Sergeanur
f76dfaee82
Use SetPedState
2020-12-15 05:11:02 +02:00
erorcun
984b8efccc
Radio scroll to prev. station & radio off text
2020-12-15 05:51:53 +03:00
Sergeanur
e970e5f246
Use SetMoveState
2020-12-15 04:25:12 +02:00
Sergeanur
ac95138c18
More fixes
2020-12-15 04:16:29 +02:00
Sergeanur
ab3e258f19
SetPedState fixes
2020-12-15 03:25:05 +02:00
withmorten
7be7845db0
add dev build code for generating waterpro.dat
2020-12-15 00:05:02 +01:00
shfil
3b8ac474a2
Implement COMMAND_IS_CAR_PASSENGER_SEAT_FREE
...
Fixes 881
2020-12-14 15:33:16 +01:00
Seemann
0563478de0
Fix some formatting issues
2020-12-14 11:18:46 +02:00
Sergeanur
f42a01f653
CPed::SetWeaponLockOnTarget
2020-12-14 09:47:07 +02:00
erorcun
c0652b8203
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-14 02:52:14 +03:00
erorcun
0448ae662f
Fix language initialization call order
2020-12-14 02:50:34 +03:00
erorcun
0f5893ed60
Fix language initialization call order
2020-12-14 02:46:55 +03:00
erorcun
91902a031e
Enable our Linux joystick handling
2020-12-14 02:43:07 +03:00
aap
e8fe09cf23
another fix for new renderer
2020-12-13 23:09:19 +01:00
aap
9be5bfe75b
sync vis-plugins with miami
2020-12-13 12:58:15 +01:00
aap
e3616c1ce1
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-12-13 12:53:27 +01:00
aap
35cac6b93b
some rendering things
2020-12-13 12:53:19 +01:00
Nikolay Korolev
8fb461b873
removed obsolete ifdef (since we have GTA_REPLAY)
2020-12-13 00:20:44 +03:00
Nikolay Korolev
6d61f9d2e1
fixed replay bugs
2020-12-12 23:17:16 +03:00
Nikolay Korolev
f5330990b1
Merge remote-tracking branch 'upstream/master'
2020-12-12 23:05:47 +03:00
Nikolay Korolev
01c95378e1
fixed some replay bugs
2020-12-12 23:05:12 +03:00
Nikolay Korolev
bfe382c315
better fix
2020-12-12 21:06:14 +03:00
erorcun
b3f97cdce4
style change
2020-12-12 20:39:34 +03:00
Nikolay Korolev
229b8f304a
fixed a bug
2020-12-12 20:37:26 +03:00
erorcun
347e1da364
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-12 20:37:12 +03:00
erorcun
c74f03b180
Kill obj. fix & style change
2020-12-12 20:36:58 +03:00
Nikolay Korolev
82c40b73ca
fixed a bug
2020-12-12 20:35:17 +03:00
erorcun
3038fba9ca
Sync Frontend, Peds with miami 2
2020-12-12 18:20:21 +03:00
Nikolay Korolev
78718700f9
quick fix
2020-12-12 13:00:40 +03:00
aap
4f3be49728
Merge pull request #868 from erorcun/miami
...
Frontend cleanup, .INI, CFO, scrollable pages
2020-12-12 10:43:06 +01:00
Nikolay Korolev
4197498e2d
fixed garages + minor fixes
2020-12-12 12:24:55 +03:00
erorcun
fc3cdf3b3b
Sync Frontend with miami 1
2020-12-09 21:43:58 +03:00
erorcun
1caf5d087a
Sync Stats page style with miami - and a little veh. cam. fix
2020-12-09 15:39:14 +03:00
aap
ccbbde549e
Merge pull request #869 from Nick007J/miami
...
garages revision + fixes
2020-12-09 09:55:50 +01:00
erorcun
c504cf02e4
Vehicle cam object collision fix
2020-12-09 07:15:04 +03:00
erorcun
95fe5004c8
Fix
2020-12-09 06:36:51 +03:00
erorcun
cf4aedd97c
Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default
2020-12-09 06:36:28 +03:00
erorcun
ba0c9e8b29
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
2020-12-09 06:34:04 +03:00
erorcun
b473adcf80
Frontend cleanup, .INI, CFO, scrollable pages
2020-12-09 06:32:33 +03:00
erorcun
33e1f28239
Vehicle cam fixes
...
- @ZLau92 's idea to remove 3rd person check on num 2/8.
It was meaningless on III, probably not on VC tho.
- @Nick007J pointed out that camera wasn't checking objects,
which was something done by someone to prevent camera to
collide with traffic lights. Instead I enabled object check again,
and comparing the result if it's a traffic light after the test.
2020-12-09 06:09:48 +03:00
erorcun
e1044a7947
AnimViewer fixes, commentary from miami
2020-12-09 05:10:57 +03:00
erorcun
0dfa833610
Fix
2020-12-09 03:55:30 +03:00
erorcun
122c7aa40d
Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default
2020-12-09 03:41:45 +03:00
erorcun
ac3484b82e
Merge pull request #872 from withmorten/sized-enums-miami
...
Get rid of sized enums 2: Electric Boogaloo
2020-12-09 03:31:03 +03:00
erorcun
6b654094a5
Merge pull request #871 from withmorten/sized-enums
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Get rid of sized enums
2020-12-09 03:15:20 +03:00
aap
c8b0f0bdf8
fix CObject::DeleteAllTempObjectsInArea
2020-12-08 23:16:38 +01:00
aap
f6cc178a50
fix CObject::DeleteAllTempObjectsInArea
2020-12-08 23:15:59 +01:00
erorcun
eaf32190ca
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-08 23:35:27 +03:00
erorcun
fc6f07345e
Red delete menu background
2020-12-08 23:33:51 +03:00
Walied K. Yassen
a35c96c5ec
Fix DeleteAllTempObjectsInArea and bunch of random gen ranges
2020-12-08 21:22:05 +02:00
shfil
95094e45af
Merge pull request #873 from madebr/openal_static
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audio: define openal extensions in re3 owned namespace
2020-12-08 16:40:57 +01:00
Nikolay Korolev
016ff5b4aa
sync with upstream
2020-12-08 12:00:24 +03:00
Sergeanur
f3e9c82432
Pool fixes from master
2020-12-08 07:52:03 +02:00
Sergeanur
778d1381bb
Add NUM_LEVELS
2020-12-08 07:50:29 +02:00
Sergeanur
579efc05fc
Fix bike's fInAirXRes
2020-12-08 05:26:48 +02:00
Sergeanur
b13b26b5fb
GenerateOneRandomCar cleanup
2020-12-08 03:33:56 +02:00
Sergeanur
aae4f3319f
Fixes
2020-12-08 03:29:08 +02:00
Sergeanur
8d3864a4e5
Fix CRecordDataForChase::ShouldThisPadBeLeftAlone
2020-12-08 02:56:20 +02:00
Sergeanur
84cc31fea3
Fix wrong define
2020-12-08 02:27:35 +02:00
Sergeanur
8844caf44d
Fix vanilla font bug
2020-12-08 02:22:02 +02:00
aap
61c6b28237
Merge pull request #847 from waliedyassen/CObject-fixes
...
