Commit Graph

146 Commits

Author SHA1 Message Date
eraserxl
fa6bbdf47d *[libwiigui] Minor adjustment of the ogg sound decoder to be capable of reading files into memory on its own.
*Replaced libtremor with libvorbisidec
2010-09-15 00:51:15 +00:00
satellic
3f61761739 * Language files updated & cleaned. 2010-07-04 00:34:22 +00:00
dimok321
a5ca9235ca *Added PoP Patch to apply automatically. The internal patch is not applied if you have a .wip file for PoP. So the .wip patches override the internal patch.
*Cleanup inside the apploader
2010-05-30 14:18:25 +00:00
dimok321
1e9951f586 *forgot that i wanted to fix the beta updater
The beta updates will work now. You will have to update to this revision manually though.
2010-05-30 07:00:29 +00:00
dimok321
095d09eb93 *Disabled NTFS write because the installer is still unstable and made NTFS mount read only
*Changed cache size for mounts higher again which speeds up everything especially from SD
*Fixed bug when loading OCARINA+Alternative DOL. (Wasn't booting at all)
2010-05-30 06:49:23 +00:00
dimok321
f0ca11506b *WIP Patch fix. WIP patches should work now. Tested and confirmed for PoP.
WIP Patches will be only accepted in the following format (let's not invent thousands of different formats):
In 3x 4 bytes columns separated by a space (no ":" allowed)
offset | original address | overwrite address 

Example for PoP:
007AAC6A 7A6B6F6A 6F6A7A6B
007AAC75 7C7A6939 69397C7A
...

The original address is compared before patching and is not patched if it doesn't match. You can see the confirmation or fail of a patch on the Gecko Output.

*A few fix ups in different places
2010-05-29 15:43:19 +00:00
r-win
8a4e192022 - Reverted to 921
- Removed no disc in drive patch
- DoGameHooks should be called always
2010-05-29 07:38:54 +00:00
satellic
edbedb5336 * Language files update: dutch, german, italian, tchinese
* All lang-files cleaned.
2010-05-25 12:53:02 +00:00
satellic
d220eb7d10 * Language files update 2010-04-11 18:20:44 +00:00
giantpune
062520d0e0 added patch for launch titles. now every game should be able to return
to this channel on exit.
2010-04-11 05:49:24 +00:00
giantpune
1beb161406 fix for "return to" logic.
look for the first of ULNR or UNEO
if neither are found, look for the first of JODI or HAXX
if none of the 4 are found, return without patching anything
2010-04-11 02:59:34 +00:00
giantpune
2af7d13868 comments, debug stuff, and compile warnings.
no functional changes
2010-04-11 02:27:25 +00:00
giantpune
0e5d1d182f change main.dol patches around a bit 2010-04-10 23:44:10 +00:00
e.bovendeur
58b88d4b09 Sorry, forgot to add ehcmodule_frag.bin 2010-04-10 18:28:16 +00:00
satellic
3f15f12ee5 * Language files update 2010-03-16 15:31:51 +00:00
giantpune
c27acedc40 add techjawa to the restarting message after update. check them out. 2010-03-15 14:48:36 +00:00
dimok321
52a44ef10f *Added back license that was removed by mistake
*Fixed bug i added right before commit for Brawl+
*Some compile warnings removed
2010-02-27 20:08:47 +00:00
dimok321
e4b48d2712 *Another fix for ntfs write 2010-02-25 14:55:42 +00:00
dimok321
0908027ad8 *Fix for ntfs writing
*Cache size reduced which results in a bit slower writing but is more stable
*Fix for the gameinstaller ProgressWindow
*Added NTFS unmount on exit

