_SKIN defines
2020-12-18 17:27:18 +01:00
aap
75a9976cbc
memorymgr fix
2020-12-18 14:33:54 +01:00
aap
f3a356375e
added MemoryHeap from III, MemoryMgr
2020-12-18 14:19:03 +01:00
aap
a080fbfbd4
little cleanup of templates
2020-12-18 13:58:59 +01:00
aap
55cf1a37cb
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-12-18 13:50:37 +01:00
aap
a7050458ae
little cleanup and synch on templates and config
2020-12-18 13:50:26 +01:00
Sergeanur
cfda5eb148
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
2020-12-18 02:58:09 +02:00
Sergeanur
e9a5670348
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
2020-12-18 02:57:54 +02:00
aap
cc5af26417
PreAllocateRwObjects
2020-12-17 12:47:00 +01:00
erorcun
dd579c4080
Fix
2020-12-17 02:47:48 +03:00
erorcun
8e45439205
Use scrolling if GRAPHICS_MENU_OPTIONS not defined, like miami
2020-12-16 23:45:18 +03:00
erorcun
12d16ddc06
Fixes and style changes
2020-12-16 23:28:25 +03:00
erorcun
23b5e664dc
Sync Frontend with miami 3/3
2020-12-16 00:38:26 +03:00
erorcun
cac7516d39
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-15 17:55:33 +03:00
erorcun
64b509af52
Make free cam collision code readable by aap, fixes
2020-12-15 17:49:43 +03:00
erorcun
970f84514a
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-15 17:45:06 +03:00
erorcun
59caa98c43
Make free cam collision code readable by aap, fixes
2020-12-15 17:33:51 +03:00
Sergeanur
f76dfaee82
Use SetPedState
2020-12-15 05:11:02 +02:00
erorcun
984b8efccc
Radio scroll to prev. station & radio off text
2020-12-15 05:51:53 +03:00
erorcun
91902a031e
Enable our Linux joystick handling
2020-12-14 02:43:07 +03:00
aap
e8fe09cf23
another fix for new renderer
2020-12-13 23:09:19 +01:00
aap
e3616c1ce1
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-12-13 12:53:27 +01:00
aap
35cac6b93b
some rendering things
2020-12-13 12:53:19 +01:00
Nikolay Korolev
6d61f9d2e1
fixed replay bugs
2020-12-12 23:17:16 +03:00
Nikolay Korolev
01c95378e1
fixed some replay bugs
2020-12-12 23:05:12 +03:00
erorcun
3038fba9ca
Sync Frontend, Peds with miami 2
2020-12-12 18:20:21 +03:00
Nikolay Korolev
78718700f9
quick fix
2020-12-12 13:00:40 +03:00
aap
4f3be49728
Merge pull request #868 from erorcun/miami
...
Frontend cleanup, .INI, CFO, scrollable pages
2020-12-12 10:43:06 +01:00
erorcun
fc3cdf3b3b
Sync Frontend with miami 1
2020-12-09 21:43:58 +03:00
erorcun
1caf5d087a
Sync Stats page style with miami - and a little veh. cam. fix
2020-12-09 15:39:14 +03:00
aap
ccbbde549e
Merge pull request #869 from Nick007J/miami
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garages revision + fixes
2020-12-09 09:55:50 +01:00
erorcun
c504cf02e4
Vehicle cam object collision fix
2020-12-09 07:15:04 +03:00
erorcun
cf4aedd97c
Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default
2020-12-09 06:36:28 +03:00
erorcun
ba0c9e8b29
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
2020-12-09 06:34:04 +03:00
erorcun
b473adcf80
Frontend cleanup, .INI, CFO, scrollable pages
2020-12-09 06:32:33 +03:00
erorcun
33e1f28239
Vehicle cam fixes
...
- @ZLau92 's idea to remove 3rd person check on num 2/8.
It was meaningless on III, probably not on VC tho.
- @Nick007J pointed out that camera wasn't checking objects,
which was something done by someone to prevent camera to
collide with traffic lights. Instead I enabled object check again,
and comparing the result if it's a traffic light after the test.
