Commit Graph

825 Commits

Author SHA1 Message Date
dimok321
e44e3c817c *Seperated game settings from cfg.c into it's own class. Some stuff might be broken and need adjustments. 2010-09-24 21:22:01 +00:00
dimok321
88969ffb9f *Theme Class made and removed all the crap from cfg.c
*Lots of changes due to that regarding themes (The very old theme format was completely dropped)
2010-09-24 17:58:56 +00:00
dimok321
a5a0289f9f *optimization up to -O4
*removed all compile warnings on that level
2010-09-24 15:54:06 +00:00
dimok321
5bf2c813b6 *let's get rid of last compile warning 2010-09-24 15:08:03 +00:00
dimok321
f8c1692809 little optimization 2010-09-24 13:46:32 +00:00
eraserxl
37c23c7676 * Moved minizip sources into a more approriate place.
* Removed unzip sources. Using lib unzip instead.
These changes might require a make clean before building.
2010-09-24 12:57:38 +00:00
eraserxl
3d9eb45e8c * Copied unzip sources into a more approriate place. (used svn-copy to keep svn history) (*sigh* why does svn sometimes has to be such a pain in the ass?) 2010-09-24 11:53:26 +00:00
eraserxl
772859ecbc * Unified formating of source files. 2010-09-24 00:48:03 +00:00
eraserxl
05825a3231 * Fixed routine for slow USB devices.
* Minor refactoring of Ios loading algorithm.
2010-09-23 23:47:51 +00:00
giantpune
4eab0cb29f * makefile stuff 2010-09-21 17:38:18 +00:00
giantpune
4e78cbb37d * fix widescreen setting 2010-09-20 03:03:38 +00:00
dimok321
f3ef9104b1 *Whole lot of cleanup in the cfg.c
*Moved all related global settings to a settings class. one for themes and individual games will follow. Probably broke some settings or theme loading, we can deal with that later and fix when someone discovers bugs.
2010-09-19 20:25:12 +00:00
dimok321
9594155a8d *Enabled NTFS writing
*Fixed favorite sorting
2010-09-19 15:12:16 +00:00
giantpune
6012536f67 oops 2010-09-19 13:21:36 +00:00
giantpune
bb234a9a51 * use more c++
* use less memory
2010-09-19 13:03:16 +00:00
giantpune
dd4704cce3 * brought back the return-to patch complete with settings and shit to click on
* in the global settings you can select any 0x10001 title that is actually installed in the nand.  in the game settings, you can decide whether or not to use the global setting for that 1 game.
2010-09-19 10:53:24 +00:00
dimok321
2547b9a2a5 *Video widescreen fix when set up in cfg 2010-09-19 08:13:06 +00:00
giantpune
344a81962f * fix WCharSortCallback() ( fixes game filter ) 2010-09-19 01:16:04 +00:00
giantpune
9e79c9d99b * remove little unused code
* code cleanup
2010-09-18 23:16:05 +00:00
giantpune
e1a36e8988 * move title stuff into a class
* only get the list of shit installed on the wii 1 time and use that list globally for stuff like checking if something is installed, getting channel names, getting title versions
* remove unused files
* probably fuckup svn merge
2010-09-18 23:04:39 +00:00
dimok321
1902318e4e *Cleaned up the game list get and filter process for all filter modes and made a class out of that. Noticable speed up in all loading gamelist processes with that. Bye bye shitty getentries.cpp. 2010-09-18 11:46:25 +00:00
dimok321
0f945247dc *Revert of libfat it causes crashes for most people and doesn't really work. We will deal with it later. For now the old one is good.
*Removed a few compile flags which were duplicated. Changed to optimization Os.
2010-09-17 23:28:01 +00:00
dimok321
787dd53a46 *Removed Metaphrasis (not used anymore)
*Changed WPAD/PAD handle and moved functions to appropiate locations
*some code optimizations
2010-09-17 17:48:16 +00:00
dimok321
b7071bc7b3 *Fixed scrolling of Text
*Fixed HomebrewXML - Long Description not being loaded completely but only a part.
2010-09-17 16:15:18 +00:00
dimok321
044c48a1bc *Added loop for WBFS init back in
*Replaced all text related stuff with the ones from WiiXplorer (FreeTypeGX/GuiText/...). Some alignments might need be adjusted or maxWidth in pixel of some text parts. Also the text scrolling needs to be adjusted.
2010-09-17 15:15:21 +00:00
dimok321
64f8406b07 *Mem2 fix
*updated libntfs (write fix)
*updated libfat
*lots of changes in the startup code, removed almost everything. This might cause problems for some drives at loading the gamelist and needs to be adjusted later but better this time. more cleanup is needed in main.cpp and will come.
*using libogc sd/usb for config loading and reload to cIOS afterwards
*added missing boothomebrew stuff pune forgot

NOTE: From now on we will be doing a lot of revs which we won't be compiling and releasing. This revs are officially not available for public so don't making issues regarding those revs. Those will be closed right away. We need first to cleanup a lot of crap and update loader to new standards before releasing stuff again.
2010-09-16 19:59:41 +00:00
giantpune
ac26935769 for dimok 2010-09-16 11:56:42 +00:00
giantpune
95745a23cb * robbed homebrewboot stuff from wiixplorer 2010-09-16 11:54:18 +00:00
giantpune
5bc9cee195 updated lstub to work with newer HBC stub ( fixes "return to loader" ) 2010-09-16 10:22:24 +00:00
dimok321
ba5e1f2c37 *change for new libjpeg version
*fix in cheats (Issue 1682 - thanks)
2010-09-15 19:54:09 +00:00
eraserxl
fa6bbdf47d *[libwiigui] Minor adjustment of the ogg sound decoder to be capable of reading files into memory on its own.
*Replaced libtremor with libvorbisidec
2010-09-15 00:51:15 +00:00
dimok321
c2f227bcaa crap 2010-06-03 16:37:14 +00:00
dimok321
31ca78434a *Changed gecko send to not wait till the message is received by the PC 2010-06-03 16:36:25 +00:00
dimok321
a5ca9235ca *Added PoP Patch to apply automatically. The internal patch is not applied if you have a .wip file for PoP. So the .wip patches override the internal patch.
*Cleanup inside the apploader
2010-05-30 14:18:25 +00:00
dimok321
1e9951f586 *forgot that i wanted to fix the beta updater
The beta updates will work now. You will have to update to this revision manually though.
2010-05-30 07:00:29 +00:00
dimok321
095d09eb93 *Disabled NTFS write because the installer is still unstable and made NTFS mount read only
*Changed cache size for mounts higher again which speeds up everything especially from SD
*Fixed bug when loading OCARINA+Alternative DOL. (Wasn't booting at all)
2010-05-30 06:49:23 +00:00
dimok321
f0ca11506b *WIP Patch fix. WIP patches should work now. Tested and confirmed for PoP.
WIP Patches will be only accepted in the following format (let's not invent thousands of different formats):
In 3x 4 bytes columns separated by a space (no ":" allowed)
offset | original address | overwrite address 

Example for PoP:
007AAC6A 7A6B6F6A 6F6A7A6B
007AAC75 7C7A6939 69397C7A
...

