Commit Graph

247 Commits

Author SHA1 Message Date
dimok321
73ade7d0b4 *Removed easter egg (no one ever found it anyway)
*Added some useful file/directory operations from WiiXplorer and removed the old ones
*Fixed crash with playcount on game start
2010-09-25 06:54:27 +00:00
dimok321
0ddf6e9d72 *little fix in loading settings 2010-09-24 21:43:46 +00:00
dimok321
e44e3c817c *Seperated game settings from cfg.c into it's own class. Some stuff might be broken and need adjustments. 2010-09-24 21:22:01 +00:00
dimok321
88969ffb9f *Theme Class made and removed all the crap from cfg.c
*Lots of changes due to that regarding themes (The very old theme format was completely dropped)
2010-09-24 17:58:56 +00:00
dimok321
f8c1692809 little optimization 2010-09-24 13:46:32 +00:00
eraserxl
772859ecbc * Unified formating of source files. 2010-09-24 00:48:03 +00:00
giantpune
4e78cbb37d * fix widescreen setting 2010-09-20 03:03:38 +00:00
dimok321
f3ef9104b1 *Whole lot of cleanup in the cfg.c
*Moved all related global settings to a settings class. one for themes and individual games will follow. Probably broke some settings or theme loading, we can deal with that later and fix when someone discovers bugs.
2010-09-19 20:25:12 +00:00
giantpune
6012536f67 oops 2010-09-19 13:21:36 +00:00
giantpune
bb234a9a51 * use more c++
* use less memory
2010-09-19 13:03:16 +00:00
giantpune
dd4704cce3 * brought back the return-to patch complete with settings and shit to click on
* in the global settings you can select any 0x10001 title that is actually installed in the nand.  in the game settings, you can decide whether or not to use the global setting for that 1 game.
2010-09-19 10:53:24 +00:00
giantpune
9e79c9d99b * remove little unused code
* code cleanup
2010-09-18 23:16:05 +00:00
giantpune
e1a36e8988 * move title stuff into a class
* only get the list of shit installed on the wii 1 time and use that list globally for stuff like checking if something is installed, getting channel names, getting title versions
* remove unused files
* probably fuckup svn merge
2010-09-18 23:04:39 +00:00
dimok321
1902318e4e *Cleaned up the game list get and filter process for all filter modes and made a class out of that. Noticable speed up in all loading gamelist processes with that. Bye bye shitty getentries.cpp. 2010-09-18 11:46:25 +00:00
dimok321
787dd53a46 *Removed Metaphrasis (not used anymore)
*Changed WPAD/PAD handle and moved functions to appropiate locations
*some code optimizations
2010-09-17 17:48:16 +00:00
dimok321
044c48a1bc *Added loop for WBFS init back in
*Replaced all text related stuff with the ones from WiiXplorer (FreeTypeGX/GuiText/...). Some alignments might need be adjusted or maxWidth in pixel of some text parts. Also the text scrolling needs to be adjusted.
2010-09-17 15:15:21 +00:00
r-win
8a4e192022 - Reverted to 921
- Removed no disc in drive patch
- DoGameHooks should be called always
2010-05-29 07:38:54 +00:00
e.bovendeur
0e1ed4a3b3 - Fixed Hermes rev5 issues (I think :))
- Added support for ciosx (yes, including FAT/NTFS) (As always, say thanks to oggzee for this)
- Fixed bug with game specific settings (which *could* end up using other settings than you expected)
- Removed fat_ffs for now (save game emulation might conflict with FAT/NTFS support, we have to test this)
- Maybe more, but I forgot them, I think
2010-04-10 09:15:22 +00:00
e.bovendeur
ce5930f297 * Added Hermes rev5 support! (issue 1438)
* Updated to Hermes usb storage code
* Fixed some bugs in ntfs while writing timestamps, resulting in different hashes (dimok)
* Fixed codedump when switching partitions (issue 1454)
* Fixed graphical glitch on 4:3 screens, where the prefetch cover was visible in the coverwall
* Fixed a bug with installing games, due to the switch to C++ (dimok)
2010-02-22 21:29:47 +00:00
e.bovendeur
e8f5ab07bd * Changed WBFS stuff to C++ classes
* Fixed bug in http.c (where realloc *might* choose another address, thanks Dr. Clipper)
* Added support to /wbfs/Game Title [GAMEID].wbfs files (thanks oggzee)
* Fixed bug in cfg_cleanup when switching partitions
* Added BGM class again (for playing background music, requested by dimok)
* Added settings for background music again
* Fixed bug in MEM2 class (returning an invalid handle when no memory could be allocated, thanks to dimok)
* Updated DIP module to OpenDIP (report bugs with this one if you've found them, but report them here: http://github.com/spacemanspiff/odip-plugin)
* Added initial code for cios 222 rev5 (THIS DOES NOT WORK YET! DON'T FILE BUGS ON THIS ONE!)
* Added fatffs module by Hermes and Waninkoko (THIS DOES NOT WORK YET! DON'T FILE BUGS ON THIS ONE!)
* Fixed bug in Settings, which resulted in a crash when the partition was changed.
* Added caching for gamelist entries, so switching between different screens/sort options/display modes should be faster
* Changed defines in ehc_module, in order to prevent clashes with new defines in rev5
2010-02-14 23:22:52 +00:00
giantpune
bf03e49dc6 undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
giantpune
f988afc60d code formatting. absolutely no functional changes. there is no point to update to this. just making the code easier to read. 2010-02-09 06:33:18 +00:00
e.bovendeur
1c6c607cf1 * Added Free space on NTFS drives
* Applied patch from mlgd, which prevented the right partition to be selected after exiting the settings page.
2010-01-31 23:55:59 +00:00
e.bovendeur
57ecea56e9 * Added NTFS write support! (Thanks dimok, for fixing the bugs)
* Added additional folder layout on FAT/NTFS (GAMEID_Text or Text [GAMEID])
2010-01-31 23:14:14 +00:00
dimok321
3f9cdb5468 *Revert to R883 and only keeping the new game directory layouts commited by r-win
*Moved R896 to the branch
2010-01-19 10:48:50 +00:00
dimok321
d16ba4ed6c *Fix for startup problems. Especially for those with wiitdb.
*Startup is now using libogc usbstorage for loading configs
*Improved storing gametitles from wiitdb with less memory usage
*Added freeing of the memory allocated for wiitdb titles (oh boy)
*Changed wiitdb.zip search
2010-01-17 23:59:59 +00:00
satellic
bc68840faf * Language files update
* Translations for r883 restored
2010-01-11 01:21:54 +00:00
dimok321
1d9b8576e3 *Changed DeviceThreadPriority for startup. Now it detects the HDD faster and when it is detected it goes into idle mode again.
*Fixed filebrowser to cancel without applying the path
*Added A BGM Class
*Removed the BGM menu now.