2020-12-09 06:09:48 +03:00
erorcun
e1044a7947
AnimViewer fixes, commentary from miami
2020-12-09 05:10:57 +03:00
erorcun
122c7aa40d
Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default
2020-12-09 03:41:45 +03:00
erorcun
ac3484b82e
Merge pull request #872 from withmorten/sized-enums-miami
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Get rid of sized enums 2: Electric Boogaloo
2020-12-09 03:31:03 +03:00
erorcun
6b654094a5
Merge pull request #871 from withmorten/sized-enums
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Get rid of sized enums
2020-12-09 03:15:20 +03:00
erorcun
fc6f07345e
Red delete menu background
2020-12-08 23:33:51 +03:00
Nikolay Korolev
016ff5b4aa
sync with upstream
2020-12-08 12:00:24 +03:00
Sergeanur
f3e9c82432
Pool fixes from master
2020-12-08 07:52:03 +02:00
Sergeanur
778d1381bb
Add NUM_LEVELS
2020-12-08 07:50:29 +02:00
Sergeanur
aae4f3319f
Fixes
2020-12-08 03:29:08 +02:00
Fire-Head
87bca997a4
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-07 21:50:18 +03:00
Fire-Head
c5fbb594a5
ps2 hud, restore original code
2020-12-07 21:12:13 +03:00
withmorten
4c0744260d
uint8 enums fixed
2020-12-07 01:59:17 +01:00
withmorten
4696e3f9c8
uint8 enums fixed
2020-12-07 00:36:40 +01:00
Nikolay Korolev
fe918d41c2
garages revision + some fixes
2020-12-06 19:30:51 +03:00
Nikolay Korolev
0bd373cd56
script from other platforms and unused commands
2020-12-05 02:49:32 +03:00
aap
9714a37769
bit more GTA_VERSION and GTA_PS2
2020-12-04 01:12:58 +01:00
aap
43fb7fe342
one more original name
2020-12-03 19:11:57 +01:00
aap
5bed7afd79
forgot some junk
2020-12-03 16:56:32 +01:00
aap
13cefd3293
more PS2 stuff; memory movement done
2020-12-03 16:04:59 +01:00
aap
0d166081ad
animviewer fixes
2020-12-03 11:30:46 +01:00
aap
3c24505990
little fixes for animviewer
2020-12-03 09:34:09 +01:00
erorcun
ab3e810a95
AnimViewer done, comment cleanup
2020-12-03 05:22:58 +03:00
erorcun
8b47774aee
Stats page
2020-12-03 02:09:35 +03:00
erorcun
774aa1570f
Merge pull request #853 from erorcun/miami
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PlayerPed and "Redefine controls" menu done, fixes
2020-12-02 14:35:06 +03:00
erorcun
bd8b907d13
PlayerPed and "Redefine controls" menu done, fixes
2020-12-02 14:21:46 +03:00
aap
1172056833
cam lod dist fix
2020-12-02 10:39:23 +01:00
aap
f576311814
Merge branch 'master' of github.com:GTAmodding/re3
2020-12-02 10:38:39 +01:00
aap
fba657ff0c
better cam lod dist fix
2020-12-02 10:38:27 +01:00
Nikolay Korolev
4b9f1680a3
fast fix
2020-12-02 02:41:05 +03:00
Nikolay Korolev
fda58fb1df
added GTA_SCENE_EDIT
2020-12-02 02:34:51 +03:00
Sergeanur
a259b6b8ab
TexturePools
...
# Conflicts:
# src/core/Game.cpp
# src/rw/RwHelper.cpp
2020-12-01 22:54:19 +02:00
Sergeanur
24b5406a1d
Add GTA_REPLAY
...
# Conflicts:
# src/control/Replay.cpp
# src/control/Replay.h
2020-12-01 22:53:09 +02:00
Sergeanur
0b20fd7e77
Remove ifndef GTA_PS2 around replays
2020-12-01 22:35:53 +02:00
Sergeanur
9461998304
TexturePools
2020-12-01 22:12:46 +02:00
Sergeanur
e33ab44b7d
Add GTA_REPLAY
2020-12-01 22:08:05 +02:00
aap
83bbb631d1
some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet)
2020-12-01 17:42:18 +01:00
aap
b8bc54640d
fix cam-fix
2020-12-01 17:24:56 +01:00
aap
56c471d02e
Merge pull request #854 from Nick007J/master
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small garages + templates revision
2020-12-01 11:25:02 +01:00
aap
d6fab1bc53
cam stuff
2020-12-01 10:12:42 +01:00
Sergeanur
5a3a058ed3
Make texture conversion work a bit faster
...
# Conflicts:
# src/core/config.h
2020-12-01 03:51:31 +02:00
Zach Charo
6eb0fd52d7
Update Camera.cpp
...
camdist multiplier is consitently between 1 and 1.4 on 16:9 aspect ratio
On ultrawide, the cam dist multiplier jumps to anywhere between 2 and 3
The preferred distance generator for car objects is the cam dist multiplier * 120. Which puts cars that it's trying to generate outside of the allowed gen/draw distance for new car objects when on ultrawide. This means no new cars can spawn.
This change caps the scaling for the generation distance a bit above what it would be for 16:9 and does not affect the LOD multiplier.
2020-11-30 19:08:15 -06:00
aap
2c59e1c894
some more GTA_VERSION
2020-12-01 00:22:57 +01:00
aap
4b9fb631fc
added a few registered pointers and memory debug
2020-11-30 23:44:58 +01:00
Nikolay Korolev
a3b83a5d2f
Merge remote-tracking branch 'upstream/master'
2020-11-30 02:15:35 +03:00
Nikolay Korolev
8f05ccd6c4
small garages revision + small template stuff
2020-11-30 02:15:03 +03:00
aap
d5bc382cb5
GTA_VERSION define and some config.h cleanup
2020-11-29 21:29:48 +01:00
aap
566282057a
add debug script hotkey
2020-11-29 11:37:06 +01:00
aap
c57fee38ca
Merge pull request #841 from aap/master
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start using CMemoryHeap; also some PS2 define cleanup
2020-11-28 18:52:44 +01:00
aap
a8035b6466
moved some stuff to MemoryMgr
2020-11-28 17:05:57 +01:00
aap
b23bda6e45
Merge branch 'master' of github.com:GTAmodding/re3
2020-11-28 16:02:21 +01:00
Sergeanur
ad48b9cde0
Make texture conversion work a bit faster
2020-11-28 16:29:45 +02:00
Sergeanur
18d0fd2e48
Add multisampling to librw
2020-11-28 15:13:06 +02:00
aap
d857758c16
start using CMemoryHeap
2020-11-26 17:39:59 +01:00
Sergeanur
491274f188
CStreaming::PrintStreamingBufferState
2020-11-26 18:11:55 +02:00
aap
4ddc356341
memory heap starting to work
2020-11-25 22:49:50 +01:00
aap
70d8bdc087
rename badly named camera variable
2020-11-24 15:20:41 +01:00
aap
1906a08f72
cam fix; forgot some shaders
2020-11-24 15:18:39 +01:00
erorcun
b7783b19d2
Xbox message screen, disabled by default
2020-11-24 01:45:54 +03:00
aap
9b4cfa618d
Merge pull request #827 from aap/master
...
finished cullzones
2020-11-22 22:49:22 +01:00
aap
07303c62d1
finished cullzones
2020-11-22 00:13:07 +01:00
aap
15ae9e2a3e
Merge pull request #823 from aap/master
...