CObject fixes
2020-12-07 22:03:12 +01:00
Sergeanur
64049f0f81
Fix font bug
2020-12-07 22:56:22 +02:00
Fire-Head
87bca997a4
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-07 21:50:18 +03:00
Fire-Head
c5fbb594a5
ps2 hud, restore original code
2020-12-07 21:12:13 +03:00
Anonymous Maarten
5a1ea7bcf5
audio: define openal extensions in re3 owned namespace
2020-12-07 19:05:58 +01:00
withmorten
7e11f639aa
don't cast script param to uint8
2020-12-07 02:02:59 +01:00
withmorten
4c0744260d
uint8 enums fixed
2020-12-07 01:59:17 +01:00
withmorten
912e71be53
int8 enums fixed
2020-12-07 01:30:38 +01:00
withmorten
16ed00aede
uint16 enums fixed
2020-12-07 01:22:51 +01:00
withmorten
e6a7a9353c
uint32 enums fixed
2020-12-07 01:20:14 +01:00
withmorten
7ad86595e4
int32 enum fixed
2020-12-07 01:19:10 +01:00
withmorten
5e9a433b79
int32 enum fixed
2020-12-07 01:05:45 +01:00
withmorten
9e2ac26a1d
uint32 enums fixed
2020-12-07 01:04:23 +01:00
withmorten
b5ffea5c6e
uint16 enums fixed
2020-12-07 00:57:34 +01:00
withmorten
afdf8c25a0
int8 enums fixed
2020-12-07 00:56:12 +01:00
withmorten
4696e3f9c8
uint8 enums fixed
2020-12-07 00:36:40 +01:00
Walied K. Yassen
190bcf68f3
Implement DAMAGE_EFFECT_SMASH_VEGPALM and code style fixes
2020-12-07 01:11:40 +02:00
Anonymous Maarten
12d3893fe9
crossplatform is needed for casepath on non-Windows systems
2020-12-06 20:46:11 +01:00
Anonymous Maarten
3a66b17887
inttypes.h is part of the C++ standard, so prefix it
2020-12-06 20:46:11 +01:00
Nikolay Korolev
406f646949
pool stuff fix
2020-12-06 21:28:40 +03:00
Nikolay Korolev
17a939e38d
quick fix
2020-12-06 19:34:43 +03:00
Nikolay Korolev
fe918d41c2
garages revision + some fixes
2020-12-06 19:30:51 +03:00
Nikolay
14eb0cd286
fixed parenthesis
2020-12-06 15:27:42 +03:00
Nikolay
efb28b888d
fixed ANCHOR_BOAT
2020-12-05 22:26:45 +03:00
aap
28a942735c
fix pMemoryTop
2020-12-05 14:50:54 +01:00
Nikolay Korolev
a82188ac07
lil fix
2020-12-05 12:12:56 +03:00
Nikolay Korolev
0bd373cd56
script from other platforms and unused commands
2020-12-05 02:49:32 +03:00
aap
466eee84e7
typo
2020-12-04 10:23:04 +01:00
aap
9714a37769
bit more GTA_VERSION and GTA_PS2
2020-12-04 01:12:58 +01:00
aap
43fb7fe342
one more original name
2020-12-03 19:11:57 +01:00
aap
5bed7afd79
forgot some junk
2020-12-03 16:56:32 +01:00
aap
a6c4d9b77c
forgot to wrap in FIX_BUGS
2020-12-03 16:07:16 +01:00
aap
955698d2d3
kludge to prevent dodo unique jumps
2020-12-03 16:05:28 +01:00
aap
13cefd3293
more PS2 stuff; memory movement done
2020-12-03 16:04:59 +01:00
aap
0d166081ad
animviewer fixes
2020-12-03 11:30:46 +01:00
aap
3c24505990
little fixes for animviewer
2020-12-03 09:34:09 +01:00
erorcun
ab3e810a95
AnimViewer done, comment cleanup
2020-12-03 05:22:58 +03:00
erorcun
8b47774aee
Stats page
2020-12-03 02:09:35 +03:00
aap
448ba9b7e8
bla
2020-12-02 13:08:30 +01:00
aap
50bf0f27a0
rpDefaultGeometryInstance
2020-12-02 12:58:29 +01:00
erorcun
774aa1570f
Merge pull request #853 from erorcun/miami
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PlayerPed and "Redefine controls" menu done, fixes
2020-12-02 14:35:06 +03:00
erorcun
bd8b907d13
PlayerPed and "Redefine controls" menu done, fixes
2020-12-02 14:21:46 +03:00
aap
1172056833
cam lod dist fix
2020-12-02 10:39:23 +01:00
aap
f576311814
Merge branch 'master' of github.com:GTAmodding/re3
2020-12-02 10:38:39 +01:00
aap
fba657ff0c
better cam lod dist fix
2020-12-02 10:38:27 +01:00
Nikolay Korolev
4b9f1680a3
fast fix
2020-12-02 02:41:05 +03:00
Nikolay Korolev
fda58fb1df
added GTA_SCENE_EDIT
2020-12-02 02:34:51 +03:00
Sergeanur
43d5831394
cAudioManager::ProcessPedOneShots + fixes
2020-12-01 23:38:36 +02:00
Sergeanur
a259b6b8ab
TexturePools
...
# Conflicts:
# src/core/Game.cpp
# src/rw/RwHelper.cpp
2020-12-01 22:54:19 +02:00
Sergeanur
24b5406a1d
Add GTA_REPLAY
...
# Conflicts:
# src/control/Replay.cpp
# src/control/Replay.h
2020-12-01 22:53:09 +02:00
Sergeanur
0b20fd7e77
Remove ifndef GTA_PS2 around replays
2020-12-01 22:35:53 +02:00
Sergeanur
9461998304
TexturePools
2020-12-01 22:12:46 +02:00
Sergeanur
e33ab44b7d
Add GTA_REPLAY
2020-12-01 22:08:05 +02:00
aap
83bbb631d1
some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet)
2020-12-01 17:42:18 +01:00
aap
b8bc54640d
fix cam-fix
2020-12-01 17:24:56 +01:00
aap
56c471d02e
Merge pull request #854 from Nick007J/master
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small garages + templates revision
2020-12-01 11:25:02 +01:00
aap
8de7072720
Merge pull request #857 from majesticCoding/miami
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skimmer shadow
2020-12-01 11:24:24 +01:00
aap
d545246bbf
plane fix
2020-12-01 10:19:11 +01:00
aap
d6fab1bc53
cam stuff
2020-12-01 10:12:42 +01:00
aap
6dcbc8f062
Merge pull request #856 from ZLau92/patch-2
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Update Camera.cpp - Vehicle spawning on ultrawide aspect ratios
2020-12-01 10:00:58 +01:00
majestic
cd23695116
skimmer shadow
2020-11-30 23:52:35 -08:00
Sergeanur
5a3a058ed3
Make texture conversion work a bit faster
...
# Conflicts:
# src/core/config.h
2020-12-01 03:51:31 +02:00
Sergeanur
16abbad6b2
Add multisampling to librw
...
# Conflicts:
# src/core/config.h
# vendor/librw
2020-12-01 03:42:40 +02:00
withmorten
b8d3d8f5e4
add -console cmdline arg instead of #if 0/1
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# Conflicts:
# src/skel/glfw/glfw.cpp
# src/skel/win/win.cpp
2020-12-01 03:41:09 +02:00
erorcun
4ec60676e7
Merge pull request #846 from withmorten/ini
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add -console cmdline arg instead of #if 0/1
2020-12-01 04:21:00 +03:00
Zach Charo
6eb0fd52d7
Update Camera.cpp
...
camdist multiplier is consitently between 1 and 1.4 on 16:9 aspect ratio
On ultrawide, the cam dist multiplier jumps to anywhere between 2 and 3
The preferred distance generator for car objects is the cam dist multiplier * 120. Which puts cars that it's trying to generate outside of the allowed gen/draw distance for new car objects when on ultrawide. This means no new cars can spawn.
This change caps the scaling for the generation distance a bit above what it would be for 16:9 and does not affect the LOD multiplier.
