Commit Graph

162 Commits

Author SHA1 Message Date
MelonSpeedruns
ea1128bf1c
Update rules.txt 2017-12-03 18:32:29 -05:00
MelonSpeedruns
aeacc754b0
Update rules.txt 2017-12-03 18:20:26 -05:00
MelonSpeedruns
adc3e4250a
Update rules.txt 2017-12-03 18:19:08 -05:00
Michael
5798b7c713 [Pokken] fix some lines 2017-12-03 15:10:14 -08:00
Michael
2860720fc5 [Rio 2016] add other resolutions
taken from LW, similar enough engines that it might work with no issue
2017-12-02 18:33:22 -08:00
getdls
17c3070a04 [XCX] XCX logo screen shows after flyover
Fix - NLA fly over logo screen - Cheers GITech
2017-12-02 11:32:23 +01:00
Michael
a1afb1e8cc [Pokken] Re-add high res shadows
Taking images from old commit:

http://i.imgur.com/f7ZfHiV.png
http://i.imgur.com/XyL2iPm.png
http://i.imgur.com/Ri9MKsz.png
2017-12-01 18:34:28 -08:00
getdls
9b9bd602cd [XCX] scale test pt1
Just testing
2017-12-02 00:33:42 +01:00
MelonSpeedruns
3ccd0a9837
Update rules.txt 2017-12-01 15:52:27 -05:00
getdls
1f97be0d35 [XCX] Build fix 2017-12-01 21:18:01 +01:00
getdls
584831d7a8 [XCX] LOD Gaussian
Add - Lod Gauss - Initial commit, to be scaled after some testing
2017-12-01 00:56:37 +01:00
getdls
e81f9e967d [XCX] Alignment cutscene 2017-11-30 00:47:24 +01:00
getdls
f53f4fdaeb [XCX] XYZ capped not just X
Fix - Scale R G B, not just R even if source is monochrome
2017-11-28 23:19:41 +01:00
getdls
9ffc9b6cdb Revert "[XCX] XYZ capped not just X,"
This reverts commit fa8bdc20c6.
2017-11-28 01:09:42 +01:00
getdls
05aa203ea5 Revert "[XCX] ... and cut-scenes"
This reverts commit 00e785fde5.
2017-11-28 01:09:19 +01:00
getdls
00e785fde5 [XCX] ... and cut-scenes
Plz tell me I didn't **** up this one..
2017-11-28 01:02:30 +01:00
getdls
fa8bdc20c6 [XCX] XYZ capped not just X, 2017-11-28 00:41:40 +01:00
getdls
6331abdc50 [XCX] Colour banding fix, godray stencil, AA and brightness tweaks
Add - God ray stencil scaling. Actually does improve quality.. just hard
to notice
Fix - Sky colour banding,  increase depth + dithering
Improve - Brightness truncation banding,   increase depth + dithering
Improve - AA "fix" edges was still using old logic
2017-11-27 23:05:06 +01:00
Alex Kiri
52f4c1dbda [BotW] Added a fix for the ambient occlusion blur 2017-11-26 21:13:38 +02:00
Crementif
0b4600f44c Add splatoon blur fixes
This'll supposedly fix Menu Blur, Background DoF and Bloom-ish Background.
2017-11-26 01:13:52 +01:00
getdls
ab9df35fea [XCX] Alignment fix, const scaling of FX
Add - Alignment fix for specular lights in cutscenes
Tweak - Static /2 scaling of motion blur and secondary dof blur.. A
tradeoff between good looking and not visible at higher scaling
2017-11-25 23:25:51 +01:00
Crementif
47264be1b8 Add SM3DW blur/bloom fixes
Fixes intro blur (and possibly more), glitter bloom, more general blur fixes. This fixes the glitter issue from this repository.
