Commit Graph

685 Commits

Author SHA1 Message Date
fix94.1
1ad14ce248 -fixed possible bug in memory allocation (thanks megazig for
hints how to debug better)
-made the global cleanup less unstable
-fixed IOS Reload on game loading codedump
-fixed bug in network init
2012-07-08 13:35:59 +00:00
fix94.1
fd30f2aa74 -set entry point back to 0x80B00000 (overjoy, why you changed that?)
-changed some small things about the menu class opening
-forgot to deinit ISFS on sys exit, may it created some problems
-closing wiimote inputs before reloading IOS
2012-07-07 19:09:56 +00:00
fix94.1
d014d1e474 -lets hope thats the f*cking last time I fixed that bg music 2012-07-07 14:15:58 +00:00
fledge68
7bb706c405 - OK Jiiwah, now your theme btns for cat and plugin menu's should appear below the text. Tested it myself. Works for me. 2012-07-07 14:05:32 +00:00
fix94.1
990479f308 -fixed codedump on wiiflow exit for some people 2012-07-07 13:42:21 +00:00
fedeanto11
46e807cb91 * Made menu errors translatable (thanks Overjoy)
* Now if you click B on ExitTo menu it will go back to Home menu and not coverflow
* If parental lock is on, ExitTo will just exit and not show ExitTo menu anymore
* Now with home in ExitTo you can exit too
* Added/Deleted some sentences
* Updated english and italian translation
2012-07-06 22:38:21 +00:00
fix94.1
ec76f99596 -added some last exit possibility if wiiflow doesnt find one
or fails to use existing ones (may fixes some codedumps)
2012-07-06 19:59:45 +00:00
fix94.1
558abcd0fb -fixed codedumps and wrong cached banners if games are switched
too fast, that may slow downs game switching but makes it way
more secure
2012-07-06 16:48:01 +00:00
fix94.1
e4212aaf23 -fixed banner display problems for some problematic banners
when anti aliasing is enabled
2012-07-06 15:56:46 +00:00
fix94.1
c3d9b3deb6 -increased mem2 usage by 1mb (thats still safe) 2012-07-06 12:12:03 +00:00
fix94.1
5254ace17c 2012-07-06 00:36:45 +00:00
fedeanto11
f3e90060e2 * Added ExitTo menu, to open it just click on Exit To in Home menu
* Added giantpune and Wii Banner Player Project to credits
* Updated italian, german and spanish translations
2012-07-05 19:57:28 +00:00
fix94.1
24899a421a -added proper banner caching using the wiiflow/cache folder, that
means we can properly see if cached or custom banner is loaded
-corrected bug which didnt copy back the banner md5 before writing
banner cache, means all cached banners dont have the security check
anymore
2012-07-05 16:18:23 +00:00
fix94.1
e62dcd8a09 -hopefully fixed bg music the last time 2012-07-05 14:27:05 +00:00
fix94.1
7c78369dcf -replaced all button types from u32 to u16 (takes half the space),
we dont need so much space since we dont even have so much buttons
2012-07-05 13:15:23 +00:00
fledge68
e321fc0304 - now turning off banner when going to game info and cat screens 2012-07-05 12:35:22 +00:00
fledge68
28269ce102 - changed the cat menu and plugin menu to display checkboxes first then text. Here you go Jiiwah, try this it should help your theme problem. 2012-07-05 11:43:43 +00:00
fix94.1
1be7b9d82e -when entering per game settings and banner is playing, it zooms
in the banner automatically
2012-07-04 23:49:50 +00:00
fix94.1
1ce0749a7f -added back banner security checks for regular game banners, only
cached/custom banners wont be checked
2012-07-04 23:31:38 +00:00
fix94.1
87c10f744c -replaced clicking on back with clicking on the banner
directly to toogle size
2012-07-04 19:45:53 +00:00
fix94.1
dbd6bee944 -added banner caching (always enabled like cover cache) 2012-07-04 18:58:31 +00:00
fix94.1
a201479cb4 -removed one unneeded function and replaced it by a existing one 2012-07-04 14:33:08 +00:00
fix94.1
7f6394fa36 -added custom banner support, to use just place *.bnr files
which either got the ID3 or the ID6 as name into wiiflow/banners
-removed security check for banners since some custom banners are
poorly made and not 100% valid
-on game switching just display blackscreen instead of the old
banner in the time of switching
2012-07-04 13:45:39 +00:00
fix94.1
365884d556 -removed a few things from banner code which we dont use
-added setting to wiiflow.ini to toogle banner view per
coverflow view
-moved icons down a bit in game view
2012-07-04 11:56:02 +00:00
fix94.1
8fec6f98ce -added new buttons for fullscreen banner view, also if in fullscreen
banner view the background screen is black now
2012-07-03 22:08:51 +00:00
fix94.1
3817808f20 -lets cut off the not used banner things 2012-07-03 19:49:36 +00:00
fix94.1
a833819ad8 -moved banner correctly into top right corner
-dont display game name if banner is displayed
2012-07-03 19:12:29 +00:00
fix94.1
e4b7226672 -fixed fucked up buttons with some banners (thanks dimok again) 2012-07-03 18:00:42 +00:00
fix94.1
b7e4646985 -fixed codedump on game boot/exit if no banner was playing
before
2012-07-03 17:33:24 +00:00
fix94.1
686c3e8726 -got rid of the new compile warnings 2012-07-03 17:07:53 +00:00
fix94.1
706e18c6c0 -internal wii game and channel banner playback, still work in
progress, thanks alot to dimok and the whole usb loader gx team 
for help and the code for it!