Neo screen droplets
2020-11-22 00:12:34 +01:00
aap
b9b7d5ac21
Merge pull request #825 from aap/miami
...
neo screen droplets
2020-11-22 00:12:31 +01:00
Nikolay
6b6b600cee
no script logging
2020-11-21 21:12:47 +03:00
Sergeanur
fe40f65703
Reorganize CPed functions into their original cpp files
2020-11-20 01:18:37 +02:00
Sergeanur
9e45feb4fa
Reorganize CPed functions into their original cpp files
2020-11-19 21:12:20 +02:00
aap
07fe099b4e
neo screen droplets
2020-11-19 19:07:32 +01:00
aap
02c7f8381b
neo screen droplets
2020-11-19 16:23:52 +01:00
erorcun
808f7c46f1
Infamous XBOX subtitle outline
2020-11-19 02:09:04 +03:00
erorcun
54214dd2c4
Fix mouse lock/high-dpi
2020-11-18 17:42:21 +03:00
erorcun
1d600c640a
Merge pull request #816 from erorcun/miami
...
Frontend: Stats, Map, Audio inputs, Radio selector
2020-11-18 01:45:28 +03:00
erorcun
b58a54527e
Merge pull request #820 from withmorten/mission-switcher
...
add mission switcher from miami
2020-11-18 01:45:12 +03:00
erorcun
c6f53d25b0
Frontend: Stats, Map, Audio inputs, Radio selector
2020-11-18 00:33:45 +03:00
aap
46253fbf7d
Merge branch 'master' of github.com:GTAmodding/re3
2020-11-16 22:43:35 +01:00
aap
3564b85b4e
animation compression from PS2
2020-11-16 22:43:15 +01:00
erorcun
f33ed2892a
Fix mouse lock/high-dpi 2
2020-11-16 15:49:00 +03:00
erorcun
3b1debaa0d
Fix mouse lock/high-dpi
2020-11-16 15:28:10 +03:00
Sergeanur
cdd30f4da5
Move ColStore to collision
2020-11-16 12:49:23 +02:00
aap
6804ad62c6
little fix to ps2 CPad
2020-11-16 09:48:15 +01:00
aap
5335b46cbb
little fix to ps2 CPad
2020-11-16 09:48:02 +01:00
withmorten
abcda2ce29
add mission switcher from miami
2020-11-16 00:41:03 +01:00
withmorten
207f8576d8
move config.h define to CUSTOM_FRONTEND_OPTIONS
2020-11-16 00:21:04 +01:00
withmorten
f0071c094a
remove unneeded ifdef
2020-11-16 00:07:27 +01:00
Sergeanur
9bb8ebaa10
Make collision code placement more like original (+ small fixes)
...
# Conflicts:
# premake5.lua
# src/CMakeLists.txt
# src/collision/Collision.cpp
# src/core/Collision.h
2020-11-16 00:36:54 +02:00
withmorten
ac29ae6e23
add CFO for invertlook4pad; update american.gxt
2020-11-15 23:06:29 +01:00
withmorten
0669df763c
Merge branch 'upstream/master'
2020-11-15 22:08:40 +01:00
withmorten
ad10d3e64e
revert frontend changes for invertlook4pad
2020-11-15 22:07:44 +01:00
Sergeanur
a6f5f4634c
Make collision code placement more like original (+ small fixes)
2020-11-15 19:51:35 +02:00
Sergeanur
8374a346e5
Fix loading island LODs with big buildings
2020-11-13 18:28:15 +02:00
Nikolay Korolev
2e915780aa
some fixes
2020-11-13 13:19:54 +03:00
Nikolay Korolev
55c9a81922
fixed zone bug
2020-11-12 17:32:16 +03:00
aap
90b624a3e0
Merge pull request #812 from Nick007J/miami
...
CWorld done + top gear fix
2020-11-12 11:40:19 +01:00
Sergeanur
feeab0b74a
Fix ini reader
2020-11-11 20:57:44 +02:00
aap
ff44f29616
ped fix for new renderer
2020-11-11 14:42:02 +01:00
erorcun
67e57d1368
Fix RestoreDef crash
2020-11-11 13:08:22 +03:00
Nikolay Korolev
35874b5fd2
fix
2020-11-11 12:27:40 +03:00
Nikolay Korolev
a67d4c70d7
Merge remote-tracking branch 'upstream/miami' into miami
2020-11-11 12:22:57 +03:00
Nikolay Korolev
be92957328
fixed top gear
2020-11-11 12:21:30 +03:00
aap
546ed0ff07
changes to RW layer so loading foreign files works
2020-11-11 09:42:30 +01:00
aap
48d0653331
urgh, merge and changes to RW layer in one commit.
2020-11-11 09:38:33 +01:00
Nikolay Korolev
612a6dd06c
Merge remote-tracking branch 'upstream/miami' into miami
2020-11-11 00:08:54 +03:00
Nikolay Korolev
ef2089cafb
CWorld done
2020-11-11 00:08:32 +03:00
erorcun
460f3cea44
Frontend: Scroll for All, some care for PS2-like menu
...
Don't show Back button on PS2-like menu
Removed PS2-style reversed fade-in, because it was a hack and taking too much space
2020-11-10 02:07:02 +03:00
erorcun
59f9c009ef
Font: Hud: Use orig. text dimensions, fix right-align calculations
2020-11-10 01:50:34 +03:00
erorcun
f8367ebdef
Revert "Font: Fix text dimensions"
...
