Commit Graph

287 Commits

Author SHA1 Message Date
ardi@ist-einmalig.de
88ab764854 * added custom font. its called "font.ttf" and will loaded from theme-path (issue 541)
* little Bugfix
2009-06-15 15:29:27 +00:00
giantpune
f3443c0ae8 added tooltips to gamegrid with game titles 2009-06-15 13:25:47 +00:00
giantpune
a34eae2528 put cios# in credits with the Rev# 2009-06-15 06:36:26 +00:00
dimok321
8750eb2851 *Fixed some BUGs 2009-06-14 20:43:58 +00:00
dimok321
3cf77ae5f3 *Added Global Error 002 fix settings
*Added PatchCountryStrings to GameSettings
*Changed ParentalControl displayed as "words" and added one more level
2009-06-14 18:42:26 +00:00
dimok321
c6badb92de *Fixed Ocarina giving blackscreen
*Changed some stuff to the Apploader
2009-06-14 12:59:38 +00:00
lustar.mii
51afe469cc Because Action needs a big A, added Capitalization to the Genre on Game Info Page. Title language should refresh properly when the config for a game was deleted using the Settings menu (to delete the config, use the "default" option, without saving) 2009-06-14 11:47:21 +00:00
dimok321
71e9fe1169 *Forgot to remove a thing and change browser value 2009-06-14 10:42:39 +00:00
dimok321
4ca4ab1061 *Fixed some issues
*Added 16:9 forwarder
*Changed video mode change behaviour
*Added new GameSetting "Online fix"

NOTE: Online fix is ONLY needed if you initialize network inside the loader and start an Online Game and ONLY if your boot cios is the same as GameSettings IOS (which is default). That Game would need an IOS Reload before start to be able to play it online BUT this IOS Reload mostly causes Blackscreens. I made this option so you dont have to avoid initializing network. If you have different boot IOS than gamesettings IOS this fix doesnt matter too.
2009-06-14 10:08:41 +00:00
lustar.mii
9a4fd8e680 split Genre display on several lines on the Game Info page. 2009-06-14 09:33:55 +00:00
lustar.mii
6396c7099f Fixed the reason for the fix I broke in my last batch of fixes. 2009-06-14 04:59:32 +00:00
lustar.mii
1efc9d1f89 Several small fixes + enabled displaying titles from database in main list and game info screen. The titles now change to the language that is set in the Game Info settings and individual game settings will override it. All titles default to English if the preferred language is not available for a game. 2009-06-14 03:42:46 +00:00
dimok321
bc8084fe75 *Forgot something 2009-06-13 23:47:38 +00:00
dimok321
587fdbbae2 *Reverting some stuff to the OLD way before new IOS222
Now if you use 249 there is no change to R492 before 222.    
  So if you still get blackscreens it wasnt caused by that.
2009-06-13 23:39:42 +00:00
dimok321
fc76b6a9c6 *Changes to the OGG thread handling
*Changed the Updater source in some ways and added an own thread for it for later AutoUpdate feature (when gamestarting problem after networkinit is fixed)
2009-06-13 21:10:37 +00:00
ardi@ist-einmalig.de
fd4b98714f * little changes
* remove using of rev.txt
2009-06-13 12:56:24 +00:00
dimok321
33eaefe81e *Small changes 2009-06-13 09:51:01 +00:00
giantpune
6d082b7c66 Fixed a codedump caused by not having any games and playing around in the gamewall. 2009-06-13 06:49:09 +00:00
giantpune
2874d9672c Took out debug TXT that I left in the coverwall. fixed some stuff in the gameinfo window. 2009-06-13 06:32:02 +00:00
giantpune
2ee3521ff5 little changes. 2009-06-13 01:10:00 +00:00
dimok321
8601abdf29 *Sorting files a bit 2009-06-13 00:24:36 +00:00
dimok321
940fa4b441 *Reverted cyrex changes to the settings
*Added Japanese UnicodeFix made by Rudolph (thanks) (you still need to compile with a japanese font.ttf to have it work)
*Added missing languagevariables 