The original address is compared before patching and is not patched if it doesn't match. You can see the confirmation or fail of a patch on the Gecko Output.

*A few fix ups in different places
2010-05-29 15:43:19 +00:00
r-win
8a4e192022 - Reverted to 921
- Removed no disc in drive patch
- DoGameHooks should be called always
2010-05-29 07:38:54 +00:00
giantpune
062520d0e0 added patch for launch titles. now every game should be able to return
to this channel on exit.
2010-04-11 05:49:24 +00:00
giantpune
1beb161406 fix for "return to" logic.
look for the first of ULNR or UNEO
if neither are found, look for the first of JODI or HAXX
if none of the 4 are found, return without patching anything
2010-04-11 02:59:34 +00:00
giantpune
2af7d13868 comments, debug stuff, and compile warnings.
no functional changes
2010-04-11 02:27:25 +00:00
giantpune
0e5d1d182f change main.dol patches around a bit 2010-04-10 23:44:10 +00:00
e.bovendeur
0e1ed4a3b3 - Fixed Hermes rev5 issues (I think :))
- Added support for ciosx (yes, including FAT/NTFS) (As always, say thanks to oggzee for this)
- Fixed bug with game specific settings (which *could* end up using other settings than you expected)
- Removed fat_ffs for now (save game emulation might conflict with FAT/NTFS support, we have to test this)
- Maybe more, but I forgot them, I think
2010-04-10 09:15:22 +00:00
giantpune
c27acedc40 add techjawa to the restarting message after update. check them out. 2010-03-15 14:48:36 +00:00
dimok321
52a44ef10f *Added back license that was removed by mistake
*Fixed bug i added right before commit for Brawl+
*Some compile warnings removed
2010-02-27 20:08:47 +00:00
dimok321
eb052a0fe9 forgot something 2010-02-27 18:54:42 +00:00
dimok321
714aafa267 *Added WiiPowers Brawl+ stuff (Thanks WiiPower) 2010-02-27 18:18:01 +00:00
dimok321
e4b48d2712 *Another fix for ntfs write 2010-02-25 14:55:42 +00:00
dimok321
0908027ad8 *Fix for ntfs writing
*Cache size reduced which results in a bit slower writing but is more stable
*Fix for the gameinstaller ProgressWindow
*Added NTFS unmount on exit

WARNING:
The USBLoaderGX installer seems to be broken in some places. There are sometimes random freezes or crashes even on fat32. Those arent bad on a fat32 filesystem but can damage the whole partition on ntfs. Using the installer on ntfs is still very risky. You have been warned!
2010-02-25 12:08:03 +00:00
e.bovendeur
ce5930f297 * Added Hermes rev5 support! (issue 1438)
* Updated to Hermes usb storage code
* Fixed some bugs in ntfs while writing timestamps, resulting in different hashes (dimok)
* Fixed codedump when switching partitions (issue 1454)
* Fixed graphical glitch on 4:3 screens, where the prefetch cover was visible in the coverwall
* Fixed a bug with installing games, due to the switch to C++ (dimok)
2010-02-22 21:29:47 +00:00
satellic
275aee0dab * Language files update 2010-02-16 20:21:47 +00:00
giantpune
b193141eb6 tidy up some debug stuff. 2010-02-15 02:45:18 +00:00
e.bovendeur
e8f5ab07bd * Changed WBFS stuff to C++ classes
* Fixed bug in http.c (where realloc *might* choose another address, thanks Dr. Clipper)
* Added support to /wbfs/Game Title [GAMEID].wbfs files (thanks oggzee)
* Fixed bug in cfg_cleanup when switching partitions
* Added BGM class again (for playing background music, requested by dimok)
* Added settings for background music again
* Fixed bug in MEM2 class (returning an invalid handle when no memory could be allocated, thanks to dimok)
* Updated DIP module to OpenDIP (report bugs with this one if you've found them, but report them here: http://github.com/spacemanspiff/odip-plugin)
* Added initial code for cios 222 rev5 (THIS DOES NOT WORK YET! DON'T FILE BUGS ON THIS ONE!)
* Added fatffs module by Hermes and Waninkoko (THIS DOES NOT WORK YET! DON'T FILE BUGS ON THIS ONE!)
* Fixed bug in Settings, which resulted in a crash when the partition was changed.
* Added caching for gamelist entries, so switching between different screens/sort options/display modes should be faster
* Changed defines in ehc_module, in order to prevent clashes with new defines in rev5
2010-02-14 23:22:52 +00:00
giantpune
bf03e49dc6 undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
giantpune
f988afc60d code formatting. absolutely no functional changes. there is no point to update to this. just making the code easier to read. 2010-02-09 06:33:18 +00:00
giantpune
7473c82be8 oops. made a bit of a memory leak. 2010-02-05 06:27:52 +00:00
giantpune
826f4fd6ab remove one of the many getentries(). this should speed up initial
startup for people with FAT partitions especially.
2010-02-05 06:18:23 +00:00
giantpune
f8b9a0f704 fix wad (un)installing from TCP. tested and working with wiiload 0.5.
maybe still works with older versions, too.
2010-02-05 06:11:07 +00:00
e.bovendeur
0068e80b59 Fixed borked French language 2010-02-01 15:00:33 +00:00
giantpune
aeb7aff9ea *re-eveluate partition size after installing games and such (from r-win) 2010-02-01 11:22:48 +00:00
e.bovendeur
1c6c607cf1 * Added Free space on NTFS drives
* Applied patch from mlgd, which prevented the right partition to be selected after exiting the settings page.
2010-01-31 23:55:59 +00:00
e.bovendeur
57ecea56e9 * Added NTFS write support! (Thanks dimok, for fixing the bugs)
* Added additional folder layout on FAT/NTFS (GAMEID_Text or Text [GAMEID])
2010-01-31 23:14:14 +00:00
dimok321
0ab26eaa6e *Memoryleak fix 2010-01-20 18:33:30 +00:00
dimok321
3f9cdb5468 *Revert to R883 and only keeping the new game directory layouts commited by r-win
*Moved R896 to the branch
2010-01-19 10:48:50 +00:00
dimok321
d16ba4ed6c *Fix for startup problems. Especially for those with wiitdb.
*Startup is now using libogc usbstorage for loading configs
*Improved storing gametitles from wiitdb with less memory usage
*Added freeing of the memory allocated for wiitdb titles (oh boy)
*Changed wiitdb.zip search
2010-01-17 23:59:59 +00:00
dimok321
ca9455aa53 *First attempt to fix the weird startup problems and wiitdb issue (Testversion 3) 2010-01-17 09:49:26 +00:00
satellic
bc68840faf * Language files update
* Translations for r883 restored
2010-01-11 01:21:54 +00:00
e.bovendeur
5e9a56ffb7 Added more game directory layouts: (by oggzee)
/wbfs/TITLE_[GAMEID]/GAMEID.wbfs
/wbfs/TITLE [GAMEID]/GAMEID.wbfs
/wbfs/TITLE[GAMEID]/GAMEID.wbfs
When loading games from FAT or NTFS
2010-01-10 09:16:47 +00:00
dimok321
f169773cd0 *Fix for loading BGMs of USB Devices 2010-01-08 21:50:57 +00:00
dimok321
1d9b8576e3 *Changed DeviceThreadPriority for startup. Now it detects the HDD faster and when it is detected it goes into idle mode again.
*Fixed filebrowser to cancel without applying the path
*Added A BGM Class
*Removed the BGM menu now.