This reverts commit 6729de49b1
.
2020-11-08 21:11:55 +03:00
erorcun
fe5d0c9cdf
Font: Hud: Use orig. text dimensions, fix right-align calculations
2020-11-08 20:49:47 +03:00
erorcun
c96ffb05b1
Merge pull request #809 from erorcun/master
...
Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline mults
2020-11-07 23:51:07 +03:00
erorcun
163c12608f
Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline mults
2020-11-07 21:58:23 +03:00
Sergeanur
7f4498e0f0
Check if buttons txd exsist
2020-11-07 20:54:38 +02:00
aap
092f32ba67
move stuff into define
2020-11-07 12:52:11 +01:00
Filip Gawin
f442793d20
Allow to handle larger files via 64bit variables
2020-11-06 18:42:28 +01:00
withmorten
bd78b5ff4e
add bInvertLook4Pad from VC (doesn't get saved yet)
2020-11-05 19:57:13 +01:00
Sergeanur
8224a6a381
Button icons
2020-11-05 17:05:16 +02:00
Sergeanur
5a59542679
Fix inverted vertical camera
2020-11-05 16:38:41 +02:00
aap
0d55b6182a
Merge pull request #795 from withmorten/master
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enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds
# Conflicts:
# premake5.lua
# src/core/config.h
2020-11-05 16:38:02 +02:00
aap
881a3e1091
Merge pull request #795 from withmorten/master
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enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds
2020-11-05 10:59:02 +01:00
aap
67c894cda9
more fixes to new renderer
2020-11-04 23:11:27 +01:00
aap
244b91ee80
fixed boats for new renderer
2020-11-04 16:22:15 +01:00
aap
e1279b01bc
forget ifdef
2020-11-03 20:40:33 +01:00
aap
3c5bb4e8f3
new LCS-style renderer
2020-11-03 20:33:07 +01:00
aap
ebddb7956c
fix mistake in custom menu; update librw
2020-11-03 14:37:00 +01:00
Sergeanur
f08b9cf033
fix build
2020-11-03 15:00:48 +02:00
erorcun
770a1f8012
Merge pull request #789 from erorcun/master
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rewrite CFO + postfx/pipeline options
2020-11-03 01:43:53 +03:00
shfil
e587974759
Fix include in Frontend_PS2.cpp
2020-11-02 13:31:25 +01:00
Sergeanur
30d1cbfecd
Fix the goddamn spaces for tabs master race
2020-11-01 13:46:12 +02:00
Sergeanur
37943a87cb
Show Xbox buttons when playing with a controller
2020-11-01 13:42:02 +02:00
withmorten
e9735f928f
add ifdef LIBRW guard for pipelines and colourfilter
2020-11-01 01:09:46 +01:00
aap
3665a82418
Merge pull request #792 from withmorten/master
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fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL ...
# Conflicts:
# src/core/Frontend.cpp
2020-10-31 19:21:10 +02:00
aap
6eef54e3fc
Merge pull request #792 from withmorten/master
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fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL ...
2020-10-31 17:06:25 +01:00
aap
7d64698322
foobar!
2020-10-31 14:45:26 +01:00
aap
ea5b86774d
couple of fixes and cleanup
2020-10-31 14:33:49 +01:00
Sergeanur
0e1257cf17
Disable loading screen
2020-10-30 20:32:41 +02:00
erorcun
ded7c89602
Update MenuScreensCustom.cpp
2020-10-30 17:36:13 +03:00
erorcun
7784ba052e
Update config.h
2020-10-30 17:24:20 +03:00
withmorten
d34d591ed3
fix draw menu version text ifdef location
2020-10-29 19:53:23 +01:00
withmorten
57b01ac476
NO_MOVIES and DEBUGMENU not for MASTER
2020-10-29 19:23:59 +01:00
aap
317393d763
few more fixes to last commit
2020-10-29 19:21:16 +01:00
withmorten
e95516032f
fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add extra defines for menu and game version text
2020-10-29 19:18:46 +01:00
aap
e97366c023
implemented extra model flags for backface culling and alpha test from mobile
2020-10-29 19:11:47 +01:00
erorcun
922d06ab1f
rewrite CFO + postfx/pipeline options
2020-10-28 15:05:04 +03:00
aap
a4d198005d
boolean for extended pipelines
...
