Commit Graph

2778 Commits

Author SHA1 Message Date
Roman Masanin
e54b540bd4 final processActiveQueues 2020-10-02 00:11:51 +03:00
Roman Masanin
311cffa901 second pass processActiveQueues 2020-10-01 23:48:35 +03:00
Roman Masanin
eb0e89d3ea half done processActiveQueues 2020-10-01 23:11:20 +03:00
Andrew Udvare
bbb578c5b1
core/CdStreamPosix: switch to named semaphores to support macOS
macOS does not support unnamed semaphores. The functions return ENOSYS.
2020-10-01 03:21:06 -04:00
Roman Masanin
049c993ce0 fix ternary operator 2020-10-01 02:45:24 +03:00
Roman Masanin
fe46aa5cc2 better flying cars, some refractoring and fixes 2020-10-01 02:20:09 +03:00
Andrew Udvare
01ea7801fd
macOS support; thanks to @MrYadro
This should support ARM64 and x86-64.
-target flag based on information from
https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377.
2020-09-30 15:40:28 -04:00
eray orçunus
ee3f5744f5 Merge branch 'master' of github.com:erorcun/re3 2020-09-30 20:54:42 +03:00
eray orçunus
595421da39 Fixes, mouse AUX buttons, joystick detect menu 2020-09-30 20:03:01 +03:00
Filip Gawin
4ec5e44b68 Mark audio code which is the same in re3 as done 2020-09-30 18:14:50 +02:00
Nikolay Korolev
1666995cd9 fixed bad bug 2020-09-30 16:29:39 +03:00
Nikolay Korolev
0a58e3e430 fixed bad bug 2020-09-30 16:25:21 +03:00
Roman Masanin
db0758690e new implementation for car fly enhancment 2020-09-30 13:37:43 +03:00
eray orçunus
f740588780 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-09-30 02:44:02 +03:00
eray orçunus
f71953077d Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes 2020-09-30 02:41:42 +03:00
Sergeanur
fae4c73ad3 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/audio/AudioLogic.cpp
#	src/audio/AudioManager.h
#	src/audio/MusicManager.cpp
#	src/audio/sampman.h
#	src/audio/sampman_oal.cpp
#	src/control/CarCtrl.cpp
#	src/control/Replay.cpp
#	src/control/Script.cpp
#	src/core/Camera.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.cpp
#	src/core/MenuScreens.cpp
#	src/core/config.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/math/Matrix.cpp
#	src/math/Matrix.h
#	src/math/Vector2D.h
#	src/peds/Ped.cpp
#	src/render/Credits.cpp
#	src/render/Hud.cpp
#	src/render/Skidmarks.cpp
#	src/weapons/Weapon.cpp
2020-09-30 02:25:30 +03:00
Filip Gawin
73e4350320 Use Const instead of const (last commit) 2020-09-30 02:19:04 +03:00
Filip Gawin
6c59d97520 Fix warning ISO C++11 does not allow conversion from string literal to
'char *
2020-09-30 02:18:55 +03:00
Filip Gawin
855c6a3c05 Fix build (if -> ifdef) 2020-09-30 02:18:46 +03:00
Filip Gawin
ff2998bee3 Make frequency more consistent with vanilla 2020-09-30 02:18:38 +03:00
Sergeanur
2129cc2906 Fix arg types 2020-09-30 02:18:11 +03:00
Nikolay Korolev
9cce324316 fixed cargen
# Conflicts:
#	src/vehicles/CarGen.cpp
2020-09-30 02:18:03 +03:00
shfil
f35fd97c76 Merge pull request #722 from theR4K/master
fix for frequency miscalculation
2020-09-30 02:17:14 +03:00
shfil
35d7591def some SilentPatch fixes
# Conflicts:
#	src/core/Camera.cpp
#	src/weapons/Weapon.cpp
2020-09-30 02:14:10 +03:00
erorcun
f9dc00a458
Merge pull request #718 from Nick007J/miami
VC replays
2020-09-29 23:00:50 +03:00
Filip Gawin
8235fe08d1 Fix more 2020-09-29 17:47:48 +02:00
Filip Gawin
e324f3dac0 Some more const 2020-09-29 17:43:34 +02:00
Filip Gawin
874b31d82b Use Const instead of const (last commit) 2020-09-29 17:27:36 +02:00
Filip Gawin
eeb26cfc7d Fix warning ISO C++11 does not allow conversion from string literal to
'char *
2020-09-29 17:16:02 +02:00
Filip Gawin
8424eabf22 Fix build (if -> ifdef) 2020-09-29 17:02:47 +02:00
Filip Gawin
a0b6410801 Make frequency more consistent with vanilla 2020-09-29 16:56:40 +02:00
eray orçunus
7646ceeaaa Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-09-29 02:30:48 +03:00
eray orçunus
a0588ef8b1 Restore All Cars are Heli cheat 2020-09-29 02:29:10 +03:00
erorcun
e2314c7852
Merge pull request #717 from theR4K/miami
Helicopters not ringing, and other audio stuff
2020-09-29 01:48:11 +03:00
Roman Masanin
a729f32c83 TEMPORALY remove flying cars 2020-09-29 01:39:59 +03:00
Sergeanur
5144b5051c Fix arg types 2020-09-28 21:37:59 +03:00
Nikolay Korolev
742ca47a43 fixed cargen 2020-09-28 21:25:14 +03:00
Roman Masanin
a5269b998b reverse compare 2020-09-28 21:11:24 +03:00
Roman Masanin
c317d3d9b1 tiny style fix 2020-09-28 21:09:06 +03:00
shfil
bc0bdd02f4
Merge pull request #721 from theR4K/miamiUpstream