You can now choose a file with the filebrowser which you want to play. This file will be played and all .mp3 .ogg and .wav in the same directory enlisted as a Playlist.
If you choose Loop Directory mode than the files are played one after another. You can also choose a play random music from directory mode.
2010-01-08 09:03:40 +00:00
dimok321
c7fc442724 *Lots of fixes, like Issue 1330 and Issue 1224
I can't remember which one are fixed so please check if your issue is fixed and report.
2010-01-07 18:20:26 +00:00
dimok321
3661e7c584 *Forgot to remove a thing 2010-01-07 11:23:01 +00:00
dimok321
662266d3fd *Fixed the clicking problem and some speed issues because of that 2010-01-07 10:33:57 +00:00
dimok321
604ecb7b79 *Some fixes for those who were having troubles with the new revs 2010-01-07 08:35:11 +00:00
dimok321
15bcbfa482 *Finished the background initialization thread for devices started by giantpune and merged it into trunk. Now you can startup the loader without a HDD. Also you can put in your device after startup and it will be recognized. Hot swapping not yet added (as in remove and than stick it in).
You will see the list of available channels on your system if you start without a HDD or if your HDD is slow and is being recognized late. The list of games is than reloading as soon as it is recognized.
*Hot swapping of the SD card was implemented into background thread (by giantpune)
*Made lots of cleanups and some fixes
*Format menu was moved to settings page 3 (only on godmode accessable)
*Added ScreenShot and Reset/Shutdown call to background thread. Removed the not needed ones. Now you can call for Screenshot/Reset/Shutdown anywhere in the loader (after gui is started).
2010-01-06 23:07:35 +00:00
e.bovendeur
ffb017b6bc Fixed installing games to FAT partitions. 2010-01-04 14:11:02 +00:00
giantpune
26a5d9c9de take out the printf about the IOS236 because im tired of people asking what the hell it is 2010-01-03 17:05:31 +00:00
giantpune
b5653edcf4 *fix bug in partition detection (at least for my HDD)
USB must deinit the device before re initting it or else it returns 0
games and what not.

*add filter to skip __CFG_ in teh gamelist (i was told this is the ID6
for hermes' settings)
2009-12-30 09:52:24 +00:00
dimok321
5058a6688d *Added a prompt after a theme was downloaded which asks if you want to apply the downloaded theme
*Changed GuiDrawThread priority to maximum. This seems to take care of the vanishing WiiMotePointer problem (let's see if it works. If anyone notices a slowdown of any process caused by this revision, please report.)
2009-12-28 16:05:16 +00:00
giantpune
999e8c1817 *add a little debug text after the GUI if loaded from HBC to help track
down the ocarina issues

*take the IOS reload out of the slow usb loop

*use patchhook.S from new geckoOS.  this doesnt mean all the new geckoOS
stuff will work, its just the S file
2009-12-24 08:33:53 +00:00
e.bovendeur
5b6a6e98df Fixed issue 1242: Ocarina doesn't work any more 2009-12-20 20:28:30 +00:00
e.bovendeur
dc34b25542 Fixed online gaming. Removed some warnings when compiling with R19 2009-12-20 18:28:30 +00:00
giantpune
5d19915af8 fix code dumps when loading without a SD card
add screenshot shit to gameinfo window
2009-12-20 10:11:00 +00:00
giantpune
cb628348d6 *fix possible buffer overflow in GCT code array
*fix the gamelist from starting with 1 game on the list
*added fucntion for making screenshots and put it in a few loops. 
triggers are GC(Z), CC(left-Z), nunchuk(Z).  no comfirmation is given
except over usb gecko.  but files are saved in <boot device>/config/
USBLoader_GX_screenshot<date><time>.png
*took out some annoying prompts from the bannersound functions because
they were really annoying
2009-12-20 04:26:30 +00:00
e.bovendeur
27024a9ad1 Added changed libwbfs by oggzee. 2009-12-19 15:47:12 +00:00
e.bovendeur
f3ce461dc6 And of course I forgot libntfs. 2009-12-19 14:06:57 +00:00
e.bovendeur
3aa838dec9 * Added initial NTFS support
* Added load system based on fragments

This commit is made possible for Oggzee and his great work on supporting other filesystems!
2009-12-19 14:05:31 +00:00
giantpune
127db3f4b2 add fixes from brincraig (issue 1191) 2009-12-15 08:39:45 +00:00
e.bovendeur
f19285cd0d * Fixed issue 1169
* Implemented WIP patches
* Updated language files
* Possible fix for Peppa Pig (untested, issue 1212)
* Updated Wii parental controls to work nicelly with USB GX Parental Controls
2009-12-15 06:04:14 +00:00
giantpune
3fd924f3c0 changed the headless mode to only use argv[1] if it has strlen==6 so it
just ignores seldelf's args

add Settings.godmode to the end of the theme URL so you can see boobies
if the loader is unlocked
2009-12-13 10:20:11 +00:00
dimok321
66b367c6a6 *Little correction 2009-12-13 09:26:34 +00:00
dimok321
063072a6c9 *Changed Theme Download to parse XML now
*Removed punes headlessID because it doesnt allow a start of the loader over SendElf anymore
2009-12-12 18:04:35 +00:00
giantpune
5c26c4082a fix the broken "remember last game" stuff when leaving menu_disclist
loop
2009-12-12 02:12:10 +00:00
giantpune
99af0f8574 forgot a line 2009-12-11 23:09:10 +00:00
giantpune
8732c83f11 *probably fix the bug that caused WiiTDB.zip to not update the full
gamelist.
*rearrange the Gui_Numpad so it doesnt look like a 4yr old made it :)
*remove redundant setPostion and setAlignment in Gui_Numpad
*remove old comments
2009-12-11 23:07:27 +00:00
giantpune
f364aaa964 remove more SD and USB shutdown and startup, which broke cheating when
using alt dol from sd/usb
2009-12-11 06:31:05 +00:00
giantpune
a0067589bf *change cheats to use the global buffer
*change make:all to not complain about bash
2009-12-11 00:14:55 +00:00
giantpune
f6ad587532 *change "or" to "and" for the IOS check
*rearrange some sd and usb init to keep from re-init the thing 20 times
*execute some of the main dol patches that are the same size in the same
loop so we dont keep looping the same data a bunch if we dont need to
(hopefully this doesnt break anything)
*sprinkle some more gpringf() around
2009-12-10 23:05:32 +00:00
e.bovendeur
b10ba0fd42 *shame on me again* 2009-12-10 21:38:03 +00:00
e.bovendeur
441a203678 * Added BETA upgrades option (to download the latest revisions from google code)
* Added Wii Parental Control support
* Added gui numpad
* Changed GuiText to support password character
* Added lock/unlock icon in the titlebar (to unlock Parental Control)
* Added new wbfs_fat from Oggzee (further speed improvement)
2009-12-10 20:27:36 +00:00
e.bovendeur
efcc00b66b * Added WII_Initialize call to IOS_ReloadIOSsafe to prevent DSI exception when calling WII_LaunchTitle
* Fixed check for valid cioses
* Removed gprintf from MEM2
2009-12-05 08:06:05 +00:00
e.bovendeur
ab25485614 Fixed the build in Linux (Prompts instead of prompts). How many times am I gonna fall into that trap? :P 2009-12-04 22:39:29 +00:00
e.bovendeur
2543c555a4 Lots of changes in this revision:
* Added MEM2 support by Hibern
* Better partition support (by oggzee)
* Support for subdirectories in FAT32 (by oggzee)
* Added support for cios 223 and 250
* Added BCA support (go to Settings->Custom Paths) to change the path of the BCA files (by Hermes)
* Fixed issue with hairless mode
* Fixed issue with IOS_ReloadIOSsafe (by giantpune)
* Added setting to save games in a subdirectory
* Fixed slow startup when loading from FAT (WiiTDB required!)
* Changed handling of new titles a bit (speed improvement)

