-you can use thp videos for plugins, just use the same name system like covers (the whole game name with extension for both thp and ogg), if wiiflow finds such a video it'll play it in plugin flow by default
autoboot=ID
for channel, wii and gc game buttons or
autoboot=TITLE
for plugin and homebrew buttons.
Replace ID/TITLE with the game ID/Title you want to boot when clicking on the button of course.
-added yet another security check to prevent crashes
-added a new SOURCEFLOW option, remember_last_item (enabled by default), if disabled and you use another sourceflow, wiiflow will not jump back to the previously selected flow but to the first one again
-added sourceflow
-added new source menu config menu access it via startup settings menu. Use it to enable source menu, sourceflow, source menu/flow on startup, multisource (source menu only), smallbox for sourceflow, and clear sourceflow cache.
To use sourceflow you will need to add title= to each source btn in source_menu.ini. Give each btn a title for coverflow to use. sourceflow will use the normal source menu icons or you can add the following folders to your source menu folder - full_covers, front_covers, and small_covers. the first 2 are obvious, the last one is for smallbox if you don't want to use the source menu btn images.
the clear sourceflow cache function is similar to reload cache. use it if you make changes to your covers or your covers aren't displaying correctly.
any questions just ask on gba or irc.
-optimized cover loading times when using hq covers
-fixed wrong game count in the top right corner when using b+minus to switch partitions
-fixed b+minus not working in channel view when no emu nand on a partition was found
-fixed left and right didn't switch pages anymore in the source menu if multisource is not enabled
-updated german.ini
-added autostart ftp server to the startup settings
-added a new section, the [FTP] one to the wiiflow.ini, containing settings like autostart, password, port and allow active mode transfers
-updated english.ini
Note: if you don't want to use it then leave everything alone and don't put any wads in the mios folder.
Note2: if you install a mios outside of wiiflow and use this feature be sure to set current_auto_mios = 0 under [DML] in wiiflow.ini
- Fix for combined view to work properly now
- Fix for last_view to work properly
- Fixed little mistake in explorer when switching emu nands
- removed elmstyle
-fixed the language download crash when trying to download the languages a second time
-added a back button to the language manager
-updated german.ini
- all theme related source menu images and ini now need to go in a subfolder of wiiflow/source_menu/ and be named the same as the theme data folder. this keeps source stuff seperate from theme stuff.
- redid the code for menu_source making it more compact and smaller even with the new additions and shrunk menu_category a little.
- added background to wad installer menu
- made some small coding changes to source menu but still works the same
- updated english.ini
- fixed small wrap and unwrap coding problem for label text
- added changes made to explorer mentioned on gbatemp - mostly just theme related about user labels and stuff otherwise it still works the same.
-fixed the font bug if wiiflow finds a font of the same size it would ignore spacing and weight differences
-gave the file explorer the ability to bootup gc/wii iso/wbfs files
-you can now scroll through the explorer pages with +/- too
in the GENERAL section in your wiiflow.ini, do it like
custom_banner_url=http://www.example.com/{gameid}.bnr
{gameid} gets replaced automatically by the game id6/id3
-added another neek check, may helps with older neek revisions
-replaced the "Disabled" hooktype by "AUTO", meaning it will automatically set the hooktype VBI for you if you want to use cheats but forgot to select a hooktype
-added debugger pause back, it will be automatically enabled if you just use debugger but no cheats (thx skidau for the small fix needed)
this is now done on the fly by just selecting NAND as partition, of
course this function is still completely disabled for neek users ;)
-removed the ios and force cios load options from the ini so they
are only settable in the wiiflow startup menu from now on, that
should stop wiiflow with mixing up ini and nand save options
-added a ini option to disable the source menu, use_source (enabled
by default)
-finally added a "Back" button to the startup menu
are handled separately per player, so it cant happen that for
example the nunchuk button c gets interpreted as classic controller
button left anymore, this change might change the controls slighly
mark icon, it will boot something of the current coverflow
-made screenshot feature working with nunchuck/classic controller
too, just press Z/ZR
-updated the english.txt help
form, just use "MUSIC" as dol name in the plugin ini, here is a
example ini which loads up the default wiiflow music folder:
https://dl.dropbox.com/u/25620767/music_player.ini
oh, and wiiflow only supports mp3 and ogg files
global settings under startup, it will only work with d2x v9 beta,
d2x v10 alt or hermes cIOS 5.0 or later, setting is saved in the
NAND save, so individual for every wii, wiiflow will reboot after
you change it
Note: The All Plugins source option has been removed and choosing either nand button on mutiple selection loads the nand you last used (real or emu)
The categories_v4.ini had to also be slightly modified to work with this. It will now contain a single 'GENERAL' section which contains the number of categories and the name of each. A suggestion, I would use the first 20 for bostonbc's genres and ratings and the next ten or so for movie types(mplayerce) and the next ten or so for misc.