2017-11-25 15:03:50 +01:00
Crementif
6fb42060ae [CTTT] Add experimental glitter fix 2017-11-25 13:24:48 +01:00
Crementif
7feee10f14 Fix Mario Kart 8 blur fix
Forgot to add the header
2017-11-25 12:30:53 +01:00
getdls
7caacf21fb [XCX] Remove brightness part out of main build
Play nice with jamie
2017-11-25 11:16:39 +01:00
Crementif
3a7514660f Revert "Revert "Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs""
This reverts commit 796f2eea95.
2017-11-24 00:25:47 +01:00
Crementif
796f2eea95 Revert "Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs"
This reverts commit d9377ac3c7, reversing
changes made to a970fa0f64.
2017-11-24 00:14:06 +01:00
Crementif
d9377ac3c7 Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs 2017-11-24 00:11:46 +01:00
Crementif
a970fa0f64 Added Smash4 and Mario Kart 8 blur fixes 2017-11-24 00:11:43 +01:00
Rajko Stojadinovic
4ba87d9ecc Update BoTW UW patches.txt for 1.3.4 2017-11-23 07:54:05 +01:00
getdls
85a879011f [XCX] Balance lights pt1
Balances lightsources to match previous commit.
2017-11-23 01:09:34 +01:00
getdls
d226a06fa1 [XCX] Alignment PS -> VS part 2
[FIX] Cut-scene alignment
2017-11-23 00:39:44 +01:00
Crementif
220d400ead (Re)added captain toad bloom shaders
Now using vertex shaders so no performance impacts. The radius is still smaller like all other blurs but it's likely better this way.
2017-11-22 01:18:51 +01:00
getdls
c1d361fa4d [XCX] Aligment PS -> VS
[Update] Move alignment from PS to VS for more consistent behaviour
[Remove] Remove magic alignment values no longer needed in PS
2017-11-22 00:04:44 +01:00
Alex Kiri
9e0c51ec02 [BotW] Self shadowing fix - part 2 2017-11-21 23:30:35 +02:00
Alex Kiri
937e5b074a [BotW] Self shadowing issue - compile fix 2017-11-21 22:55:07 +02:00
Alex Kiri
972fcc6aa8 [BotW] Fixed self shadowing issue 2017-11-21 22:39:57 +02:00
getdls
c130421f7a [XCX] Aligment tweak
[fix]  Rule aligment fix.  Game uses 16:9 logic for aligment, but had to
scale smallest buffer to even. So upscaling from even multiplied the
error.
2017-11-21 21:25:15 +01:00
getdls
9eb95d1bf5 [XCX] - Brightness balance
Tweak - Lowers default brigtness to better match new blur implementation
weights
2017-11-20 20:35:03 +01:00
Michael
fa05f6e2dc Fix Lego not appearing & XCX gamepad scaling 2017-11-20 10:13:10 -08:00
getdls
61bf0415c7 [XCX} Probe view, Blur fix
Fix - Scale map view so probe doesn't break
Fix - Inital commit of blur fix
2017-11-20 01:53:39 +01:00
Alex Chirila
ae986439a7 [MarioKart8] Updated patches to work on other aspect ratios (such as 32:9 and beyond) 2017-11-17 21:24:03 +02:00
getdls
5039752b45 [CXC] Brightness improved, z tweak deprecated
Brightness improved, acne tweak deprecated
[Add] Uses shadowmap to limit overall brightness. Since less of
shadowmap is used during night sequences (too dark) it doesn’t impact as
much as it does during daylight (too bright)
[Remove] Shadow acne fix is no longer needed, scaling of shadows
resolved the worst issues.