fix for original bug in flying cars cheat
2020-09-28 20:07:14 +02:00
Roman Masanin
7576b003c6 change for better understanding 2020-09-28 20:48:28 +03:00
Roman Masanin
1ea89f5aed Merge remote-tracking branch 'upstream/master' 2020-09-28 03:40:58 +03:00
Roman Masanin
37e382c758 fix for frequency misscalculation 2020-09-28 03:29:45 +03:00
Roman Masanin
ca73f0344c fixed original bug, when heli go ma if cars fly cheat activated 2020-09-28 01:38:05 +03:00
eray orçunus
70aac0f460 Fixes: PS2/PS2-like menu, Hud, new sliding text found 2020-09-27 19:22:21 +03:00
eray orçunus
9b76424540 Fixes 2020-09-27 04:39:25 +03:00
Roman Masanin
b956be0f44 another clamp 2020-09-27 04:22:59 +03:00
Roman Masanin
f67275be13 correction of defects and another two audio functions 2020-09-27 03:35:15 +03:00
eray orçunus
a5d6c952a7 Credits & fixes 2020-09-27 02:36:49 +03:00
Sergeanur
4cfc61da14 Use enums in aVehicleSettings 2020-09-27 02:26:35 +03:00
Roman Masanin
c403df0861 processEngineDamage 2020-09-27 02:03:36 +03:00
Roman Masanin
bb2e601e13 Merge remote-tracking branch 'upstream/miami' into miami 2020-09-26 21:38:37 +03:00
Nikolay Korolev
c5699a9b30 now fixed properly 2020-09-26 21:35:09 +03:00
Nikolay Korolev
48a10de41f bug fixed 2020-09-26 21:25:40 +03:00
Nikolay Korolev
3c5624bc56 fixed tabs 2020-09-26 21:16:55 +03:00
Nikolay Korolev
796ad66d72 fixed replay bug 2020-09-26 21:12:47 +03:00
shfil
db1137b5a1
Merge pull request #715 from Nick007J/master
some SilentPatch fixes
2020-09-26 20:11:25 +02:00
Nikolay Korolev
f7d5021ac5 VC replays 2020-09-26 21:10:23 +03:00
Roman Masanin
4c220b1f95 return bridge, crane and fix structures in fluff.h 2020-09-26 21:07:51 +03:00
Roman Masanin
356c50ec1e mark completed functions in audioManager.h 2020-09-26 20:50:51 +03:00
Roman Masanin
ec8ac117ed Improve dodo cheat to allow fly on cars 2020-09-26 20:36:07 +03:00
Roman Masanin
c61160fee3 small fixes and cleanup 2020-09-26 20:24:25 +03:00
Roman Masanin
1bd497effc complete cleanup heli and flatTyre 2020-09-26 14:32:14 +03:00
Sergeanur
4d1182bdb1 Fix coronas reflections 2020-09-26 14:24:21 +03:00
Sergeanur
05e65baabe Fix coronas reflections 2020-09-26 14:23:34 +03:00
Nikolay Korolev
2eb2e9ac12 fixed tab 2020-09-26 14:12:42 +03:00
Nikolay Korolev
b42d9e3e7c silentpatch fixes 2020-09-26 13:30:22 +03:00
Roman Masanin
e256eaf014 cleanup carHeli 2020-09-26 05:41:10 +03:00
Sergeanur
dd93a90ab2 Fix MASTER build with glfw 2020-09-26 05:14:24 +03:00
Sergeanur
3f0a80f7c7 Fix MASTER build with glfw 2020-09-26 05:10:22 +03:00
Roman Masanin
a75ddd0d0c processVehicleOneShots for heli, and heli blade fix 2020-09-26 04:10:00 +03:00
Sergeanur
c3d7a73c0b Fix OpenGL Z-write
# Conflicts:
#	src/core/main.cpp
2020-09-26 00:26:43 +03:00
Sergeanur
0ce8082bda Fix OpenGL Z-write 2020-09-26 00:25:39 +03:00
Roman Masanin
6e3523d594 flat tyre and minimal refractoring 2020-09-25 23:27:28 +03:00
Roman Masanin
4d1023ca30 safe before clean up 2020-09-25 04:57:11 +03:00
Roman Masanin
f097b9c972 fix deaddodo 2020-09-25 03:10:11 +03:00
Roman Masanin
4414288b86 remove anther goto 2020-09-25 02:30:51 +03:00
Roman Masanin
b3cbe3d338 removed some goto 2020-09-25 02:17:58 +03:00
Roman Masanin
1d22c78f9f processCarHeli half done 2020-09-25 01:43:19 +03:00
eray orçunus
dbc458a4d7 CPed and CCivilianPed funcs done 2020-09-24 01:54:37 +03:00
Roman Masanin
b2e3d90734 ProcessEscalators + some fixes 2020-09-22 19:32:05 +03:00
Sergeanur
a043902d9a
Merge pull request #703 from Nick007J/miami
script fixes + LCS cheat
2020-09-22 15:38:50 +03:00
Roman Masanin
a9c3fdd63f rewisited:
ProcessReverseGear
ProcessWeather
ProcessScriptObject
ProcessExtraSounds
ProcessEntity
and so, more info in my repo
2020-09-22 03:28:14 +03:00
Sergeanur
bde17bb395
Merge pull request #706 from theR4K/miami
Miami
2020-09-21 19:55:51 +03:00
Roman Masanin
579d96534d fix enum edditing effects for oal target and small improvements 2020-09-21 03:21:17 +03:00
Roman Masanin
0f119ed371 cleanup processVehicleEngine and some fixes 2020-09-21 02:49:35 +03:00
Roman Masanin
5b9e4c4780 some style and bug fixes, updated sfx enum, and implemented processVehicleEngine 2020-09-21 01:55:22 +03:00
shfil
3bad82db3b
Fix build (renamed var name in definiton file) 2020-09-19 20:45:57 +02:00
Sergeanur
ec2f4fde93 Fixes to MusicManager 2020-09-19 16:40:30 +03:00
Sergeanur
db2c34923d Fixes to MusicManager 2020-09-19 16:39:31 +03:00
Sergeanur