2020-11-30 19:08:15 -06:00
aap
2c59e1c894
some more GTA_VERSION
2020-12-01 00:22:57 +01:00
aap
4b9fb631fc
added a few registered pointers and memory debug
2020-11-30 23:44:58 +01:00
Walied K. Yassen
1dcd7c5b14
Fix the code style issues
2020-11-30 08:36:06 +02:00
Walied K. Yassen
ac7ea2b9fa
Implement the missing damage effects and fix the existing ones
2020-11-30 02:09:35 +02:00
Nikolay Korolev
a3b83a5d2f
Merge remote-tracking branch 'upstream/master'
2020-11-30 02:15:35 +03:00
Nikolay Korolev
8f05ccd6c4
small garages revision + small template stuff
2020-11-30 02:15:03 +03:00
aap
d5bc382cb5
GTA_VERSION define and some config.h cleanup
2020-11-29 21:29:48 +01:00
aap
566282057a
add debug script hotkey
2020-11-29 11:37:06 +01:00
aap
5282696699
fix backface culling on vehicles
2020-11-29 11:36:26 +01:00
Walied K. Yassen
a1ab82b188
Implement MI_BEACHBALL behaviours
2020-11-29 09:14:15 +02:00
Walied K. Yassen
afe70003f4
Fix MI_RCBOMB gravity force and treat MI_PETROLPUMP2 as explosive
2020-11-29 08:53:54 +02:00
Walied K. Yassen
03ef438a72
Fix CObject::DeleteAllTempObjectsInArea not considering the given point
2020-11-29 04:20:28 +02:00
Nikolay Korolev
8cb3c07151
some nasty FIX_BUGS for SLIDE_OBJECT
2020-11-28 21:26:38 +03:00
aap
c57fee38ca
Merge pull request #841 from aap/master
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start using CMemoryHeap; also some PS2 define cleanup
2020-11-28 18:52:44 +01:00
withmorten
b1a431a740
add -console cmdline arg instead of #if 0/1
2020-11-28 17:57:10 +01:00
aap
a8035b6466
moved some stuff to MemoryMgr
2020-11-28 17:05:57 +01:00
aap
b23bda6e45
Merge branch 'master' of github.com:GTAmodding/re3
2020-11-28 16:02:21 +01:00
Sergeanur
ad48b9cde0
Make texture conversion work a bit faster
2020-11-28 16:29:45 +02:00
Sergeanur
18d0fd2e48
Add multisampling to librw
2020-11-28 15:13:06 +02:00
Zach Charo
b47c505438
Update Script.cpp
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Case sensitivity fix. Causes compile issue on linux.
2020-11-28 13:36:38 +02:00
Nikolay Korolev
f50a53e290
fix garages
2020-11-27 19:18:51 +03:00
aap
d857758c16
start using CMemoryHeap
2020-11-26 17:39:59 +01:00
Sergeanur
491274f188
CStreaming::PrintStreamingBufferState
2020-11-26 18:11:55 +02:00
aap
4ddc356341
memory heap starting to work
2020-11-25 22:49:50 +01:00
aap
88baa9ce5f
implemented CMemoryHeap, not used or tested yet
2020-11-25 21:34:06 +01:00
Sergeanur
164f16c85b
Some TODOs done in Peds code
2020-11-25 19:39:57 +02:00
Sergeanur
8f5e60f787
Original enum name
2020-11-24 17:16:39 +02:00
aap
70d8bdc087
rename badly named camera variable
2020-11-24 15:20:41 +01:00
aap
1906a08f72
cam fix; forgot some shaders
2020-11-24 15:18:39 +01:00
Sergeanur
a35b3b4602
Script commands split to original files
2020-11-24 14:06:48 +02:00
Sergeanur
bd3d09fef5
Script commands split to original files
2020-11-24 12:58:11 +02:00
erorcun
b7783b19d2
Xbox message screen, disabled by default
2020-11-24 01:45:54 +03:00
Sergeanur
833bf4a619
Add some TODO stubs for unused code to be reversed
2020-11-23 18:59:50 +02:00
aap
b2f9b3175b
two unused functions
2020-11-23 11:06:16 +01:00
aap
b6da31cfaa
two unused functions
2020-11-23 09:38:51 +01:00
aap
9b4cfa618d
Merge pull request #827 from aap/master
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finished cullzones
2020-11-22 22:49:22 +01:00
Sergeanur
103b8fb426
More audio fix
2020-11-22 23:24:38 +02:00
Sergeanur
3289bfaa87
Darkel done
2020-11-22 23:18:35 +02:00
Sergeanur
87e6edd554
Renderer fix
2020-11-22 23:16:21 +02:00
Nikolay
2b53f267a7
one more fix
...
# Conflicts:
# src/control/Restart.cpp
2020-11-22 23:13:43 +02:00
Nikolay
6a6551f39b
small improvement
...
# Conflicts:
# src/control/Restart.cpp
2020-11-22 23:13:23 +02:00
Sergeanur
c814a0a1a6
Renderer fix
2020-11-22 23:11:55 +02:00
Sergeanur
f010777e58
Audio fixes
2020-11-22 23:10:41 +02:00
Nikolay
222e7f56ff
one more fix
2020-11-22 02:31:52 +03:00
Nikolay
d24e1ee592
small improvement
2020-11-22 02:29:17 +03:00
aap
07303c62d1
finished cullzones
2020-11-22 00:13:07 +01:00
aap
15ae9e2a3e
Merge pull request #823 from aap/master
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Neo screen droplets
2020-11-22 00:12:34 +01:00
aap
b9b7d5ac21
Merge pull request #825 from aap/miami
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neo screen droplets
2020-11-22 00:12:31 +01:00
Nikolay
6b6b600cee
no script logging
2020-11-21 21:12:47 +03:00
Sergeanur
fe40f65703
Reorganize CPed functions into their original cpp files
2020-11-20 01:18:37 +02:00
Sergeanur
9e45feb4fa
Reorganize CPed functions into their original cpp files
2020-11-19 21:12:20 +02:00
aap
07fe099b4e
neo screen droplets
2020-11-19 19:07:32 +01:00
aap
02c7f8381b
neo screen droplets
2020-11-19 16:23:52 +01:00
aap
a0a8bb8d92
Merge pull request #822 from aap/master
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CPed review part1,2 re3
2020-11-19 15:20:53 +01:00
erorcun
808f7c46f1
Infamous XBOX subtitle outline
2020-11-19 02:09:04 +03:00
erorcun
54214dd2c4
Fix mouse lock/high-dpi
2020-11-18 17:42:21 +03:00
Greg V
2ce9e540da
Use CLOCK_MONOTONIC_FAST when available (FreeBSD)
...
CLOCK_MONOTONIC_FAST is the equivalent of Linux's CLOCK_MONOTONIC_RAW.
2020-11-18 17:13:03 +03:00
Greg V
1544acff05
Use GLFW_CURSOR_DISABLED (glfw's native mouse restriction)
...
On Wayland, clients cannot move the mouse pointer.
Mouse constraints, as required for 3D camera movement, are an explicit specific thing,
and glfw supports it with GLFW_CURSOR_DISABLED.
Use DISABLED, unless we're in a menu in windowed mode, where HIDDEN is still appropriate.
2020-11-18 17:10:56 +03:00
Greg V
7c1497a058
glfw: scale cursor position by the ratio of framebuffer to screen size
...
This fixes the mouse being constrained to the top left quarter of the window on Wayland HiDPI setups.
2020-11-18 17:10:49 +03:00
Greg V
d05c50ea74
Use glfwSetFramebufferSizeCallback instead of glfwSetWindowSizeCallback
...
Framebuffer size is scaled by the display scale.
This fixes the game being shrunk to the bottom left quarter of the window on Wayland HiDPI setups.
Corresponding change in librw: glfwGetWindowSize -> glfwGetFramebufferSize.
2020-11-18 17:09:10 +03:00
aap
91f9c7938e
CPed review part1,2 re3
2020-11-18 12:38:47 +01:00
aap
9826fdf6d5
more fixes to librw stuff
2020-11-18 11:16:02 +01:00
aap
acb29e0dad
more fixes to librw stuff
2020-11-18 11:15:27 +01:00
aap
8c70c2a136
changes to librw layer, GLES now runtime choice
2020-11-18 10:32:18 +01:00
aap
82b0103c67
changes to librw layer, GLES now runtime choice
2020-11-18 10:27:55 +01:00
aap
448c56647f
Merge pull request #821 from aap/miami
...
CPed review part2
2020-11-18 10:04:12 +01:00
erorcun
1d600c640a
Merge pull request #816 from erorcun/miami
...
Frontend: Stats, Map, Audio inputs, Radio selector
2020-11-18 01:45:28 +03:00
erorcun
b58a54527e
Merge pull request #820 from withmorten/mission-switcher
...
add mission switcher from miami
2020-11-18 01:45:12 +03:00
erorcun
c6f53d25b0
Frontend: Stats, Map, Audio inputs, Radio selector
2020-11-18 00:33:45 +03:00
aap
19d9430314
fix flag
2020-11-16 22:57:37 +01:00
aap
46253fbf7d
Merge branch 'master' of github.com:GTAmodding/re3
2020-11-16 22:43:35 +01:00
aap
3564b85b4e
animation compression from PS2
2020-11-16 22:43:15 +01:00
Sergeanur
e71da86a5c
pragma twice
2020-11-16 15:05:29 +02:00
Sergeanur
a802ad5c27
pragma twice
2020-11-16 15:05:02 +02:00
Sergeanur
6bc2ed74fe
Add debug code to CPathFind::PreparePathDataForType
2020-11-16 14:56:07 +02:00
erorcun
f33ed2892a
Fix mouse lock/high-dpi 2
2020-11-16 15:49:00 +03:00
erorcun
3b1debaa0d
Fix mouse lock/high-dpi
2020-11-16 15:28:10 +03:00
erorcun
72c0a6a680
Merge pull request #723 from myfreeweb/master
...