WARNING:
The USBLoaderGX installer seems to be broken in some places. There are sometimes random freezes or crashes even on fat32. Those arent bad on a fat32 filesystem but can damage the whole partition on ntfs. Using the installer on ntfs is still very risky. You have been warned!
2010-02-25 12:08:03 +00:00
e.bovendeur
ce5930f297 * Added Hermes rev5 support! (issue 1438)
* Updated to Hermes usb storage code
* Fixed some bugs in ntfs while writing timestamps, resulting in different hashes (dimok)
* Fixed codedump when switching partitions (issue 1454)
* Fixed graphical glitch on 4:3 screens, where the prefetch cover was visible in the coverwall
* Fixed a bug with installing games, due to the switch to C++ (dimok)
2010-02-22 21:29:47 +00:00
satellic
275aee0dab * Language files update 2010-02-16 20:21:47 +00:00
giantpune
b193141eb6 tidy up some debug stuff. 2010-02-15 02:45:18 +00:00
e.bovendeur
e8f5ab07bd * Changed WBFS stuff to C++ classes
* Fixed bug in http.c (where realloc *might* choose another address, thanks Dr. Clipper)
* Added support to /wbfs/Game Title [GAMEID].wbfs files (thanks oggzee)
* Fixed bug in cfg_cleanup when switching partitions
* Added BGM class again (for playing background music, requested by dimok)
* Added settings for background music again
* Fixed bug in MEM2 class (returning an invalid handle when no memory could be allocated, thanks to dimok)
* Updated DIP module to OpenDIP (report bugs with this one if you've found them, but report them here: http://github.com/spacemanspiff/odip-plugin)
* Added initial code for cios 222 rev5 (THIS DOES NOT WORK YET! DON'T FILE BUGS ON THIS ONE!)
* Added fatffs module by Hermes and Waninkoko (THIS DOES NOT WORK YET! DON'T FILE BUGS ON THIS ONE!)
* Fixed bug in Settings, which resulted in a crash when the partition was changed.
* Added caching for gamelist entries, so switching between different screens/sort options/display modes should be faster
* Changed defines in ehc_module, in order to prevent clashes with new defines in rev5
2010-02-14 23:22:52 +00:00
satellic
1a3eb7be08 * Language files update 2010-02-09 15:15:21 +00:00
giantpune
bf03e49dc6 undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
giantpune
f988afc60d code formatting. absolutely no functional changes. there is no point to update to this. just making the code easier to read. 2010-02-09 06:33:18 +00:00
giantpune
7473c82be8 oops. made a bit of a memory leak. 2010-02-05 06:27:52 +00:00
giantpune
826f4fd6ab remove one of the many getentries(). this should speed up initial
startup for people with FAT partitions especially.
2010-02-05 06:18:23 +00:00
giantpune
f8b9a0f704 fix wad (un)installing from TCP. tested and working with wiiload 0.5.
maybe still works with older versions, too.
2010-02-05 06:11:07 +00:00
satellic
c5c1b1e5c0 * Language files update 2010-02-01 14:24:33 +00:00
giantpune
aeb7aff9ea *re-eveluate partition size after installing games and such (from r-win) 2010-02-01 11:22:48 +00:00
e.bovendeur
1c6c607cf1 * Added Free space on NTFS drives
* Applied patch from mlgd, which prevented the right partition to be selected after exiting the settings page.
2010-01-31 23:55:59 +00:00
e.bovendeur
57ecea56e9 * Added NTFS write support! (Thanks dimok, for fixing the bugs)
* Added additional folder layout on FAT/NTFS (GAMEID_Text or Text [GAMEID])
2010-01-31 23:14:14 +00:00
satellic
4284109116 * Language files update 2010-01-19 14:17:17 +00:00
dimok321
3f9cdb5468 *Revert to R883 and only keeping the new game directory layouts commited by r-win
*Moved R896 to the branch
2010-01-19 10:48:50 +00:00
satellic
bc68840faf * Language files update
* Translations for r883 restored
2010-01-11 01:21:54 +00:00
e.bovendeur
5e9a56ffb7 Added more game directory layouts: (by oggzee)
/wbfs/TITLE_[GAMEID]/GAMEID.wbfs
/wbfs/TITLE [GAMEID]/GAMEID.wbfs
/wbfs/TITLE[GAMEID]/GAMEID.wbfs
When loading games from FAT or NTFS
2010-01-10 09:16:47 +00:00
dimok321
f169773cd0 *Fix for loading BGMs of USB Devices 2010-01-08 21:50:57 +00:00
dimok321
1d9b8576e3 *Changed DeviceThreadPriority for startup. Now it detects the HDD faster and when it is detected it goes into idle mode again.
*Fixed filebrowser to cancel without applying the path
*Added A BGM Class
*Removed the BGM menu now.