7efc153dc9 Renaming audio enum entries to something more like original 2020-09-19 15:55:27 +03:00
Roman Masanin
223cd11835 just more cleanup... 2020-09-18 20:32:25 +03:00
Roman Masanin
5f810ff21c cleanup processVehicle 2020-09-18 19:14:36 +03:00
Roman Masanin
7f77e8a441 cleanup processPlayerVehicleEngine 2020-09-18 19:11:28 +03:00
Roman Masanin
3ab01fa6a3 fix conditions for processPlayerVehicleEngine 2020-09-18 18:11:49 +03:00
Roman Masanin
c19c5ca083 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-09-15 23:24:22 +03:00
Roman Masanin
2d3d5d67ee revisit processVehicle 2020-09-15 22:06:18 +03:00
Sergeanur
9c2e9fcf88 Fix RotateY 2020-09-15 00:31:57 +03:00
Sergeanur
dff49e9c23 Fix RotateY 2020-09-15 00:31:32 +03:00
Roman Masanin
97550b4fd9 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-09-14 21:47:15 +03:00
Roman Masanin
16dab00bec finish work on ProcessPlayerVehicleEngine and cleanup 2020-09-14 21:47:00 +03:00
Sergeanur
a8a28c1512 Move a bunch of math to cpp files + small fixes
# Conflicts:
#	src/control/CarCtrl.cpp
#	src/math/Matrix.h
#	src/math/Vector2D.h
#	src/math/math.cpp
#	src/render/Skidmarks.cpp
2020-09-14 21:10:23 +03:00
Sergeanur
38ec1bd50d Move a bunch of math to cpp files + small fixes 2020-09-14 21:07:31 +03:00
Roman Masanin
8f948228d5 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-09-13 21:45:53 +03:00
Roman Masanin
aa2f1b6b29 vehicle audio(first part) and temp fix for openAL 2020-09-13 21:45:42 +03:00
Nikolay Korolev
084efb1f14 Merge remote-tracking branch 'upstream/miami' into miami 2020-09-13 12:06:44 +03:00
Sergeanur
25a22cc6f2
Merge pull request #702 from Sergeanur/VC/MusicManager
cMusicManager, cDMAudio, radio position save/load, a few commands imp…
2020-09-13 03:10:14 +03:00
Nikolay Korolev
e5faeea2e5 wall climb cheat from LCS 2020-09-11 18:46:16 +03:00
Nikolay Korolev
f0b15ee053 Merge remote-tracking branch 'upstream/miami' into miami 2020-09-11 16:39:35 +03:00
erorcun
e9a7ab789d
Merge pull request #701 from erorcun/miami
Peds objectives and wait states done, fixes
2020-09-10 03:21:23 +03:00
eray orçunus
93d77f340d Fixes from miami 2020-09-10 03:14:50 +03:00
Sergeanur
bc0a97af04 Add missing file 2020-09-10 01:08:44 +03:00
Sergeanur
f6c0bcf201 Fix getter types 2020-09-10 00:57:14 +03:00
Sergeanur
7aca08a954 player mood enum 2020-09-10 00:32:51 +03:00
Sergeanur
c5b411c1ed Fix crash on assert 2020-09-09 22:36:53 +03:00
Sergeanur
f0ccbcb281 CStats::PopulateFavoriteRadioStationList 2020-09-09 20:37:36 +03:00
Sergeanur
4f4b1f9145 cMusicManager, cDMAudio, radio position save/load, a few commands implemented 2020-09-09 19:37:44 +03:00
erorcun
350b1ec67e
Merge pull request #698 from majesticCoding/miami
cheats, fixes, cosmetic changes
2020-09-06 10:14:55 +03:00
eray orçunus
3f402d23ff Peds objectives and wait states done, fixes 2020-09-05 20:28:50 +03:00
Sergeanur
9b47625115 More stinger fix 2020-09-02 21:03:02 +03:00
Sergeanur
fa7334c74f Stinger fixes 2020-09-02 20:55:28 +03:00
Nikolay Korolev
3e4f7b7bdf fixes 2020-09-02 14:13:52 +03:00
eray orçunus
16e10d788a Enable Stinger 2020-09-01 21:10:35 +03:00
majestic
9f43b1988b cheats, fixes, cosmetic changes 2020-09-01 09:42:17 -07:00
aap
0640ec7f5a
Merge pull request #700 from Sergeanur/VC/Stinger
Stinger done
2020-09-01 17:31:35 +02:00
aap
e3f607dba0
Merge pull request #699 from Nick007J/miami
small script fix
2020-09-01 17:30:59 +02:00
aap
6fc6ed8635
Merge pull request #696 from Fire-Head/miami
Miami Weapon, WeaponEffects done
2020-09-01 17:30:49 +02:00
Sergeanur
3bb0e78e1c Rename vars 2020-09-01 12:35:59 +03:00
Sergeanur
6778640b52 Rename states 2020-08-31 21:35:26 +03:00
Sergeanur
df67c73d81 vars rename 2020-08-31 21:21:50 +03:00
Sergeanur
024f0a5027 use SetOrientation 2020-08-31 21:15:04 +03:00
Sergeanur
8a0a29c64e Stinger done 2020-08-31 21:09:48 +03:00
Nikolay Korolev
647ddfa05e more fix 2020-08-31 17:18:37 +03:00
Nikolay Korolev
4ffca8954f Merge remote-tracking branch 'upstream/miami' into miami 2020-08-31 00:07:38 +03:00
Nikolay Korolev
ed799fb555 script inaccuracy 2020-08-31 00:07:29 +03:00
erorcun
b7456c604d
Merge pull request #697 from erorcun/miami
CGame done, Peds, fixes
2020-08-30 23:24:39 +03:00
Fire-Head
c22d252246 fix melee car damage 2020-08-30 17:50:03 +03:00
eray orçunus
3e549a7d44 CGame done, Peds, fixes 2020-08-30 12:40:30 +03:00
aap
e0f6459674 stupid zone load fix 2020-08-30 00:57:00 +02:00
Fire_Head
a8999bbf38
Merge pull request #1 from GTAmodding/miami