issue 517, issue 515, issue 519
2009-06-12 20:11:59 +00:00
mauricewoelk
d7c3bea35c *forgot to add that shit to gamesettings 2009-06-12 13:43:07 +00:00
mauricewoelk
684dded37d *shitload of color changes to get closer to the original wii menu.
*added sliding top and bottom in settings.
2009-06-12 13:34:05 +00:00
dimok321
d8298a73d9 *Added IOS223 support
NOTE: If your loader is rebooting when you try to start a game its because you initialized Network! Right now initializing the network by trying to update or trying to download covers/discimages the Loader has Issues with booting games. Try booting games directly without initializing the Network.
2009-06-12 11:50:14 +00:00
dimok321
bc3d173ef4 *Added support for NEW Hermes cIOS (It still might have some bugs so please report them to me)
NOTE: When you change Global cIOS boot you need to restart for it to take effect.

NOTE2: Best way of launching games (most compatibility) is avoiding an IOS Reload by not initializing the network and not have different boot IOS than the one set in GameSettings.

NOTE3: Know issue: IOS249 boots slower now at the starts. IOS222 boots fast as always.
2009-06-11 23:02:05 +00:00
lustar.mii
1b4d69bd6e fixed previous change 2009-06-11 18:33:51 +00:00
lustar.mii
0c2c543f46 minor change to use mxml that is included with libogc (identical version) 2009-06-11 18:21:19 +00:00
lustar.mii
c14cc361db not needed anymore 2009-06-11 18:20:17 +00:00
giantpune
d31a034d18 fixed some code dumps from the coverwall and the xml stuff. 2009-06-11 08:13:08 +00:00
rameonweb
6abaf293d8 modefied some graphics and update some Languages:
danish
dutch
french
german
japanese
norwegian
portuguese_br
portuguese_pt
spanish
2009-06-10 17:00:51 +00:00
dimok321
d2c1f83821 *Fixed crash on UPDATE
*Added Custom CheatCodes Path (both USB and SD)
2009-06-10 11:27:19 +00:00
giantpune
e18b154156 little fix. i took out a variable in the last version that is needed to move the covers right. oops.
Also, use flat 2d covers,  the fake 3d ones look like shit on this.  and if you have your wii in 4/3 mode it wont show anything (i don't think it will.  i didn't test it).
2009-06-10 10:10:25 +00:00
giantpune
ad05aa93c1 Changed the game grid just a little bit. Press up/down to change the number of rows. if you have less that 42 or 16 games it wont let you use 3 or 2 rows respectively. ( at least that was the plan. it may not work that way.)
also made functions to skew buttons and images used for this.
2009-06-10 10:05:43 +00:00
dimok321
ad2eb5c182 *Fixed USB ReInit
*Moved SD Card Button a bit to the left.
2009-06-10 08:58:35 +00:00
dimok321
6f22ffa6f4 *Changed the OnScreenKeyboard to allow to remove "SD:/" now so you can just enter "USB:/" instead to use USB FAT/FAT32 for covers and stuff
*Added USB Remount to SDCard Button
2009-06-10 08:19:55 +00:00
ardi@ist-einmalig.de
f5e6663784 makes it possible to use a FAT-Partition on the USB WBFS-Disk
Boot-Strategy: 