2017-11-17 16:43:20 +01:00
Rajko Stojadinovic
6e8f805d58 Update BOTW UW patches.txt for 1.3.3 2017-11-14 23:48:30 +01:00
getdls
5ad576f57d [XCX} Cut scene shadow scaling
Scales shadows to resolution..
x2 scaling  is a good  compromise until extra edge smoothing has been
implemented
2017-11-14 01:25:45 +01:00
getdls
4d6cdbec21 Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs 2017-11-12 19:10:36 +01:00
getdls
596e66f7c8 [XCX] Rescale of shadows dof, bloom, motion blur, bias fixes etfc
See issue tracker for more details
https://github.com/slashiee/cemu_graphic_packs/issues/132
2017-11-12 13:32:43 +01:00
getdls
918d447755 [XCX] Movies, shadows, dof, bloom is now fixed in shaders
Add - Fix for stasis move
Add - Remove undomment fpr bloom and DOF resolution fixed in shades
2017-11-12 12:34:56 +01:00
Milan
e856898571
Merge branch 'master' into master 2017-11-11 13:21:48 +01:00
Milan
69df0e76f6
Add quarter resolution scaling
Doesn't have any camera bugs anymore so made everything on by default.
2017-11-10 23:49:14 +01:00
Milan
1d5ae33a01
[WindWakerHD] Add optional half res scaling.
Off by default, so be sure to enable it if you want it.
2017-11-09 22:47:48 +01:00
Milan
500b81c09f
[WindWakerHD] Added half res scaling
By popular requests. Needs to be tested first.
2017-11-09 21:35:25 +01:00
NAVras-Z
d94fba8560
[BotW] add cloud vs
this should fix misplaced cloud in 1.2.x and beofre
2017-11-08 07:48:11 +08:00
NAVras-Z
600e35054a
[BotW] minor bugfix for blurs
h horizontal X
v vertical Y
2017-11-05 16:47:50 +08:00
NAVras-Z
e82e1f0563
[BotW] FXAA3.11 (#128)
Replace game's post-aa with fxaa3.11 pc version, more performance heavy.
Some settings can be tweaked, see rules.txt.
2017-11-02 00:39:29 -05:00
Michael
775c1bebb6 [One Piece] fix videos 2017-11-01 10:49:28 -07:00
Michael
0ee7c55c32 [Mario Tennis] fix videos 2017-11-01 10:26:31 -07:00
Michael
412cf6e977 [Splat] remove splat text
Gave major scaling artifacts when scaling past original size
https://cdn.discordapp.com/attachments/292733452590120961/374237249795260418/2017-10-29_09-45-06.png
2017-10-29 09:48:44 -07:00
Michael
052bb21f5b [Splat] Fix splat text scaling
Was scaling from 1440 values, not 720
2017-10-29 09:39:25 -07:00
Michael
5d7c1738f3 [Sploot] scale bubble text
Preview, scaled to 0x0:
https://cdn.discordapp.com/attachments/292733452590120961/374234820466835458/2017-10-29_09-35-21.png
2017-10-29 09:37:56 -07:00
Joel
6fe095c13e
[BOTW] Add horse customization menu upscaling rule 2017-10-29 13:46:13 +01:00
Alex Chirila
1056d8e32c [BotW] Fixed Shadow blur 2017-10-28 14:15:15 +03:00
Michael
243599a3b9 Recomment player icons
Nvm it's pretty distracting.
2017-10-25 17:01:44 -07:00
Michael
0d7d7b9796 Uncomment player icons
They don't scale properly, but it's something that I hope gets fixed sooner or later.
2017-10-25 16:24:36 -07:00
Michael
f566b74b12 Oops. 2017-10-25 16:08:57 -07:00
Michael
f6b3065491 Update comments on Splatoon GFX Pack 2017-10-25 14:36:13 -07:00
Michael
f7da4fceb6 add 1366x768 (683:384) to functions.php
no packs related to this resolution will be made, but it's there of anyone wants to scale up to this resolution
2017-10-23 18:53:09 -07:00
Alex Chirila
99db09eb98 [BotW] Fixed some extra antialiasing artifacts 2017-10-23 22:33:43 +03:00
Joel
1eb76d2a9d [MK8] Restore multiplayer kart preview upscaling
before:
https://cdn.discordapp.com/attachments/292733452590120961/362580915198754827/Untitled.jpg
after:
https://cdn.discordapp.com/attachments/292733452590120961/362581086506844171/Untitled.jpg
2017-10-22 20:46:36 +02:00
Michael
b2236bf65a add tileModesExcluded to MH3U
Looked at video files: they're 1920x1080
2017-10-21 15:29:37 -07:00
Michael
bfc52674b0 Add Monster Hunter 3 Ultimate pack
Will get other resolutions once 1.11.0 releases
2017-10-21 15:24:20 -07:00
Michael
05cd663321 Add the rest of the packs to build script 2017-10-19 19:28:36 -07:00
Michael
4026ecaabd Add One Piece to build script 2017-10-19 16:07:38 -07:00
Milan
2df7de5f3e Reverting some of Slashiee's changes
Now that we have Rajkosto's check, removing the unnessecairy checks in the files themselves. Didn't change other changes that commit made.
