getdls
d0a53c68c7
[WW] Scale bloom.. anyway
...
Fix - Scale bloom to res.. its just sooo
2017-12-29 03:16:59 +01:00
getdls
be8fdf2e3b
[WW] fullWidth is 1920.0
2017-12-29 02:27:28 +01:00
getdls
6e8738f710
[WW] Move shadow scaling to source
...
As PS depends on shadow res
2017-12-29 02:14:45 +01:00
getdls
957724ba8d
[WW] - Shadows, AO, bloom restore
...
Add - Initial scale fix for AO, and shadows
Fix - Restore bloom by excluding 0x816
2017-12-29 02:11:57 +01:00
getdls
4bd4fc40d4
[XCX] light bleed scaling, blending of light sources
2017-12-28 11:44:30 +01:00
Crementif
df5829afeb
Added Yoshi's Wooly World blur fixes
...
Try every variable and you'll succeed eventually.
2017-12-26 09:28:15 +01:00
Crementif
d95c760c5c
Fixed Yoshi's Wooly World black screen
...
Fixes the problem. The actual DoF shader adjustment (the one included was a placeholder or something from me??! didn't do anything) made my computer crash in Nsight everytime I tried anything to change the related value (it's unique) so might try tomorrow. Anyway, closing the related issue.
2017-12-26 01:10:57 +01:00
Michael
b67c93bb62
Modify shader scale
...
was just applying the scale from 1280 instead of 960
2017-12-25 13:56:56 -08:00
Crementif
6e8e0e4e95
Fix gotta be buildscripted.
2017-12-25 22:45:38 +01:00
Crementif
4a16cfee50
Added Pokkén (DoF) fixes
2017-12-25 22:39:37 +01:00
Michael
e65a9445de
Super Mario Maker
2017-12-25 08:59:48 -08:00
Michael
37169ea974
[Pokken] Cemu 1.11.3
2017-12-25 08:10:29 -08:00
Michael
a60530488b
Add Darth_Banan's Co-op resolutions
2017-12-25 07:46:46 -08:00
Crementif
a1bade0ca8
Added Yoshi's Woolly World menu fix+blur
...
Simply scaling half res, should work. Also contains blur fixes for that specific screen, probably translates in other scenes being fixed too.
2017-12-22 00:27:35 +01:00
Michael
8ae8c82c38
Taiko h264 fix
2017-12-19 21:44:17 -08:00
Michael
da454d7bfc
Add Taiko no Tatsujin
2017-12-19 21:24:13 -08:00
Michael
80151011d1
Add Puyo Puyo Tetris
2017-12-19 21:12:27 -08:00
Michael
07a3f67771
ahhh nooo
2017-12-18 18:36:09 -08:00
Michael
d00776eda8
Uncomment gamepad for games that use gamepad for multiplayer
2017-12-18 18:35:38 -08:00
Michael
0939bbe466
[Splat] Prevent 21:9 scaling for Squid Sister TV
...
Would stay the same aspect ratio due to patches.txt, so why scale it's width?
2017-12-17 19:59:05 -08:00
Michael
4e107a7dcb
Fix (7:3) bug
2017-12-17 19:55:58 -08:00
getdls
aeb0234c20
[XCX] Copy paste fix
2017-12-17 20:14:09 +01:00
getdls
e1cda328f8
[XCX] Move shadow scaling to main source
...
As discussed in issue #143
2017-12-17 20:04:43 +01:00
getdls
2a62d54fee
[XCX] Cleanup - Bloom and brightness tweaks
2017-12-17 19:56:55 +01:00
getdls
5f6725df66
[XCX] ambient occlusion scaling
...
Add - Scaling of AO noise, blur steps and partial coverage
2017-12-17 18:17:40 +01:00
Rajko Stojadinovic
342b1c01f7
Update BotW code patches for 1.4.1
2017-12-17 14:40:32 +01:00
getdls
f8b64c7e98
[XCX] - Cleanup scale and remove old blur
...
Fix - Scales to res cut scene blur
Update - Remove old blur that doesn't scale
2017-12-14 00:33:11 +01:00
Michael
d9dd2faba0
Oops
2017-12-13 14:30:10 -08:00
Michael
80ec822726
[Tropical Freeze] fix missing loading texture
...