Fixes for Wayland (HiDPI and mouse lock) support, FreeBSD
2020-11-16 15:20:20 +03:00
Nikolay
b508458f37
small fix
2020-11-16 15:13:30 +03:00
Sergeanur
cdd30f4da5
Move ColStore to collision
2020-11-16 12:49:23 +02:00
Nikolay Korolev
15b7126243
small fix of fix
2020-11-16 12:28:20 +03:00
Nikolay Korolev
0ac621588e
small fix
2020-11-16 12:22:55 +03:00
aap
b82b79fa11
CPed review part2; and reverting some stylistic changes
2020-11-16 09:57:33 +01:00
aap
acdf602505
change gl caps.dat constants
2020-11-16 09:48:38 +01:00
aap
6804ad62c6
little fix to ps2 CPad
2020-11-16 09:48:15 +01:00
aap
5335b46cbb
little fix to ps2 CPad
2020-11-16 09:48:02 +01:00
aap
8a8f2d4e5b
Merge pull request #815 from aap/miami
...
CPed review part 1
2020-11-16 09:45:47 +01:00
aap
2f9a905c61
change gl caps.dat constants
2020-11-16 09:41:39 +01:00
withmorten
abcda2ce29
add mission switcher from miami
2020-11-16 00:41:03 +01:00
withmorten
207f8576d8
move config.h define to CUSTOM_FRONTEND_OPTIONS
2020-11-16 00:21:04 +01:00
withmorten
f0071c094a
remove unneeded ifdef
2020-11-16 00:07:27 +01:00
Sergeanur
9bb8ebaa10
Make collision code placement more like original (+ small fixes)
...
# Conflicts:
# premake5.lua
# src/CMakeLists.txt
# src/collision/Collision.cpp
# src/core/Collision.h
2020-11-16 00:36:54 +02:00
withmorten
ac29ae6e23
add CFO for invertlook4pad; update american.gxt
2020-11-15 23:06:29 +01:00
withmorten
0669df763c
Merge branch 'upstream/master'
2020-11-15 22:08:40 +01:00
withmorten
ad10d3e64e
revert frontend changes for invertlook4pad
2020-11-15 22:07:44 +01:00
Sergeanur
a6f5f4634c
Make collision code placement more like original (+ small fixes)
2020-11-15 19:51:35 +02:00
Sergeanur
be205d9602
Merge pull request #797 from theR4K/master
...
Make code in master same like in audio PR for miami
2020-11-15 14:55:40 +02:00
Nikolay Korolev
26c6908d25
car AI revision
2020-11-14 14:21:56 +03:00
Sergeanur
8374a346e5
Fix loading island LODs with big buildings
2020-11-13 18:28:15 +02:00
Nikolay Korolev
6682e56f71
small fix
2020-11-13 17:53:03 +03:00
Nikolay Korolev
3048a77a05
fix
2020-11-13 16:02:06 +03:00
aap
257f45c3c3
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-11-13 13:14:56 +01:00
aap
8ab0d25b4a
CPed review, part 1
2020-11-13 13:14:22 +01:00
Nikolay Korolev
a3f24d1bbf
Merge remote-tracking branch 'upstream/miami' into miami
2020-11-13 13:20:07 +03:00
Nikolay Korolev
2e915780aa
some fixes
2020-11-13 13:19:54 +03:00
aap
3d46f2a3af
fixed bike collision damage
2020-11-12 20:05:02 +01:00
erorcun
4f8029ad7c
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
2020-11-12 17:37:04 +03:00
erorcun
b67ed1988f
Peds: Remove redundant lines
2020-11-12 17:36:41 +03:00
Nikolay Korolev
55c9a81922
fixed zone bug
2020-11-12 17:32:16 +03:00
aap
90b624a3e0
Merge pull request #812 from Nick007J/miami
...
CWorld done + top gear fix
2020-11-12 11:40:19 +01:00
Sergeanur
feeab0b74a
Fix ini reader
2020-11-11 20:57:44 +02:00
aap
0115b0827b
fix wrong blend mode (original bug)
2020-11-11 19:10:22 +01:00
aap
79432dce20
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-11-11 14:42:12 +01:00
aap
ff44f29616
ped fix for new renderer
2020-11-11 14:42:02 +01:00
Nikolay
a76c6b2307
damn
2020-11-11 13:40:11 +03:00
Nikolay
984708dfd3
damn
2020-11-11 13:36:10 +03:00
Nikolay
a8b5303207
Update src/control/Pickups.cpp
...
Co-authored-by: Sergeanur <s.anureev@yandex.ua>
2020-11-11 13:19:21 +03:00
erorcun
67e57d1368
Fix RestoreDef crash
2020-11-11 13:08:22 +03:00
Nikolay Korolev
35874b5fd2
fix
2020-11-11 12:27:40 +03:00
Nikolay Korolev
a67d4c70d7
Merge remote-tracking branch 'upstream/miami' into miami
2020-11-11 12:22:57 +03:00
Nikolay Korolev
be92957328
fixed top gear
2020-11-11 12:21:30 +03:00
aap
546ed0ff07
changes to RW layer so loading foreign files works
2020-11-11 09:42:30 +01:00
aap
48d0653331
urgh, merge and changes to RW layer in one commit.
2020-11-11 09:38:33 +01:00
Nikolay Korolev
612a6dd06c
Merge remote-tracking branch 'upstream/miami' into miami
2020-11-11 00:08:54 +03:00
Nikolay Korolev
ef2089cafb
CWorld done
2020-11-11 00:08:32 +03:00
Sergeanur
5c64dba65a
Merge pull request #771 from theR4K/miamiDev
...
more audio for god of audio
2020-11-10 22:32:12 +02:00
erorcun
460f3cea44
Frontend: Scroll for All, some care for PS2-like menu
...
Don't show Back button on PS2-like menu
Removed PS2-style reversed fade-in, because it was a hack and taking too much space
2020-11-10 02:07:02 +03:00
erorcun
59f9c009ef
Font: Hud: Use orig. text dimensions, fix right-align calculations
2020-11-10 01:50:34 +03:00
majestic
cf6a9a8341
CGlass indices fix
2020-11-09 06:18:49 -08:00
Sergeanur
51e7f44433
Pickup fix
2020-11-08 22:40:05 +02:00
Roman Masanin
c91d5a90a1
easy way to safe few petaseconds
2020-11-08 23:29:57 +03:00
Sergeanur
23d294fef5
Possibly fix pickup money text
2020-11-08 21:59:13 +02:00
Roman Masanin
fb2173c396
to make Serge and _R4K_ happy
2020-11-08 22:33:30 +03:00
Roman Masanin
363a2c6098
marked stupied code(dotProduct and AudioEvents)
2020-11-08 22:26:14 +03:00
Roman Masanin
612bd98039
return bad code, becouse no one knows what to do with it
2020-11-08 21:30:03 +03:00
Roman Masanin
0853a47a3f
returned bad code, becouse no one knows what to do with it
2020-11-08 21:23:29 +03:00
erorcun
f8367ebdef
Revert "Font: Fix text dimensions"
...
This reverts commit 6729de49b1
.
2020-11-08 21:11:55 +03:00
Roman Masanin
279acfae59
pointers to referencies too
2020-11-08 20:50:46 +03:00
erorcun
fe5d0c9cdf
Font: Hud: Use orig. text dimensions, fix right-align calculations
2020-11-08 20:49:47 +03:00
Roman Masanin
e269809bfd
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-11-08 20:32:31 +03:00
Roman Masanin
95bd5b073a
pointers into referencies!