Miami
2020-08-27 20:35:14 +03:00
Fire-Head
210c7b8785 bike shooting fix + trace temp fix 2020-08-27 20:27:28 +03:00
Fire-Head
a38702a7d2 weapons 2020-08-27 19:52:43 +03:00
eray orçunus
7658577260 CFO fixes 2020-08-25 03:27:38 +03:00
eray orçunus
082c4caecf new frontend customization 2020-08-25 00:55:57 +03:00
aap
8e7989087d
Merge pull request #694 from Sergeanur/miami_CutsceneMgr
CutsceneMgr done
2020-08-24 22:46:17 +02:00
Sergeanur
963e85f047 Fix 2020-08-24 23:01:51 +03:00
Sergeanur
14ed50a559 Remote done 2020-08-24 22:52:07 +03:00
Sergeanur
041d342faf PlayerSkin done 2020-08-24 22:37:38 +03:00
eray orçunus
cb813bd1ab Merge branch 'master' of https://github.com/GTAmodding/re3 into erorcun 2020-08-24 22:36:03 +03:00
Sergeanur
85cf043e4a Compilation fix 2020-08-24 22:14:05 +03:00
Sergeanur
a3322f17d5 Merge branch 'master' into miami
# Conflicts:
#	src/animation/CutsceneMgr.cpp
#	src/audio/AudioLogic.cpp
#	src/audio/soundlist.h
#	src/core/ControllerConfig.cpp
#	src/core/ControllerConfig.h
#	src/core/Streaming.cpp
#	src/peds/PedChat.cpp
#	src/render/Weather.cpp
#	src/rw/TexRead.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/Boat.cpp
2020-08-24 21:59:32 +03:00
Sergeanur
1d907ac91f small fix 2020-08-24 21:56:34 +03:00
Sergeanur
bbcf3fd7d2 CutsceneMgr done 2020-08-24 21:52:16 +03:00
aap
56b80cb0ab fixes to zones and vehicle comp rules 2020-08-24 17:21:45 +02:00
aap
0a19925e99 finished sprites 2020-08-24 14:26:17 +02:00
aap
6c63dfd86d accidentally enabled extended stuff.... 2020-08-23 13:30:54 +02:00
aap
771235d213 weather fixes 2020-08-23 13:30:21 +02:00
aap
38a01a59fa CWeather done 2020-08-23 13:27:56 +02:00
Nikolay Korolev
0fd6fb1ff4 fixed a few embarassing mistakes 2020-08-23 12:27:24 +03:00
aap
4545ddee6d ... 2020-08-21 23:35:47 +02:00
aap
13c34b0863 finished cullzones 2020-08-21 13:28:33 +02:00
aap
cc2f13710d fix streaming bug 2020-08-21 12:09:45 +02:00
aap
23c52c1c86 fixed CRenderer::ScanSectorPoly again 2020-08-21 09:40:31 +02:00
aap
ac5af18891 fixed CRenderer::ScanSectorPoly again 2020-08-21 09:40:10 +02:00
aap
537b63acb5 call streaming funcs 2020-08-21 00:05:05 +02:00
aap
dace79c7c3 small streaming fixes 2020-08-20 23:45:45 +02:00
aap
a6fe606ce6 CStreaming done, hopefully 2020-08-20 23:44:40 +02:00
aap
857cef776d
Merge pull request #693 from majesticCoding/miami
stable CScriptPaths
2020-08-20 23:01:21 +02:00
Sergeanur
73dd29ea3a Cleanup CControllerConfigManager deletion a bit 2020-08-20 19:56:02 +03:00
majestic
03c90b7c40 stable CScriptPaths 2020-08-20 09:44:26 -07:00
Sergeanur
b5ccc721ae Add VEHICLE_FIREWEAPON (disabled by default) 2020-08-20 19:40:35 +03:00
Sergeanur
0f5a771292 Fix cAudioScriptObject 2020-08-20 14:47:53 +03:00
aap
a9a1bf5056 changed a sound enum 2020-08-20 13:21:08 +02:00
aap
7da4f7fc35 fixed sound enum 2020-08-20 13:20:48 +02:00
aap
517e2ee9a5 small fixes 2020-08-20 12:55:41 +02:00
aap
764af8735c rw stuff done & other small things 2020-08-20 12:53:17 +02:00
aap
30dadcfb22 transmission done 2020-08-20 10:24:12 +02:00
Sergeanur
9fd91e6250 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/core/Collision.cpp
#	src/core/Streaming.cpp
#	src/core/config.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/extras/custompipes.cpp
#	src/extras/custompipes_d3d9.cpp
#	src/extras/custompipes_gl.cpp
#	src/extras/shaders/Makefile
#	src/extras/shaders/colourfilterVC.frag
#	src/extras/shaders/colourfilterVC_fs_gl3.inc
#	src/modelinfo/ModelInfo.cpp
#	src/modelinfo/PedModelInfo.cpp
#	src/modelinfo/SimpleModelInfo.cpp
#	src/modelinfo/VehicleModelInfo.cpp
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
#	src/save/GenericGameStorage.cpp
2020-08-19 23:44:08 +03:00
Sergeanur
dab6d6dd6d Merge remote-tracking branch 'origin/miami' into miami
# Conflicts:
#	src/core/config.h
2020-08-19 23:35:10 +03:00
Sergeanur
827b240078 Merge branch 'master' into miami
# Conflicts:
#	gamefiles/TEXT/american.gxt
#	src/control/Garages.cpp
#	src/control/Record.cpp
#	src/control/Script.cpp
#	src/core/Collision.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.cpp
#	src/core/MenuScreens.cpp
#	src/core/Streaming.cpp
#	src/core/config.h
#	src/core/re3.cpp
#	src/modelinfo/ModelInfo.cpp
#	src/render/Renderer.cpp
#	src/save/GenericGameStorage.cpp
#	utils/gxt/american.txt
2020-08-19 23:34:33 +03:00
aap
bb948904b6 small stuff 2020-08-19 21:58:00 +02:00
eray orçunus
be638a4973 Revert "remove CFO"
This reverts commit 0418ba597b.