To zoom the banner to fullscreen click the back button, to zoom out
the back button again, known bugs:
-some games fuck up the textures of buttons (e.g. wii play motion)
-if no wii game or channel was selected and you try to launch a game
or exit wiiflow it will most likely codedump
2012-07-03 16:26:49 +00:00
fix94.1
757fd2021b -fixed herpderp bug of wiiflow not going back to the game
which last was selected in plugins coverflow (d'oh!)
2012-07-02 14:02:33 +00:00
fix94.1
33d5c335e4 -added stfour and postloader to thanks list (sorry for forgetting
to add you before)
2012-07-02 10:54:32 +00:00
fix94.1
e3b66dc340 -added new pal video mode to patch for pal2ntsc patch which
hopefully makes it working better
2012-07-01 21:33:35 +00:00
fix94.1
0713061840 -if AUTO is selected for IOS selection, it either uses IOS56 or
IOS57 as base, because the other d2x cIOS bases got problems
to work properly with wiiflow
2012-07-01 21:25:32 +00:00
fix94.1
b47d1285e7 -fixed bug which broke cover loading in plugin coverflow
for plugins where coverFolder is not set in the ini
2012-06-29 14:49:59 +00:00
fix94.1
51b62d7e7e -set down mem2 which wiiflow can use, that should make it
more stable, and I havent seen somebody filling filling it
completely anyways :P
2012-06-28 14:32:58 +00:00
fix94.1
d0b57d4161 -changed video mode options, now should be more clear
what they do ;)
-fixed bug of game crashing when selecting progressive
as video mode (issue 94)
-updated german.ini
-updated english.ini
-updated theme default.ini
note: if you have the problem of overlapping options, then
its most likely a outdated default.ini, try updating to this
one and see if the problem is fixed
2012-06-28 13:05:31 +00:00
fledge68
eaec483ce6 - minor cosmetic changes.
added Miigotu's game info synopsis and about fix.
added Miigotu's multichoice buttons fix - now button font size can be different than label font size.
changed game info genre to display the whole genre.
changed theme choice button to not display in uppercase.
2012-06-27 12:31:48 +00:00
fix94.1
30dbd54e9c -sync with dios-mios booter, now forcing video mode for gc games
as well to may fix problems
2012-06-24 18:11:12 +00:00
fix94.1
d5c940c39b -added DIOS-MIOS support (untested) 2012-06-23 18:54:18 +00:00
fledge68
104742370b -fixed issue 88. main menu icons now appear whenever source_menu.ini is not found. 2012-06-22 13:09:31 +00:00
fix94.1
446ee4600b -using dml video auto config now as well for gamecube game video,
may fixes greenscreens for some people
2012-06-22 10:43:27 +00:00
fix94.1
5654d1cd45 -fixed wiimote_gestures 2012-06-21 19:06:29 +00:00
fix94.1
74aed7b680 -I forgot, background music is fragile, fixed yet again
-ZOMG 500 revs already :D
2012-06-21 17:37:21 +00:00
fix94.1
927fec478d -added home menu, it will open if you press the home button/icon,
currently you can access the settings from it, see the about screen,
update wiiflow, reload cache and exit wiiflow (to exit wiiflow you
can also just press home/start button again in this menu)
-removed reload cache with b button on settings icon
-removed update button from about menu
-updated english help file and english.ini
-updated german.ini
2012-06-21 17:28:46 +00:00
fledge68
f6cba49acc -added b_on_mode_to_source option to wiiflow.ini. If set to yes pressing 'b' on mode/view icon will take you to the source menu. 2012-06-21 15:22:17 +00:00
fix94.1
7847704025 -fixed emu nand was not enabled in all cases now, also removed
unneeded debug messages and only enable/disable emu if needed
2012-06-21 14:53:20 +00:00
fix94.1
757fb1e80c -fixed displaying help files with themes
-help file size can now be as long as you want to, it will be
allocated dynamically now
-only create folders if they doesnt exist, otherwise it spams
our debug messages :P
-updated danish.ini and added danish help file (thanks nibb)
2012-06-21 14:35:18 +00:00
fix94.1
adbca1113b -if wiimote_gestures is enabled in wiiflow.ini, then the source
menu is opened with pressing b on home icon again
-updated english help file as well for it
2012-06-21 13:23:12 +00:00
fix94.1
087d2dd4b3 -updated english help file that source menu now opens with
holding B button
-included english.txt in wiiflow now, it will be displayed by 
default if no other help file is found
2012-06-21 13:08:58 +00:00
fix94.1