2020-11-08 20:31:24 +03:00
Roman Masanin
a553ac8716
fix for merge fix
2020-11-08 17:49:10 +03:00
Roman Masanin
f8cc86c227
fix merge
2020-11-08 16:23:20 +03:00
Roman Masanin
23d23f6462
merge upstream
2020-11-08 16:23:05 +03:00
Sergeanur
a2e0373d22
Pickups fix
2020-11-08 15:00:54 +02:00
erorcun
c96ffb05b1
Merge pull request #809 from erorcun/master
...
Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline mults
2020-11-07 23:51:07 +03:00
erorcun
163c12608f
Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline mults
2020-11-07 21:58:23 +03:00
Sergeanur
7f4498e0f0
Check if buttons txd exsist
2020-11-07 20:54:38 +02:00
Sergeanur
7ede8685ec
Ped comments fixes
2020-11-07 14:39:53 +02:00
Sergeanur
3b81eaa2d7
Fix cAudioManager::GetPhrase
2020-11-07 13:55:55 +02:00
aap
092f32ba67
move stuff into define
2020-11-07 12:52:11 +01:00
Filip Gawin
e24513d2ad
Sfx audio logic
2020-11-06 18:42:52 +01:00
Filip Gawin
f442793d20
Allow to handle larger files via 64bit variables
2020-11-06 18:42:28 +01:00
withmorten
bd78b5ff4e
add bInvertLook4Pad from VC (doesn't get saved yet)
2020-11-05 19:57:13 +01:00
aap
ee8366adba
RwRenderStateGet
2020-11-05 17:46:28 +02:00
aap
8614f68620
RwRenderStateGet
2020-11-05 16:42:57 +01:00
Sergeanur
8224a6a381
Button icons
2020-11-05 17:05:16 +02:00
Sergeanur
5a59542679
Fix inverted vertical camera
2020-11-05 16:38:41 +02:00
aap
0d55b6182a
Merge pull request #795 from withmorten/master
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enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds
# Conflicts:
# premake5.lua
# src/core/config.h
2020-11-05 16:38:02 +02:00
aap
881a3e1091
Merge pull request #795 from withmorten/master
...
enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds
2020-11-05 10:59:02 +01:00
aap
67c894cda9
more fixes to new renderer
2020-11-04 23:11:27 +01:00
aap
0662de5323
fixed vehicle and ped sorting for new renderer
2020-11-04 22:45:01 +01:00
aap
244b91ee80
fixed boats for new renderer
2020-11-04 16:22:15 +01:00
Roman Masanin
89b622eea8
FORMAT
2020-11-04 11:37:17 +03:00
aap
e1279b01bc
forget ifdef
2020-11-03 20:40:33 +01:00
aap
6857e26411
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-11-03 20:33:14 +01:00
aap
3c5bb4e8f3
new LCS-style renderer
2020-11-03 20:33:07 +01:00
aap
b3da518ae0
only do backface culling on buildings
2020-11-03 16:59:37 +01:00
aap
ebddb7956c
fix mistake in custom menu; update librw
2020-11-03 14:37:00 +01:00
Sergeanur
f08b9cf033
fix build
2020-11-03 15:00:48 +02:00
erorcun
770a1f8012
Merge pull request #789 from erorcun/master
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rewrite CFO + postfx/pipeline options
2020-11-03 01:43:53 +03:00
Nikolay Korolev
e473123a6a
fixes
2020-11-03 00:07:25 +03:00
Nikolay Korolev
0ccc70c843
embarassing
2020-11-02 23:53:52 +03:00
Sergeanur
d4c26396c7
Fix MemoryCard.cpp
2020-11-02 18:17:37 +02:00
Filip Gawin
1df6dda546
Add basic support for cmake on linux
2020-11-02 17:07:04 +01:00
aap
8acc98563e
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-11-02 13:57:58 +01:00
aap
7041f11987
bike bug
2020-11-02 13:57:51 +01:00
Nikolay Korolev
bae6c24209
fix
2020-11-02 15:54:42 +03:00
shfil
e587974759
Fix include in Frontend_PS2.cpp
2020-11-02 13:31:25 +01:00
Roman Masanin
174424c520
fix serviceSoundEffects an cleanup
2020-11-02 12:05:23 +03:00
Roman Masanin
fad0a9507d
some "optimizations". same like I did in VC
2020-11-01 23:48:03 +03:00
Roman Masanin
cebf32c46c
mark code
2020-11-01 23:38:45 +03:00
Roman Masanin
5ea9285c5b
changes in switch, and mark code
2020-11-01 22:42:45 +03:00
Roman Masanin
55c4346610
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miamiDev
2020-11-01 22:35:46 +03:00
Nikolay Korolev
5edd9e75da
finished script and replay
2020-11-01 18:21:05 +03:00
Nikolay Korolev
45c09224f7
fixed KYFC
2020-11-01 16:34:39 +03:00
Nikolay Korolev
370d693f9d
the driver fix
2020-11-01 15:15:23 +03:00
Sergeanur
30d1cbfecd
Fix the goddamn spaces for tabs master race
2020-11-01 13:46:12 +02:00
Sergeanur
37943a87cb
Show Xbox buttons when playing with a controller
2020-11-01 13:42:02 +02:00
Nikolay Korolev
63a27fbc5f
overflow fix
2020-11-01 13:55:29 +03:00
Sergeanur
db84afd263
Revert
2020-11-01 12:31:37 +02:00
Sergeanur
1f5a6dab67
Revert
2020-11-01 12:30:23 +02:00
aap
b8b3292161
Merge pull request #791 from majesticCoding/miami
...
CObject::Render
2020-11-01 10:40:30 +01:00
Nikolay Korolev
f21cfef8fb
remove autosave at end of mission under MISSION_REPLAY
2020-11-01 12:33:16 +03:00
aap
9598a90627
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-11-01 10:29:37 +01:00
aap
7f5806b727
tiny cleanup
2020-11-01 10:29:28 +01:00
Sergeanur
20ea2fde84
Also fix SetModelIndex in CAutomobile and CTrain ctors
2020-11-01 09:46:25 +02:00
Sergeanur
5711251b0f
Also fix SetModelIndex in CAutomobile and CTrain ctors
2020-11-01 09:46:02 +02:00
Sergeanur
3c4f166a82
Fix virtual SetModelIndex call in CBoat ctor
2020-11-01 09:34:10 +02:00
majestic
c124e7381c
CObject::Render
2020-11-01 00:25:35 -07:00
Sergeanur
d370c2076d
Fix virtual SetModelIndex call in CBoat ctor
2020-11-01 09:20:37 +02:00
withmorten
e9735f928f
add ifdef LIBRW guard for pipelines and colourfilter
2020-11-01 01:09:46 +01:00
aap
30c0f26f17
fix sniper crosshair
2020-10-31 22:09:43 +01:00
aap
32c1135cd4
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-10-31 22:08:43 +01:00
aap
9203a33646
fix sniper/camera crosshair
2020-10-31 22:07:58 +01:00
aap
3665a82418
Merge pull request #792 from withmorten/master
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fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL ...
# Conflicts:
# src/core/Frontend.cpp
2020-10-31 19:21:10 +02:00
aap
6eef54e3fc
Merge pull request #792 from withmorten/master
...
fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL ...
2020-10-31 17:06:25 +01:00
aap
7d64698322
foobar!
2020-10-31 14:45:26 +01:00
aap
ea5b86774d
couple of fixes and cleanup
2020-10-31 14:33:49 +01:00
Sergeanur
0e1257cf17
Disable loading screen
2020-10-30 20:32:41 +02:00
erorcun
ded7c89602
Update MenuScreensCustom.cpp
2020-10-30 17:36:13 +03:00
erorcun
7784ba052e
Update config.h
2020-10-30 17:24:20 +03:00
Sergeanur
b8d2c4e452
Add VB file list
2020-10-30 10:34:13 +02:00
withmorten
d34d591ed3
fix draw menu version text ifdef location
2020-10-29 19:53:23 +01:00
withmorten
57b01ac476
NO_MOVIES and DEBUGMENU not for MASTER
2020-10-29 19:23:59 +01:00
aap
317393d763
few more fixes to last commit
2020-10-29 19:21:16 +01:00
withmorten
e95516032f
fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add extra defines for menu and game version text
2020-10-29 19:18:46 +01:00
aap
e97366c023
implemented extra model flags for backface culling and alpha test from mobile
2020-10-29 19:11:47 +01:00
erorcun
922d06ab1f
rewrite CFO + postfx/pipeline options
2020-10-28 15:05:04 +03:00
aap
81e462b677
Merge branch 'master' of github.com:GTAmodding/re3
2020-10-28 10:33:46 +01:00
aap
a5447306c4
fixed skin on player head
2020-10-28 10:33:27 +01:00
Sergeanur
86b1d9aea5
OpenAL channels now use their own sound buffers
...