2020-08-19 20:30:57 +03:00
aap
c2e20070ab txd.img bug 2020-08-19 16:54:09 +02:00
aap
895055a3d1 update librw; fix txd.img bug 2020-08-19 16:53:11 +02:00
aap
827ba62671 neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
aap
5ac83e4b4c changing silly streaming memory limit 2020-08-19 14:58:43 +02:00
aap
76fe1247c8
Merge pull request #688 from aap/master
Neo pipelines
2020-08-19 14:36:38 +02:00
Sergeanur
4d1cfb7214 Island loading cleanup and fix 2020-08-19 03:31:42 +03:00
Nikolay Korolev
c559b71bc9 little fix 2020-08-18 20:08:27 +03:00
Jack Powell
f09abe9ec1
Added bug fix to fix mission related crashes 2020-08-18 17:14:27 +01:00
Jack Powell
809c09938a
CREATE_RANDOM_CAR_FOR_CAR_PARK is supposed to be RANDOM_VEHICLE 2020-08-18 16:59:19 +01:00
Jack Powell
db1e5a6ec4
Fix small logic mistake in CGarage::RemoveCarsBlockingDoorNotInside 2020-08-18 16:47:15 +01:00
Jack Powell
2dcf31b6c7
Call CWorld::Remove before the delete, the original game does this and its safer. 2020-08-18 15:57:40 +01:00
Nikolay Korolev
b03f13b30d fixed bugfix 2020-08-18 16:52:02 +03:00
aap
e3405f4be4 Merge branch 'master' of github.com:gtamodding/re3 2020-08-18 11:09:50 +02:00
aap
c556cbbbe0 neo pipelines 2020-08-18 10:58:15 +02:00
Nikolay Korolev
cc66df18ac Merge remote-tracking branch 'upstream/miami' into miami 2020-08-16 18:41:17 +03:00
Nikolay Korolev
d303c33c2e CarCtrl finished, minor Script things 2020-08-16 18:39:11 +03:00
eray orçunus
0418ba597b remove CFO 2020-08-16 17:58:40 +03:00
Sergeanur
732681db08 Island loading and PS2 alpha test added to options 2020-08-16 17:26:44 +03:00
eray orçunus
980dd1b5a1 2 new opcodes 2020-08-16 17:10:59 +03:00
Sergeanur
a728a542be Graphics menu + MSAA 2020-08-16 01:37:09 +03:00
Sergeanur
9956b27767 Merge branch 'master' into miami
# Conflicts:
#	src/control/Darkel.cpp
#	src/core/main.cpp
2020-08-15 15:13:46 +03:00
erorcun
07038ce88e
Merge pull request #686 from erorcun/miami
Stats(except displaying) and PlayerInfo done, Frontend, marker fix
2020-08-15 02:28:17 +03:00
eray orçunus
8b3ca9564b Continue to Frontend, fix savegame list bug 2020-08-14 22:44:12 +03:00
Sergeanur
72088a000b Don't react if player's targeting with melee 2020-08-14 19:42:15 +03:00
Sergeanur
e7945625b5 Original screen grabber 2020-08-14 18:57:23 +03:00
eray orçunus
f403a63a5c Wheelie opcode 2020-08-14 18:54:01 +03:00
Sergeanur
489743da41 Darkel fixes 2020-08-14 17:34:04 +03:00
Sergeanur
28dc67dc86 Merge branch 'master' into miami
# Conflicts:
#	src/core/Game.cpp
#	src/core/re3.cpp
#	src/extras/postfx.cpp
#	src/extras/postfx.h
#	src/extras/shaders/Makefile
#	src/render/Clouds.cpp
#	src/render/Hud.cpp
#	src/render/MBlur.cpp
#	src/render/Sprite2d.cpp
2020-08-14 13:52:10 +03:00
aap
85d76dc171 fixed clouds render 2020-08-14 09:28:17 +02:00
aap
2a0a508a10 fixed clouds render 2020-08-14 09:27:54 +02:00
eray orçunus
80a83d48f3 Guardian Angels fix 2020-08-14 02:41:18 +03:00
eray orçunus
b54bb62c94 Stats(except displaying), PlayerInfo, marker fix 2020-08-14 01:14:04 +03:00
aap
cdebea71f3 fixes to HUD and sprite2d 2020-08-13 18:47:39 +02:00
aap
afed831aed extended postfx and sniper hud fix 2020-08-13 18:14:24 +02:00
aap
0d8fcb41ee fix render poly bug 2020-08-13 16:30:23 +02:00
aap
f0503edf62 fix render poly bug 2020-08-13 16:29:42 +02:00
eray orçunus
2034d7b2ae Register start button for real 2020-08-13 01:29:34 +03:00
aap
878ffa8998 sun reflection fix 2020-08-12 10:48:00 +02:00
aap
a9935dcd45 tiny postfx cleanup 2020-08-11 19:42:08 +02:00
aap
b468d010a8 implemented extended postfx 2020-08-11 18:40:04 +02:00
majestic
2d1b48267d improved mission switcher 2020-08-10 14:04:33 -07:00
Sergeanur
1c1fa25e6c Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/render/Coronas.cpp
#	src/render/Timecycle.cpp
#	src/render/Timecycle.h
2020-08-10 19:15:51 +03:00
aap
c2c65207a3
Merge pull request #677 from majesticCoding/miami
CWindModifiers
2020-08-10 17:12:32 +02:00
aap
2f987e315e update librw (shadows are working now) 2020-08-10 17:04:57 +02:00