You can now choose a file with the filebrowser which you want to play. This file will be played and all .mp3 .ogg and .wav in the same directory enlisted as a Playlist.
If you choose Loop Directory mode than the files are played one after another. You can also choose a play random music from directory mode.
2010-01-08 09:03:40 +00:00
dimok321
062ce1f24d *Update of BuildBots libogc which were causing the most problems with R889. If you were having troubles with it try now R890 2010-01-07 20:18:01 +00:00
dimok321
c7fc442724 *Lots of fixes, like Issue 1330 and Issue 1224
I can't remember which one are fixed so please check if your issue is fixed and report.
2010-01-07 18:20:26 +00:00
dimok321
662266d3fd *Fixed the clicking problem and some speed issues because of that 2010-01-07 10:33:57 +00:00
dimok321
604ecb7b79 *Some fixes for those who were having troubles with the new revs 2010-01-07 08:35:11 +00:00
satellic
205d5ee579 * Language files update 2010-01-06 23:46:35 +00:00
e.bovendeur
ffb017b6bc Fixed installing games to FAT partitions. 2010-01-04 14:11:02 +00:00
giantpune
26a5d9c9de take out the printf about the IOS236 because im tired of people asking what the hell it is 2010-01-03 17:05:31 +00:00
giantpune
b5653edcf4 *fix bug in partition detection (at least for my HDD)
USB must deinit the device before re initting it or else it returns 0
games and what not.

*add filter to skip __CFG_ in teh gamelist (i was told this is the ID6
for hermes' settings)
2009-12-30 09:52:24 +00:00
satellic
e44006330a * Language files update 2009-12-29 03:36:50 +00:00
dimok321
5058a6688d *Added a prompt after a theme was downloaded which asks if you want to apply the downloaded theme
*Changed GuiDrawThread priority to maximum. This seems to take care of the vanishing WiiMotePointer problem (let's see if it works. If anyone notices a slowdown of any process caused by this revision, please report.)
2009-12-28 16:05:16 +00:00
satellic
0f7be67d7b * Language files update 2009-12-27 20:26:27 +00:00
giantpune
999e8c1817 *add a little debug text after the GUI if loaded from HBC to help track
down the ocarina issues

*take the IOS reload out of the slow usb loop

*use patchhook.S from new geckoOS.  this doesnt mean all the new geckoOS
stuff will work, its just the S file
2009-12-24 08:33:53 +00:00
e.bovendeur
5b6a6e98df Fixed issue 1242: Ocarina doesn't work any more 2009-12-20 20:28:30 +00:00
giantpune
5d19915af8 fix code dumps when loading without a SD card
add screenshot shit to gameinfo window
2009-12-20 10:11:00 +00:00
giantpune
cb628348d6 *fix possible buffer overflow in GCT code array
*fix the gamelist from starting with 1 game on the list
*added fucntion for making screenshots and put it in a few loops. 
triggers are GC(Z), CC(left-Z), nunchuk(Z).  no comfirmation is given
except over usb gecko.  but files are saved in <boot device>/config/
USBLoader_GX_screenshot<date><time>.png
*took out some annoying prompts from the bannersound functions because
they were really annoying
2009-12-20 04:26:30 +00:00
satellic
7cdb020b04 * Language files update 2009-12-19 21:14:58 +00:00
e.bovendeur
27024a9ad1 Added changed libwbfs by oggzee. 2009-12-19 15:47:12 +00:00
e.bovendeur
3aa838dec9 * Added initial NTFS support
* Added load system based on fragments