- is "argv[0]" set, then the boot-device extracted from the argv. 
- if no meaningful boot device found, then looking for 
  "boot.dol"/"boot.elf" in "apps/usbloader_gx/" 
  first on "SD:/" and then on "USB:/". 
  When found, than use this Device. Otherwise use the default "SD:"
- Set all default-Paths on this Device 
- Set the Path for config-Folder, GXGlobal.cfg, GXGameSettings.cfg
  and GXGameFavorites.cfg on this Device (e.g. USB:/config and so on)
2009-06-09 23:26:03 +00:00
dimok321
fb61660d22 *Added forgotten GameLanguage Setting to GlobalSettings "Game Load" 2009-06-09 07:03:52 +00:00
giantpune
a0717d3526 Fixed the settings that got messed up when I merged sources. 2009-06-09 06:10:06 +00:00
giantpune
8ed600cddc Fixed icon and BG spacing, Fixed Typo, changed effect. 2009-06-09 05:48:17 +00:00
giantpune
62fa4e4285 Added support to read game information from xml. The first draft of the xml is in the downloads section of googlecode. Put the file (still zipped) in your titles.txt path. then highlite a game and press 2 to view stuff about the game. If a synopsis exists for that game in the file, you can see it by pressing a. Currently only 1 game has a synopsis.
There are lots of fields that are wrong/missing on the xml but don't tell us about it.  Somebody else (Lustar) will be in charge of keeping up with it.
2009-06-09 05:20:49 +00:00
dimok321
3a01591ba4 *Updated the Credits 2009-06-08 21:40:34 +00:00
dimok321
d2ef529545 *Seperated browsers
NOTE: This is a temporary and fast solution till DrayX7 is back since he started it already and i don't have the time right now to do it. This should fix most of the codedumps at starting up games (if not loaded from carousel).
2009-06-08 17:23:35 +00:00
DRayX7
63414dffd7 *Oops, forgot that wouldn't work 2009-06-08 16:27:16 +00:00
DRayX7
c257e1d378 *Fixed some bugs in the game browser and game carousel
*Added a few new files for later use
2009-06-08 16:26:04 +00:00
dimok321
6cf6de3e70 *Made scrolling with D-PAD while pointing at a list browser possible.
*UpdatePath and titles.txt Path are now changable again (forgot to add them before)
*Added forgot UnicodeFix Option
2009-06-07 16:16:18 +00:00
dimok321
b758bef4e1 *Fixed GameSize not showing on install
*Fixed missplacing WiiMotePointer
*Added some missing languagevariables
2009-06-07 11:03:39 +00:00
dimok321
e1523224e8 *Fixed OGG Menu Crash after changing the path 2009-06-06 19:39:48 +00:00
dimok321
cfb976a35a *Fixed UnlockButton vanishing
*Fixed Update SD bug (wrong message)
*CHANGED STANDARD PASSWORT TO NOT SET AND STANDARD LOAD IN GODMODE IF NO PASSWORT SET
2009-06-06 18:54:31 +00:00
giantpune
4ea4576e02 fix bug in game carousel. 2009-06-06 18:10:20 +00:00
dimok321
32144f46f9 *Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433))
*Lots of small fixes
*Added Error002fix selection in GameSettings

**NOTE 1: You might want to delete your Configfiles before using this new Rev.

**NOTE 2: Known issue with Settings is that WiiMotePointer is sometimes being displaced. I am searching for the reason right now.
2009-06-06 17:26:52 +00:00
mauricewoelk
95bf8acf16 images for new settings structure. don't update to this commitment until the new settings file is uploaded or you will get weird graphics on your screen :). 2009-06-06 12:11:09 +00:00
dimok321
1e665874ba *Fixed codedumps at startup 2009-06-05 15:43:32 +00:00
dimok321
c2a20e4c83 *Found and fixed bug in the CleanUpTest source
*Merging CleanUp source into main.

NOTE: You might not want to update right away because there might still be some issues. New issue reports to this are of course welcome ;).
2009-06-04 22:13:39 +00:00
dimok321
8a2c5ee2ff *Removing libfat link
*New libogc and libfat in our download section
2009-06-04 11:34:45 +00:00
hungyip
8d1c7ba450 2009-06-04 03:47:01 +00:00
hungyip
3887824fde Optimized and Refactored some codes. Did not do any test on it so it might break the settings feature. Please report on issues if any settings feature is broken 2009-06-04 01:04:23 +00:00
ardi@ist-einmalig.de
8576f4d5a0 Filesystembug (Downloadbug) still not fixed 2009-06-03 17:30:12 +00:00
hungyip
224b947aa4 Fixed Parental Control (now it is confirmed to work) 2009-06-03 05:44:59 +00:00
hungyip
fbd3d96e19 Tried to add parental control (not tested yet) 2009-06-03 03:56:45 +00:00
dimok321
e7c1d44afd *Little change 2009-06-02 22:30:48 +00:00
dimok321
40e534cb53 *ERROR 002 fix (thanks to WiiPower for sharing this) 2009-06-02 21:36:39 +00:00
mauricewoelk
46113291d4 some images done 2009-06-02 18:12:51 +00:00
dimok321
e1591922ac *Updating a lot of languagefiles.
*Added missing "Update to" to languages.