149b4fb685 -if you hold the b button for 3 seconds, it will now open up
the source menu
-removed pressing b button on home icon to open source menu
2012-06-21 12:25:47 +00:00
fix94.1
ed5b21d418 -give JoostinOnline the feeling of being some good coder AKA
make him stop complaining about some uneeded changes :P
2012-06-20 16:45:25 +00:00
fix94.1
50f0e72e17 -moved sounds to mem1 (overjoy, play around with them in mem2 and
you'll notice why I moved them to mem1 now)
2012-06-20 12:45:53 +00:00
fix94.1
3f79b1f8e0 -changed a few things in mem2 memory management again (hopefully
it doesnt break everything :P)
2012-06-20 11:44:55 +00:00
fix94.1
cabfc9b51d -fixed usb to sd copier (damn stupid issue, I hate those small things) 2012-06-18 17:51:24 +00:00
fix94.1
425d1d0ec9 -fixed REALLY stupid bug which didnt create the wiiflow folder
structure, it just never created the initial main folder d'oh!
2012-06-18 16:11:46 +00:00
Jiiwah
15a9454336 - Fixed an effect bug on GAME_SETTINGS/GC_LANG & GAME_SETTINGS/GC_LANG_BTN
- Added news translatable strings for source menu:
-- stup1=Select Source
-- stup2=Exit

- Updated english.ini
- Updated french.ini
2012-06-17 22:12:03 +00:00
fix94.1
cc330fccf7 -added correct crc32 generation of 7z files 2012-06-17 13:34:20 +00:00
fix94.1
1bcd0ce2c0 -added a few missing +1 in name generation, may produced some "//"
in generated plugin cover paths
2012-06-17 11:23:55 +00:00
fix94.1
a87244c93a -fixed possible codedump in cover downloader
-added debug prints to see if crc32 is correctly cached
2012-06-17 11:12:07 +00:00
fix94.1
8f16156768 -added plugin crc32 caching, a file called "plugin_crc32.ini"
will be created in your wiiflow/settings folder, as soon as the
crc32 is generated it will be saved in this file and simply
used the next time you download a cover. You also could generate
the checksums on pc and then add it to this file, that may be faster
than letting wiiflow generate it
2012-06-17 11:01:43 +00:00
fix94.1
18373f9f3d -more powerful detection if gamecube game is installed on
sd card by reading the sd card directory (bit slower though)
-made list cache a bit smaller again by using more general
settings, dont forget to reload list cache
2012-06-17 10:22:00 +00:00
fix94.1
c90f7ff49b -fixed bug that emu nand channels didnt work properly after
going through all coverflow views
2012-06-16 21:09:01 +00:00
fix94.1
d12e9e84d6 -horribly cleaned up and simplified the whole game list loading
code and process, should be faster now, also the list cache should
take less space now
-using "types" instead of magic word now for internal detection, 
faster and easier to handle
-prepared wiiflows code for custom coverflow which can have all
types together (nothing added yet)
2012-06-16 17:03:23 +00:00
fix94.1
452c8b4f46 -setting the O in Okami to a regular one (issue 77) 2012-06-15 14:47:27 +00:00
fix94.1
c088fd969b -lets use the video patching of r239 again, hopefully it works
yet again
2012-06-15 14:27:18 +00:00
fix94.1
4dc425d650 -fixed codedump if no separator in string found 2012-06-15 10:45:57 +00:00
fix94.1
5457c30a83 -homebrew coverflow view now uses folder names instead of
small and uppercase IDs for cover name and cache (issue 72)
2012-06-14 20:59:18 +00:00
fix94.1
ec69ecb55f -lets use libogc svn r4902 again, sure the new libogc got some
nice additions but its just too unstable for wiiflow
2012-06-14 15:27:57 +00:00
Jiiwah
4c34695ec4 - Fixed a little effect bug for ZHCN and AU flags
- Updated french.ini
- Added french.txt
2012-06-14 12:36:57 +00:00
fix94.1
c9310a652d -corrected pal50 video mode too small 2012-06-13 21:56:53 +00:00
fix94.1
bd7d0a5374 -fixed exit wiiflow freeze 2012-06-13 21:16:36 +00:00
fix94.1
e4bb926948 -should have fixed all video problems now, using custom video
files based on libogc svn r4902 instead of the current libogc
ones, using the best of both :P
2012-06-13 20:30:35 +00:00
fix94.1
adb0fcb17b -some people reported problems with sound buffers in mem1, since
the mem1 code is changed it looks like it doesnt work well anymore,
so back in mem2 with it
2012-06-12 20:32:17 +00:00
fix94.1
ce8d2f1641 -fixed wrong percentage displayed when copying gamecube games
from usb to sd which are in fst format
-fixed a possible bug in deleting folders and files
2012-06-11 14:48:28 +00:00
fledge68
21938074f3 - Launch Source menu by pressing 'B' on home/exit icon.