The format somehow changed?
2017-12-10 15:56:03 -08:00
Michael
0bf36a8592
[Splat] Fix Blank Stage Previews
...
before: https://cdn.discordapp.com/attachments/292733452590120961/389547170979774464/unknown.png
after: https://cdn.discordapp.com/attachments/292733452590120961/389551829542895617/unknown.png
2017-12-10 15:00:11 -08:00
Alex Kiri
46c9604a10
[BotW] Fixed issues with version 1.4.0 - Shadow filtering, Reflextra, Square shadows, etc
2017-12-10 23:58:23 +02:00
SteveLeafo
ae88fcefc3
Fist of the North Star - Added support for the European version of the game.
2017-12-08 20:18:55 +11:00
SteveLeafo
9aafc09471
Wipeout 3 - Fix for the Green intro videos
2017-12-08 20:17:52 +11:00
Rajko Stojadinovic
a9724496d3
Update UW patches.txt for Botw v176 (1.4.0)
2017-12-08 06:56:48 +01:00
getdls
ff166d11e1
[XCX] Fix - Wrong AA deleted
2017-12-07 13:24:49 +01:00
getdls
f99d4a2e51
Revert "[XCX] Back to pre-scale setting"
...
This reverts commit caf0b08fe4
.
2017-12-07 13:21:28 +01:00
getdls
caf0b08fe4
[XCX] Back to pre-scale setting
...
Fix - Constant works better (5760p) with pre-blur. Sticking with that
until two pass has been tweaked to go from 720 -> 5760
2017-12-07 12:33:36 +01:00
Michael
a541e5a868
separate brightness fix
...
need to figure out how to do it via vertex shaders and not pixel shaders
2017-12-06 21:05:28 -08:00
Michael
5fee18ae84
Remove unbooting games
...
They haven't booted in a long time, why keep them?
2017-12-06 17:13:07 -08:00
getdls
80f032414a
[XCX] Bloom pixelation and scale fix
...
Smoother bloom
2017-12-07 00:19:27 +01:00
Michael
c4db15cc03
Merge pull request #141 from MelonSpeedruns/master
2017-12-06 09:22:34 -08:00
MelonSpeedruns
0a807751ca
Update rules.txt
2017-12-06 12:05:26 -05:00
Michael
86953f3f62
[HWarriors] remove unused shadows texture redefine
2017-12-04 16:20:08 -08:00
Alex Kiri
eb66f85d05
[BotW] Added back DoF blur shader for Battle, Camera and Scope
2017-12-04 22:54:57 +02:00
MelonSpeedruns
8c6d64636f
Added Temporary Hyrule Warriors 30 FPS Lock. ( #138 )
...
* Create rules.txt
* Update rules.txt
* Update rules.txt
* Update rules.txt
* Update rules.txt
* Update rules.txt
2017-12-03 15:33:52 -08:00
Michael
c1e7166566
Update rules.txt
2017-12-03 15:33:28 -08:00
MelonSpeedruns
ea1128bf1c
Update rules.txt
2017-12-03 18:32:29 -05:00
MelonSpeedruns
aeacc754b0
Update rules.txt
2017-12-03 18:20:26 -05:00
MelonSpeedruns
adc3e4250a
Update rules.txt
2017-12-03 18:19:08 -05:00
Michael
5798b7c713
[Pokken] fix some lines
2017-12-03 15:10:14 -08:00
Michael
2860720fc5
[Rio 2016] add other resolutions
...
taken from LW, similar enough engines that it might work with no issue
2017-12-02 18:33:22 -08:00
getdls
17c3070a04
[XCX] XCX logo screen shows after flyover
...
Fix - NLA fly over logo screen - Cheers GITech
2017-12-02 11:32:23 +01:00
Michael
a1afb1e8cc
[Pokken] Re-add high res shadows
...
Taking images from old commit:
http://i.imgur.com/f7ZfHiV.png
http://i.imgur.com/XyL2iPm.png
http://i.imgur.com/Ri9MKsz.png
2017-12-01 18:34:28 -08:00
getdls
9b9bd602cd
[XCX] scale test pt1
...