Changelog:

Finnish (final v2 by JussiPik) UPLOADED
Dutch (final v2 by kedest, Adr990) UPLOADED
Turkish (final v1 by aHMET-) UPLOADED
German (final v1 by Didibochum, NeoRame) UPLOADED
T.Chinese (final v3.2 by kyogc) UPLOADED
S.Chinese (final v1 by pc9528) UPLOADED
Korean (final v3 by pooyan, rainplus) UPLOADED
French (final v3.8 by satel, Kin8) UPLOADED
Norwegian (final v4 by raschi) UPLOADED
Danish (final v1.7 by david432111) UPLOADED
Spanish (final v5.9 Penn) UPLOADED
Russian (final v1.2 by Kir) UPLOADED
PortuguesePortugal (final v10 by sky8000) UPLOADED
PortugueseBrasil (final v1 by artidoro) UPLOADED
Italian (final v4 by foxejoe) UPLOADED
Japanese (final v1.1 by yasun) UPLOADED
Swedish (final v1 by noONE) UPLOADED
2009-06-02 06:55:21 +00:00
dimok321
b4a7b23680 *little fix 2009-06-01 17:50:42 +00:00
ardi@ist-einmalig.de
904fda37d4 NOTE: this commit requires "make clean" and the new libfat (see Downloads libfat-01-06-2009)
* clean up the wild mounts and unmounts (this and the new libfat fix the download-bug)
* reorganize shutdowns and reboots use now the functions Sys_Reboot(), Sys_Shutdown(), Sys_ShutdownToIdel(), Sys_ShutdownToStandby() and Sys_BackToLoader()
  this functions stops the GUI-Thread, Shutdowns the Audio, Video, WPad and unmounts the SD and USB
2009-06-01 15:50:18 +00:00
dimok321
976ea2041c *Changed the code for CreditsWindow
*Added ButtonsHold and ButtonsPressed functions
*Some cleanups
2009-06-01 13:35:43 +00:00
mauricewoelk
24d98683b3 just some small fixes
*added RemoveSoundClick to guibutton prototype
*removed the click sound from Wii/Home button
*applied widescreen fix to arrow buttons in caroselle and grid
2009-06-01 12:15:27 +00:00
dimok321
f2822719b1 *Fixed settings codedumps and other codedumps with carousel and grid (oh boy we had so many memory mess up stuff) 2009-06-01 08:45:51 +00:00
giantpune
99cd6f420e added clock_color, settingstext_color, gamegrid_coords, and gamecarousel_coords. settings color affects every customoptionbrowser text. gamegrid and gamecarousel coords are 4 variables. the first 2 are x/y. the second really just mover the arrows in relation to the gameboxes for now. 2009-06-01 03:49:50 +00:00
dimok321
550b792db9 *Some more memory clear before gamestart 2009-05-31 22:44:40 +00:00
dimok321
1ffee5a484 *Found and fixed bug with Memory for Carousel (also was one in Grid)
*Added Carousel back in
*Changed UMS Heapsize which increases compatibility for some HDD Devices with cIOS38 Rev12