When using more than one source the partition selection and emu nand settings in config are disabled for now.
The source button on the main screen still works the same including the d-pad option.
Most of the credit for this goes to Fix94 for setting wiiflow up for this a long time ago. I just took the 80% of work he'd already did and finished by getting it to work with the source menu. Note there may be some issues.
boot, as soon as you boot wiiflow again/return to wiiflow you will
return to this view once, if you boot wiiflow again then you will
be back in normal wii games view until you boot another game
a cios and which cios you want to force load (0 means the default)
-hopefully fixed most network init problems when doing a ios reload
-updated english ini
-replaced the about button in coverflow with the wiiflow help
-added partition selection to the install game menu
-modified the pos of the go button (themers, update plz)
-new text for translators, "Install Game" in "home7"
-updated english and german ini
-added new option, "force_cios_rev" (default 0 (=disabled)), if you
set it to for example "force_cios_rev=250", then wiiflow will
use IOS250 for the AUTO setting, for reload when using
"force_cios_load" and when switching to emu nand in IOS58 mode
-added more detailed debug prints and on screen information about
the currently loaded cIOS
-minor cleanup in nand get file and external booter
at least something here to show we're not dead how some people asked :P
-sync with 4.0.3
-changed version number to Beta 4.0.4
-fixed bug that force_cios_load broke the wiimote pointer in wiiflow
cheats, save emu, nsmbw + pop patch, wanin cios and hermes cios,
and return to wiiflow again (works here with d2x again)
-fixed some important stuff in wiiflow itself, less corruption
of the dol and more static stuff to get it back to stability
-added new option to wiiflow.ini [GENERAL] section,
"display_music_info" (enabled by default), if you disable it the
information on top of the screen if music got changed will be hidden
dpad
-fixed a bug when pointer gets on screen and some option is selected
via dpad and pointer gets off screen again that the dpad setting was
completely fucked up
-only enable scrolling through settings with dpad if no pointer is
on the screen (to not confuse wiiflow)
-alternative way of booting game with pressing A and pointer not
on screen (for some people the current way didnt work properly)
- replacing strings of 0's and 1's with ASCII characters 33 on up. So if you have a game in category 1 and you have 20 categories, instead of 110000000000000000000 all you will see is ! (ASCII character 33) which is way shorter and will take wiiflow much less time to read. Also if a game isn't in any category there will be nothing after the = .
- also added categories for individual plugins. Wiiflow checks to see if only one plugin is selected and if so then uses the categories for that one plugin. So for example you can have categories for your movies when you only use the mplayerce plugin.
-Fixed favorites_on_startup. renamed it save_favorites_mode. defaults to off. set to yes and wiiflow will remember if favorites was on or off for each view/mode. Still can be set on page 4 of config menu.
-Fixed favorites and parental lock for plugins. Parental lock might come in handy for movies.
-And restored save for categories_v4.ini on exit of wiiflow
- now you can have as many categories as you want.
- copied the idea of selected, hidden, and required categories from USB Loader GX. Thanks Cyan. Checkmark = selected, X = Hidden, and + = Required.
- redid categories.ini layout and renamed it categories_v4.ini so you can copy and paste settings from the old one to the new one. Each view (USB,DML,EMU,NAND,HOMEBREW) has it's own numcategories, category names, and category settings. All games are now seperated based on the view. Don't forget to add 1 to numcategories for the show All mode.