Just testing
2017-12-02 00:33:42 +01:00
MelonSpeedruns
3ccd0a9837
Update rules.txt
2017-12-01 15:52:27 -05:00
getdls
1f97be0d35
[XCX] Build fix
2017-12-01 21:18:01 +01:00
getdls
584831d7a8
[XCX] LOD Gaussian
...
Add - Lod Gauss - Initial commit, to be scaled after some testing
2017-12-01 00:56:37 +01:00
getdls
e81f9e967d
[XCX] Alignment cutscene
2017-11-30 00:47:24 +01:00
getdls
f53f4fdaeb
[XCX] XYZ capped not just X
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Fix - Scale R G B, not just R even if source is monochrome
2017-11-28 23:19:41 +01:00
getdls
9ffc9b6cdb
Revert "[XCX] XYZ capped not just X,"
...
This reverts commit fa8bdc20c6
.
2017-11-28 01:09:42 +01:00
getdls
05aa203ea5
Revert "[XCX] ... and cut-scenes"
...
This reverts commit 00e785fde5
.
2017-11-28 01:09:19 +01:00
getdls
00e785fde5
[XCX] ... and cut-scenes
...
Plz tell me I didn't **** up this one..
2017-11-28 01:02:30 +01:00
getdls
fa8bdc20c6
[XCX] XYZ capped not just X,
2017-11-28 00:41:40 +01:00
getdls
6331abdc50
[XCX] Colour banding fix, godray stencil, AA and brightness tweaks
...
Add - God ray stencil scaling. Actually does improve quality.. just hard
to notice
Fix - Sky colour banding, increase depth + dithering
Improve - Brightness truncation banding, increase depth + dithering
Improve - AA "fix" edges was still using old logic
2017-11-27 23:05:06 +01:00
Alex Kiri
52f4c1dbda
[BotW] Added a fix for the ambient occlusion blur
2017-11-26 21:13:38 +02:00
Crementif
0b4600f44c
Add splatoon blur fixes
...
This'll supposedly fix Menu Blur, Background DoF and Bloom-ish Background.
2017-11-26 01:13:52 +01:00
getdls
ab9df35fea
[XCX] Alignment fix, const scaling of FX
...
Add - Alignment fix for specular lights in cutscenes
Tweak - Static /2 scaling of motion blur and secondary dof blur.. A
tradeoff between good looking and not visible at higher scaling
2017-11-25 23:25:51 +01:00
Crementif
47264be1b8
Add SM3DW blur/bloom fixes
...
Fixes intro blur (and possibly more), glitter bloom, more general blur fixes. This fixes the glitter issue from this repository.
2017-11-25 15:03:50 +01:00
Crementif
6fb42060ae
[CTTT] Add experimental glitter fix
2017-11-25 13:24:48 +01:00
Crementif
7feee10f14
Fix Mario Kart 8 blur fix
...
Forgot to add the header
2017-11-25 12:30:53 +01:00
getdls
7caacf21fb
[XCX] Remove brightness part out of main build
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Play nice with jamie
2017-11-25 11:16:39 +01:00
Crementif
3a7514660f
Revert "Revert "Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs ""
...
This reverts commit 796f2eea95
.
2017-11-24 00:25:47 +01:00
Crementif
796f2eea95
Revert "Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs "
...
This reverts commit d9377ac3c7
, reversing
changes made to a970fa0f64
.
2017-11-24 00:14:06 +01:00
Crementif
d9377ac3c7
Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs
2017-11-24 00:11:46 +01:00
Crementif
a970fa0f64
Added Smash4 and Mario Kart 8 blur fixes
2017-11-24 00:11:43 +01:00
Rajko Stojadinovic
4ba87d9ecc
Update BoTW UW patches.txt for 1.3.4
2017-11-23 07:54:05 +01:00
getdls
85a879011f
[XCX] Balance lights pt1
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Balances lightsources to match previous commit.