2017-10-19 18:02:23 +02:00
Michael
f47e634122 don't make native res packs, fix most naming issues 2017-10-19 00:22:38 -07:00
Alex Chirila
faa75b6c5b Updated functions to display 32:9 ratios 2017-10-19 09:23:02 +03:00
Michael
9efbda08f4 [Color Splash] add gamepad 2017-10-18 23:00:02 -07:00
Michael
444bcdf70c Fix 427:240 aspect ratio naming 2017-10-18 22:32:42 -07:00
Michael
284adc185e Add Guacamelee to build script 2017-10-18 22:15:59 -07:00
Michael
715ef0f793 Add Pac-Man to build script 2017-10-18 22:07:06 -07:00
Michael
efe74137c0 Add Spongebob to build script 2017-10-18 21:59:50 -07:00
Michael
82c9206f73 Add Nintendo Land to build script 2017-10-18 21:53:26 -07:00
Michael
9526f52f20 Add Tekken and Star Fox to build script 2017-10-18 21:39:20 -07:00
Michael
061f14f444 Add Better Than Nothing to build script 2017-10-18 21:31:14 -07:00
Michael
8f5ec92a85 Add Fist of the North Star to build script 2017-10-18 21:29:03 -07:00
Michael
a6fc6ddda4 Add Wonderful 101 to build script 2017-10-18 21:22:22 -07:00
Michael
cfa8a1820d Add Warriors Orochi 3 to build script 2017-10-18 21:05:06 -07:00
Michael
ae58c5dccc Add Tropical Freeze to build script 2017-10-18 21:00:09 -07:00
Michael
364ed565da Add Twilight Princess to build script 2017-10-18 20:55:21 -07:00
Michael
919c17eac4 Add Pokkén, Woolly, and XCX to build script 2017-10-18 20:49:18 -07:00
Michael
ce17d29071 Add Wind Waker to build script 2017-10-18 20:35:32 -07:00
Michael
2c2c6124a3 Add Color Splash and Smash 4 to build script 2017-10-18 20:27:25 -07:00
NAVras-Z
308b432cf8 [BotW] correct aspect ratio for cutscenes in UW
(Pre-rendered cutscenes
Just add black bars)
![](https://media.discordapp.net/attachments/292707796175290369/370361186652389376/image.png)
Needs testing.
2017-10-19 10:26:20 +08:00
Michael
355812bcaf Fix 43:18 AR showing for 1440p 21:9 packs 2017-10-18 17:08:19 -07:00
Michael
1d345b2fb1 [Mario Tennis] add build script 2017-10-18 17:01:07 -07:00
Michael
cd1d4183f2 [lost cause] add build script 2017-10-18 16:53:28 -07:00
Michael
bf78f77cde [Rainbow Curse] add build script 2017-10-18 16:30:55 -07:00
Alex Chirila
ebb3e59e84 [BotW] Included stars in main pack 2017-10-19 00:25:41 +03:00
Alex Chirila
e7f751e187 Added function to get title. Updated rules for multiple games to use title function. 2017-10-18 09:46:57 +03:00
Alex Chirila
d5edde9d56 [BotW] Updated build scripts to always add decimal for glsl compiler compatibility 2017-10-18 08:43:48 +03:00