(cherry picked from commit 78ac22ee2c
)
2020-10-27 15:57:26 +01:00
aap
78ac22ee2c
boolean for extended pipelines
2020-10-27 15:55:07 +01:00
erorcun
6729de49b1
Font: Fix text dimensions
2020-10-25 20:57:24 +03:00
aap
adfa2645bf
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-10-25 16:17:43 +01:00
aap
537c0960fe
clean up timebar ifdefs
2020-10-25 16:17:31 +01:00
aap
e3a1041a47
clean up timebar ifdefs
2020-10-25 16:17:30 +01:00
erorcun
0a36629502
Finalize frontend sounds, player setup screen
2020-10-25 18:01:09 +03:00
Sergeanur
e0394e6e69
Possible fix of linux build
2020-10-25 12:38:08 +02:00
Sergeanur
6634410aee
Fix build
2020-10-25 09:50:17 +02:00
Sergeanur
aac0c3fb67
DMAudio fixes
2020-10-25 09:40:11 +02:00
erorcun
5e5854b914
Fix bindings not loaded on Linux
2020-10-25 01:10:03 +03:00
Adrian Graber
28fb26f792
Join CdStream threads to wait for them to exit
2020-10-24 18:14:41 +03:00
erorcun
088065e0a8
Merge pull request #778 from majesticCoding/miami
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Fluff done, FireInstantHit fix
2020-10-24 17:56:03 +03:00
Adrian Graber
a32c390a95
Join CdStream threads to wait for them to exit
2020-10-24 16:12:10 +02:00
majestic
6a89fe401a
Fluff done, FireInstantHit fix
2020-10-23 07:51:24 -07:00
Sergeanur
89a7007c6a
ObjectData
2020-10-23 08:41:23 +03:00
Sergeanur
281e45ce01
Timer fix
2020-10-23 08:38:36 +03:00
erorcun
08d78fb6ff
Timer, main
2020-10-23 04:26:52 +03:00
Sergeanur
ee61f19253
Police Radio + fixes
2020-10-22 12:38:09 +03:00
Sergeanur
bd8d8b53a3
CTempColModels small fix
2020-10-21 21:26:10 +03:00
Sergeanur
ff2665942e
CTempColModels stuff
2020-10-21 21:24:18 +03:00
erorcun
70f9832e14
Merge branch 'miami' into miami
2020-10-18 19:45:11 +03:00
erorcun
497c179245
Merge pull request #772 from Nick007J/miami
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Original save/load support + bugfixes
2020-10-18 19:37:49 +03:00
erorcun
a6aa782d6d
Fixes and style changes from miami
2020-10-18 19:16:37 +03:00
Sergeanur
0d20f1c364
Merge branch 'master' into miami
...
# Conflicts:
# src/audio/AudioLogic.cpp
# src/control/RoadBlocks.cpp
# src/entities/Entity.h
# src/entities/Physical.cpp
# src/peds/Ped.cpp
# src/render/Renderer.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/CarGen.cpp
# src/weapons/BulletInfo.cpp
# src/weapons/Weapon.cpp
2020-10-18 17:15:49 +03:00
Sergeanur
b91f6a4550
Setter for bIsStatic (became virtual in SA)
2020-10-18 16:40:06 +03:00
eray orçunus
f60e3d667a
Minor things
2020-10-18 13:53:17 +03:00
Nikolay Korolev
c856d88691
object field renamed
2020-10-18 12:34:34 +03:00
Nikolay Korolev
720abca826
finished save/load
2020-10-17 20:45:07 +03:00
Nikolay Korolev
cae3990eac
Merge remote-tracking branch 'upstream/miami' into miami
2020-10-17 18:50:41 +03:00
Nikolay Korolev
1195f3db7b
saves part 1
2020-10-17 18:50:16 +03:00
erorcun
4e4e0e8e04
Merge pull request #765 from erorcun/miami
...
Radar, WaterCannon, win/glfw skels
2020-10-17 18:39:56 +03:00
Sergeanur
588fb26728
Fix player model not changing in cutscenes
2020-10-17 18:26:48 +03:00
eray orçunus
b98864d134
Radar, WaterCannon, win/glfw skels
2020-10-17 17:35:26 +03:00
erorcun
971b7cba65
Merge pull request #761 from erorcun/SampleMan
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SampleManager
2020-10-13 13:18:49 +03:00
shfil
3b40e003ab
Fix typo in fire.cpp
2020-10-12 22:51:49 +02:00
Sergeanur
6450fd2692
Fix zone saving on 64 bit
2020-10-12 22:54:46 +03:00
eray orçunus
342da2430b
Merge branch 'miami' of https://github.com/GTAmodding/re3 into new
2020-10-12 20:47:34 +03:00
eray orçunus
3772be32bf
Streaming and cross-platform fixes
2020-10-12 20:41:13 +03:00
eray orçunus
be6b97b5d8
Streaming and cross-platform fixes
2020-10-12 20:30:49 +03:00
eray orçunus
d18a55f429
SampleManager
2020-10-12 20:22:39 +03:00
Roman Masanin
417646819c
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
2020-10-12 13:42:57 +03:00
erorcun
96f36d16ae
Merge pull request #753 from majesticCoding/miami
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CWaterCreatures
2020-10-12 12:37:47 +03:00
eray orçunus
40020f4e1e
Fix forgotten wanted/busted text
2020-10-12 12:36:15 +03:00
erorcun
9e0b23f065
Merge pull request #758 from erorcun/miami
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Hud, Fire, OnscreenBlaBla
2020-10-12 11:13:46 +03:00
eray orçunus
8a622a0e72
Hud, Fire, OnscreenBlaBla
2020-10-12 06:42:54 +03:00
Sergeanur
239e09ad07
Merge pull request #759 from Sergeanur/VC/ZoneSaveLoad
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Zones saving and loading
2020-10-12 04:16:30 +03:00
majestic
e7ef45a606
CWaterCreatures
2020-10-10 17:49:54 -07:00
Sergeanur
f1bb09826d
Merge remote-tracking branch 'origin/master' into miami
...