2017-11-23 01:09:34 +01:00
getdls
d226a06fa1
[XCX] Alignment PS -> VS part 2
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[FIX] Cut-scene alignment
2017-11-23 00:39:44 +01:00
Crementif
220d400ead
(Re)added captain toad bloom shaders
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Now using vertex shaders so no performance impacts. The radius is still smaller like all other blurs but it's likely better this way.
2017-11-22 01:18:51 +01:00
getdls
c1d361fa4d
[XCX] Aligment PS -> VS
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[Update] Move alignment from PS to VS for more consistent behaviour
[Remove] Remove magic alignment values no longer needed in PS
2017-11-22 00:04:44 +01:00
Alex Kiri
9e0c51ec02
[BotW] Self shadowing fix - part 2
2017-11-21 23:30:35 +02:00
Alex Kiri
937e5b074a
[BotW] Self shadowing issue - compile fix
2017-11-21 22:55:07 +02:00
Alex Kiri
972fcc6aa8
[BotW] Fixed self shadowing issue
2017-11-21 22:39:57 +02:00
getdls
c130421f7a
[XCX] Aligment tweak
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[fix] Rule aligment fix. Game uses 16:9 logic for aligment, but had to
scale smallest buffer to even. So upscaling from even multiplied the
error.
2017-11-21 21:25:15 +01:00
getdls
9eb95d1bf5
[XCX] - Brightness balance
...
Tweak - Lowers default brigtness to better match new blur implementation
weights
2017-11-20 20:35:03 +01:00
Michael
fa05f6e2dc
Fix Lego not appearing & XCX gamepad scaling
2017-11-20 10:13:10 -08:00
getdls
61bf0415c7
[XCX} Probe view, Blur fix
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Fix - Scale map view so probe doesn't break
Fix - Inital commit of blur fix
2017-11-20 01:53:39 +01:00
Alex Chirila
ae986439a7
[MarioKart8] Updated patches to work on other aspect ratios (such as 32:9 and beyond)
2017-11-17 21:24:03 +02:00
getdls
5039752b45
[CXC] Brightness improved, z tweak deprecated
...
Brightness improved, acne tweak deprecated
[Add] Uses shadowmap to limit overall brightness. Since less of
shadowmap is used during night sequences (too dark) it doesn’t impact as
much as it does during daylight (too bright)
[Remove] Shadow acne fix is no longer needed, scaling of shadows
resolved the worst issues.
2017-11-17 16:43:20 +01:00
Rajko Stojadinovic
6e8f805d58
Update BOTW UW patches.txt for 1.3.3
2017-11-14 23:48:30 +01:00
getdls
5ad576f57d
[XCX} Cut scene shadow scaling
...
Scales shadows to resolution..
x2 scaling is a good compromise until extra edge smoothing has been
implemented
2017-11-14 01:25:45 +01:00
getdls
4d6cdbec21
Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs
2017-11-12 19:10:36 +01:00
getdls
596e66f7c8
[XCX] Rescale of shadows dof, bloom, motion blur, bias fixes etfc
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See issue tracker for more details
https://github.com/slashiee/cemu_graphic_packs/issues/132
2017-11-12 13:32:43 +01:00
getdls
918d447755
[XCX] Movies, shadows, dof, bloom is now fixed in shaders
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Add - Fix for stasis move
Add - Remove undomment fpr bloom and DOF resolution fixed in shades
2017-11-12 12:34:56 +01:00
Milan
e856898571
Merge branch 'master' into master
2017-11-11 13:21:48 +01:00
Milan
69df0e76f6
Add quarter resolution scaling
...
Doesn't have any camera bugs anymore so made everything on by default.
2017-11-10 23:49:14 +01:00
Milan
1d5ae33a01
[WindWakerHD] Add optional half res scaling.
...
Off by default, so be sure to enable it if you want it.
2017-11-09 22:47:48 +01:00
Milan
500b81c09f
[WindWakerHD] Added half res scaling
...
By popular requests. Needs to be tested first.