'A' on home/exit icon restored to exit wiiflow
updated help file to show changes
changed Source menu button images size to 120 x 90. no need to redo current images they look fine stretched a little.
2012-06-11 12:28:37 +00:00
fix94.1
067c730017 -hopefully fixed video problems correctly now 2012-06-10 19:56:26 +00:00
fix94.1
2782a51ce0 -hopefully fixed strange white lines in picture 2012-06-09 14:33:22 +00:00
fix94.1
8e4bc53c21 -moved some things because of possible graphical problems 2012-06-09 11:06:47 +00:00
fix94.1
0f2ca0c34a -plugin games now also can stay zipped for cover downloading,
crc will be read from the zip header, still 7z needs to be
extracted
2012-06-08 21:25:54 +00:00
fix94.1
a953eddd1b -forgot to click on save, well shit happens :P 2012-06-08 19:31:22 +00:00
fix94.1
e28f9c3e72 -added download of plugin covers via gametdb, currently only
works with extracted nintendo games (collection is very small
but will grow) as soon as more covers come you can also download
covers for other systems, also added a new option to plugin inis
for this day already, "consoleCoverID"
-updated english help file (thanks seam for info)
2012-06-08 19:29:23 +00:00
fix94.1
00419301c8 -sound buffer can stay in mem1 2012-06-08 19:00:02 +00:00
fix94.1
0272e193ad -fixed missing background music yet again 2012-06-08 13:05:21 +00:00
fix94.1
c9932a1b28 -code cleanup, removed six (!) unneeded source files
-added in the framebuffer cleanup again, why it was taken out
overjoy?
2012-06-07 18:18:21 +00:00
fix94.1
8381ad73ec Overjoy, you are right, but that shouldn't happen, it also
worked before, strange, OH yeah and
-fixed two possible bugs
2012-06-07 16:02:23 +00:00
overjoy.psm
db7980e6a0 * I know we talked about MEM1, but I changed my mind :P
(And you would have changed your mind to if you tested your dol)
2012-06-07 06:46:19 +00:00
fix94.1
e233a56d2f -removed two redundant methods
-wbfs stuff is mem1 overjoy as we said :P
2012-06-07 05:14:51 +00:00
overjoy.psm
102157431e * Removed limitations for MEM1 usage
* Moved lots of stuff from MEM1 to MEM2
* Made it possible to select partition for nand emulation (first time config)
* On clean install it will find valid emu nands if they are present in the default folder
* Fixed GameTDB for nand emulation
* Broke background music
* Probably even more
2012-06-07 00:34:47 +00:00
fix94.1
4902807049 -disabled extended list check by default and also if
it is enabled it will only be used for wii games since it
can break other coverflow views from working
2012-06-02 18:33:49 +00:00
fix94.1
c268e13a8e lalala 2012-06-01 15:05:05 +00:00
fix94.1
550b6867d0 -display source menu instead of exit wiiflow when pressing
on home icon (untested)
2012-06-01 15:04:03 +00:00
fix94.1
fd6c7bd2d6 -forgot one char at the end, that may fixes plugin magic
words in wiiflow.ini too short
2012-06-01 13:58:19 +00:00
fix94.1
f006d37200 -set down cover loader priority
-small code cleanup, removed unneeded things
2012-06-01 06:43:37 +00:00
fix94.1
2df40e782c -fixed cache reloading of emu nand didnt work anymore 2012-06-01 05:59:41 +00:00
fix94.1
97f6d84ff8 -fixed problem of not reloading covers, only after moving
it around a bit (issue 51)
-removed some completely useless call of stop cover loader
-added proper debug prints to see when cover loader is changed