This commit is made possible for Oggzee and his great work on supporting other filesystems!
2009-12-19 14:05:31 +00:00
satellic
f9358f8b30 * Language files update 2009-12-15 12:03:24 +00:00
giantpune
127db3f4b2 add fixes from brincraig (issue 1191) 2009-12-15 08:39:45 +00:00
e.bovendeur
f19285cd0d * Fixed issue 1169
* Implemented WIP patches
* Updated language files
* Possible fix for Peppa Pig (untested, issue 1212)
* Updated Wii parental controls to work nicelly with USB GX Parental Controls
2009-12-15 06:04:14 +00:00
satellic
6688697780 * Language files update 2009-12-13 14:42:14 +00:00
giantpune
3fd924f3c0 changed the headless mode to only use argv[1] if it has strlen==6 so it
just ignores seldelf's args

add Settings.godmode to the end of the theme URL so you can see boobies
if the loader is unlocked
2009-12-13 10:20:11 +00:00
dimok321
66b367c6a6 *Little correction 2009-12-13 09:26:34 +00:00
dimok321
063072a6c9 *Changed Theme Download to parse XML now
*Removed punes headlessID because it doesnt allow a start of the loader over SendElf anymore
2009-12-12 18:04:35 +00:00
giantpune
5c26c4082a fix the broken "remember last game" stuff when leaving menu_disclist
loop
2009-12-12 02:12:10 +00:00
giantpune
8732c83f11 *probably fix the bug that caused WiiTDB.zip to not update the full
gamelist.
*rearrange the Gui_Numpad so it doesnt look like a 4yr old made it :)
*remove redundant setPostion and setAlignment in Gui_Numpad
*remove old comments
2009-12-11 23:07:27 +00:00
giantpune
f364aaa964 remove more SD and USB shutdown and startup, which broke cheating when
using alt dol from sd/usb
2009-12-11 06:31:05 +00:00
satellic
856efe535f * Language files update 2009-12-11 01:12:32 +00:00
giantpune
a0067589bf *change cheats to use the global buffer
*change make:all to not complain about bash
2009-12-11 00:14:55 +00:00
e.bovendeur
441a203678 * Added BETA upgrades option (to download the latest revisions from google code)
* Added Wii Parental Control support
* Added gui numpad
* Changed GuiText to support password character
* Added lock/unlock icon in the titlebar (to unlock Parental Control)
* Added new wbfs_fat from Oggzee (further speed improvement)
2009-12-10 20:27:36 +00:00
e.bovendeur
efcc00b66b * Added WII_Initialize call to IOS_ReloadIOSsafe to prevent DSI exception when calling WII_LaunchTitle
* Fixed check for valid cioses
* Removed gprintf from MEM2
2009-12-05 08:06:05 +00:00
satellic
9e1aaaabd4 * Language files update 2009-12-04 15:26:14 +00:00
e.bovendeur
2543c555a4 Lots of changes in this revision:
* Added MEM2 support by Hibern
* Better partition support (by oggzee)
* Support for subdirectories in FAT32 (by oggzee)
* Added support for cios 223 and 250
* Added BCA support (go to Settings->Custom Paths) to change the path of the BCA files (by Hermes)
* Fixed issue with hairless mode
* Fixed issue with IOS_ReloadIOSsafe (by giantpune)
* Added setting to save games in a subdirectory
* Fixed slow startup when loading from FAT (WiiTDB required!)
* Changed handling of new titles a bit (speed improvement)

Known issue:
* FAT rename and re-id broken again due to subdirectory support (yes, I'm lazy)
2009-12-04 15:05:20 +00:00
giantpune
d14bebd159 fix code dump when using hairless mode and FAT32 2009-12-03 06:13:23 +00:00
giantpune
55a401e4a5 lots of changes here
changed gprintf() to use crediar's method because it is smaller and works just the same.

allow r-win's debug printf() stuff to be sent to the gecko to reduce redundant stuff there 

issue 1073.  headless mode - allow game to be booted via argv[1].

took out all the params from the exitprompt since they aren't used.

took out all the #ifdef stuff for building for a wii.  obviously this wont run on a gamecube so it isn't needed.