You can now choose a file with the filebrowser which you want to play. This file will be played and all .mp3 .ogg and .wav in the same directory enlisted as a Playlist.
If you choose Loop Directory mode than the files are played one after another. You can also choose a play random music from directory mode.
2010-01-08 09:03:40 +00:00
dimok321
c7fc442724 *Lots of fixes, like Issue 1330 and Issue 1224
I can't remember which one are fixed so please check if your issue is fixed and report.
2010-01-07 18:20:26 +00:00
dimok321
15bcbfa482 *Finished the background initialization thread for devices started by giantpune and merged it into trunk. Now you can startup the loader without a HDD. Also you can put in your device after startup and it will be recognized. Hot swapping not yet added (as in remove and than stick it in).
You will see the list of available channels on your system if you start without a HDD or if your HDD is slow and is being recognized late. The list of games is than reloading as soon as it is recognized.
*Hot swapping of the SD card was implemented into background thread (by giantpune)
*Made lots of cleanups and some fixes
*Format menu was moved to settings page 3 (only on godmode accessable)
*Added ScreenShot and Reset/Shutdown call to background thread. Removed the not needed ones. Now you can call for Screenshot/Reset/Shutdown anywhere in the loader (after gui is started).
2010-01-06 23:07:35 +00:00
e.bovendeur
3aa838dec9 * Added initial NTFS support
* Added load system based on fragments

This commit is made possible for Oggzee and his great work on supporting other filesystems!
2009-12-19 14:05:31 +00:00
giantpune
127db3f4b2 add fixes from brincraig (issue 1191) 2009-12-15 08:39:45 +00:00
e.bovendeur
f19285cd0d * Fixed issue 1169
* Implemented WIP patches
* Updated language files
* Possible fix for Peppa Pig (untested, issue 1212)
* Updated Wii parental controls to work nicelly with USB GX Parental Controls
2009-12-15 06:04:14 +00:00
giantpune
f6ad587532 *change "or" to "and" for the IOS check
*rearrange some sd and usb init to keep from re-init the thing 20 times
*execute some of the main dol patches that are the same size in the same
loop so we dont keep looping the same data a bunch if we dont need to
(hopefully this doesnt break anything)
*sprinkle some more gpringf() around
2009-12-10 23:05:32 +00:00
e.bovendeur
441a203678 * Added BETA upgrades option (to download the latest revisions from google code)
* Added Wii Parental Control support
* Added gui numpad
* Changed GuiText to support password character
* Added lock/unlock icon in the titlebar (to unlock Parental Control)
* Added new wbfs_fat from Oggzee (further speed improvement)
2009-12-10 20:27:36 +00:00
e.bovendeur
2543c555a4 Lots of changes in this revision:
* Added MEM2 support by Hibern
* Better partition support (by oggzee)
* Support for subdirectories in FAT32 (by oggzee)
* Added support for cios 223 and 250
* Added BCA support (go to Settings->Custom Paths) to change the path of the BCA files (by Hermes)
* Fixed issue with hairless mode
* Fixed issue with IOS_ReloadIOSsafe (by giantpune)
* Added setting to save games in a subdirectory
* Fixed slow startup when loading from FAT (WiiTDB required!)
* Changed handling of new titles a bit (speed improvement)

Known issue:
* FAT rename and re-id broken again due to subdirectory support (yes, I'm lazy)
2009-12-04 15:05:20 +00:00
giantpune
55a401e4a5 lots of changes here
changed gprintf() to use crediar's method because it is smaller and works just the same.

allow r-win's debug printf() stuff to be sent to the gecko to reduce redundant stuff there 

issue 1073.  headless mode - allow game to be booted via argv[1].

took out all the params from the exitprompt since they aren't used.

took out all the #ifdef stuff for building for a wii.  obviously this wont run on a gamecube so it isn't needed.

added a way to check what version of a IOS is installed before trying to boot into it.  added IOS_ReloadIOSsafe(). this should stop idiots with the 4.2 stubs from bitching about why stuff doesn't work.

use that check so you only see the "222v4 is needed" prompt in the settings if you don't already have that installed.