2012-06-01 05:34:52 +00:00
fix94.1
05e8e8f12c -added some missing free line, may fixes some problems 2012-05-31 11:02:23 +00:00
fix94.1
9c10b4c454 -fixed pointers displayed of players who are not connected
to wiiflow (issue 69)
2012-05-31 10:44:51 +00:00
fix94.1
cc0d304f18 -added missing fromUTF8 in help file reading, fixes display
problems in languages like french
2012-05-30 15:00:33 +00:00
fix94.1
04a2542ed6 -re-added video setup after configure 2012-05-30 14:06:17 +00:00
fledge68
4f2c21bee7 = fixed source menu page button 2012-05-30 11:57:22 +00:00
fix94.1
e90423472c -fixed missing background music (damn wiiflow is so fragile) 2012-05-29 13:55:23 +00:00
fix94.1
cd9b3ca394 -fixed scummvm games not showing anymore 2012-05-29 13:49:28 +00:00
fix94.1
9f0a4d5a66 -fixed scummvm covers (untested) 2012-05-28 12:57:52 +00:00
fix94.1
1a713f7b3e -we should only display gametdb information if we are not
in emulator and not in homebrew coverflow (issue 52)
-set all wii magic numbers to our global variable
2012-05-27 21:14:40 +00:00
fix94.1
bf26e129d9 -added check for homebrew if the wiiflow loader channel is
installed, if not just return to system menu
-removed return_to_wiiflow from wiiflow.ini, not needed anymore
2012-05-27 16:37:52 +00:00
fledge68
78f5b89437 - added third page to source menu and changed emuflow selecting. now just add emuflow=# to each button that is a plugin 2012-05-27 13:25:22 +00:00
fix94.1
225348821f -made our homebrew stub even smaller and now its also possible
to edit the title id to exit to directly without recompiling the
whole stub but only wiiflow ;)
2012-05-26 11:40:31 +00:00
fix94.1
7b281c29d4 -updated button mapping and names for wiiflow input
-moved classic controller ZL and ZR to regular L and R, also
removed the double control with Plus/Minus on classic controller
-only clearing the region needed for the homebrew stub now
before booting homebrew, no need for more cleaning up
2012-05-26 09:43:59 +00:00
fix94.1
39bc8f0617 -removed ignore case in ntfs lib to show things properly, dont
forget to reload cache if you use ntfs ;)
-fixed playback of movies on ntfs (thanks Extrems)
2012-05-25 22:46:39 +00:00
fix94.1
08c4942b77 -we should hide the button still if we have games displayed :P 2012-05-25 22:13:43 +00:00
fix94.1
1bd07dc6dc -fixed bin and iso files not displayed in emulator coverflow
-removed hide settings button if no game found to reload cache
2012-05-25 22:05:38 +00:00
fix94.1
13183666d9 -lalala 2012-05-25 19:48:35 +00:00
fix94.1
0726c379ff -changed wiiflows input, now doesnt reset cursor position
if you click on some button, also if the cursor gets hidden
the position doesnt reset anymore if you move it again,
you can now use ZL and ZR on classic controller to fast scroll
through covers and switch between menu pages
-updated spanish.ini (thanks galen)
2012-05-25 18:58:43 +00:00
fix94.1
67b7d853e9 -changed small gui message
-updated french.ini (thanks Jiiwah)
-updated english.ini
-updated german.ini
2012-05-25 14:54:59 +00:00
fledge68
e93bb49651 - changed source select menu to use images for buttons.
download this rar  http://www.mediafire.com/?2y3cwxakb92napo and put the folder inside in your wiiflow folder. It contains a text file with setup instructions.