majestic
70029752f5 CWindModifiers 2020-08-09 21:42:12 -07:00
majestic
b73b6b8e13 CWindModifiers 2020-08-09 12:32:30 -07:00
aap
e57d450809 drunk blur done 2020-08-09 19:51:16 +02:00
aap
a149d9d511 little timecycle cleanup 2020-08-09 19:32:32 +02:00
aap
43bf854374 timecycle done 2020-08-09 19:11:44 +02:00
aap
4118d2aa55 finished skidmarks 2020-08-09 17:14:24 +02:00
aap
0bb46f3f8c rubbish done 2020-08-09 16:49:15 +02:00
aap
59d25d3ad8 pointlight fixes 2020-08-09 15:45:54 +02:00
aap
6514bc6b39 pointlights done 2020-08-09 15:45:38 +02:00
aap
951439486f Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-08-09 13:18:01 +02:00
aap
b02c7cdc44 coronas done 2020-08-09 13:17:48 +02:00
aap
5dc7ff98f2 corona fixes 2020-08-09 13:17:05 +02:00
Fire-Head
d2d8bea51e rem pobj assert 2020-08-09 01:30:57 +03:00
aap
bad2b4b3c2
Merge pull request #681 from withmorten/master
remove CoUninitialize calls for FIX_BUGS (fixes PIX crash) and don't …
2020-08-08 17:40:17 +02:00
withmorten
24a1644b2a don't CoUninitialize for NO_MOVIES 2020-08-08 17:12:23 +02:00
Fire-Head
265b07a8d9 Update Ped.cpp 2020-08-08 18:04:46 +03:00
Fire-Head
d2e090317f static shadows fix, cutscene shadows switches 2020-08-08 15:06:45 +03:00
erorcun
8428b99c0d
Merge pull request #678 from blingu/master
added support for FreeBSD
2020-08-08 14:58:42 +03:00
withmorten
ce0633a0c2 remove CoUninitialize calls for FIX_BUGS (fixes PIX crash) and don't check return value for CoInitialize 2020-08-07 18:52:33 +02:00
blingu
8392b9ad2f
Update glfw.cpp 2020-08-07 17:51:43 +02:00
blingu
4b6cc0188b
Update CdStreamPosix.cpp 2020-08-07 17:51:15 +02:00
Sergeanur
7d8ffa9ebd Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/RoadBlocks.cpp
#	src/core/Collision.h
#	src/core/Pad.cpp
#	src/core/SurfaceTable.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/peds/Population.cpp
#	src/render/Fluff.cpp
#	src/render/Shadows.cpp
#	src/render/Shadows.h
#	src/render/Sprite2d.cpp
#	src/weapons/BulletInfo.cpp
2020-08-07 12:34:41 +03:00
aap
f14b1fba09
Merge pull request #675 from erorcun/master
Squeeze performance option, minor fixes
2020-08-07 10:18:46 +02:00
aap
0d7fa6df3c
Merge pull request #676 from aap/master
VU0 collision
2020-08-07 10:18:40 +02:00
aap
40185161b8
Merge pull request #670 from Fire-Head/miami
Miami Shadows
2020-08-07 10:18:35 +02:00
Fire_Head
6fcc75032e
Update CutsceneShadow.h 2020-08-05 17:13:21 +03:00
blingu
56ea53a5db
clang throws an error if fixed comparisons are against NULL 2020-08-05 14:35:24 +02:00
blingu
c4f9bfdc44
added FreeBSD support 2020-08-05 14:33:50 +02:00
blingu
7a7b352793
added FreeBSD support 2020-08-05 14:32:37 +02:00
Sergeanur
456cb01f16 Enable PS2 Alpha test Emu in debug menu on RW 2020-08-05 13:36:07 +03:00
Fire-Head
89fd7759a3 fixes 2020-08-04 16:24:59 +03:00
aap
d801167637
Merge pull request #668 from majesticCoding/miami
CEscalators done
2020-08-04 12:27:09 +02:00
majestic
394134f774 CEscalators done 2020-08-03 15:31:42 -07:00
aap
abb640c6b6 VU0 collision 2020-08-03 17:32:06 +02:00
Sergeanur
4b3faea965 Update mpg123.32 2020-08-03 17:04:00 +03:00
eray orçunus
e14252914e Squeeze performance option, minor fixes
Fixes are already in miami
2020-08-03 16:00:32 +03:00
Fire-Head
90689a1717 shadow fixes 2020-08-03 01:25:29 +03:00
Sergeanur
3e24ae8812 Merge branch 'master' into miami
# Conflicts:
#	premake5.lua
#	sdk/rwsdk/include/d3d8/baaplylt.c
#	sdk/rwsdk/include/d3d8/rpstereo.h
#	sdk/rwsdk/include/d3d8/rpstereo.rpe
#	sdk/rwsdk/include/d3d8/rtintel.h
#	sdk/rwsdk/include/d3d8/rtintel.rpe
#	src/audio/oal/stream.cpp
2020-08-02 19:49:12 +03:00
Sergeanur
a786dd45a4 Move sdk and eax 2020-08-02 19:36:50 +03:00
Fire-Head
f6663b01bc Update CutsceneShadow.h 2020-07-31 21:34:52 +03:00
Fire-Head
224fd77641 NULL -> nil 2020-07-31 21:21:58 +03:00
eray orçunus
eafa9cc107 new opcodes, buyable properties, minor fixes 2020-07-30 15:32:34 +03:00
Fire-Head
e2ded2d6ce cutsceneshadow fixes 2020-07-30 01:32:21 +03:00
Sergeanur