2017-11-09 21:35:25 +01:00
NAVras-Z
d94fba8560
[BotW] add cloud vs
...
this should fix misplaced cloud in 1.2.x and beofre
2017-11-08 07:48:11 +08:00
NAVras-Z
600e35054a
[BotW] minor bugfix for blurs
...
h horizontal X
v vertical Y
2017-11-05 16:47:50 +08:00
NAVras-Z
e82e1f0563
[BotW] FXAA3.11 ( #128 )
...
Replace game's post-aa with fxaa3.11 pc version, more performance heavy.
Some settings can be tweaked, see rules.txt.
2017-11-02 00:39:29 -05:00
Michael
775c1bebb6
[One Piece] fix videos
2017-11-01 10:49:28 -07:00
Michael
0ee7c55c32
[Mario Tennis] fix videos
2017-11-01 10:26:31 -07:00
Michael
412cf6e977
[Splat] remove splat text
...
Gave major scaling artifacts when scaling past original size
https://cdn.discordapp.com/attachments/292733452590120961/374237249795260418/2017-10-29_09-45-06.png
2017-10-29 09:48:44 -07:00
Michael
052bb21f5b
[Splat] Fix splat text scaling
...
Was scaling from 1440 values, not 720
2017-10-29 09:39:25 -07:00
Michael
5d7c1738f3
[Sploot] scale bubble text
...
Preview, scaled to 0x0:
https://cdn.discordapp.com/attachments/292733452590120961/374234820466835458/2017-10-29_09-35-21.png
2017-10-29 09:37:56 -07:00
Joel
6fe095c13e
[BOTW] Add horse customization menu upscaling rule
2017-10-29 13:46:13 +01:00
Alex Chirila
1056d8e32c
[BotW] Fixed Shadow blur
2017-10-28 14:15:15 +03:00
Michael
243599a3b9
Recomment player icons
...
Nvm it's pretty distracting.
2017-10-25 17:01:44 -07:00
Michael
0d7d7b9796
Uncomment player icons
...
They don't scale properly, but it's something that I hope gets fixed sooner or later.
2017-10-25 16:24:36 -07:00
Michael
f566b74b12
Oops.
2017-10-25 16:08:57 -07:00
Michael
f6b3065491
Update comments on Splatoon GFX Pack
2017-10-25 14:36:13 -07:00
Michael
f7da4fceb6
add 1366x768 (683:384) to functions.php
...
no packs related to this resolution will be made, but it's there of anyone wants to scale up to this resolution
2017-10-23 18:53:09 -07:00
Alex Chirila
99db09eb98
[BotW] Fixed some extra antialiasing artifacts
2017-10-23 22:33:43 +03:00
Joel
1eb76d2a9d
[MK8] Restore multiplayer kart preview upscaling
...
before:
https://cdn.discordapp.com/attachments/292733452590120961/362580915198754827/Untitled.jpg
after:
https://cdn.discordapp.com/attachments/292733452590120961/362581086506844171/Untitled.jpg
2017-10-22 20:46:36 +02:00
Michael
b2236bf65a
add tileModesExcluded to MH3U
...
Looked at video files: they're 1920x1080
2017-10-21 15:29:37 -07:00
Michael
bfc52674b0
Add Monster Hunter 3 Ultimate pack
...
Will get other resolutions once 1.11.0 releases
2017-10-21 15:24:20 -07:00
Michael
05cd663321
Add the rest of the packs to build script
2017-10-19 19:28:36 -07:00
Michael
4026ecaabd
Add One Piece to build script
2017-10-19 16:07:38 -07:00
Milan
2df7de5f3e
Reverting some of Slashiee's changes
...
Now that we have Rajkosto's check, removing the unnessecairy checks in the files themselves. Didn't change other changes that commit made.