2012-05-25 14:21:43 +00:00
fix94.1
6a64e8cb86 -added possibility to delete files in emulator coverflow
-using global variables for magic words now
2012-05-24 18:48:26 +00:00
fix94.1
4d1f861381 -fixed ios reloading games 2012-05-24 16:48:24 +00:00
fix94.1
b26e0e286e -removed ios reload block disable (useless)
-removed mem cleanup for now
-fixed ocarina codes
2012-05-24 15:55:32 +00:00
overjoy.psm
d6389153bf *Fixed launching channels on emulated nand
*Nand emulation will also work if emulated nand is on the same partition as the wiiflow executable
2012-05-23 22:09:11 +00:00
fix94.1
b47b04629f -created my own homebrew channel stub alternative, now homebrew
returns to wiiflow using the wiiflow loader channel if enabled,
added option to disable this too, return_to_wiiflow in HOMEBREW
section in wiiflow.ini
-added possibility to start movies via MplayerCE, use this ini:
http://dl.dropbox.com/u/25620767/mplayerce.ini
2012-05-23 16:27:55 +00:00
fledge68
f6a2783d43 - the source select menu buttons should no longer be hard coded for those that are wanting to edit themes 2012-05-23 00:34:36 +00:00
fix94.1
bcf1fd48f1 -return to system menu should be a bit more safe now :P 2012-05-22 20:08:56 +00:00
fix94.1
bd40c72b13 -fixed double gamecube games created 2012-05-22 18:06:43 +00:00
fledge68
1b33874ca5 - added precautions to hopefully keep weird characters and names out of categories.ini when using plugins/emuflow 2012-05-22 15:38:39 +00:00
fledge68
bc03c566f2 oops forgot to remove commented lines 2012-05-22 14:18:25 +00:00
fledge68
7c62ef2252 adjusted d-pad mode - now if you select the view you're already on it will show homebrew view 2012-05-22 14:15:34 +00:00
fix94.1
e7e0e02dcd -fixed reading scummvm games from sd card 2012-05-21 20:03:28 +00:00
fledge68
451569c31f - fix for emuflow now it should show up right and be able to adjust it 2012-05-21 19:17:33 +00:00
fix94.1
e3e04bd584 -now also reading all subdirectories for emulator coverflow
-corrected small debug print mistake
-set down mem1 usage a little bit
-enabled randomize_music by default
2012-05-21 12:42:10 +00:00
fix94.1
84cf561172 -added subdirectory reading for music files, means you now
finally can have your albums in the music folder organized ;)
2012-05-20 20:05:16 +00:00
fix94.1
8ad310f4dc -moved screen clearing to a safer place, should have tested it
harder before commiting :P
2012-05-20 17:09:26 +00:00
fix94.1
4c4224c49d -added display clearing before showing wait message 2012-05-20 16:55:50 +00:00
fix94.1
0c32d1b0c1 -fixed BASIC(!) channel launching, currently only booting
channels from real nand works here, also return to wiiflow
seems to be broken, but its a start
2012-05-20 12:34:48 +00:00
fix94.1
bdfe989462 -fixed missing background music yet again
@all other devs:
Next time you add a new thing to menu.hpp see if it breaks
background music first, thanks :P
2012-05-19 21:55:58 +00:00
fix94.1
8643cdfa5a -made homebrew booting more safe, shouldnt blackscreen
or codedump anymore
2012-05-19 16:06:06 +00:00
fix94.1
b0e0b005b3 -little modification on video cleanup (we dont need to wait
for vsync if we set black anyways :P)
-added WII_Initialize(); before sys_exit and dml boot,
without we may get a blackscreen
2012-05-19 12:58:43 +00:00
fix94.1
71064e3f77 -forgot to clear gecko sd file buffer on exit, could make problems
-moved this stupid now hide wait message debug print to less annoying
place
-wiiflow wants the dsp shutdown back, so I'll leave it in
-we shouldnt try to alloc mem1 after running apploader, just some
good advice before booting a game, should prevent codedumps
-sd file buffer can be mem1 too, we have enough left
-set mem2 usage to 49mb, thats everything we get anyways
-banner sounds should load faster now, also banner sound
in emulator coverflow when switching game should work again
-forcing check wait thread now on boot, not that the thread
is still working without noticing ;)
2012-05-19 12:29:24 +00:00
fix94.1
55f8c0bf95 -fixed greenscreen, moved mem2 init back (no idea what the problem
there was)
-fixed random game flickering on return to wiiflow, doesnt work
for everyone still ;)
-removed dsp deinit, dont see a reason for that anymore
2012-05-18 22:22:05 +00:00
fix94.1
322099c826 -moved mem2 init to the beginning of wiiflow booting
-allocating dml config in mem1 since we write it to mem1 anyways,
no need to unneeded move stuff from one mem to the other
2012-05-18 20:13:26 +00:00
fix94.1
f8a214fb3d -moved a few things to mem1, seems like we have enough space
left for that still ;)
-fixed that fatal memory bug, now memory usage looks correct :)
2012-05-18 18:13:49 +00:00
fix94.1
3fc680087f lalala 2012-05-18 16:59:46 +00:00
fix94.1
f29a014ac0 -cleaned up mem allocs a bit, also corrected wrong display of
usable size in mem1 region, also fixed a fatal bug in it,
some bug is still in it...