**NOTE: If anyone encounters any HDD detection problems which start from this rev on, make an issue and we can revert that thing.
2009-05-31 21:40:22 +00:00
dimok321
e9f9882edc *Removed Carousel because it is causing all the Codedumps on game booting. (There is a memory overload in it we need to fix first)
*Changed CACHE and SECTOR size for SD Cards what increases the loading speeds
if anyone's cards get compatibility problems now with saving or other stuff report as issue and it will be reverted)
2009-05-31 17:08:09 +00:00
giantpune
9508d0103d un-did the last rev cause it has some issues. 2009-05-31 10:35:37 +00:00
giantpune
b757322838 If there are no controllers connected disable the mainWindow. 2009-05-31 07:31:26 +00:00
giantpune
268ec71c96 fix issues with sort icons' imageOver. make list icon themable. added check for 4 digit disc image cause somebody had to be special and make a 4 digit image pack :P 2009-05-31 05:56:44 +00:00
dimok321
637a1a5032 *Sorry forgot to include one thing (now the PatchCountryStrings should work proper) 2009-05-30 22:15:08 +00:00
dimok321
e8de174866 *Fixed gamebrowser wrong DPAD behaviour after switching from Carousell
*Fixed browsers not getting darker when going into HOME Menu
*Removed MP3 Menu
*Added Patch Country Strings (thanks to WiiPower and SoftChip Team)
Note: "This is an option for import games only. If you have problems with that try this option. Mostly japanese users need that.

*some other small fixes

**Note 2: Right now the loader is having some issue with IOS Reload. If you initialized network and try to run a game and its not working its due to that bug. I am trying to find why it isnt working right now. FreetypGX is making codedumps on there sometimes (ardi look into it you missed something).

** Also there is a new libogc in our download in which there are new libfat and libogc files. If you had issues with SD they might now be fixed, so try it out.
2009-05-30 16:58:34 +00:00
DRayX7
95c7c51355 *Forgot to uncomment a few lines I commented out for testing 2009-05-30 03:07:34 +00:00
DRayX7
52a1eed0b0 *Added the carousel to the GUI.
*Fixed a bunch of bugs in the carousel.
*Changed the filenames for the carousel images to the spelling used everywhere else.
2009-05-30 03:02:41 +00:00
dimok321
c4e10a5cb3 *Fixed isses 384, 387, 391 (maybe more not sure)
*Temporary fix for GameSettings not saved (hopefully now working for all)
2009-05-29 22:14:19 +00:00
dimok321
b3d51aa75f *Fixed issue 373, issue 383 and issue 385
*Hopefully fixed issue 380
2009-05-29 16:23:58 +00:00
ardi@ist-einmalig.de
a5ec5c9d63 *add scrolling Text to the GuiCostomOptionBrowser (now shown full Paths)
*add GuiText::SetTextf(format, ...); Set formatet text like printf
2009-05-29 13:20:28 +00:00
DRayX7
cf1a8fb5a0 **Changes
*Fixed effect GOROUND so that it doesn't cause alignment issues anymore (the format for this effect is very different than it originally was, if you plan on using it for something, look at the documentation in gui.h.
*Major revamp of gui_gamecarousel (everything is awesome and perfect, except it still can't launch games, and thus it is still not in the gui).

**gui_gamecarousel Notes:
*You can use the same technique as last time to test the carousel (except I recommend adding startat and offset to the line since I added support for it).
*I realized not everyone will agree for my choice of curvature and spacing for the games on the carousel, so I made them variable.  At the top of gui_gamecarousel.cpp are a bunch of definitions that set up these values.
*SCALE determines the size of the game boxes.
*DEG_OFFSET is the number of degrees between the boxes (remember, changing the RADIUS will affect the linear distance each degree represents).
*RADIUS determines the curvature of the arc (higher radius makes it less curved).
*IN_SPEED determines the speed at which the boxes come in (higher number makes it faster).
*SHFIT_SPEED determines the speed at which the boxes move when you turn the carousel.
*PAGESIZE determines how many boxes are drawn (remember, the number of visible boxes is determined by DEG_OFFSET and RADIUS, with the default values you can see 7).
*Everything eles (the animations, position of the movement buttons, etc.) is automatically determined from these values (my 8th grade math teacher was right, trig isn't totally worthless), so you shouldn't need to change anything at all, except the aforementioned values (or the b0rken game launching code).
*If you find a set of values you think looks better than mine, post a picture and the list of values in an issue or on IRC.
*These will probably become theamable at some point, but I figure we should get this added to the gui first (I was hoping to do it tonight, but some stuff came up, and I need to go to bed).