- Replaced All checkbox with CLEAR button which clears all checkboxes so no category is selected and all games will be shown.
- Added features to the Game Selected Categories Menu. Now the title is the title of the current game. You can now press plus(+) and minus(-) on wiimote to go to the next or previous games without going back to previous screen making it easier to setup categories for your games.
- note: all changes will not be saved in categories_v4.ini unless you exit wiiflow or launch a game.
-fixed installing gamecube disc 2 with wiiflow installer
-fixed exit to neek2o for people who got their nand in a folder
-some general cleanup and speedup
enabled wiiflow will always reload to the cIOS even if a normal
IOS with AHBPROT is found (disabled by default)
-enabled skip_list_check by default
-cleaned up a bit
to be divisible with 4 anymore, you can use what you want
-moved sound buffers back in mem2, idk but for wiiflow it gives
a better result
-added mem2 memalign placeholder for new memory manager (after
a week still everything but finished)
-updated other small things, cleaned up source structure a bit
which has enough space left instead of fixed memory in most parts
-fixed alot of things about banner playing, now shouldnt randomly
codedump anymore or things like this, also some banner sounds
which did not play before should work fine now
-removed unused code and added better debug prints
-using some fixed voice for game banner and not always a new one
per banner
-fixed DIOS-MIOS cheats for sure now :P
-fixed possible memory allocation bug in wbfs alloc (thanks to
cfg-loader)
-removed MEM2_memalign since it did not work correctly
-fixed a few wrong memset sizes
- If a 2 disc GC game is launched with Devolution, tell Devolution the location of the 2nd disc*
* Use Wiiflow's game installer to backup your GC game
- Made check for Devolution more safe
- Added some neek2o magic (neek2o r90+ required*):
* Added an exit option to neek2o
* Added an option in gameconfig menu to launch vc/ww titles from wiiflow nand emulation in neek2o instead of cIOS
enabled by default, with the option enabled it will use cfg version
2 for dm 2.1 or higher, if disabled it uses cfg version 1. It will
be ignored if dml_r52+ is set to no since that uses the old boot.bin
method then
game via DIOS-MIOS or Devolution, if you set it to Default it
will boot ISOs via Devolution and FST extracted via DIOS-MIOS
-updated english.ini
-updated german.ini
display gamecube coverflow button still
-added possibility to set diosmios video patching way,
video_setting in wiiflow.ini [DML] section, if set to 0
it will disable all video settings of diosmios, if set to 1
it will use the auto setting (default) and if set to 2 it
will force the video mode
-changed some small things about the menu class opening
-forgot to deinit ISFS on sys exit, may it created some problems
-closing wiimote inputs before reloading IOS
* Now if you click B on ExitTo menu it will go back to Home menu and not coverflow
* If parental lock is on, ExitTo will just exit and not show ExitTo menu anymore
* Now with home in ExitTo you can exit too
* Added/Deleted some sentences
* Updated english and italian translation
means we can properly see if cached or custom banner is loaded
-corrected bug which didnt copy back the banner md5 before writing
banner cache, means all cached banners dont have the security check
anymore
which either got the ID3 or the ID6 as name into wiiflow/banners
-removed security check for banners since some custom banners are
poorly made and not 100% valid
-on game switching just display blackscreen instead of the old
banner in the time of switching
progress, thanks alot to dimok and the whole usb loader gx team
for help and the code for it!