2012-05-18 16:55:04 +00:00
fledge68
db42694703 - added option to select preferred emuflow mode for plugins via source select menu
- added options to move and hide buttons on source select menu
- use the new startup_menu.ini found here http://www.mediafire.com/?v262b5ulxigdaum
- more info will be on gbatemp
2012-05-18 16:02:36 +00:00
fix94.1
eb2a6158bb -limiting mem1 usage (we dont have that much in mem1 so 11mb
approx are enough) also readded memory cleanup before booting
a wii game to make sure games work
-added some small check to see if path is valid, sometimes
it codedumped on game path check
2012-05-18 14:10:37 +00:00
fix94.1
9d4a234b01 -fixed case-sensitive OS compiling errors (thanks david.racine.1)
-updated danish.ini (thanks nibb)
-updated dutch.ini (thanks Etheboss)
-updated french.ini (thanks Jiiwah)
-updated spanish.ini (thanks Galen)
-updated german.ini
2012-05-17 20:48:43 +00:00
fix94.1
8ff7da8df5 -we may should set black before clearing the framebuffer, looks
ugly otherwise :P
2012-05-17 16:29:53 +00:00
fix94.1
1b2842931f -clearing framebuffer before displaying image, should prevent
from strange startups
-replaced a few not needed definitions in code
2012-05-17 16:21:16 +00:00
fix94.1
f98ca361e8 -moved down frag list to mem1 and also use mem1 memalign as it
is properly needed
2012-05-17 14:39:27 +00:00
fix94.1
199db7cfaa -added new translatable string, dl25, for french
-updated english.ini
2012-05-17 14:04:17 +00:00
yardape8000
7c4bb1fa04 Update english.ini
Stop 0 size covers from being created
2012-05-17 13:26:02 +00:00
fix94.1
f94e65a54d -proper cleanup of video now, no more greenscreens should come
on game booting
-moved partition read buffer on game boot to mem1, faster
2012-05-17 12:47:27 +00:00
fix94.1
0a90ae532e -hopefully fixed a random codedump
-if emu save partition is set to -1, it will use sd card by default
2012-05-17 00:43:42 +00:00
fix94.1
907c68f074 -more memory clearing up, may fixed a bug in wait messages 2012-05-16 21:52:14 +00:00
fix94.1
7714c6e6d8 -changed quite alot of things in apploader (thanks to GX again,
before the NSMBW and Prince of Persia patch did nothing at all)
-fixed typo in wip debug print (before it didnt work at all so
nobody noticed)
2012-05-16 19:29:53 +00:00
fix94.1
8ca6d767bc -normally svn selects all changed files automatically, oh well... 2012-05-16 16:39:51 +00:00
fix94.1
110a626ddc -right, I need to mark new files to commit, svn doesnt do that
automatically...
2012-05-16 16:27:38 +00:00
fix94.1
bdab5cf650 -whoops removed some pretty important line :P
-using low mem setup of GX, because it got more expainations
what is what and works fine so why now ;)
-allocating memory to find partition dynamically now to prevent
the function from overwriting something maybe in wiiflow
-moved cheat file loading to mem2, because we cant just allocate
the memory *somewhere* as it was before
-categories should be found faster now (thanks yardape8000 for tip)
-we dont need to debug print if we set gecko debugging on or not :P
2012-05-16 16:21:03 +00:00
fix94.1
1b0f97393f -cleaned up booter code 2012-05-16 15:27:14 +00:00
fix94.1
1f5d72f2a4 -fixed missing background music
-back to the entry point we had before
-set up cache to 32 again, seems to make wiiflow faster
-changed few things about memory management again
-made a few free safe again in code
2012-05-16 14:48:01 +00:00
fledge68
678dc5ac0d - fix for categories crashing in emuflow 2012-05-16 11:48:27 +00:00
fix94.1
fb7e26b7cf -ok I revert the thing about protection, we dont have proper mem1
things even anymore so its useless :P
2012-05-15 22:34:57 +00:00
fix94.1
c00b684c99 -readded protection of mem region for apploader, should be more
safe now and prolly work even better, hopefully as good as with 
the linker script :P
-readded dsp shudown, some games want to have it so the get it
2012-05-15 22:29:28 +00:00
fix94.1
eaa74bb49e -removed MEM2 cleanup, and set up MEM1 cleanup higher
-fixed a bug in IOS reload which might result in blackscreen
2012-05-15 22:07:45 +00:00
fix94.1
08a298b0b7 -using cfg-loader entry point now, its a bit lower ;)
-clearing screen properly now, no green screens or things like this
-added a few more low mem settings, fixed a missing flush in set
video mode (thanks dimok)
-partially clearing mem1 too now, using the code of cfg-loader for that
(thanks)
-using asm volatile instead of __asm__ to really call what we want
(thanks dimok for explaination)
-deiniting usb device properly
-shutting down system properly now on game boot, games should boot
more often now, its still not fully fixed
2012-05-15 21:33:53 +00:00
fix94.1
a728a96480 -fixed really cruel bug in memory clearing which cleared nothing
at all :P
-(hopefully) fixed game launching properly
2012-05-15 16:08:15 +00:00
fix94.1
5716a3a225 -removed linker script yet again, hopefully properly this time :P
-modified the wii game launching to work without the linker script
2012-05-14 17:46:56 +00:00
yardape8000
2f97266e88 Added an Age Lock to the parental control menu.