fix issue 1039. (must still be compiled without NO_DEBUG defined because technically WiiRD is a debugger)
2009-12-03 01:06:09 +00:00
e.bovendeur
cfb6ee9538 Possible fix for issue 1127 2009-11-23 21:06:01 +00:00
lustar.mii
c97c887775 For people who use two partitions (FAT32 and WBFS), wiitdb.zip won't be overwritten anymore when they update. The file is now loaded and saved as wiitdb_(partition).zip, so you can switch partitions and keep titles/infos. If wiitdb_(partition).zip is not found it loads wiitdb.zip. When exiting settings, the partition is now reloaded only when needed. WiiTDB update should work again for people who own more than 240 games. Fixed a rare crash that could be issue 1083. 2009-11-22 16:42:53 +00:00
e.bovendeur
68aeb7aafd * Added a visual mark for new installed games. The first time this revision is started no games will be marked!
* Added a configuration setting to turn this feature off (there you go, pune)
* Changed svnrev.sh, to also update the release date of the meta.xml file, and to set the revision to current + 1
2009-11-21 22:59:57 +00:00
satellic
448703a177 * Language files update 2009-11-18 02:22:50 +00:00
e.bovendeur
8b3754ef3f - Changed svnrev.sh script to autoupdate meta.xml
- Fixed the build for the full channel build
- Reverted the default cios change
- Changed the error002 to default Anti (this only affects new users)
2009-11-17 22:57:41 +00:00
dimok321
626c79ea2d *Added the custom libfat source to our source so you don't need to replace the original one in libogc
*Added NewSuperMarioBrosPatch for NTSC Version
2009-11-15 21:30:44 +00:00
e.bovendeur
a09abe355f * Added FAT support (Issue 1054)
* Fixed issue 1058
* Menus splitted to several smaller files, to reduce compile time

This version has FAT support. You can change the used partition in the game load options. Default WBFS will be used, if found. Otherwise the first FAT partition with games will be used. FAT will only work when using Hermes cios (222/223)!!!
2009-11-15 19:52:58 +00:00
dimok321
ef956c430a *little fix to ignore case sensitivity on searching files on the WiiDisc (Thanks to LoudBob11 for pointing it out)
*Added new options for BannerSounds (You can loop them, make it be quite after once played or play the BGM again)

NOTE: Changed the way how to disable BannerSounds. If you make Volume to 0 than the loading of the BannerSounds is disabled now.
2009-11-10 18:43:56 +00:00
ardi@ist-einmalig.de
a0182d0c4c * GuiSound stuff rewritten it makes modular
* ogg decoder added (old oggplayer removed)
  * mp3 decoder added (mp3's cane use as backgroundsounds)
  * WAVE decoder added (but only uncompressed WAVE's)
  * AIFF decoder added (only uncrompressed)
  * BNS decoder added
    all soundformats can use as backgroundsounds
    dimoks GameSound class removed it is replaced with the new GuiSound stuff

* Many small fixes and other changes
2009-11-09 23:03:13 +00:00
satellic
b081dd8a41 * Language files update & doubloons removed 2009-11-09 01:43:13 +00:00
dimok321
ab82b0b40d *Added BannerSound playback to GameWindowPrompt, playing the gamesounds back (Thanks to Hibernatus for his decoding and uncompressing functions)
NOTE: Added option to enable/disable the BannerSounds and a volume option for it. Note that volume 0 is not the same as disabled. On volume 0 the sounds are still loaded. More options probably going to come.
2009-11-08 20:13:57 +00:00
satellic
5ac0aa0df8 * Small fix as asked on issue 1055 (Thx Old8oy)
* Languagefiles update
2009-10-30 01:32:01 +00:00
ardi@ist-einmalig.de
a8936b0054 * little stuff in FreeTypeGX
* changes is setting-dialogs
  - Update the Gui-Texts only if is needed
  - alls stuff for an option in one code-block
    this makes it easier to add, move or remove an option
* customoptionbrowser-stuff
2009-10-24 22:03:12 +00:00
satellic
54c3afe760 * Languages files update
* Add one translation wich was forgotten in source
* Themable screensaver activated, image size as gxlogo.png, but named "screensaver.png" in the theme folder.
* Others little fixs
2009-10-22 14:45:07 +00:00
dimok321
ed2ac8f085 *Created a Theme Downloader with preview, downloading themes from http://wii.spiffy360.com/ (Thanks for hosting them)
NOTE: The images used right now for the theme loader are made out of our old images and if someone can make some new ones go ahead. The themes are downloaded to the path you can set up. The downloaded preview images are cached at "<set up theme downloadpath>/tmp/". The widescreenfix isn't implemented there yet because images will probably be changed.