Wow I write really long commit notes.
2009-05-29 05:27:29 +00:00
giantpune
0c2898ac21 made the sorting icons movable it theme file. favorite_coords, abc_coords, count_coords, grid_coords, carousel_coords, and sortBarOffset. sortBarOffset is the abount the buttons move to the left when switching to the grid view from list view. all buttons coords here are align_top, align_center. also there is a fixed number (different for each button) used to correct positions when CFG.widescreen returns false so there isn't complete theming freedom but it is enough for now. 2009-05-29 01:50:05 +00:00
giantpune
1faa39a755 fix issue 370, issue 376, issue 374, issue 372, and issue 358. created a new function to remove soundover from buttons. 2009-05-28 23:18:37 +00:00
giantpune
518858a351 changed the keyboard to use the new button constructors. fixed bug in one of the button over image. commented and documented the new button shit. 2009-05-28 22:23:20 +00:00
giantpune
b81c8af3e9 added language definitions for some new update windows. added 2 new constructors for buttons so is takes 1 line of code to make a button and not 7. switched most of menu.cpp to the new buttons. remove the "exit to loader" btn if not launched from HBC. 2009-05-28 16:30:01 +00:00
ardi@ist-einmalig.de
aa35956b35 fix issue 347 2009-05-28 15:42:53 +00:00
ardi@ist-einmalig.de
45ae32f0cd commit my stuff again and fix it (no more codedumps on the Download) 2009-05-28 15:36:45 +00:00
dimok321
f793af2d39 *Added Update Button to the Settings which can Update to newer Revs (only seen when in UnlockMode)
**Big Thanks to CorneliousJD for Hosting the DOLs)**

*Reverted ardi's stuff which made codedumps on the Download (sorry ardi commit it again when its fixed)
2009-05-28 12:12:52 +00:00
DRayX7
37bfe50fe2 *r418 didn't compile becaue I forgot to remove the GOROUND stuff on the carousel button 2009-05-28 01:49:16 +00:00
DRayX7
aaa2a3f25f **Changes
*Modified EFFECT_GOROUND so that it takes a center of rotation, angles work properly, and things don't move back.
*Updated the gui_gamecarousel files so that they are functional, shouldn't have any more code dumps, and use the EFFECT_GOROUND.
*The carousel button doesn't do anything anymore (since GOROUND was changed so much)

**Notes
*The easiest way test the carousel is to change guiGameGrid to guiGameCarousel in source/menu.cpp.
*If you compile with no modifications, the only noticeable difference is that the carousel button does nothing.

**Known Bugs in gui_gamecarousel
*The images dont line up horizontally (when shifting left they go too far left, and the same for shifting right). I think there is a rounding bug somewhere in GOROUND (I already fixed several).
*Cant hold down left and right to scroll yet
*Launching a game only works if the pointer is over two boxes
*If an image is growing when the carousel is turned, that button disapears
*If an image is grown when the carousel is turned, it wont shrink back
2009-05-28 01:46:05 +00:00
dimok321
94a8ccc7c1 *Added simultanious angle change to EFFECT_GOROUND (to test click on carousellbtn) 2009-05-27 17:16:36 +00:00
ardi@ist-einmalig.de
b2e780567e little bugfix 2009-05-27 14:51:04 +00:00
DRayX7
78a9822e1a *Added very basic gui_gamecarousel files based on punes code. This esentially dosen't work at all yet, but I thought I would put them up since I'm going to bed soon. 2009-05-27 08:51:39 +00:00
dimok321
73dada56a8 *Changed the EFFECT_GOROUND (press carousel button to test it) 2009-05-27 08:41:05 +00:00
DRayX7
cbaf4d6832 *Fixed an issue with the gamebrowser 2009-05-27 00:45:00 +00:00
DRayX7
5d4f55d333 *Fixed parental control (I think).
*Fixed a small issue with displaying svn number.
2009-05-26 22:51:17 +00:00
dimok321
899502b766 *Fixed some Themeprompts problems thx to julienstephan
*Added new effects (EFFECT_PULSE, EFFECT_GOROUND and EFFECT_ROCK_VERTICLE)
2009-05-26 22:48:20 +00:00