# Conflicts:
# gamefiles/TEXT/american.gxt
# premake5.lua
# src/audio/MusicManager.cpp
# src/control/Darkel.cpp
# src/control/Script.cpp
# src/core/FileLoader.cpp
# src/core/Frontend.cpp
# src/core/Game.cpp
# src/core/Streaming.cpp
# src/core/config.h
# src/core/re3.cpp
# src/extras/frontendoption.cpp
# src/extras/frontendoption.h
# src/render/Hud.cpp
# src/skel/glfw/glfw.cpp
# src/vehicles/CarGen.cpp
# src/vehicles/Vehicle.cpp
# src/weapons/WeaponInfo.cpp
# utils/gxt/american.txt
2020-10-11 01:18:08 +03:00
Sergeanur
dd039677a0
Zones saving and loading
2020-10-10 23:50:00 +03:00
Roman Masanin
881db86895
CSpecialFX and some other classes
2020-10-09 20:29:38 +03:00
eray orçunus
a01b14f301
Fix sniper and water creatures bug, mark some files
2020-10-09 12:24:21 +03:00
majestic
c091a5c11a
CWaterCreatures
2020-10-08 19:28:31 -07:00
eray orçunus
22c9e8b581
Fix POSIX streaming
2020-10-09 02:22:02 +03:00
eray orçunus
ed82c55475
Fix POSIX streaming
2020-10-09 02:19:49 +03:00
eray orçunus
570ccb7db1
Merge branch 'miami' of https://github.com/GTAmodding/re3 into new
2020-10-08 22:45:37 +03:00
eray orçunus
73a3e9d5bb
Fixes, some thanks to ASan
2020-10-08 22:41:51 +03:00
Filip Gawin
6bae5a6031
Fix unsigned comparison in CStreaming::MakeSpaceFor(int32 size)
2020-10-08 18:45:07 +03:00
eray orçunus
fec01aeff1
Fix some sanitizer errors, improve POSIX streamer
2020-10-08 17:58:18 +03:00
Andrew Udvare
1a3e254b6c
CdStreamPosix: fix type issues
2020-10-08 17:53:32 +03:00
Andrew Udvare
2bb29a50b7
core/CdStreamPosix: switch to named semaphores to support macOS
...
macOS does not support unnamed semaphores. The functions return ENOSYS.
2020-10-08 17:52:12 +03:00
Andrew Udvare
d590fdddf6
macOS support; thanks to @MrYadro
...
This should support ARM64 and x86-64.
-target flag based on information from
https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377 .
2020-10-08 17:51:43 +03:00
majestic
7861992fe6
CWaterCreatures
2020-10-08 05:59:08 -07:00
erorcun
fa373c7fdb
Merge branch 'miami' into miami
2020-10-08 01:29:35 +03:00
eray orçunus
da39624f1c
Pad, BulletInfo, ProjectileInfo, fixes
2020-10-08 00:26:24 +03:00
eray orçunus
c5a61b3d3b
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-10-05 14:26:42 +03:00
shfil
c31e3e6823
Merge pull request #741 from ShFil119/fix/make_space
...
Fix unsigned comparison in CStreaming::MakeSpaceFor(int32 size)
2020-10-04 22:02:28 +02:00
eray orçunus
8c170a62ee
Fix some sanitizer errors, improve POSIX streamer
2020-10-04 22:39:54 +03:00
erorcun
fae97f29c4
Merge branch 'master' into master
2020-10-04 22:12:57 +03:00
Filip Gawin
0ac2be0093
Fix unsigned comparison in CStreaming::MakeSpaceFor(int32 size)
2020-10-04 13:18:24 +02:00
Roman Masanin
063a80ecfb
now BETTER_ALLCARSDODO_CHEAT tweak original cheat to be useful.
2020-10-03 02:26:49 +03:00
Roman Masanin
55d94c99b8
Merge remote-tracking branch 'upstream/miami' into miami
2020-10-03 01:52:37 +03:00
eray orçunus
3bd3330227
Load and write our settings in re3.ini & fixes
2020-10-02 21:18:34 +03:00
Andrew Udvare
f6bc2b654c
CdStreamPosix: fix type issues
2020-10-01 20:45:38 -04:00
Andrew Udvare
bbb578c5b1
core/CdStreamPosix: switch to named semaphores to support macOS
...
macOS does not support unnamed semaphores. The functions return ENOSYS.
2020-10-01 03:21:06 -04:00
Roman Masanin
fe46aa5cc2
better flying cars, some refractoring and fixes
2020-10-01 02:20:09 +03:00
Andrew Udvare
01ea7801fd
macOS support; thanks to @MrYadro
...
This should support ARM64 and x86-64.
-target flag based on information from
https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377 .
2020-09-30 15:40:28 -04:00
eray orçunus
595421da39
Fixes, mouse AUX buttons, joystick detect menu
2020-09-30 20:03:01 +03:00
eray orçunus
f740588780
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
2020-09-30 02:44:02 +03:00
eray orçunus
f71953077d
Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes
2020-09-30 02:41:42 +03:00
Filip Gawin
73e4350320
Use Const instead of const (last commit)
2020-09-30 02:19:04 +03:00
Filip Gawin
6c59d97520
Fix warning ISO C++11 does not allow conversion from string literal to
...
'char *
2020-09-30 02:18:55 +03:00
shfil
35d7591def
some SilentPatch fixes
...
# Conflicts:
# src/core/Camera.cpp
# src/weapons/Weapon.cpp
2020-09-30 02:14:10 +03:00
erorcun
f9dc00a458
Merge pull request #718 from Nick007J/miami
...
VC replays
2020-09-29 23:00:50 +03:00
Filip Gawin
874b31d82b
Use Const instead of const (last commit)
2020-09-29 17:27:36 +02:00
Filip Gawin
eeb26cfc7d
Fix warning ISO C++11 does not allow conversion from string literal to
...
'char *
2020-09-29 17:16:02 +02:00
eray orçunus
7646ceeaaa
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
2020-09-29 02:30:48 +03:00
eray orçunus
a0588ef8b1
Restore All Cars are Heli cheat
2020-09-29 02:29:10 +03:00
erorcun
e2314c7852
Merge pull request #717 from theR4K/miami
...