*Started 3rd SettingsPage

*Added JPEG Loading GuiImageData function and 4x4RGBA converter by r-win from WiiXplorer

*Added ZipFile Class from WiiXplorer

*Added StringToMD5 and MD5ToString to MD5 functions and made it undependable of platform
2009-10-21 19:32:46 +00:00
ardi@ist-einmalig.de
31cd4d03e2 revert dimok's stuff, because it makes too many trubble 2009-10-19 20:34:54 +00:00
lustar.mii
08ce514727 Added a macron in case any particular title happens to require it. The network init prompt won't show up at all when network has already been initialized. Ocarina should work for people that still had the problem with recent revisions (it fixed it for me, but only when using SD, not SDHC). 2009-10-18 21:23:54 +00:00
dimok321
06e5f81c3a *more fixes
*quick and ugly widescreen text fix which needs to be changed later
2009-10-18 08:38:41 +00:00
dimok321
3c6bf6523b Optimization Changes Part 1:
*Lots of changes in the TextDrawing stuff and FreeTypeGX to speed up the drawing
*Mostly optimization work which is not completely done yet, but mainly it is.
*You might not want to update to this revision right away there still might be bugs which are needed to be fixed. This is a version for everyone to test and report bugs caused by the changes.
*Vanishing WiiMotePointer should be fixed for the Settings/GameSettings probably (though it might still occur i am not sure if i didn't forget anything, there is just too much to change :P.
2009-10-17 20:48:52 +00:00
giantpune
7b0af4f19d fix compile warnings from devkit r18 2009-10-14 21:59:13 +00:00
ardi@ist-einmalig.de
fc8f4c2c7a * For Themes - added alternate coordinates for widescreen-mode.
- Differ the coordinates between 16:9 and 4:3, 
    can add a setting with a "w" as prefix 
    (e.g. sdcard_coord = 163,395 for 4:3 
     and wsdcard_coord = 170,395 for 16:9).
    Isn't setted "w???._coord", the "normal"-coordinate
    is used for both modes.
* added a new constructor for GuiImageData
  currebtly the constructor is unused, i will use later
2009-10-12 15:39:59 +00:00
lustar.mii
f4758ca9c4 Fixed WiiTDB update for people who own more than 240 games. The custom URL now uses the full game ID to account for the recent proliferation of game IDs. Changed user agent so that the loader identifies itself as "USBLoaderGX (revision number)". Canceling the txt/csv export prompt will now close it without saving any file. Possible fix for issue 991 (endless rumble when changing theme path). 2009-10-09 06:13:08 +00:00
ardi@ist-einmalig.de
505e4cd09c - fix tooltips in GameCarousel
- change gui_keyboard stuff
- change filebrowser stuff
2009-10-05 10:53:19 +00:00
lustar.mii
51459465bc Added more alt-dol selection prompts for known games that require different settings to access all the content.
All options pages now contain the correct number of lines, which together with another adjustment should fix scrollbar alignment (issue 971).
Added missing scrollbar on custom paths page.
dimok fixed the file browser bug that prevented going back to the parent folder if the current folder was empty (issue 836).
Fixed parental control keyboard bug introduced in r750 (issue 976).
The free space text is now in correct order when the GUI is set to Japanese.
2009-10-04 09:48:03 +00:00
satellic
ee7afe4f48 * Languagefiles update & 2 removed doubloons 2009-10-01 14:27:31 +00:00
giantpune
aa936a5c43 fix a little bug
add function to create gameList based on installed channels.  not used yet.
2009-10-01 09:17:55 +00:00
satellic
1126739522 * Languagefiles update
* Arrangements english words & langfiles
* All langfiles cleaned
2009-10-01 03:55:07 +00:00
e.bovendeur
1cc7d3acd6 * Added initial support for the new wiiload (compressed protocol), uncompressed protocol is also supported
* Added initial (untested!) support for the zip file format, which is supported by the HBC
* Began working on compressed wad files. Uncompressing fails for now, so uploading WAD files should be done with the previous version of Wiiload.
* Fixed issue 902 (hence the large commit).
2009-09-30 23:10:58 +00:00
lustar.mii
b83a379014 The mload/ehcmodule update is now complete, thanks to dimok. You need to update Hermes cIOS 222/223 to v4 if you use it because it works the same as in uloader, only v4 is supported.
You may have to delete your main configuration file before updating if you had v3 installed. For some games, you will have to use 222 instead of 223 (RB instruments, GH 5) if you had 222 v3.
If you think you need an external ehcmodule.elf, you can put it in SD:/apps/usbloader_gx/ and it will be loaded.

Fixed crash when setting a custom path using the folder button (issue 864).
Fixed black screen when starting the loader from HBC a long time after powering the Wii and the HDD went to sleep (tested on a WD 2,5") (possible fix for issue 881).
2009-09-30 03:57:15 +00:00
giantpune
2b47c635ed Autohook games with VI hooktype when a USB gecko is detected in slot 2 so WiiRD works without having to turn on ocarina.
*may lead to false positives for some GC memory cards in slot 2, but the only side effect would be hooking the game when it wasn't wanted to be hooked*

fix i bug created by svn merging
Call to start BC for GC is still present 2x.  I left one so if the first doesn't work, it can be removed and the second will be used.
2009-09-29 08:47:07 +00:00
giantpune
4d6e0fe412 Free up ~24KB for every 150 games installed.
Add button to mount DVD drive.  Not completely tested, but somewhat.
*Tested and working*
retail Wii DVD
Wii backup
Wii backup w/ alt dol (redsteel)
Wii backup w/ alt dol & ocarina (redsteel)
Wii backup w/ alt dol & WiiRD 
Retail & Backup forcing video modes
Saving individual settings for games on DVD (only Wii as BC is loaded before any settings would be used)
Display disc images for DVD games
Loading GC games retail & backup (w/ working MIOS patch installed)  
I did change some stuff after testing GC so it might be broken.

Theme stuff for the button is not tested and I'm not quite up to speed with ardi's changes to the theme stuff so it might not work.