# Conflicts:
# src/audio/sampman_oal.cpp
2020-10-28 10:09:59 +02:00
Fire-Head
f7b1ba4049
fix FireShotgun missing normalise
2020-10-28 03:10:53 +03:00
Fire-Head
e2dc1ba102
fix rainraindrop
2020-10-27 18:55:28 +03:00
aap
f1c935ac4c
stupid bug; update librw
2020-10-27 16:20:47 +01:00
aap
ee222d0384
stupid bug; update librw
2020-10-27 16:15:30 +01:00
aap
a4d198005d
boolean for extended pipelines
...
(cherry picked from commit 78ac22ee2c
)
2020-10-27 15:57:26 +01:00
aap
78ac22ee2c
boolean for extended pipelines
2020-10-27 15:55:07 +01:00
Sergeanur
4cfb3b0984
OpenAL channels now use their own sound buffers
2020-10-27 09:35:09 +02:00
erorcun
ba0c96c39c
Revert "(TEST) Try to fix OAL audio problems"
...
This reverts commit 19cc6fafe0
.
2020-10-27 00:40:12 +03:00
Sergeanur
d94b36c202
Fixes to OpenAL
2020-10-26 20:13:50 +02:00
Sergeanur
9a3758bfc1
Fix undefined colorId for pickups
2020-10-26 16:39:43 +02:00
Roman Masanin
c3cbf4353d
Fix build and use enum in ProcessPlayerMood
2020-10-26 14:02:11 +03:00
erorcun
19cc6fafe0
(TEST) Try to fix OAL audio problems
2020-10-26 12:35:24 +03:00
Roman Masanin
4bcd176944
fix merge
2020-10-26 00:17:21 +03:00
Roman Masanin
44bbcbd14a
merge upstream
2020-10-26 00:16:46 +03:00
Roman Masanin
96ccb1333b
cleanup processVehicleOneShots, processVehicleX done
2020-10-26 00:14:59 +03:00
Roman Masanin
04b841c719
processVehicleOneShots
2020-10-26 00:11:04 +03:00
erorcun
6729de49b1
Font: Fix text dimensions
2020-10-25 20:57:24 +03:00
Nikolay Korolev
3bdc974ff5
small glass fix
2020-10-25 20:53:05 +03:00
aap
adfa2645bf
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-10-25 16:17:43 +01:00
aap
537c0960fe
clean up timebar ifdefs
2020-10-25 16:17:31 +01:00
aap
e3a1041a47
clean up timebar ifdefs
2020-10-25 16:17:30 +01:00
erorcun
0a36629502
Finalize frontend sounds, player setup screen
2020-10-25 18:01:09 +03:00
Roman Masanin
211ab16ddb
skiding
2020-10-25 16:14:29 +03:00
erorcun
5b8437172a
Fix weapon icon drawing
2020-10-25 15:27:49 +03:00
Sergeanur
6647dd043d
Remove redundant includes
2020-10-25 13:08:28 +02:00
Sergeanur
83947e6958
Remove redundant includes
2020-10-25 13:07:44 +02:00
Sergeanur
e0394e6e69
Possible fix of linux build
2020-10-25 12:38:08 +02:00
Sergeanur
a520243563
cAudioManager::ProcessFrontEnd done
2020-10-25 12:00:57 +02:00
Sergeanur
6634410aee
Fix build
2020-10-25 09:50:17 +02:00
Sergeanur
93b318cfdf
DMAudio fixes
2020-10-25 09:42:24 +02:00
Sergeanur
aac0c3fb67
DMAudio fixes
2020-10-25 09:40:11 +02:00
erorcun
de09a80a35
Messages fix and update librw
2020-10-25 01:21:18 +03:00
erorcun
5e5854b914
Fix bindings not loaded on Linux
2020-10-25 01:10:03 +03:00
erorcun
d0e80e8c97
librw update
2020-10-24 23:56:21 +03:00
Sergeanur
d1394c6994
Fix WindModifiers
2020-10-24 22:28:44 +03:00
Roman Masanin
a12789c632
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miamiDev
2020-10-24 22:26:56 +03:00
Roman Masanin
63c7df9f09
mark reflections done
2020-10-24 22:26:45 +03:00
Roman Masanin
c4707fe887
fix merging errors
2020-10-24 22:06:45 +03:00
erorcun
92ae468e00
Messages and CameraSize fix
2020-10-24 21:56:04 +03:00
Sergeanur
04845a72bc
Model indices edits
2020-10-24 21:33:15 +03:00
Roman Masanin
a9db60a1d9
jumbo
2020-10-24 20:47:03 +03:00
Roman Masanin
beae41b207
fires
2020-10-24 19:43:11 +03:00
erorcun
29a2d810a7
WaterLevel (Beachtoys)
2020-10-24 19:31:18 +03:00
Roman Masanin
19ffb9c8df
model heli
2020-10-24 19:24:48 +03:00
Adrian Graber
28fb26f792
Join CdStream threads to wait for them to exit
2020-10-24 18:14:41 +03:00
erorcun
07d1637342
Merge pull request #779 from Sergeanur/VC/Pickups
...
Pickups Done
2020-10-24 17:56:21 +03:00
erorcun
088065e0a8
Merge pull request #778 from majesticCoding/miami
...
Fluff done, FireInstantHit fix
2020-10-24 17:56:03 +03:00
erorcun
0913abe616
Merge pull request #780 from Sergeanur/VC/ObjectData
...
ObjectData
2020-10-24 17:55:40 +03:00
Adrian Graber
a32c390a95
Join CdStream threads to wait for them to exit
2020-10-24 16:12:10 +02:00
Sergeanur
3d14097bf6
Fix playback of vanilla opus
2020-10-24 16:37:39 +03:00
Sergeanur
a492f8ba0d
Fix playback of vanilla opus
2020-10-24 16:37:14 +03:00
Roman Masanin
39b7075502
merge Upstream
2020-10-24 14:20:08 +03:00
Sergeanur
a0efb89aa0
more ScriptSounds
2020-10-23 18:35:37 +03:00
majestic
6a89fe401a
Fluff done, FireInstantHit fix
2020-10-23 07:51:24 -07:00
Sergeanur
ca497e2cbd
ScriptSounds
2020-10-23 16:56:34 +03:00
Sergeanur
d7b9884f9d
Use audio enum
2020-10-23 16:18:46 +03:00
Sergeanur
1544683bdc
Missed nil
2020-10-23 13:23:42 +03:00
Sergeanur
9f692ea3ab
Missed nil
2020-10-23 13:23:05 +03:00
Sergeanur
d237bb694b
Small CPedModelInfo fixes
2020-10-23 13:11:51 +03:00
Sergeanur
f8a7f47fde
Small CPedModelInfo fixes
2020-10-23 13:06:40 +03:00
Sergeanur
89a7007c6a
ObjectData
2020-10-23 08:41:23 +03:00
Sergeanur
281e45ce01
Timer fix
2020-10-23 08:38:36 +03:00
erorcun
067200dd7e
mr.casepath 2
2020-10-23 04:37:01 +03:00
erorcun
08d78fb6ff
Timer, main
2020-10-23 04:26:52 +03:00
erorcun
1587815fca
satisfy mr.casepath
2020-10-23 04:25:55 +03:00
erorcun
bedc066cfd
mr.casepath
2020-10-23 01:56:32 +03:00
Sergeanur
1cdc647324
Fix argument type
2020-10-22 22:05:50 +03:00
Sergeanur
86a7d4415b
Fix argument type
2020-10-22 22:04:12 +03:00
Sergeanur
ee61f19253
Police Radio + fixes
2020-10-22 12:38:09 +03:00
Sergeanur
94f0ecfa21
Police Radio fixes
2020-10-22 12:36:47 +03:00
erorcun
70f625d211
Message fix
2020-10-21 21:39:57 +03:00
erorcun
86002b093f
EmergencyPed, PedDebug, message fix
2020-10-21 21:27:13 +03:00
Sergeanur
bd8d8b53a3
CTempColModels small fix
2020-10-21 21:26:10 +03:00
Sergeanur
ff2665942e
CTempColModels stuff
2020-10-21 21:24:18 +03:00
Sergeanur
2709531f09
Rename CObject flag
2020-10-21 21:14:40 +03:00
Sergeanur
e9a89236a2
Pickups Done