2017-10-19 18:02:23 +02:00
Michael
f47e634122
don't make native res packs, fix most naming issues
2017-10-19 00:22:38 -07:00
Alex Chirila
faa75b6c5b
Updated functions to display 32:9 ratios
2017-10-19 09:23:02 +03:00
Michael
9efbda08f4
[Color Splash] add gamepad
2017-10-18 23:00:02 -07:00
Michael
444bcdf70c
Fix 427:240 aspect ratio naming
2017-10-18 22:32:42 -07:00
Michael
284adc185e
Add Guacamelee to build script
2017-10-18 22:15:59 -07:00
Michael
715ef0f793
Add Pac-Man to build script
2017-10-18 22:07:06 -07:00
Michael
efe74137c0
Add Spongebob to build script
2017-10-18 21:59:50 -07:00
Michael
82c9206f73
Add Nintendo Land to build script
2017-10-18 21:53:26 -07:00
Michael
9526f52f20
Add Tekken and Star Fox to build script
2017-10-18 21:39:20 -07:00
Michael
061f14f444
Add Better Than Nothing to build script
2017-10-18 21:31:14 -07:00
Michael
8f5ec92a85
Add Fist of the North Star to build script
2017-10-18 21:29:03 -07:00
Michael
a6fc6ddda4
Add Wonderful 101 to build script
2017-10-18 21:22:22 -07:00
Michael
cfa8a1820d
Add Warriors Orochi 3 to build script
2017-10-18 21:05:06 -07:00
Michael
ae58c5dccc
Add Tropical Freeze to build script
2017-10-18 21:00:09 -07:00
Michael
364ed565da
Add Twilight Princess to build script
2017-10-18 20:55:21 -07:00
Michael
919c17eac4
Add Pokkén, Woolly, and XCX to build script
2017-10-18 20:49:18 -07:00
Michael
ce17d29071
Add Wind Waker to build script
2017-10-18 20:35:32 -07:00
Michael
2c2c6124a3
Add Color Splash and Smash 4 to build script
2017-10-18 20:27:25 -07:00
NAVras-Z
308b432cf8
[BotW] correct aspect ratio for cutscenes in UW
...
(Pre-rendered cutscenes
Just add black bars)
![](https://media.discordapp.net/attachments/292707796175290369/370361186652389376/image.png )
Needs testing.
2017-10-19 10:26:20 +08:00
Michael
355812bcaf
Fix 43:18 AR showing for 1440p 21:9 packs
2017-10-18 17:08:19 -07:00
Michael
1d345b2fb1
[Mario Tennis] add build script
2017-10-18 17:01:07 -07:00
Michael
cd1d4183f2
[lost cause] add build script
2017-10-18 16:53:28 -07:00
Michael
bf78f77cde
[Rainbow Curse] add build script
2017-10-18 16:30:55 -07:00
Alex Chirila
ebb3e59e84
[BotW] Included stars in main pack
2017-10-19 00:25:41 +03:00
Alex Chirila
e7f751e187
Added function to get title. Updated rules for multiple games to use title function.
2017-10-18 09:46:57 +03:00
Alex Chirila
d5edde9d56
[BotW] Updated build scripts to always add decimal for glsl compiler compatibility
2017-10-18 08:43:48 +03:00
Michael
b5ff2dcfd0
[Sploot] Fix formatting
2017-10-17 22:11:51 -07:00
Michael
d67ccae061
[Sploot] Add player name to build script
...
Forgot about this, oops
2017-10-17 22:04:52 -07:00
Michael
c68c707a81
[MK8] add build script
2017-10-17 21:59:41 -07:00
Michael
1a5c308401
Add Hyrule Warriors build script
2017-10-17 21:35:35 -07:00
Michael
28416bd718
Add Captain Toad build scripts
2017-10-17 19:16:46 -07:00
Michael
437a91aa02
Add Bayonetta and Bayonetta 2 build scripts
2017-10-17 19:06:31 -07:00
Michael
14a772239c
Add more SM3DW build resolutions
2017-10-17 18:56:50 -07:00
Michael
76e5ab599b
Add higher depth to Sploot build
2017-10-17 16:20:29 -07:00
Michael
16365d54f3
[Sploot] Add build script
2017-10-17 15:50:26 -07:00
Alex Chirila
876cc190d4
[BotW] Added build script
2017-10-18 00:38:23 +03:00
Rajko Stojadinovic
97b0d9ce27
Update "Source code" and build script to work with php7 (default on win10 linux subsystem ubuntu)
2017-10-12 23:23:48 +02:00
Rajko Stojadinovic
a1fcd184fb
Add sample "Source code" and build script for Super Mario 3D World
2017-10-12 22:53:47 +02:00