Changed images are not compressed or optimized.
2009-09-29 08:09:09 +00:00
ardi@ist-einmalig.de
572bae91d6 strncpy guarantees not tath the result will be null-terminated.
replaced all strncpy with strlcpy if its necessary
2009-09-28 16:05:11 +00:00
ardi@ist-einmalig.de
75beee7328 Satellic's changes reversed
N O T E:
--------
- The old coords for the "sort & search" buttons
  are obsolete and will be removed in future
- the gamelist, gamegrid and the gamecarousel have your
  own coords (named the old coords with a prefix "gamelist_",
  "gamegrid_" and "gamecarousel_")
- the search-button is e.g. themable over the new setting 
  "gamelist_search_coords=x,y", "gamegrid_search_coords=x,y"
  and "gamecarousel_search_coords=x,y". 
- a workaround, for old themes, sets (by using the old coords) 
  all buttons as previously, apart from favorite button. 
  The new search button is placed at the position from the
  favorite button and the favorite button is placed to the left
  side of the search button. That is necessary for old themes
  to insert the search button between favorite and abc button.
  This workaround will be removed in future
- for new themes must use the new coords.
- Themes for old and new loader can use both coords 
  (the important thing is that the old coords stands 
   before the new coords in the GXtheme.cfg)
2009-09-28 15:06:17 +00:00
satellic
3046b2b660 * Languagefiles update
* Bugfix coords "sort & search" buttons themable
2009-09-28 03:09:37 +00:00
ardi@ist-einmalig.de
16b4e62c51 2009-09-27 18:19:53 +00:00
lustar.mii
76179fcea2 2009-09-20 17:43:18 +00:00
lustar.mii
c4e27bffb2 Fixed garbled title list after saving URL txt (issue 937), settings that did not display (issue 949), and small fixes. 2009-09-20 03:10:24 +00:00
lustar.mii
9a112e9834 Fix for games that don't always need an alt dol. Empty .gct files won't be loaded now. 2009-09-18 11:22:44 +00:00
lustar.mii
370a332fcc The known alt dol is now automatically used when launching a game that requires it, if no dol was selected (setting a dol in game settings will override it). This includes the alt dol prompt that was added a few revisions ago for games that require choosing between different dols. Fixed dol name display in the game settings. Added check to prevent empty .gct file creation. The .gct code files can now be deleted from the Uninstall Menu. 2009-09-18 08:28:31 +00:00
satellic
f33eebc265 * Add translation wich was forgotten in source (issue 933)
* Correction of 2 english words orthography faults
* Languages files updated
2009-09-17 08:41:19 +00:00
giantpune
18b8f34b29 Added more ResumeGui() so the app doesn't freeze when it errors in the disc browser. 2009-09-12 00:39:49 +00:00
giantpune
1e335a1adc Probably fixed the code dump cause by the disc browser. In testing, we were able to open the browser 20+ times in a row on multiple Wiis without code dump 2009-09-12 00:29:33 +00:00
lustar.mii
fbc6a31f39 Added selection prompt for a game that requires 3 alt dols. Network is initialized only when artwork is missing (issue 862). Fixed rotating disc when powering down (issue 744). Fixed Settings/SD and Homebrew/Wii icons overlap (issue 925). 2009-09-11 07:24:16 +00:00
giantpune
5d4ce8f31d change names for alt dol settings to be more noob friendly and change the order they are displayed.
*special thanks to Old8oy for his extensive help on this*
couldn't have done it without you :P
2009-09-08 20:55:35 +00:00
lustar.mii
c1f16850f9 When wiitdb.zip is updated the file is now checked and titles/infos are reloaded. Made browser theme friendly (changes by virale in issue 905). Fixed alt-dol for SSX Blur (issue 865, thanks LoudBob11). Australian covers may be able to be downloaded now. 2009-09-07 01:47:13 +00:00
lustar.mii
6a789e8b78 Changed database/artwork code for Portuguese from PO to PT. Fixed issue 871 (theme for game info page). 2009-08-28 15:52:53 +00:00
lustar.mii
117dad5271 Fixed endless rumble that sometimes happened when clicking on SD icon and hopefully fixed it on other places (583). Fixed code dump on language update prompt (842), theme that didn't apply to some buttons (837, from Virale), background music that didn't resume after disc installation (844). 2009-08-09 06:11:35 +00:00
lustar.mii
dd1700db8e Added sound after successful disc installation (823). Battery indicator turns red when power is down to 1/4 like on the original Wii menu (456). Fixed code dump when setting "standard" music (602). Updated gecko codes URL to geckocodes.org (834), enabled reading CRLF txt files from geckocodes.org. Enabled longer synopsis text so that existing game descriptions aren't cut on the game info page (but please keep them short, this is for descriptions, not reviews). 2009-08-07 16:10:54 +00:00
giantpune
53883bfe6b fix error it one of the prompt translations 2009-08-04 07:43:24 +00:00
lustar.mii
324358e7e1 Simplified Chinese/Traditional Chinese should now be detected if the GUI language is set to "default". Simplified Chinese/Traditional Chinese is now supported for titles,synopsis and artwork (http://wiitdb.com/Game/RSPW01). 2009-08-03 13:25:50 +00:00
dimok321
c25b7cf470 *Added an option on what DiscImages to Load
INFO:

Here is what the options mean:

Only Originals  -  only download original disc images
Only Customs  -  only download custom disc images
Originals/Customs - download first original and if not available download custom disc images
Customs/Originals - download first customs and if not available download original disc images
2009-08-02 16:10:31 +00:00
lustar.mii
7ca68b46b8 Added titles reloading when database titles are disabled. Fixed Germanic lapsus clavis of r690. 2009-08-02 13:56:01 +00:00
dimok321
be11958dec *Fixed the CodeDump caused by Rev 290 when no language path or file was on the bootDevice 2009-08-01 11:53:46 +00:00
lustar.mii
8fef0223c5 The default language is now detected so if your language is available on the Wii you don't need to set it in the loader. The database language follows the main language setting, you don't need to set the Game language in addition to enabling "title from xml" to see titles/synopsis anymore. Fixed titles reloading when the GUI language changed. Added new accessories and icons on the game info page. The homebrew browser slide factor now goes up to 11. 2009-08-01 07:40:22 +00:00
dimok321
38261886c4 *Fix for Language Download Button (SubFolderCreation which fixes codedump when folder is not available)
*Moved WiiLoad Installer to branches
2009-08-01 06:40:47 +00:00
giantpune
30535c6f5d *code beautification*
formatted the code to make it easier to read.  no functional changes at all.

i didn't put anything from the libwiigui folder or banner folder in the beautifier.

my automated .bat seems to have done a good job.  the only places i see it fucked up was on (GXColor){blablabla}.  it treated the brackets in the color like all the other brackets and put the color on a new line and indented it.  i think i fixed most of them.  not sure if it messed up anywhere else.  also not sure about how it handled different linebreaks.  it looks fine on windows.  if it looks messed up on linux, it can be reverted.

the code still compiles and runs fine.
2009-07-30 05:41:12 +00:00
satellic
024bdee994 Language files updated
Little fixs
2009-07-30 04:04:48 +00:00
dimok321
1b9a56b877 *Added button to update/download all language files in the Language selection. The files are downloaded into the setuped path for languages.
*Added URL_List class that gets all Links of an http url.

*Made HomebrewList class dynamic allocated like the URL_List class too now. This saves lots of unused memory.

*Small cleanups

NOTE: Punes made an update too (i didnt know he was doing it). We decided to have both in because of:

Punes update updates only the files that are available on the SD/USB and only when you are doing a complete update.

My update is downloading ALL files from the SVN Link (getting the whole list). These is mainly for people that are getting started or those who want to update the whole LanguageList
2009-07-29 20:32:14 +00:00
satellic
61d1559e95 ·Latest language files updated
·Add tooltips to NavBar
·Nodisc.png & noimage.png (cover 3d or flat) for theme need to be place in your theme folder now (more easy to install theme)
Warning: if you use a custom nodisc.png/noimage.png, now you need to let it in the theme folder (so download theme, and just load it, no need to move images anymore)
·Made littles modif on the new file browser for title of custom path match with  those from the setting windows (less heavy for the .lang file)
2009-07-29 01:31:11 +00:00
giantpune
d32d1aa6f6 2009-07-28 03:16:25 +00:00
giantpune
c6fd33eeb1 change the per game settings around a bit.
made the channel browser read database.txt.  The text should be in the config path (because i couldn't think of a better place for it).  And the format for the txt is the first 3 chars of the 4 char ID, then any 1 character, then the name (read up to 51 chars.
eg.
ULN USB Loader GX Full Channel
HAX Homebrew Channel
HAT Nintendo Channel

The database for ATD mod follows this format, so its a great place to start.  If people are going to be passing around a database, it would be wise to keep custom channels off this, as my WADD that says WadManager is not the same as somebody else's WADQ which could be a self destruct or something.

Commented out the code that loads titles.txt.  It was reported that this file is keeping WiiSportsResort from loading on some Wiis.  And it isn't needed anymore since there is the xml file with all the names in it.  I left the code in though in case somebody thinks that it is actually useful.

Added 1 more game to the list of known alt dols.
2009-07-27 01:15:16 +00:00
satellic
4c1976bd11 A more complete qwerty keyboard has been added as asked on issue 437 and some little stuff.
Updated last language files.
2009-07-25 16:40:19 +00:00
giantpune
19067967bc change the onscreen keyboard to filebrowser for custom paths
no button to create a new file and a little bug with the scrolling, but better than typing stuff in.

added channel launcher.  currently doesnt show the actual name, only the u32 and ID.  also, it is only showing 0x00010001 channels, so no Mii, weather, or other crappy channels,  just the good stuff.

fixed bug that showed the MacOS hidden files as extra homebrew entries.
2009-07-25 09:39:01 +00:00
dimok321
1aa2fde92f *Added SendElf / WiiLoad support for the Homebrew Launcher
NOTE 1: For this the network has to be initialized!! You can initialize the network with the button at the right bottom of the 

Homebrew Launcher or by AutoInit Network.

*Added background Network initialize

*Added AutoUpdateCheck if AutoInit Network Setting is turned on. You will get a prompt if a new Update is available.

NOTE: AutoInit Network can be turned on under GUI Settings.