Known issue:
* FAT rename and re-id broken again due to subdirectory support (yes, I'm lazy)
2009-12-04 15:05:20 +00:00
giantpune
d14bebd159 fix code dump when using hairless mode and FAT32 2009-12-03 06:13:23 +00:00
giantpune
55a401e4a5 lots of changes here
changed gprintf() to use crediar's method because it is smaller and works just the same.

allow r-win's debug printf() stuff to be sent to the gecko to reduce redundant stuff there 

issue 1073.  headless mode - allow game to be booted via argv[1].

took out all the params from the exitprompt since they aren't used.

took out all the #ifdef stuff for building for a wii.  obviously this wont run on a gamecube so it isn't needed.

added a way to check what version of a IOS is installed before trying to boot into it.  added IOS_ReloadIOSsafe(). this should stop idiots with the 4.2 stubs from bitching about why stuff doesn't work.

use that check so you only see the "222v4 is needed" prompt in the settings if you don't already have that installed.

fix issue 1039. (must still be compiled without NO_DEBUG defined because technically WiiRD is a debugger)
2009-12-03 01:06:09 +00:00
e.bovendeur
cfb6ee9538 Possible fix for issue 1127 2009-11-23 21:06:01 +00:00
lustar.mii
c97c887775 For people who use two partitions (FAT32 and WBFS), wiitdb.zip won't be overwritten anymore when they update. The file is now loaded and saved as wiitdb_(partition).zip, so you can switch partitions and keep titles/infos. If wiitdb_(partition).zip is not found it loads wiitdb.zip. When exiting settings, the partition is now reloaded only when needed. WiiTDB update should work again for people who own more than 240 games. Fixed a rare crash that could be issue 1083. 2009-11-22 16:42:53 +00:00
dimok321
b70af2d71d *Fixed InstallProgress to show size and speed again
*Added intern GameTitle rename for .wbfs files on FAT32
*Added intern GameID change for .wbfs files on FAT32
2009-11-22 14:09:08 +00:00
e.bovendeur
68aeb7aafd * Added a visual mark for new installed games. The first time this revision is started no games will be marked!
* Added a configuration setting to turn this feature off (there you go, pune)
* Changed svnrev.sh, to also update the release date of the meta.xml file, and to set the revision to current + 1
2009-11-21 22:59:57 +00:00
e.bovendeur
31717f020b Added new ehcmodule to support 4 GB WBFS files by oggzee. 2009-11-19 20:16:30 +00:00
e.bovendeur
6e8489e335 Small changes to make compiling of the channel easier and quicker:
- Type "make" to make the normal dol
- Type "make channel" to make the channel dol
This will only force networkops.cpp and PromptWindows.cpp to recompile, instead of changing the PromptWindows.h file and force a recompile on almost everything.
2009-11-18 09:01:14 +00:00
satellic
448703a177 * Language files update 2009-11-18 02:22:50 +00:00
e.bovendeur
8b3754ef3f - Changed svnrev.sh script to autoupdate meta.xml
- Fixed the build for the full channel build
- Reverted the default cios change
- Changed the error002 to default Anti (this only affects new users)
2009-11-17 22:57:41 +00:00
ardi@ist-einmalig.de
75ba6a0fd8 fixed looped bannersound 2009-11-16 22:46:57 +00:00
ardi@ist-einmalig.de
072638fddf use the LoopFlag from Bannersound to automatic loop the sound if is needed 2009-11-16 22:43:46 +00:00
dimok321
626c79ea2d *Added the custom libfat source to our source so you don't need to replace the original one in libogc
*Added NewSuperMarioBrosPatch for NTSC Version
2009-11-15 21:30:44 +00:00
e.bovendeur
a09abe355f * Added FAT support (Issue 1054)
* Fixed issue 1058
* Menus splitted to several smaller files, to reduce compile time

This version has FAT support. You can change the used partition in the game load options. Default WBFS will be used, if found. Otherwise the first FAT partition with games will be used. FAT will only work when using Hermes cios (222/223)!!!
2009-11-15 19:52:58 +00:00
satellic
ef43c3d0a2 * Language files update
* Fix as asked on issue 1089
2009-11-12 15:29:12 +00:00
ardi@ist-einmalig.de
be9d29773f changed the GuiElement Lock-Stuff
The libogc limits the MUTEX up to a count of 64.
Therefore we use "only one" global Mutex for all Elements.
This has to follow tath a lock hinder each thread 
tath which tries access to any other element

Also the new Lock-Stuff uses one global mutex. 
But this mutex is locked for the smallest time as 
possible (Only in the lock- and unlock-process). 
The threads are no longer hindered unnecessarily each other.

This speeds up the gui
2009-11-10 22:03:52 +00:00
satellic
79b3c8c5dd * Language files update 2009-11-10 19:46:26 +00:00
dimok321
ef956c430a *little fix to ignore case sensitivity on searching files on the WiiDisc (Thanks to LoudBob11 for pointing it out)
*Added new options for BannerSounds (You can loop them, make it be quite after once played or play the BGM again)

NOTE: Changed the way how to disable BannerSounds. If you make Volume to 0 than the loading of the BannerSounds is disabled now.
2009-11-10 18:43:56 +00:00
e.bovendeur
781d204691 Fixing the build, please mind the casing of the directories, since the build server is a Linux machine\! 2009-11-10 05:08:33 +00:00
ardi@ist-einmalig.de
a0182d0c4c * GuiSound stuff rewritten it makes modular
* ogg decoder added (old oggplayer removed)
  * mp3 decoder added (mp3's cane use as backgroundsounds)
  * WAVE decoder added (but only uncompressed WAVE's)
  * AIFF decoder added (only uncrompressed)
  * BNS decoder added
    all soundformats can use as backgroundsounds
    dimoks GameSound class removed it is replaced with the new GuiSound stuff