2020-10-21 21:00:13 +03:00
Sergeanur
632569cff3
Pickup fixes
2020-10-21 19:48:13 +03:00
erorcun
0265804003
Cross-platform fix and a little style change
2020-10-21 03:55:35 +03:00
erorcun
af53267b74
Text and cross-platform fix
2020-10-21 03:11:10 +03:00
majestic
1fef3e106c
Fluff done
2020-10-20 16:03:41 -07:00
majestic
b36759b586
/c/Users/misha/Documents/GitHub/re3/src/render/Fluff.cpp /c/Users/misha/Documents/GitHub/re3/src/render/Fluff.h
2020-10-20 15:49:29 -07:00
erorcun
0750f04019
Messages, fix Font
2020-10-20 22:24:56 +03:00
erorcun
42fbe7572e
Messages, fix Font
2020-10-20 22:19:05 +03:00
Roman Masanin
0594ed5b46
peds
2020-10-18 23:03:03 +03:00
Nikolay Korolev
a1112183de
fix
2020-10-18 22:53:25 +03:00
Nikolay Korolev
6173e1dd10
fix
2020-10-18 22:52:49 +03:00
Nikolay Korolev
e2c29a3b28
fix
2020-10-18 22:15:44 +03:00
Nikolay Korolev
fb80236214
fixed ped attractor crash
2020-10-18 21:17:37 +03:00
Filip Gawin
7ae25761d5
Tweak comparison in CFallingGlassPane::Render
2020-10-18 19:57:39 +02:00
erorcun
0eb4aca1d6
Fix build
2020-10-18 20:09:55 +03:00
erorcun
1858904ce0
Merge pull request #769 from Sergeanur/VC/Pickups
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Partial Pickups
2020-10-18 20:01:32 +03:00
erorcun
10758088ef
Merge pull request #766 from Fire-Head/miami
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Glass
2020-10-18 19:59:11 +03:00
erorcun
70f9832e14
Merge branch 'miami' into miami
2020-10-18 19:45:11 +03:00
erorcun
497c179245
Merge pull request #772 from Nick007J/miami
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Original save/load support + bugfixes
2020-10-18 19:37:49 +03:00
erorcun
20ab7d1739
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
2020-10-18 19:31:39 +03:00
erorcun
937290db09
Fix attractor even more
2020-10-18 19:31:02 +03:00
erorcun
a6aa782d6d
Fixes and style changes from miami
2020-10-18 19:16:37 +03:00
Sergeanur
8697eebbc2
Merge branch 'miami' into VC/Pickups
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# Conflicts:
# src/control/Pickups.cpp
2020-10-18 17:17:11 +03:00
Sergeanur
0d20f1c364
Merge branch 'master' into miami
...
# Conflicts:
# src/audio/AudioLogic.cpp
# src/control/RoadBlocks.cpp
# src/entities/Entity.h
# src/entities/Physical.cpp
# src/peds/Ped.cpp
# src/render/Renderer.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/CarGen.cpp
# src/weapons/BulletInfo.cpp
# src/weapons/Weapon.cpp
2020-10-18 17:15:49 +03:00
Sergeanur
cc0ae51631
lil fix
2020-10-18 16:55:11 +03:00
Sergeanur
b91f6a4550
Setter for bIsStatic (became virtual in SA)
2020-10-18 16:40:06 +03:00
erorcun
1b59b2c9bc
Attractor obj. fixes
2020-10-18 16:38:36 +03:00
Filip Gawin
23220d799c
Cleanup breaks CAutomobile::ProcessOpenDoor
2020-10-18 15:26:20 +02:00
Filip Gawin
747fe7ab67
Merge branch 'master' of github.com:GTAmodding/re3 into master
2020-10-18 15:14:03 +02:00
Filip Gawin
3594b35fbb
Add missing breaks in AudioLogic.cpp
2020-10-18 15:13:43 +02:00
Nikolay Korolev
8d92a0681a
fix in ped attractor
2020-10-18 15:39:27 +03:00
eray orçunus
ab071163e5
Fix ped buoyancy
2020-10-18 14:34:20 +03:00
eray orçunus
f60e3d667a
Minor things
2020-10-18 13:53:17 +03:00
shfil
cafe4e38db
Script.cpp missing breaks
2020-10-18 13:37:17 +03:00
Nikolay Korolev
c856d88691
object field renamed
2020-10-18 12:34:34 +03:00
Sergeanur
b3385015e5
Merge remote-tracking branch 'origin/miami' into VC/Pickups
2020-10-18 04:54:01 +03:00
shfil
82f54b946f
Script.cpp missing breaks
2020-10-18 00:56:07 +02:00
Roman Masanin
9cf38634b9
ProcessWaterCannon bug and refractoring ( #773 )
...
* fix audio bug and some refractoring
* mark original bugs
2020-10-17 20:56:42 +02:00
Roman Masanin
1e3aabf654
fix bugs
2020-10-17 21:30:48 +03:00
Nikolay Korolev
720abca826
finished save/load
2020-10-17 20:45:07 +03:00
Roman Masanin
3cbccd2ad3
typo fixes
2020-10-17 19:05:41 +03:00
Nikolay Korolev
cae3990eac
Merge remote-tracking branch 'upstream/miami' into miami
2020-10-17 18:50:41 +03:00
Nikolay Korolev
1195f3db7b
saves part 1
2020-10-17 18:50:16 +03:00
erorcun
4e4e0e8e04
Merge pull request #765 from erorcun/miami
...
Radar, WaterCannon, win/glfw skels
2020-10-17 18:39:56 +03:00
Sergeanur
588fb26728
Fix player model not changing in cutscenes
2020-10-17 18:26:48 +03:00
eray orçunus
b84dc2bc9b
Fix management issue
2020-10-17 18:10:37 +03:00
eray orçunus
dc80884ab5
Fix management issue
2020-10-17 18:07:20 +03:00
Sergeanur
e465cea07b
Pickup arrays done
2020-10-17 18:05:23 +03:00
eray orçunus
b98864d134
Radar, WaterCannon, win/glfw skels
2020-10-17 17:35:26 +03:00
Sergeanur
7fc70179ed
Pickup save/load
2020-10-17 17:06:38 +03:00
Roman Masanin
eeee5012b7
model cars and other audio stuff
2020-10-17 16:57:36 +03:00
Sergeanur
7f3b51dd17
Small inner fix
2020-10-17 16:04:11 +03:00
Sergeanur
63666391d4
More Pickup stuff
2020-10-17 15:57:12 +03:00
Sergeanur
516a02d2da
Fix pickup fix :P
2020-10-17 15:33:22 +03:00
Sergeanur
ca64a49af1
fix build
2020-10-17 14:23:31 +03:00
Nikolay Korolev
0cf2c8505e
cranes done
2020-10-17 14:18:20 +03:00
Sergeanur
1f36b78c20
Pickup fixes
2020-10-17 13:48:08 +03:00
Nikolay Korolev
40434eadfd
small fix
2020-10-17 12:31:14 +03:00
Sergeanur
ef47dad566
Partial Pickups
2020-10-17 08:23:01 +03:00
Roman Masanin
97fc5224e7
road noise
2020-10-17 02:22:02 +03:00
Roman Masanin
894a1ae93a
siren and horn
2020-10-17 00:27:28 +03:00
Roman Masanin
63c2b98c5e
fix build
2020-10-15 16:04:03 +03:00
Roman Masanin
07143ee73b
SpecialFX fixes
2020-10-15 15:52:37 +03:00
Roman Masanin
34b4efe242
fix bullet traces rener and some renaming
2020-10-15 15:42:10 +03:00
Fire-Head
e4ac934dbf
Miami Glass
2020-10-15 00:33:57 +03:00
Sergeanur
a96146c87b
Pickup fix
2020-10-14 03:29:25 +03:00
erorcun
971b7cba65
Merge pull request #761 from erorcun/SampleMan
...