IMPORTANT NOTE: All those features require network being initialized. Be aware that when network is initialized some games seem 

to not want to run, this means its lowers the game load compatibility. Most of the games don't have any problem with it but some 

do. Thats why there is an option for the AutoInit Network.
2009-07-23 17:24:08 +00:00
satellic
a6aba0fec1 * Add some translations wich was forgotten in source
* Update All last languages files
2009-07-23 00:41:57 +00:00
giantpune
13c565cef6 made a uninstall menu in the game settings to delete games/images/text files. everything tested and working except the uninstall game Btn because i didn't feel like reinstalling a game.
added more alt dol#s to the list

made the homebrewBtn movable in the theme
use homebrew_coords = x,y

move the xml loading from during the cfg loading to the menu_check so it happens after video is init and we have drawn something.  maybe this will fix the garbled screen somepeople see while it loads.
2009-07-21 08:06:20 +00:00
giantpune
83f5dc29de add filesize function to get size of dols.
change homebrew icon image and move it a bit.

hide the homebrew button if godmode!=1

maybe fix issue 722.  i don't have a spare drive to test it.

fix grammatical error in the settings.

fix long game name overflow on the gameinfo screen

switch the homebrew buttons to use the new HBCwindowprompt().  none of the meta.xml data is passed yet so the prompt looks pretty naked.
2009-07-20 07:23:30 +00:00
satellic
1167a18dc3 Just update: language files were not updated with new entries in r627. 2009-07-19 11:16:30 +00:00
dimok321
71adda33e0 *Made a little HBC inside our loader
*Added HomebrewFiles Class

NOTE 1: In settings/custompaths you can change the HomebrewPath and the standard is SD:/apps/. Our browser searches for EVERY .dol and .elf file in the directory even if its not called boot.dol.

NOTE 2: Giantpune and me tested the homebrewbooting and it worked for every homebrew we tested except our own application. (a bit ironic)

NOTE 3: Right now the information on the Buttons is the path to the Homebrew. This and the BootPrompt will be replaced with the XML information inside the path of the homebrew later but for now i am taking a break

NOTE 4: Right now the button to the HomebrewMenu is next to WiiMenuButton and has the same image as the listgamebrowser. I didnt have any images so i took what i had and cyrex will change the images when he is back. Also there will be a no icon image added later.
2009-07-19 09:10:25 +00:00
satellic
621e32c9be Little fix to tr"Txtcheatcodespathchanged"
update dutch & italian language files
2009-07-19 00:41:20 +00:00
giantpune
18489a8858 load xml at startup and keep it in memory instead of each time the game info is called. it adds 1 second to my startup time with 100+ games. just testing to see if breaks anything doing it like this now that the xml is much smaller. 2009-07-18 11:04:13 +00:00
giantpune
4886c5cc11 change the dol list to use all 6 chars of the ID because some regions are different 2009-07-18 10:12:34 +00:00
giantpune
0d9e24a78a added more alt dols to the list of known and also a messeg if somebody loads one that isn't on the list to give it to us so it can be added :P 2009-07-18 04:09:44 +00:00
giantpune
a3455cb30e fixed alt dol from disc not working for most games 2009-07-17 17:07:08 +00:00
lustar.mii
31f3793e63 2009-07-17 14:02:40 +00:00
giantpune
9c8243aec2 added a function to auto select the alt dol based on a list. there are only a few on the list right now.
changed the xml url again to allow up to 500 games to be called for.

changed the magic 0x address in the makefile to hopefully fix some alt dol stuff.
2009-07-16 06:37:33 +00:00
dimok321
928020b32f *Added AlternateDOL from disc feature
*Added Browser for AlternateDOL from disc feature

NOTE: Right now the browser isn't working right and crashing from time to time so you i would not recommend to use it yet. It's also showing all files on the disc for test purpose. I'll try to fix it later right now i don't have time for it.

*Changed some minor codes and moved cheats to its own folder
2009-07-15 17:20:45 +00:00
giantpune
46791e8ab2 hide the M behind the rev# after the source has been edited for a full channel. remove the progress window after downloading an update and before installing a wad. 2009-07-12 13:27:14 +00:00
dimok321
e9385e9448 *Reverting the USB FAT Option (was a bad idea, going to search for a better solution) 2009-07-05 23:50:55 +00:00
dimok321
7b2454befd *Added a Setting to disable FAT/FAT32 Support for USB 2nd Partitions
NOTE: This option is ONLY for those who have problems with their HDDs being detected. With this disabled you shouldn't get weird lists where all Games are the same or no Games at all.
2009-07-05 23:01:29 +00:00
dimok321
a8cde60913 *A few cleanups 2009-07-05 06:39:56 +00:00
giantpune
cebc980f63 save the # of rows that are shown in the grid with the settings. fixed a little memory hole in the gamewall while i was in there.
added checks for all the servers to verify what they are giving us.  also added more bad image sizes to the list.
it is all commented out now.  uncomment all the new stuff it the download function to use it.
2009-07-01 02:05:50 +00:00
giantpune
9c1a0e2d8b add wait to WindowPrompt constructor. wait is # of loops the prompt will wait then select choice 1. if wait<0 it is void.
add prompt if ocarina is on but no code file is found
2009-06-26 12:38:03 +00:00
giantpune
d58f540a81 combine 002fix and anti fix into 1 settings. off/on/anti. tested and working in main settings and game settings. 2009-06-25 15:58:16 +00:00
giantpune
87c95b3cef add anti002 to game specific settings.
fixed codedump i made in customoptionbrowsers
2009-06-25 13:43:48 +00:00
giantpune
eea639c177 remove "test" tooltip from gamewall
fix TXTcheatpath not being saved

made prompt and call you an idiot if you try to load in image that has bad dimensions.

added stuff from the cheat menu to be translatable 

maybe fixed an issue with cheatcode names being too long and running on/off out of site

un comment sam & max fix.  we were under the impression that it only worked from disc but somebody said that it is working from USB also with ios rev 10 or 13a.  i have left out the ios checks to see if it works with any ios and also it is only on if the game ID matches one of the two listed on wiiboxart.com for this game.

