* Fixed bug in http.c (where realloc *might* choose another address, thanks Dr. Clipper)
* Added support to /wbfs/Game Title [GAMEID].wbfs files (thanks oggzee)
* Fixed bug in cfg_cleanup when switching partitions
* Added BGM class again (for playing background music, requested by dimok)
* Added settings for background music again
* Fixed bug in MEM2 class (returning an invalid handle when no memory could be allocated, thanks to dimok)
* Updated DIP module to OpenDIP (report bugs with this one if you've found them, but report them here: http://github.com/spacemanspiff/odip-plugin)
* Added initial code for cios 222 rev5 (THIS DOES NOT WORK YET! DON'T FILE BUGS ON THIS ONE!)
* Added fatffs module by Hermes and Waninkoko (THIS DOES NOT WORK YET! DON'T FILE BUGS ON THIS ONE!)
* Fixed bug in Settings, which resulted in a crash when the partition was changed.
* Added caching for gamelist entries, so switching between different screens/sort options/display modes should be faster
* Changed defines in ehc_module, in order to prevent clashes with new defines in rev5
* Implemented WIP patches
* Updated language files
* Possible fix for Peppa Pig (untested, issue 1212)
* Updated Wii parental controls to work nicelly with USB GX Parental Controls
*rearrange some sd and usb init to keep from re-init the thing 20 times
*execute some of the main dol patches that are the same size in the same
loop so we dont keep looping the same data a bunch if we dont need to
(hopefully this doesnt break anything)
*sprinkle some more gpringf() around
* changes is setting-dialogs
- Update the Gui-Texts only if is needed
- alls stuff for an option in one code-block
this makes it easier to add, move or remove an option
* customoptionbrowser-stuff
* Add one translation wich was forgotten in source
* Themable screensaver activated, image size as gxlogo.png, but named "screensaver.png" in the theme folder.
* Others little fixs
* Added initial (untested!) support for the zip file format, which is supported by the HBC
* Began working on compressed wad files. Uncompressing fails for now, so uploading WAD files should be done with the previous version of Wiiload.
* Fixed issue 902 (hence the large commit).
*NOTE*
it is possible to change any game ID to more or less than 6 characters, but since most of the functions use header->id[0] through [5], more will be useless and less may result in code dumps.
it is not advised to change the ID for games that are not custom, as the cover and wiitdb data will not be available for made up ID
it is possible to have multiple games with the same ID on the wbfs partition, but when any of them are clicked, the wii will perform the selected action (play, delete, etc) on the first one it finds.
PS: For all translaters, re-download your languagefile please.
PS2: Certain files would need to be updated.
We need volunteers to update those translations:
finnish.lang
hungarian.lang
korean.lang
polish.lang
schinese.lang
turkish.lang
russian.lang
german.lang
Oficial thread of languagefile: http://gbatemp.net/index.php?showtopic=155252&st=450
Thanks