* Many small fixes and other changes
2009-11-09 23:03:13 +00:00
dimok321
bf6b329822 *Added WiiPowers New Super Mario Patch. (Thanks WiiPower) 2009-11-09 21:49:28 +00:00
satellic
b081dd8a41 * Language files update & doubloons removed 2009-11-09 01:43:13 +00:00
dimok321
ab82b0b40d *Added BannerSound playback to GameWindowPrompt, playing the gamesounds back (Thanks to Hibernatus for his decoding and uncompressing functions)
NOTE: Added option to enable/disable the BannerSounds and a volume option for it. Note that volume 0 is not the same as disabled. On volume 0 the sounds are still loaded. More options probably going to come.
2009-11-08 20:13:57 +00:00
mauricewoelk
9bdda687ed - minor edits on images.
- btw. i'm not dead... just fucking busy :P
- p.s. ffs!!!! don't touch my graphics !!! friggin pixelated shit in there -.-
2009-11-06 12:53:08 +00:00
dimok321
d3d2055583 *Changed to download files under their real filename
*Small change to the download request function, added filename reading
2009-11-02 22:15:28 +00:00
ardi@ist-einmalig.de
12e42498dc * remove my old (and buggy) ramdisc (libFAT-Wrapper) with my new
real dynamic ramdisk (currently unused)
* added Make.config
2009-10-31 23:23:27 +00:00
satellic
5ac0aa0df8 * Small fix as asked on issue 1055 (Thx Old8oy)
* Languagefiles update
2009-10-30 01:32:01 +00:00
dimok321
7cb357abb2 *Little bug fix. Images were saved as .png when they are .jpg. Delete your cached tmp images of the themes to not have doubles. 2009-10-24 22:12:25 +00:00
ardi@ist-einmalig.de
a8936b0054 * little stuff in FreeTypeGX
* changes is setting-dialogs
  - Update the Gui-Texts only if is needed
  - alls stuff for an option in one code-block
    this makes it easier to add, move or remove an option
* customoptionbrowser-stuff
2009-10-24 22:03:12 +00:00
satellic
54c3afe760 * Languages files update
* Add one translation wich was forgotten in source
* Themable screensaver activated, image size as gxlogo.png, but named "screensaver.png" in the theme folder.
* Others little fixs
2009-10-22 14:45:07 +00:00
dimok321
7524f86827 *Removed Referer for small files because it seemed to slow down the download. 2009-10-22 11:51:12 +00:00
dimok321
ed2ac8f085 *Created a Theme Downloader with preview, downloading themes from http://wii.spiffy360.com/ (Thanks for hosting them)
NOTE: The images used right now for the theme loader are made out of our old images and if someone can make some new ones go ahead. The themes are downloaded to the path you can set up. The downloaded preview images are cached at "<set up theme downloadpath>/tmp/". The widescreenfix isn't implemented there yet because images will probably be changed.

*Started 3rd SettingsPage

*Added JPEG Loading GuiImageData function and 4x4RGBA converter by r-win from WiiXplorer