To zoom the banner to fullscreen click the back button, to zoom out
the back button again, known bugs:
-some games fuck up the textures of buttons (e.g. wii play motion)
-if no wii game or channel was selected and you try to launch a game
or exit wiiflow it will most likely codedump
what they do ;)
-fixed bug of game crashing when selecting progressive
as video mode (issue 94)
-updated german.ini
-updated english.ini
-updated theme default.ini
note: if you have the problem of overlapping options, then
its most likely a outdated default.ini, try updating to this
one and see if the problem is fixed
currently you can access the settings from it, see the about screen,
update wiiflow, reload cache and exit wiiflow (to exit wiiflow you
can also just press home/start button again in this menu)
-removed reload cache with b button on settings icon
-removed update button from about menu
-updated english help file and english.ini
-updated german.ini
* Moved lots of stuff from MEM1 to MEM2
* Made it possible to select partition for nand emulation (first time config)
* On clean install it will find valid emu nands if they are present in the default folder
* Fixed GameTDB for nand emulation
* Broke background music
* Probably even more
-moved this stupid now hide wait message debug print to less annoying
place
-wiiflow wants the dsp shutdown back, so I'll leave it in
-we shouldnt try to alloc mem1 after running apploader, just some
good advice before booting a game, should prevent codedumps
-sd file buffer can be mem1 too, we have enough left
-set mem2 usage to 49mb, thats everything we get anyways
-banner sounds should load faster now, also banner sound
in emulator coverflow when switching game should work again
-forcing check wait thread now on boot, not that the thread
is still working without noticing ;)
- added options to move and hide buttons on source select menu
- use the new startup_menu.ini found here http://www.mediafire.com/?v262b5ulxigdaum
- more info will be on gbatemp
You can select an age from 2-19, where any game rated above is not displayed. It uses the age from the region of the game. 19 is all games. 2 is basically none, because the rating systems start at 3. This operates independently from the current per game lock, so you can still use both. Meaning both conditions have to allow the game, before it will display.
You can override the rating by creating an age_lock.ini file. Just add the id under the domain heading and set it to an age. To set Call of Duty: Black Ops to an age of 5 you would enter this:
[GAMES]
SC7E52=5
There is also an age_lock_default in the wiiflow.ini file under [GENERAL]. This will allow you to specify a default rating for games with no rating info.
Fixed bug where user selected IOS is never actually used, because the configuration file was unloaded before it gets there.
Fixed NAND paths being created with double "/"s. No real effect because they seem to be automatically reduced to a single "/"
Minor wifi-gecko changes to keep it alive close to the game launch.
*Added button to extract save from NAND to game config menu
*Added button to flash save to NAND to game config menu
*Fixed some buttons in game config menu
*Cleaned some unused code
*Moved some code to better places
plugin coverflow it will replace the nand emu button,
in this memu you can select which plugin should be displayed,
it will work no matter which sort is set, you can select more
than one emulator at the time of course
KNOWN ISSUE:
-background music is missing
- The main settings menu will now only update the coverflow if needed. This means pages 3-6 will return instantly.
- fixed typo in NAND saves text (exCisting). You may have to delete or fix "cfgne26" in your english language file to see the change.
* Made nand emulation kind of noob prove
* Wiiflow will search for a valid FAT32 partition if nand emu is enabled, but no partition is selected
* Wiiflow will now offer to extract the nand if nand emu is enabled, and no nand for nand emulation is available
* Wiiflow will now offer to extract a game save if nand emulation is enabled, a save is found on real nand and no save is found on emu nand.cpp
* Illegal chars for FAT are now escaped the 'd2x' way in the nand file extractor
TODO:
* Add nand extract functions to game config menu's
* Add feature to flash a save back to real nand
- Have disabled '1' & '2' mode switching while in emu mode and homebrew mode so emuflow and brewflow have only one mode and coverflow has 15 still.
I'll leave it up to Fix94 how many modes he wants each view to have. Fix94 you may want to tweak and fine tune this - it's just a temp solution for now.
dol name, rom path and everything else needed from a ini in the wiiflow/plugins
folder, see http://www.mediafire.com/?kj6dalp2ly3y35j for the currently 4
emulator mod inis.
"http://gbatemp.net/topic/204106-wiiflow-an-open-source-gui-usb-loader/page__view__findpost__p__4176145"
for the nes, snes and gb,gbc and gba emulator mod needed for it. The games are read from the default
path of the emulators, that would be "fceugx/roms" for nes for example. To display the games, place the
emulator dol from the link above into wiiflow/plugins.
-using miigotus way for homebrew and emulator coverflow now, thanks for that, makes things shorter