SampleManager
2020-10-13 13:18:49 +03:00
shfil
3b40e003ab
Fix typo in fire.cpp
2020-10-12 22:51:49 +02:00
Fire-Head
1e068aea73
fix AskForObjectToBeRenderedInGlass
2020-10-12 23:10:08 +03:00
Sergeanur
6450fd2692
Fix zone saving on 64 bit
2020-10-12 22:54:46 +03:00
erorcun
1e11c1eac6
Merge pull request #762 from Nick007J/miami
...
Control update
2020-10-12 21:52:59 +03:00
Roman Masanin
a4fd1a9f39
sirenes and more marks for audio. also fix cAudioMrg size
2020-10-12 20:55:19 +03:00
erorcun
4e07297503
Update sampman_miles.cpp
2020-10-12 20:51:52 +03:00
eray orçunus
342da2430b
Merge branch 'miami' of https://github.com/GTAmodding/re3 into new
2020-10-12 20:47:34 +03:00
eray orçunus
3772be32bf
Streaming and cross-platform fixes
2020-10-12 20:41:13 +03:00
eray orçunus
be6b97b5d8
Streaming and cross-platform fixes
2020-10-12 20:30:49 +03:00
eray orçunus
d18a55f429
SampleManager
2020-10-12 20:22:39 +03:00
Roman Masanin
e34261d3ef
mark some audio stuff and fix frameCounter
2020-10-12 18:09:58 +03:00
Roman Masanin
417646819c
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
2020-10-12 13:42:57 +03:00
Roman Masanin
56bb7d721a
mark file and fix screen offset
2020-10-12 13:41:57 +03:00
Roman Masanin
e6a1ea9d4f
CBrightLight::render
2020-10-12 13:28:06 +03:00
erorcun
96f36d16ae
Merge pull request #753 from majesticCoding/miami
...
CWaterCreatures
2020-10-12 12:37:47 +03:00
eray orçunus
40020f4e1e
Fix forgotten wanted/busted text
2020-10-12 12:36:15 +03:00
eray orçunus
b1e235535c
Cutscene aspect ratio fix
2020-10-12 12:16:24 +03:00
Nikolay Korolev
49c48f2ec2
sync with upstream
2020-10-12 12:11:53 +03:00
erorcun
9e0b23f065
Merge pull request #758 from erorcun/miami
...
Hud, Fire, OnscreenBlaBla
2020-10-12 11:13:46 +03:00
eray orçunus
8a622a0e72
Hud, Fire, OnscreenBlaBla
2020-10-12 06:42:54 +03:00
Sergeanur
239e09ad07
Merge pull request #759 from Sergeanur/VC/ZoneSaveLoad
...
Zones saving and loading
2020-10-12 04:16:30 +03:00
Roman Masanin
ca1d899413
final step
2020-10-11 22:29:49 +03:00
Roman Masanin
7a3e1ef19a
SpecialFX almost done
2020-10-11 21:40:11 +03:00
Nikolay Korolev
28b47b601f
fix
2020-10-11 18:14:35 +03:00
Nikolay Korolev
91a274da2b
small fix
2020-10-11 13:11:25 +03:00
Nikolay Korolev
68779a4dac
small fix
2020-10-11 13:05:41 +03:00
Nikolay Korolev
49ad471b2d
removed extra header
2020-10-11 12:58:23 +03:00
Nikolay Korolev
552f308e9e
sync with upstream
2020-10-11 12:58:11 +03:00
Nikolay Korolev
c4d4821327
Control updates
2020-10-11 12:56:33 +03:00
Sergeanur
b0becb5a2d
UnicodeMakeUpperCase move + arg fix
2020-10-11 10:39:04 +03:00
Sergeanur
9dba2386bb
Merge branch 'master' into VC/TextFinish
...
# Conflicts:
# src/text/Text.cpp
2020-10-11 10:34:47 +03:00
Sergeanur
43af5d9c1f
Merge branch 'miami' into VC/TextFinish
2020-10-11 10:33:56 +03:00
Sergeanur
e26e85deb8
Some unicode funcs belong to Font.cpp + small fix
2020-10-11 10:33:02 +03:00
majestic
e7ef45a606
CWaterCreatures
2020-10-10 17:49:54 -07:00
Sergeanur
f1bb09826d
Merge remote-tracking branch 'origin/master' into miami
...
# Conflicts:
# gamefiles/TEXT/american.gxt
# premake5.lua
# src/audio/MusicManager.cpp
# src/control/Darkel.cpp
# src/control/Script.cpp
# src/core/FileLoader.cpp
# src/core/Frontend.cpp
# src/core/Game.cpp
# src/core/Streaming.cpp
# src/core/config.h
# src/core/re3.cpp
# src/extras/frontendoption.cpp
# src/extras/frontendoption.h
# src/render/Hud.cpp
# src/skel/glfw/glfw.cpp
# src/vehicles/CarGen.cpp
# src/vehicles/Vehicle.cpp
# src/weapons/WeaponInfo.cpp
# utils/gxt/american.txt
2020-10-11 01:18:08 +03:00
Sergeanur
6fe6d0cb9a
Finish Text stuff
2020-10-11 00:56:16 +03:00
Sergeanur
dd039677a0
Zones saving and loading
2020-10-10 23:50:00 +03:00
Nikolay
63611408b1
bug fix
2020-10-10 18:19:49 +03:00
Roman Masanin
881db86895
CSpecialFX and some other classes
2020-10-09 20:29:38 +03:00
eray orçunus
a01b14f301
Fix sniper and water creatures bug, mark some files
2020-10-09 12:24:21 +03:00
majestic
c091a5c11a
CWaterCreatures
2020-10-08 19:28:31 -07:00
eray orçunus
22c9e8b581
Fix POSIX streaming
2020-10-09 02:22:02 +03:00
eray orçunus
ed82c55475
Fix POSIX streaming
2020-10-09 02:19:49 +03:00
eray orçunus
570ccb7db1
Merge branch 'miami' of https://github.com/GTAmodding/re3 into new
2020-10-08 22:45:37 +03:00
eray orçunus
73a3e9d5bb
Fixes, some thanks to ASan
2020-10-08 22:41:51 +03:00
erorcun
b97f86deea
Merge pull request #750 from erorcun/miami
...
Pad, BulletInfo, ProjectileInfo, fixes
2020-10-08 21:39:11 +03:00
Roman Masanin
e52c5ca1bb
fix for wheelie cras
2020-10-08 20:34:59 +03:00
majestic
9a10501698
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
2020-10-08 09:31:57 -07:00
Filip Gawin
6bae5a6031
Fix unsigned comparison in CStreaming::MakeSpaceFor(int32 size)
2020-10-08 18:45:07 +03:00
eray orçunus
fec01aeff1
Fix some sanitizer errors, improve POSIX streamer
2020-10-08 17:58:18 +03:00
Andrew Udvare
1a3e254b6c
CdStreamPosix: fix type issues
2020-10-08 17:53:32 +03:00
Andrew Udvare
2bb29a50b7
core/CdStreamPosix: switch to named semaphores to support macOS
...
macOS does not support unnamed semaphores. The functions return ENOSYS.
2020-10-08 17:52:12 +03:00
Andrew Udvare
d590fdddf6
macOS support; thanks to @MrYadro
...
This should support ARM64 and x86-64.
-target flag based on information from
https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377 .
2020-10-08 17:51:43 +03:00
erorcun
3435d6656c
Merge pull request #748 from theR4K/miamiUpstream
...
CExplosion and some audio
2020-10-08 16:15:18 +03:00
majestic
7861992fe6
CWaterCreatures
2020-10-08 05:59:08 -07:00
erorcun
fa373c7fdb
Merge branch 'miami' into miami
2020-10-08 01:29:35 +03:00
eray orçunus
0409907438
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-10-08 01:26:34 +03:00
eray orçunus
07cdd06373
little renamings & librw update
2020-10-08 01:17:19 +03:00
erorcun
8b7bf76260
Merge pull request #735 from theR4K/miami
...
car fly cheat enhancement
2020-10-08 00:59:10 +03:00
eray orçunus
da39624f1c
Pad, BulletInfo, ProjectileInfo, fixes
2020-10-08 00:26:24 +03:00