*Added ZipFile Class from WiiXplorer

*Added StringToMD5 and MD5ToString to MD5 functions and made it undependable of platform
2009-10-21 19:32:46 +00:00
giantpune
b753af6d4d sprinkled gprintf() throughout the source some more.
added functions to mess with the "return to" stub.  everything should be working right, but if i messed up, it may cause you not to be able to exit the program (it could just keep restarting itself).  now when booting homebrew, they should exit back to this program if you have a channel installed as UNEO or ULNR.  priority is given to UNEO if both are present.
2009-10-20 23:00:19 +00:00
giantpune
6a378e3523 added basic functions for outputting debug info to USB gecko 2009-10-20 11:46:55 +00:00
ardi@ist-einmalig.de
6d1178c26d optimized the font stuff 2009-10-19 23:09:27 +00:00
ardi@ist-einmalig.de
31cd4d03e2 revert dimok's stuff, because it makes too many trubble 2009-10-19 20:34:54 +00:00
giantpune
9f66829728 re-fixify the gamegrid theme shit. *note* please update any themes to use the separate entries for the toolbar buttons for each view. (gamegrid_dvd_blablabla, gamecarousel_dvd_blablabla, etc). one of these days the workaround for older themes will be gone and those themes will not look right. 2009-10-19 05:00:47 +00:00
lustar.mii
08ce514727 Added a macron in case any particular title happens to require it. The network init prompt won't show up at all when network has already been initialized. Ocarina should work for people that still had the problem with recent revisions (it fixed it for me, but only when using SD, not SDHC). 2009-10-18 21:23:54 +00:00
dimok321
06e5f81c3a *more fixes
*quick and ugly widescreen text fix which needs to be changed later
2009-10-18 08:38:41 +00:00
dimok321
0c7ac826c3 Optimization Changes Part 2:
A few corrections to the changes in part 1:
*clock fix
*progressbar fix for language update
*GX DrawDone() changed
2009-10-17 22:50:42 +00:00
dimok321
3c6bf6523b Optimization Changes Part 1:
*Lots of changes in the TextDrawing stuff and FreeTypeGX to speed up the drawing
*Mostly optimization work which is not completely done yet, but mainly it is.
*You might not want to update to this revision right away there still might be bugs which are needed to be fixed. This is a version for everyone to test and report bugs caused by the changes.
*Vanishing WiiMotePointer should be fixed for the Settings/GameSettings probably (though it might still occur i am not sure if i didn't forget anything, there is just too much to change :P.
2009-10-17 20:48:52 +00:00
satellic
1411b42132 * Languagefiles update
* "for" has changed for "for Ocarina", to be adapted to some languages translations
2009-10-17 17:13:51 +00:00
dimok321
a2bb760f3d 2009-10-17 07:30:54 +00:00
dimok321
8c6dfb7ec6 *Fix for Grayscale function to instantly draw gray. (thanks to Tantric for the info) 2009-10-17 07:24:14 +00:00
giantpune
55ddcb5d30 fix another memory issue. probably fixed issue 1013 and other similar ocarina issues.
little change to what happens when installing a disc
2009-10-16 21:56:32 +00:00
giantpune
9c7207aa79 patch up memory leaks.
issues 1022, 1023, and 1024
2009-10-16 20:08:44 +00:00
lustar.mii
981ae17a80 2009-10-16 06:29:48 +00:00
e.bovendeur
363f2e40d4 Fixed issue with game installations 2009-10-16 04:18:00 +00:00
ardi@ist-einmalig.de
7ddd8aee25 fix missing utf-8 support with devkitPPC r18 2009-10-15 14:13:13 +00:00
ardi@ist-einmalig.de
d7401a77cf fix codedump when pressing button "2" and no game is selected 2009-10-15 12:41:32 +00:00
satellic
539b3e48b5 * Languagefiles update
* "retired" words deleted in credits and arrangements
2009-10-15 05:52:33 +00:00
giantpune
7b0af4f19d fix compile warnings from devkit r18 2009-10-14 21:59:13 +00:00
ardi@ist-einmalig.de
cec8a231e7 * add missing includes
* fix a to small array
2009-10-14 17:20:24 +00:00
e.bovendeur
a976c4e530 * Added SDHC support (issue 672)
* Added support for larget WBFS drives, as found by Wiimm (http://gbatemp.net/index.php?showtopic=185428).
2009-10-13 21:19:23 +00:00
e.bovendeur
62163b6512 * Changed the favorite icon to 5 stars, which can be used as a ranking system. The more stars are selected, the higher the game will show up in the favorites list. Games without stars are not shown in the favorite list.
* Changed credit screen.
2009-10-13 10:47:56 +00:00
ardi@ist-einmalig.de
fc8f4c2c7a * For Themes - added alternate coordinates for widescreen-mode.
- Differ the coordinates between 16:9 and 4:3, 
    can add a setting with a "w" as prefix 
    (e.g. sdcard_coord = 163,395 for 4:3 
     and wsdcard_coord = 170,395 for 16:9).
    Isn't setted "w???._coord", the "normal"-coordinate
    is used for both modes.
* added a new constructor for GuiImageData
  currebtly the constructor is unused, i will use later
2009-10-12 15:39:59 +00:00
e.bovendeur
812c37bf4a Fix for games which need a disc in the drive to play (like MP3 and De Blob). 2009-10-12 05:28:11 +00:00
ardi@ist-einmalig.de
7be002023b makes grayed sorticons again customable
if no custom gray-icon in the theme-folder the grayed icon will build from the normal (ungrayed) icon with Dimok's SetGrayscale() function
2009-10-10 22:38:27 +00:00
lustar.mii
f4758ca9c4 Fixed WiiTDB update for people who own more than 240 games. The custom URL now uses the full game ID to account for the recent proliferation of game IDs. Changed user agent so that the loader identifies itself as "USBLoaderGX (revision number)". Canceling the txt/csv export prompt will now close it without saving any file. Possible fix for issue 991 (endless rumble when changing theme path). 2009-10-09 06:13:08 +00:00
ardi@ist-einmalig.de
f270f828da fix tooltips in GameCarousel (Issue 988) 2009-10-08 16:29:58 +00:00
satellic
da4b3665da * Languagefiles update
* meta.xml updated
* readmii.txt updated to v2 (Thx tj_cool)
2009-10-07 15:41:35 +00:00
ardi@ist-einmalig.de
505e4cd09c - fix tooltips in GameCarousel
- change gui_keyboard stuff
- change filebrowser stuff
2009-10-05 10:53:19 +00:00
giantpune
6cf4b4ce10 fix a bug in saving cvs file 2009-10-04 11:16:30 +00:00
lustar.mii
51459465bc Added more alt-dol selection prompts for known games that require different settings to access all the content.
All options pages now contain the correct number of lines, which together with another adjustment should fix scrollbar alignment (issue 971).
Added missing scrollbar on custom paths page.
dimok fixed the file browser bug that prevented going back to the parent folder if the current folder was empty (issue 836).
Fixed parental control keyboard bug introduced in r750 (issue 976).
The free space text is now in correct order when the GUI is set to Japanese.
2009-10-04 09:48:03 +00:00
e.bovendeur
dd77cce0d1 Fixed bugs with sending zip files:
* Directory creaton failed
  * Forgot to reload the homebrew browser
  * Removed a bunch of printf statements
2009-10-02 06:55:40 +00:00
e.bovendeur
448e3b4aab Changed gameprompt window for a retail disc to show the Gametitle instead of the game id. 2009-10-01 20:58:34 +00:00
satellic
ee7afe4f48 * Languagefiles update & 2 removed doubloons 2009-10-01 14:27:31 +00:00
giantpune
a65c8f88ba little fixes 2009-10-01 10:35:40 +00:00
giantpune
aa936a5c43 fix a little bug
add function to create gameList based on installed channels.  not used yet.
2009-10-01 09:17:55 +00:00
lustar.mii
c797c3fa13 Fixed "back" button for game info page (issue 976, introduced in r750) 2009-10-01 05:13:01 +00:00
satellic
1126739522 * Languagefiles update
* Arrangements english words & langfiles
* All langfiles cleaned
2009-10-01 03:55:07 +00:00
giantpune
3b4613249b support exiting to both tid for hbc. when you press exit to homebrew channel (and was not started from homebrew channel so he can't use the stub) he will look for HAXX and JODI and boot the first one he sees. 2009-09-30 23:32:59 +00:00
e.bovendeur
1cc7d3acd6 * Added initial support for the new wiiload (compressed protocol), uncompressed protocol is also supported
* Added initial (untested!) support for the zip file format, which is supported by the HBC
* Began working on compressed wad files. Uncompressing fails for now, so uploading WAD files should be done with the previous version of Wiiload.
* Fixed issue 902 (hence the large commit).
2009-09-30 23:10:58 +00:00
lustar.mii
b83a379014 The mload/ehcmodule update is now complete, thanks to dimok. You need to update Hermes cIOS 222/223 to v4 if you use it because it works the same as in uloader, only v4 is supported.
You may have to delete your main configuration file before updating if you had v3 installed. For some games, you will have to use 222 instead of 223 (RB instruments, GH 5) if you had 222 v3.
If you think you need an external ehcmodule.elf, you can put it in SD:/apps/usbloader_gx/ and it will be loaded.

Fixed crash when setting a custom path using the folder button (issue 864).
Fixed black screen when starting the loader from HBC a long time after powering the Wii and the HDD went to sleep (tested on a WD 2,5") (possible fix for issue 881).
2009-09-30 03:57:15 +00:00
giantpune
2b47c635ed Autohook games with VI hooktype when a USB gecko is detected in slot 2 so WiiRD works without having to turn on ocarina.
*may lead to false positives for some GC memory cards in slot 2, but the only side effect would be hooking the game when it wasn't wanted to be hooked*

fix i bug created by svn merging
Call to start BC for GC is still present 2x.  I left one so if the first doesn't work, it can be removed and the second will be used.
2009-09-29 08:47:07 +00:00
giantpune
4d6e0fe412 Free up ~24KB for every 150 games installed.
Add button to mount DVD drive.  Not completely tested, but somewhat.
*Tested and working*
retail Wii DVD
Wii backup
Wii backup w/ alt dol (redsteel)
Wii backup w/ alt dol & ocarina (redsteel)
Wii backup w/ alt dol & WiiRD 
Retail & Backup forcing video modes
Saving individual settings for games on DVD (only Wii as BC is loaded before any settings would be used)
Display disc images for DVD games
Loading GC games retail & backup (w/ working MIOS patch installed)  
I did change some stuff after testing GC so it might be broken.

Theme stuff for the button is not tested and I'm not quite up to speed with ardi's changes to the theme stuff so it might not work.