drink a beer
2009-06-25 12:47:09 +00:00
thedarkness1981
236e54ca01 added CheatMenu Button (Ocarina Image) into GameSettings, new path option for txt cheat files and of course the CheatMenu.
Actually there is only one comment line supported.
For a small collection of txt cheat files look under downloads ;).
2009-06-24 07:33:31 +00:00
ardi@ist-einmalig.de
d73fac1add change the handling of language-files. now use GNU gettext.(i hope, i have no file forgotten) 2009-06-23 18:59:28 +00:00
giantpune
63a5de42ca Made 002fix automatic when anti-002 is turned on. Didn't test it at all. If it breaks games it can be reverted.
Made tooltip transparency in the theme file.  use tooltipAlpha = ###.   default is 255 (max).
2009-06-20 10:10:40 +00:00
dimok321
cdc9f7afbd *Fixed mess up with lustars merge.
*Added Playcounter Reset to GameSettings (545 fixed the PlayCounter not GameCounter :P)
*Added global PlayCounter reset function (its not used yet)
*Probably fixed the issue some HDDs had ("No partition found")
*Probably fixed cursor disappearing after downloading update
2009-06-20 08:19:01 +00:00
lustar.mii
92441e56b2 2009-06-20 00:32:10 +00:00
dimok321
0258de337e *This should fix the GameCounter problem probably. 2009-06-19 23:20:18 +00:00
dimok321
c80332eff3 *Added Anti 002 Fix to GlobalSettings which was made by WiiPower (Thanks)
NOTE: This fix is for games like Ghostbusters which don't work under IOS249 Rev10. With this fix on, this games work on Rev10 and you don't need to switch the cIOS all the time to play those games. For this option it is necessary that you turn ERROR 002 FIX ON.
2009-06-19 20:20:03 +00:00
dimok321
1ab0f813e2 *Added Block IOS Reload option to GameSettings (which was in our Loader all the time since i implemented 222 and wasn't used lol)
NOTE: This Block IOS Reload option enables games to work that don't usually work due to IOS Reloads. This option works ONLY if you boot your Loader in 222 and boot the game in 222/223)
2009-06-18 16:09:45 +00:00
giantpune
2a35194fba Added sitting for the screensaver. new images from the steering wheel. 2009-06-18 08:37:24 +00:00
giantpune
ed5370945d uncommented some code i forgot about. 2009-06-18 07:12:27 +00:00
dimok321
0d0d54ea66 *Fixed GameSettings not being saved right
*Moved the WC24 Shutdown to networkop.cpp
2009-06-17 20:44:00 +00:00
ardi@ist-einmalig.de
f31c19b989 * remove all onlinefix stuff and replaced with a permanentfix (without IOS-reload) 2009-06-17 19:24:27 +00:00
giantpune
db9df14d66 made a function to delete game statistics & favorite choice.
Removed game settings and game statistics when a game is deleted from the drive.
2009-06-17 06:07:43 +00:00
dimok321
044185abe2 *Fixed GameSettings not loading some options 2009-06-16 18:12:47 +00:00
giantpune
a0c87cc1ff added custom path for replacement dol.
added a few entries into language.h & cpp
made  title tooltips on the gamewall transparent.
made a readmii file.
2009-06-16 13:42:52 +00:00
dimok321
22ca798b5e *Added Alternate DOL support which is used to boot games that don't work due to IOS Reloads like Mortal Kombat
NOTE: There is a GameSettings you need to turn ON to load Alternate DOLs. The alternate DOL has to be called 6 IDs .dol for example RHDP8P.dol and has to be in the root of the SD. Giantpune will add custom path support i dont have time for it.
2009-06-16 11:29:07 +00:00
dimok321
00d8692ebe *Moved gct.cpp and gct.h to branches since its not used and seems somehow to cause troubles (it shouldnt be but somehow it does -_-)
*Changed subfoldercreation function
2009-06-16 08:28:50 +00:00
dimok321
8750eb2851 *Fixed some BUGs 2009-06-14 20:43:58 +00:00
dimok321
3cf77ae5f3 *Added Global Error 002 fix settings
*Added PatchCountryStrings to GameSettings
*Changed ParentalControl displayed as "words" and added one more level
2009-06-14 18:42:26 +00:00
lustar.mii
51afe469cc Because Action needs a big A, added Capitalization to the Genre on Game Info Page. Title language should refresh properly when the config for a game was deleted using the Settings menu (to delete the config, use the "default" option, without saving) 2009-06-14 11:47:21 +00:00
dimok321
71e9fe1169 *Forgot to remove a thing and change browser value 2009-06-14 10:42:39 +00:00
dimok321
4ca4ab1061 *Fixed some issues
*Added 16:9 forwarder
*Changed video mode change behaviour
*Added new GameSetting "Online fix"

NOTE: Online fix is ONLY needed if you initialize network inside the loader and start an Online Game and ONLY if your boot cios is the same as GameSettings IOS (which is default). That Game would need an IOS Reload before start to be able to play it online BUT this IOS Reload mostly causes Blackscreens. I made this option so you dont have to avoid initializing network. If you have different boot IOS than gamesettings IOS this fix doesnt matter too.
2009-06-14 10:08:41 +00:00
lustar.mii
1efc9d1f89 Several small fixes + enabled displaying titles from database in main list and game info screen. The titles now change to the language that is set in the Game Info settings and individual game settings will override it. All titles default to English if the preferred language is not available for a game. 2009-06-14 03:42:46 +00:00
dimok321
8601abdf29 *Sorting files a bit 2009-06-13 00:24:36 +00:00