57d5782588
Merge pull request #587 from Sergeanur/opus
OPUS support for OpenAL
2020-07-29 15:52:17 +03:00
Sergeanur
9df1d08348 Fixes after merge 2020-07-29 15:41:00 +03:00
Sergeanur
86cc86ac12 Merge remote-tracking branch 'origin/master' into miami 2020-07-29 15:35:25 +03:00
Sergeanur
acdc52116e Merge branch 'master' into miami
# Conflicts:
#	src/animation/RpAnimBlend.cpp
#	src/audio/oal/stream.cpp
#	src/audio/sampman.h
#	src/control/Pickups.cpp
#	src/core/Collision.cpp
#	src/core/Collision.h
#	src/core/FileLoader.cpp
#	src/core/FileMgr.cpp
#	src/core/FileMgr.h
#	src/core/Streaming.cpp
#	src/core/Streaming.h
#	src/core/SurfaceTable.h
#	src/modelinfo/VehicleModelInfo.h
#	src/peds/Ped.cpp
#	src/rw/RwHelper.cpp
#	src/rw/RwHelper.h
#	src/skel/glfw/glfw.cpp
#	src/skel/platform.h
#	src/text/Text.cpp
#	src/text/Text.h
#	src/vehicles/CarGen.cpp
#	src/vehicles/Heli.cpp
2020-07-29 15:34:57 +03:00
aap
e13d80a4eb rename shit 2020-07-29 14:31:34 +02:00
Sergeanur
4a4feb948d Add forgotten file 2020-07-29 15:25:57 +03:00
Sergeanur
6b92e9e12b Dual pass rendering for RW 3.3 2020-07-29 15:24:42 +03:00
Sergeanur
581cb5edfa The real pickup reflection fix 2020-07-29 14:56:06 +03:00
Fire-Head
f2f19ccea3 Update RwHelper.cpp 2020-07-29 12:41:53 +03:00
Fire_Head
52e77c6634
Merge pull request #1 from GTAmodding/miami
Miami
2020-07-29 12:20:02 +03:00
Fire-Head
1803dcc873 miami shadows 2020-07-29 12:17:53 +03:00
aap
2f40c3dc8b synch fakerw with reVC; update librw 2020-07-29 09:50:06 +02:00
aap
c649028b01 some fakerw additions for shadows; update librw 2020-07-29 09:49:41 +02:00
aap
fb4de46626 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-07-29 09:34:28 +02:00
eray orçunus
c87b639a84 Fix casepath chaos 2020-07-28 17:56:47 +03:00
erorcun
e47eaa1425
Merge pull request #663 from erorcun/master
Fix casepath chaos
2020-07-28 17:41:49 +03:00
eray orçunus
eb8844fd11 Fix casepath chaos 2020-07-28 17:40:12 +03:00
eray orçunus
429f6b03c4 CCopPed, except spike traps 2020-07-28 17:04:34 +03:00
aap
c0eb3d10e2 CCollision done and fixes 2020-07-27 15:43:03 +02:00
aap
6b7a8f96a6 CCollision done and fixes 2020-07-27 15:38:46 +02:00
aap
2e8048d0fe collision fixes 2020-07-27 15:38:12 +02:00
aap
90fdc4328b CHeli and CRopes done 2020-07-27 14:06:23 +02:00
aap
e2d56f00dd heli fixes 2020-07-26 23:40:26 +02:00
Filip Gawin
98ec7bdaf9 Provide more memory for casepath's arg 2020-07-26 00:11:13 +02:00
Filip Gawin
40c09d28f7 fix windows build, don't use crossplatform 2020-07-25 22:38:42 +02:00
Filip Gawin
b0414c84b9 Small fixes for linux build 2020-07-25 22:04:59 +02:00
Filip Gawin
3856b932dd Disable cache for openal for now 2020-07-25 20:25:34 +02:00
eray orçunus
7fea567eb2 Fix/change some Windows define 2020-07-25 15:24:24 +03:00
eray orçunus
199d57b16c Fix/change some Windows define 2020-07-25 15:18:15 +03:00
aap
1c44368f0a fixed hanim for 64 bit 2020-07-24 23:29:33 +02:00
aap
b5b64ca351 fixed hanim for 64 bit 2020-07-24 23:28:55 +02:00
eray orçunus
15918feb8e 90% fixes, 10% skel refactoring 2020-07-24 21:35:04 +03:00
eray orçunus
ad6094ca1d 90% fixes, 10% skel refactoring 2020-07-24 21:02:55 +03:00
eray orçunus
732b760829 64-bit on Windows 2020-07-24 20:26:33 +03:00
Sergeanur
bcb2b7a534 Add ps2 audio paths 2020-07-23 16:15:36 +03:00
eray orçunus
7e32c603fc New math wrappers
from miami
2020-07-23 00:31:06 +03:00
eray orçunus
1dc6fbda1f 64-bit on Windows 2020-07-22 18:51:28 +03:00
Sergeanur
f882586eb8 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	README.md
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/peds/Ped.cpp
#	src/peds/Ped.h
#	src/render/Renderer.cpp
#	src/vehicles/Plane.cpp
2020-07-22 18:29:17 +03:00
erorcun
b182fa4bb8
Merge pull request #656 from erorcun/miami
Peds, Hud, CFO 1/2, fixes - including zone names
2020-07-22 18:21:39 +03:00
eray orçunus
f40f44b14e Peds, Hud, CFO 1/2, fixes - including zone names 2020-07-22 15:19:22 +03:00
aap
fdb262bca0 update librw 2020-07-22 14:02:43 +02:00
aap