Changed images are not compressed or optimized.
2009-09-29 08:09:09 +00:00
ardi@ist-einmalig.de
b7a96f77f8 little fix for the search stuff 2009-09-28 19:01:10 +00:00
ardi@ist-einmalig.de
572bae91d6 strncpy guarantees not tath the result will be null-terminated.
replaced all strncpy with strlcpy if its necessary
2009-09-28 16:05:11 +00:00
ardi@ist-einmalig.de
75beee7328 Satellic's changes reversed
N O T E:
--------
- The old coords for the "sort & search" buttons
  are obsolete and will be removed in future
- the gamelist, gamegrid and the gamecarousel have your
  own coords (named the old coords with a prefix "gamelist_",
  "gamegrid_" and "gamecarousel_")
- the search-button is e.g. themable over the new setting 
  "gamelist_search_coords=x,y", "gamegrid_search_coords=x,y"
  and "gamecarousel_search_coords=x,y". 
- a workaround, for old themes, sets (by using the old coords) 
  all buttons as previously, apart from favorite button. 
  The new search button is placed at the position from the
  favorite button and the favorite button is placed to the left
  side of the search button. That is necessary for old themes
  to insert the search button between favorite and abc button.
  This workaround will be removed in future
- for new themes must use the new coords.
- Themes for old and new loader can use both coords 
  (the important thing is that the old coords stands 
   before the new coords in the GXtheme.cfg)
2009-09-28 15:06:17 +00:00
satellic
3046b2b660 * Languagefiles update
* Bugfix coords "sort & search" buttons themable
2009-09-28 03:09:37 +00:00
ardi@ist-einmalig.de
818ce60796 little bugfix 2009-09-27 23:27:14 +00:00
ardi@ist-einmalig.de
99f6bcc3a4 remove the unused searchBar.png stuff 2009-09-27 19:45:12 +00:00
ardi@ist-einmalig.de
ec01eba085 * add forgotten pictures
* the cross-button in SearchWindow now closes the Window
2009-09-27 19:04:36 +00:00
ardi@ist-einmalig.de
16b4e62c51 2009-09-27 18:19:53 +00:00
lustar.mii
6a6f02ecf8 2009-09-26 17:15:09 +00:00
lustar.mii
77685f2ea4 Ocarina situation may have improved (issue 827). FIFA 08 should work (issue 943). Updated dip_plugin/mload. Fixed title list after saving .txt/.csv (issue 961), changed known alt dol for Boogie. 2009-09-26 07:14:12 +00:00
giantpune
0f4073b3f5 add more quotes in the csv file to get rid of the errors when opening in M$ excel 2009-09-22 15:21:47 +00:00
lustar.mii
76179fcea2 2009-09-20 17:43:18 +00:00
lustar.mii
0ade8d3cf4 2009-09-20 05:18:06 +00:00
lustar.mii
c4e27bffb2 Fixed garbled title list after saving URL txt (issue 937), settings that did not display (issue 949), and small fixes. 2009-09-20 03:10:24 +00:00
giantpune
4b361ab3ab put a stupid picture showing the stupid people what stupid USB port to plug in their stupid HDD. issue 941 2009-09-19 10:38:21 +00:00
lustar.mii
2ecdeea5a9 2009-09-19 08:46:48 +00:00
giantpune
ef30d9c6d9 Added stuff to make it even more noob-proof.
Made function to check if a game has save data on the Wii nand.  This can be used to allow/not allow booting certain alt dols.  So far it is only called before 1 game, and it seems to work fine without issue.
2009-09-19 05:36:32 +00:00
lustar.mii
9393c7f87e 2009-09-18 22:18:57 +00:00
lustar.mii
9a112e9834 Fix for games that don't always need an alt dol. Empty .gct files won't be loaded now. 2009-09-18 11:22:44 +00:00
lustar.mii
370a332fcc The known alt dol is now automatically used when launching a game that requires it, if no dol was selected (setting a dol in game settings will override it). This includes the alt dol prompt that was added a few revisions ago for games that require choosing between different dols. Fixed dol name display in the game settings. Added check to prevent empty .gct file creation. The .gct code files can now be deleted from the Uninstall Menu. 2009-09-18 08:28:31 +00:00
giantpune
75a4d33e4f fix issue 903 2009-09-17 14:23:02 +00:00
giantpune
90b08e9af8 little bug fix 2009-09-17 13:55:21 +00:00
giantpune
12b45408e4 made another useless function...
click the "Games:..." text to save a game list in the update path.  normal txt or csv format for spreadsheets is supported.
2009-09-17 13:46:13 +00:00
satellic
f33eebc265 * Add translation wich was forgotten in source (issue 933)
* Correction of 2 english words orthography faults
* Languages files updated
2009-09-17 08:41:19 +00:00
lustar.mii
112c84b434 Fixed Ocarina crash when loading the txt file for Zelda/SSBB (issue 725). Added a check when loading codes, which may fix problems some people were having when trying to load wrong/badly formatted codes. 2009-09-16 04:05:50 +00:00
giantpune
18b8f34b29 Added more ResumeGui() so the app doesn't freeze when it errors in the disc browser. 2009-09-12 00:39:49 +00:00
giantpune
1e335a1adc Probably fixed the code dump cause by the disc browser. In testing, we were able to open the browser 20+ times in a row on multiple Wiis without code dump 2009-09-12 00:29:33 +00:00
giantpune
577706e0b2 Same as last commit. SVN messed up 2009-09-11 22:45:54 +00:00
lustar.mii
fbc6a31f39 Added selection prompt for a game that requires 3 alt dols. Network is initialized only when artwork is missing (issue 862). Fixed rotating disc when powering down (issue 744). Fixed Settings/SD and Homebrew/Wii icons overlap (issue 925). 2009-09-11 07:24:16 +00:00
giantpune
5d4ce8f31d change names for alt dol settings to be more noob friendly and change the order they are displayed.
*special thanks to Old8oy for his extensive help on this*
couldn't have done it without you :P
2009-09-08 20:55:35 +00:00
lustar.mii
c1f16850f9 When wiitdb.zip is updated the file is now checked and titles/infos are reloaded. Made browser theme friendly (changes by virale in issue 905). Fixed alt-dol for SSX Blur (issue 865, thanks LoudBob11). Australian covers may be able to be downloaded now. 2009-09-07 01:47:13 +00:00
ardi@ist-einmalig.de
d9cc4ecd83 change Makefile to reduce svn-conflicts
make updated always the lang-files
now:
make      -> builds only the boot.dol
make all  -> builds the boot.dol and updated the lang-files
make lang -> only updated the lang-files
2009-09-05 11:02:27 +00:00
giantpune
1fe96748b7 Made game ID text into a button to change the ID for custom games based off a retail disc (Guitar Hero baby!).
*NOTE*
it is possible to change any game ID to more or less than 6 characters, but since most of the functions use header->id[0] through [5], more will be useless and less may result in code dumps.