Helicopters not ringing, and other audio stuff
2020-09-29 01:48:11 +03:00
shfil
bc0bdd02f4
Merge pull request #721 from theR4K/miamiUpstream
...
fix for original bug in flying cars cheat
2020-09-28 20:07:14 +02:00
Roman Masanin
ca73f0344c
fixed original bug, when heli go ma if cars fly cheat activated
2020-09-28 01:38:05 +03:00
eray orçunus
70aac0f460
Fixes: PS2/PS2-like menu, Hud, new sliding text found
2020-09-27 19:22:21 +03:00
eray orçunus
9b76424540
Fixes
2020-09-27 04:39:25 +03:00
Roman Masanin
b956be0f44
another clamp
2020-09-27 04:22:59 +03:00
eray orçunus
a5d6c952a7
Credits & fixes
2020-09-27 02:36:49 +03:00
Nikolay Korolev
f7d5021ac5
VC replays
2020-09-26 21:10:23 +03:00
Nikolay Korolev
2eb2e9ac12
fixed tab
2020-09-26 14:12:42 +03:00
Nikolay Korolev
b42d9e3e7c
silentpatch fixes
2020-09-26 13:30:22 +03:00
Sergeanur
c3d7a73c0b
Fix OpenGL Z-write
...
# Conflicts:
# src/core/main.cpp
2020-09-26 00:26:43 +03:00
Sergeanur
0ce8082bda
Fix OpenGL Z-write
2020-09-26 00:25:39 +03:00
Sergeanur
a043902d9a
Merge pull request #703 from Nick007J/miami
...
script fixes + LCS cheat
2020-09-22 15:38:50 +03:00
Roman Masanin
8f948228d5
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
2020-09-13 21:45:53 +03:00
Roman Masanin
aa2f1b6b29
vehicle audio(first part) and temp fix for openAL
2020-09-13 21:45:42 +03:00
Nikolay Korolev
084efb1f14
Merge remote-tracking branch 'upstream/miami' into miami
2020-09-13 12:06:44 +03:00
Sergeanur
25a22cc6f2
Merge pull request #702 from Sergeanur/VC/MusicManager
...
cMusicManager, cDMAudio, radio position save/load, a few commands imp…
2020-09-13 03:10:14 +03:00
Nikolay Korolev
e5faeea2e5
wall climb cheat from LCS
2020-09-11 18:46:16 +03:00
erorcun
e9a7ab789d
Merge pull request #701 from erorcun/miami
...
Peds objectives and wait states done, fixes
2020-09-10 03:21:23 +03:00
Sergeanur
f0ccbcb281
CStats::PopulateFavoriteRadioStationList
2020-09-09 20:37:36 +03:00
Sergeanur
4f4b1f9145
cMusicManager, cDMAudio, radio position save/load, a few commands implemented
2020-09-09 19:37:44 +03:00
erorcun
350b1ec67e
Merge pull request #698 from majesticCoding/miami
...
cheats, fixes, cosmetic changes
2020-09-06 10:14:55 +03:00
eray orçunus
3f402d23ff
Peds objectives and wait states done, fixes
2020-09-05 20:28:50 +03:00
majestic
9f43b1988b
cheats, fixes, cosmetic changes
2020-09-01 09:42:17 -07:00
aap
6fc6ed8635
Merge pull request #696 from Fire-Head/miami
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Miami Weapon, WeaponEffects done
2020-09-01 17:30:49 +02:00
erorcun
b7456c604d
Merge pull request #697 from erorcun/miami
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CGame done, Peds, fixes
2020-08-30 23:24:39 +03:00
eray orçunus
3e549a7d44
CGame done, Peds, fixes
2020-08-30 12:40:30 +03:00
aap
e0f6459674
stupid zone load fix
2020-08-30 00:57:00 +02:00
Fire_Head
a8999bbf38
Merge pull request #1 from GTAmodding/miami
...
Miami
2020-08-27 20:35:14 +03:00
Fire-Head
a38702a7d2
weapons
2020-08-27 19:52:43 +03:00
eray orçunus
7658577260
CFO fixes
2020-08-25 03:27:38 +03:00
eray orçunus
082c4caecf
new frontend customization
2020-08-25 00:55:57 +03:00
aap
8e7989087d
Merge pull request #694 from Sergeanur/miami_CutsceneMgr
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CutsceneMgr done
2020-08-24 22:46:17 +02:00
Sergeanur
963e85f047
Fix
2020-08-24 23:01:51 +03:00
eray orçunus
cb813bd1ab
Merge branch 'master' of https://github.com/GTAmodding/re3 into erorcun
2020-08-24 22:36:03 +03:00
Sergeanur
a3322f17d5
Merge branch 'master' into miami
...
# Conflicts:
# src/animation/CutsceneMgr.cpp
# src/audio/AudioLogic.cpp
# src/audio/soundlist.h
# src/core/ControllerConfig.cpp
# src/core/ControllerConfig.h
# src/core/Streaming.cpp
# src/peds/PedChat.cpp
# src/render/Weather.cpp
# src/rw/TexRead.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/Boat.cpp
2020-08-24 21:59:32 +03:00
Sergeanur
bbcf3fd7d2
CutsceneMgr done
2020-08-24 21:52:16 +03:00
aap
56b80cb0ab
fixes to zones and vehicle comp rules
2020-08-24 17:21:45 +02:00
aap
6c63dfd86d
accidentally enabled extended stuff....