added a way to check what version of a IOS is installed before trying to boot into it.  added IOS_ReloadIOSsafe(). this should stop idiots with the 4.2 stubs from bitching about why stuff doesn't work.

use that check so you only see the "222v4 is needed" prompt in the settings if you don't already have that installed.

fix issue 1039. (must still be compiled without NO_DEBUG defined because technically WiiRD is a debugger)
2009-12-03 01:06:09 +00:00
satellic
46cb312577 * Language files update 2009-11-30 06:28:25 +00:00
e.bovendeur
cfb6ee9538 Possible fix for issue 1127 2009-11-23 21:06:01 +00:00
dimok321
b70af2d71d *Fixed InstallProgress to show size and speed again
*Added intern GameTitle rename for .wbfs files on FAT32
*Added intern GameID change for .wbfs files on FAT32
2009-11-22 14:09:08 +00:00
satellic
b4b5b5389c * Language files update 2009-11-21 23:57:27 +00:00
e.bovendeur
68aeb7aafd * Added a visual mark for new installed games. The first time this revision is started no games will be marked!
* Added a configuration setting to turn this feature off (there you go, pune)
* Changed svnrev.sh, to also update the release date of the meta.xml file, and to set the revision to current + 1
2009-11-21 22:59:57 +00:00
e.bovendeur
31717f020b Added new ehcmodule to support 4 GB WBFS files by oggzee. 2009-11-19 20:16:30 +00:00
e.bovendeur
07d2e8582e Fixed the build on Unix machines 2009-11-18 09:28:44 +00:00
e.bovendeur
6e8489e335 Small changes to make compiling of the channel easier and quicker:
- Type "make" to make the normal dol
- Type "make channel" to make the channel dol
This will only force networkops.cpp and PromptWindows.cpp to recompile, instead of changing the PromptWindows.h file and force a recompile on almost everything.
2009-11-18 09:01:14 +00:00
satellic
448703a177 * Language files update 2009-11-18 02:22:50 +00:00
satellic
07f7f16faa * Language files update 2009-11-15 23:26:12 +00:00
satellic
ef43c3d0a2 * Language files update
* Fix as asked on issue 1089
2009-11-12 15:29:12 +00:00
satellic
79b3c8c5dd * Language files update 2009-11-10 19:46:26 +00:00
satellic
b081dd8a41 * Language files update & doubloons removed 2009-11-09 01:43:13 +00:00
satellic
5ac0aa0df8 * Small fix as asked on issue 1055 (Thx Old8oy)
* Languagefiles update
2009-10-30 01:32:01 +00:00
satellic
97deced58b * Language files updated & cleaned
* Themes & helper websites credits added in meta.xml
2009-10-25 14:05:58 +00:00
satellic
539b3e48b5 * Languagefiles update
* "retired" words deleted in credits and arrangements
2009-10-15 05:52:33 +00:00
satellic
da4b3665da * Languagefiles update
* meta.xml updated
* readmii.txt updated to v2 (Thx tj_cool)
2009-10-07 15:41:35 +00:00
e.bovendeur
1cc7d3acd6 * Added initial support for the new wiiload (compressed protocol), uncompressed protocol is also supported
* Added initial (untested!) support for the zip file format, which is supported by the HBC
* Began working on compressed wad files. Uncompressing fails for now, so uploading WAD files should be done with the previous version of Wiiload.
* Fixed issue 902 (hence the large commit).
2009-09-30 23:10:58 +00:00
giantpune
fab8e625ad Change our meta.xml so it fix on the homebrew prompt better.
raise the coder to char[100] because we have a shitload of names on there

add param int t=0 to the get entries function to force getting all games and ignore settings and parental control

fix bug that code dumped if you didn't have the database.txt for the channel names
2009-07-27 09:43:48 +00:00
rameonweb
ede290602d *Update meta.xml
*Add a new HBC icon
2009-05-11 00:47:13 +00:00
mauricewoelk
9a6f93cd19 Updated to V 1.0!!!!!
Edited Credits 
Optimized some more graphics
2009-05-10 18:20:39 +00:00