it is not advised to change the ID for games that are not custom, as the cover and wiitdb data will not be available for made up ID

it is possible to have multiple games with the same ID on the wbfs partition, but when any of them are clicked, the wii will perform the selected action (play, delete, etc) on the first one it finds.
2009-09-02 08:03:51 +00:00
lustar.mii
b4f6c1373e 2009-08-29 01:02:29 +00:00
lustar.mii
6a789e8b78 Changed database/artwork code for Portuguese from PO to PT. Fixed issue 871 (theme for game info page). 2009-08-28 15:52:53 +00:00
satellic
892fe2a975 * Latest languages files updated
* Add translations wich was forgotten in source
2009-08-21 16:18:28 +00:00
ardi@ist-einmalig.de
88642ac01b Fix the "Waiting for your slow HDD" Timer-Bug (see Issue 850) 2009-08-19 22:25:42 +00:00
dimok321
fe0982758a *Forgot to remove my first though of updating WiiTDB 2009-08-09 08:16:37 +00:00
dimok321
0e8101df81 *oops missplaced a variable 2009-08-09 08:12:35 +00:00
dimok321
80c580edb7 *Added UpdatePrompt before LoaderUpdatePrompt to make it possible to update Languagefiles/WiiTDB without waiting for new Rev
*Fixed a little compile warning i added
*Fixed crash on UpdateLanguage()
2009-08-09 08:07:27 +00:00
lustar.mii
117dad5271 Fixed endless rumble that sometimes happened when clicking on SD icon and hopefully fixed it on other places (583). Fixed code dump on language update prompt (842), theme that didn't apply to some buttons (837, from Virale), background music that didn't resume after disc installation (844). 2009-08-09 06:11:35 +00:00
lustar.mii
dd1700db8e Added sound after successful disc installation (823). Battery indicator turns red when power is down to 1/4 like on the original Wii menu (456). Fixed code dump when setting "standard" music (602). Updated gecko codes URL to geckocodes.org (834), enabled reading CRLF txt files from geckocodes.org. Enabled longer synopsis text so that existing game descriptions aren't cut on the game info page (but please keep them short, this is for descriptions, not reviews). 2009-08-07 16:10:54 +00:00
satellic
ac175e1d07 tr() was taken off from main.cpp (translations from this file not loaded)
Language files updated
2009-08-06 11:09:20 +00:00
lustar.mii
5ef0f1afe5 Added line breaks to synopsis (A) on game info page (2). 2009-08-05 05:45:17 +00:00
satellic
7158965f7f * Latest languages files updated
* Add some translations wich was forgotten in source
2009-08-04 14:30:26 +00:00
giantpune
53883bfe6b fix error it one of the prompt translations 2009-08-04 07:43:24 +00:00
giantpune
449b440737 fix issue 826
change some stuff in the wad junk that caused freeze if the wad installation ended in error.
2009-08-04 07:35:53 +00:00
dimok321
a815b61add *Change to DiscBrowse. Changed the memalign in it, which makes it freeze/crash a lot less than before. Thanks to WiiPower for sharing this. 2009-08-03 18:55:55 +00:00
lustar.mii
324358e7e1 Simplified Chinese/Traditional Chinese should now be detected if the GUI language is set to "default". Simplified Chinese/Traditional Chinese is now supported for titles,synopsis and artwork (http://wiitdb.com/Game/RSPW01). 2009-08-03 13:25:50 +00:00
dimok321
c25b7cf470 *Added an option on what DiscImages to Load
INFO:

Here is what the options mean:

Only Originals  -  only download original disc images
Only Customs  -  only download custom disc images
Originals/Customs - download first original and if not available download custom disc images
Customs/Originals - download first customs and if not available download original disc images
2009-08-02 16:10:31 +00:00
lustar.mii
7ca68b46b8 Added titles reloading when database titles are disabled. Fixed Germanic lapsus clavis of r690. 2009-08-02 13:56:01 +00:00
dimok321
d4a06f006e *Small bugfix for a bug i made into the grid by mistake 2009-08-02 07:08:20 +00:00
satellic
8fd2e72177 Corrected german.lang, because it caused an error on compliling r696.
Add 'Homebrew Channel" in translation files
2009-08-02 02:02:47 +00:00
dimok321
b7da5eb058 *Fixed the Format Menu which was not working at all before lol
*Added auto create subfolders to GCT creation.
*Some minor fixes
2009-08-01 22:40:01 +00:00
giantpune
267edd1bd4 add filter to hide channels that are installed on the SD card for 4.0 and 4.1. for this to work, the SD card with the channel installed on it must be in the Wii. 2009-08-01 19:14:33 +00:00
dimok321
d5fb3ff33f Some changes to the Carousel:
*Added a ToolTip
*Added GameName under the covers
*Fixed Crash with no Favorites in list.

NOTE: I'll add a better coming out effect for the covers, for now there is only a slow big ZoomOut which isnt too bad either.
2009-08-01 14:42:12 +00:00
dimok321
be11958dec *Fixed the CodeDump caused by Rev 290 when no language path or file was on the bootDevice 2009-08-01 11:53:46 +00:00
dimok321
4930c698d3 *Removed brlan/brlyt source because it was copyright. 2009-08-01 07:53:05 +00:00
lustar.mii
8fef0223c5 The default language is now detected so if your language is available on the Wii you don't need to set it in the loader. The database language follows the main language setting, you don't need to set the Game language in addition to enabling "title from xml" to see titles/synopsis anymore. Fixed titles reloading when the GUI language changed. Added new accessories and icons on the game info page. The homebrew browser slide factor now goes up to 11. 2009-08-01 07:40:22 +00:00
dimok321
38261886c4 *Fix for Language Download Button (SubFolderCreation which fixes codedump when folder is not available)
*Moved WiiLoad Installer to branches
2009-08-01 06:40:47 +00:00
giantpune
d17ebb37b4 add subfolder create before trying to save the wad (fixes that code dump)
changes to wad install() and the  screen that call it to make the installing faster
2009-08-01 01:05:02 +00:00
dimok321
de01dd2a18 *Small fix. The Menu i did didnt show up lol.
*Small change in the sh file because there was an error on linux while compiling.
2009-07-31 21:16:02 +00:00
dimok321
06889b794a *Moved file receiving over TCP to TitleBrowser (Channel Browser)
*Fixed the receiving of the wads. Now receiving directly to a device (Big files work now too (with sendelf they do, do not know about wiiload))

*Fixed to show the incoming IP and not the IP of the Wii

*Made changes on bootup. Now there is a small BootUp Screen for the slow HDD people. Waiting for 30Secs for their HDD.
2009-07-31 20:15:55 +00:00
thedarkness1981
8d3e04b666 changed the brlyt stuff a bit 2009-07-31 12:49:13 +00:00
thedarkness1981
6e3bc5607e 2009-07-31 12:45:14 +00:00
giantpune
8e42f68cae changed the entrypoint in the makefile, yet again. In testing, this fixed the bug which caused some to get code dump when launching a game.
Also messed with the run command within the makefile.  press alt+r to compile the source code and then send the resulting dol to the wii.   
*note*
you must have the environmental variable set up for wiiload.  you don't need to have the .exe file, just the WIILOAD variable
2009-07-31 05:22:33 +00:00
rameonweb
0b0d6d5753 add more icons for WIITDB. coders u know what do you have to do ;-) 2009-07-30 22:01:07 +00:00
dimok321
45f2cb9704 *Added Grayscalefunction to the GuiImage Class
*Added svnrev.c to ignore list to avoid conflicts
2009-07-30 20:35:39 +00:00
ardi@ist-einmalig.de
4147f980dc makes the svnrev shit fit for linux. remove svnrev.c 2009-07-30 20:21:44 +00:00
rameonweb
ca2ad941f0 Add some icons for Game Info! dont forget to add it to the loader. you know im not a coder ;-) 2009-07-30 20:08:43 +00:00
satellic
50589df300 all languagefiles cleaned & update latest
"An Error accured" changed to "An Error occured"
2009-07-30 19:27:22 +00:00