c813630aad update librw 2020-07-22 14:02:14 +02:00
Sergeanur
7d51995640 Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher 2020-07-22 03:32:46 +03:00
eray orçunus
d596f979aa Merge branch 'master' of https://github.com/GTAmodding/re3 into erorcun 2020-07-21 20:23:13 +03:00
eray orçunus
4cf6024cdb cosmetic changes 2020-07-21 20:22:52 +03:00
aap
34b162d2c9 fixed to renderer 2020-07-21 11:12:15 +02:00
aap
d4d6290403 fixed to renderer 2020-07-21 11:12:10 +02:00
aap
0fba76a565 made NPC heli rotors rotate 2020-07-21 09:58:53 +02:00
eray orçunus
6dbc0c7dda a cute mistake 2020-07-21 06:41:41 +03:00
aap
5bedca7692 fixed COcclusion 2020-07-20 23:25:04 +02:00
eray orçunus
70df13f9d3 Fixes from miami 2020-07-20 22:47:41 +03:00
aap
ee2d0ffc14
Merge pull request #650 from majesticCoding/miami
COcclusion done, I hope
2020-07-20 19:56:18 +02:00
aap
2612c9f12c CPlaneTrails and CPlaneBanners done 2020-07-20 19:50:20 +02:00
aap
efd49962d2 avoid UB 2020-07-20 19:32:20 +02:00
majestic
1ff27e3363 cosmetic fixes 2020-07-20 09:49:39 -07:00
aap
e74b569115 CPlane done 2020-07-19 00:56:30 +02:00
aap
b8c2cf597d figured out magic 2020-07-19 00:56:13 +02:00
aap
2cfd3a9e92 CPlane fixes 2020-07-19 00:37:12 +02:00
Sergeanur
f760696a9f Fix another float 2020-07-18 19:37:28 +03:00
Sergeanur
28d7d6b2f1 Fix some audio floats 2020-07-18 19:18:58 +03:00
Sergeanur
a1412d1cdb Fix OneShotPriority overflow 2020-07-18 14:15:06 +03:00
Sergeanur
eaf569eb6d Merge remote-tracking branch 'origin/master' into miami 2020-07-18 13:31:32 +03:00
Sergeanur
87eb96453a Add compatibility with RW 3.4 2020-07-18 13:30:51 +03:00
Sergeanur
dd717b2d93 Actual fix now xD 2020-07-18 13:27:31 +03:00
Nikolay Korolev
d4444f8252 fix 2020-07-18 13:09:37 +03:00
Sergeanur
cf5dd6289e Fix TempVertexBuffer overflow 2020-07-18 13:09:21 +03:00
Sergeanur
30384bb4ef Merge branch 'master' into miami
# Conflicts:
#	src/render/Credits.cpp
2020-07-17 21:15:47 +03:00
Sergeanur
e8ded77e27 Add fix/workaround for black screen at startup 2020-07-17 21:14:48 +03:00
Sergeanur
1b161275e1 Fix CalcScreenCoors... again 2020-07-17 18:23:11 +03:00
Sergeanur
27e1fa1d28 Add missing f's 2020-07-17 17:56:59 +03:00
Sergeanur
de8759eabd Merge branch 'master' into miami
# Conflicts:
#	src/control/Record.cpp
#	src/vehicles/Automobile.cpp
2020-07-17 13:53:11 +03:00
Sergeanur
949d0c8853 Add audio cache for faster initialization 2020-07-17 13:48:25 +03:00
Sergeanur
693a5e0c2a Fix wheel water splash with PC_PARTICLE 2020-07-17 12:57:47 +03:00
Sergeanur
ebdc5cca7f Merge branch 'master' into miami 2020-07-16 23:03:31 +03:00
Sergeanur
81c03f8e6d Audio fixes 2020-07-16 22:30:55 +03:00
Sergeanur
ec09055599 Fix CCarStateEachFrame 2020-07-16 22:21:09 +03:00
aap
4e3e1d0b87 make game load all platform dffs 2020-07-16 13:36:25 +02:00
aap
23da99622c tiny cleanup 2020-07-16 13:35:35 +02:00
Sergeanur
d0f5464200 Merge branch 'master' into miami
# Conflicts:
#	src/control/CarAI.cpp
#	src/control/Phones.cpp
#	src/control/Phones.h
#	src/control/Record.cpp
#	src/control/Restart.cpp
#	src/control/Script.cpp
#	src/core/Collision.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.h
#	src/core/Streaming.cpp
#	src/core/TempColModels.cpp
#	src/core/Wanted.cpp
#	src/core/Zones.cpp
#	src/core/config.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/entities/Entity.cpp
#	src/entities/Physical.cpp
#	src/extras/frontendoption.cpp
#	src/modelinfo/ModelInfo.cpp
#	src/modelinfo/PedModelInfo.cpp
#	src/peds/CivilianPed.cpp
#	src/peds/CopPed.cpp
#	src/peds/EmergencyPed.cpp
#	src/peds/Ped.cpp
#	src/peds/Ped.h
#	src/peds/Population.cpp
#	src/render/Renderer.cpp
#	src/save/GenericGameStorage.cpp
#	src/skel/win/win.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/Boat.cpp
#	src/vehicles/Boat.h
#	src/vehicles/Vehicle.cpp
2020-07-13 18:10:17 +03:00
Sergeanur
841fa5155c Rename LEVEL_NONE to LEVEL_GENERIC 2020-07-13 17:43:09 +03:00
Sergeanur
6eb8f6ae5a Add cutscene borders switch to the menu 2020-07-11 12:04:26 +03:00