2020-08-23 13:30:54 +02:00
aap
771235d213
weather fixes
2020-08-23 13:30:21 +02:00
aap
38a01a59fa
CWeather done
2020-08-23 13:27:56 +02:00
aap
13c34b0863
finished cullzones
2020-08-21 13:28:33 +02:00
aap
cc2f13710d
fix streaming bug
2020-08-21 12:09:45 +02:00
aap
dace79c7c3
small streaming fixes
2020-08-20 23:45:45 +02:00
aap
a6fe606ce6
CStreaming done, hopefully
2020-08-20 23:44:40 +02:00
aap
857cef776d
Merge pull request #693 from majesticCoding/miami
...
stable CScriptPaths
2020-08-20 23:01:21 +02:00
Sergeanur
73dd29ea3a
Cleanup CControllerConfigManager deletion a bit
2020-08-20 19:56:02 +03:00
majestic
03c90b7c40
stable CScriptPaths
2020-08-20 09:44:26 -07:00
Sergeanur
b5ccc721ae
Add VEHICLE_FIREWEAPON (disabled by default)
2020-08-20 19:40:35 +03:00
aap
517e2ee9a5
small fixes
2020-08-20 12:55:41 +02:00
aap
764af8735c
rw stuff done & other small things
2020-08-20 12:53:17 +02:00
Sergeanur
9fd91e6250
Merge remote-tracking branch 'origin/master' into miami
...
# Conflicts:
# src/core/Collision.cpp
# src/core/Streaming.cpp
# src/core/config.h
# src/core/main.cpp
# src/core/re3.cpp
# src/extras/custompipes.cpp
# src/extras/custompipes_d3d9.cpp
# src/extras/custompipes_gl.cpp
# src/extras/shaders/Makefile
# src/extras/shaders/colourfilterVC.frag
# src/extras/shaders/colourfilterVC_fs_gl3.inc
# src/modelinfo/ModelInfo.cpp
# src/modelinfo/PedModelInfo.cpp
# src/modelinfo/SimpleModelInfo.cpp
# src/modelinfo/VehicleModelInfo.cpp
# src/render/Renderer.cpp
# src/rw/VisibilityPlugins.cpp
# src/save/GenericGameStorage.cpp
2020-08-19 23:44:08 +03:00
Sergeanur
dab6d6dd6d
Merge remote-tracking branch 'origin/miami' into miami
...
# Conflicts:
# src/core/config.h
2020-08-19 23:35:10 +03:00
Sergeanur
827b240078
Merge branch 'master' into miami
...
# Conflicts:
# gamefiles/TEXT/american.gxt
# src/control/Garages.cpp
# src/control/Record.cpp
# src/control/Script.cpp
# src/core/Collision.cpp
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.cpp
# src/core/MenuScreens.cpp
# src/core/Streaming.cpp
# src/core/config.h
# src/core/re3.cpp
# src/modelinfo/ModelInfo.cpp
# src/render/Renderer.cpp
# src/save/GenericGameStorage.cpp
# utils/gxt/american.txt
2020-08-19 23:34:33 +03:00
aap
bb948904b6
small stuff
2020-08-19 21:58:00 +02:00
eray orçunus
be638a4973
Revert "remove CFO"
...
This reverts commit 0418ba597b
.
2020-08-19 20:30:57 +03:00
aap
827ba62671
neo pipelines; postfx fix
2020-08-19 16:10:22 +02:00
aap
5ac83e4b4c
changing silly streaming memory limit
2020-08-19 14:58:43 +02:00
aap
76fe1247c8
Merge pull request #688 from aap/master
...
Neo pipelines
2020-08-19 14:36:38 +02:00
Sergeanur
4d1cfb7214
Island loading cleanup and fix
2020-08-19 03:31:42 +03:00
aap
e3405f4be4
Merge branch 'master' of github.com:gtamodding/re3
2020-08-18 11:09:50 +02:00
aap
c556cbbbe0
neo pipelines
2020-08-18 10:58:15 +02:00
Nikolay Korolev
cc66df18ac
Merge remote-tracking branch 'upstream/miami' into miami
2020-08-16 18:41:17 +03:00
Nikolay Korolev
d303c33c2e
CarCtrl finished, minor Script things
2020-08-16 18:39:11 +03:00
eray orçunus
0418ba597b
remove CFO
2020-08-16 17:58:40 +03:00
Sergeanur
732681db08
Island loading and PS2 alpha test added to options
2020-08-16 17:26:44 +03:00
eray orçunus
980dd1b5a1
2 new opcodes
2020-08-16 17:10:59 +03:00
Sergeanur
a728a542be
Graphics menu + MSAA
2020-08-16 01:37:09 +03:00
Sergeanur
9956b27767
Merge branch 'master' into miami
...
# Conflicts:
# src/control/Darkel.cpp
# src/core/main.cpp
2020-08-15 15:13:46 +03:00
erorcun
07038ce88e
Merge pull request #686 from erorcun/miami
...
Stats(except displaying) and PlayerInfo done, Frontend, marker fix
2020-08-15 02:28:17 +03:00
eray orçunus
8b3ca9564b
Continue to Frontend, fix savegame list bug
2020-08-14 22:44:12 +03:00
Sergeanur
e7945625b5
Original screen grabber
2020-08-14 18:57:23 +03:00
eray orçunus
f403a63a5c
Wheelie opcode
2020-08-14 18:54:01 +03:00
Sergeanur
28dc67dc86
Merge branch 'master' into miami
...
# Conflicts:
# src/core/Game.cpp
# src/core/re3.cpp
# src/extras/postfx.cpp
# src/extras/postfx.h
# src/extras/shaders/Makefile
# src/render/Clouds.cpp
# src/render/Hud.cpp
# src/render/MBlur.cpp
# src/render/Sprite2d.cpp
2020-08-14 13:52:10 +03:00
eray orçunus
b54bb62c94
Stats(except displaying), PlayerInfo, marker fix
2020-08-14 01:14:04 +03:00