You can select an age from 2-19, where any game rated above is not displayed.  It uses the age from the region of the game.  19 is all games. 2 is basically none, because the rating systems start at 3.  This operates independently from the current per game lock, so you can still use both.  Meaning both conditions have to allow the game, before it will display.

You can override the rating by creating an age_lock.ini file.  Just add the id under the domain heading and set it to an age.  To set Call of Duty: Black Ops to an age of 5 you would enter this:
[GAMES]
SC7E52=5

There is also an age_lock_default in the wiiflow.ini file under [GENERAL].  This will allow you to specify a default rating for games with no rating info.
2012-05-14 05:37:10 +00:00
fix94.1
fc9aed8352 -removed three redundant lines and added information that our
new wii light file is already modified
2012-05-14 04:55:48 +00:00
overjoy.psm
6d80081c04 *ISFS_Initialize() should still be called after we reload to cIOS (2nd time fix) 2012-05-14 02:21:03 +00:00
fix94.1
4c300161e1 -replaced wiilight by something better from libprojectM because
its open source and we can modify it as we want, that should fix
the problem that the wii light sometimes did not disable properly ;)
2012-05-13 18:56:34 +00:00
fix94.1
7e453d5b97 -all free should be safe now :P 2012-05-13 17:25:26 +00:00
yardape8000
04c4025766 Added GRB ratings. 2012-05-13 15:36:43 +00:00
fix94.1
0fc21f82a3 -big code cleanup, removed all those SAFE_ and SMART_
thingys and replaced it with their proper calls
-fixed some big memory bugs, downloading much covers shouldn't
be a problem anymore, also memory management should work better
-fixed typo in debug print on game boot, also changed some
things in apploader, making it ready to remove linker script
properly, still in but I hope not for long ;)
-modified wiiflow startup and init order a bit
2012-05-13 15:13:33 +00:00
overjoy.psm
bce19e488e *Removed a stupid piece of code 2012-05-13 00:38:56 +00:00
overjoy.psm
05a95db4db *Reverted something that was introduced in r341. Nand emulation should now work again. 2012-05-12 23:49:00 +00:00
fix94.1
49a31c4f25 -cleaned up code more, set clear priority to alloc in which
memory region
2012-05-12 21:08:43 +00:00
yardape8000
d669a1a17e Fixed "Set USB failed: -6" dug.
Fixed bug where user selected IOS is never actually used, because the configuration file was unloaded before it gets there.

Fixed NAND paths being created with double "/"s.  No real effect because they seem to be automatically reduced to a single "/"

Minor wifi-gecko changes to keep it alive close to the game launch.
2012-05-12 17:14:25 +00:00
fix94.1
1a0908497a -code cleanup and correction, should print more debug messages
than before if problems occur
-replaced most malloc by MEM2_alloc, as well as free and SAFE_FREE
replaced by MEM2_free
2012-05-12 16:03:14 +00:00
fix94.1
b8fd3e623d -added new options for plugin inis, "displayname", if you
set it in for example the fceugx.ini to "nes" it will display
"nes" instead of "fceugx" in plugins menu
2012-05-11 18:46:43 +00:00
fix94.1
f83670be3d -fixed coverflow being too slow in PAL50 video mode
-commented out a problematic line in code
2012-05-11 15:14:57 +00:00
fledge68
a9622f1516 - added optional startup select source menu. Just set startup_menu=yes under [GENERAL] in wiiflow.ini. Access it at anytime by pressing '+' while pointing at the view switch icon. 2012-05-11 14:17:39 +00:00
fix94.1
9fc255f0a8 -compressed udraw.png and udrawR.png
-added Yardape8000 to the thanks list for adding cool things
to wiiflow :)
2012-05-11 11:44:02 +00:00
yardape8000
32cd3b0cd2 Allow wifi-gecko to work close to game launch 2012-05-11 03:37:56 +00:00
overjoy.psm
40266a8909 *Saves flashed back to real NAND will now be unescaped the D2X cIOS way
NOTE: Wiiflow can not flash game saves back if illegal FAT characters are escaped out in a different way D2X does. Game saves extracted with Wiiflow are safe to flash back!
2012-05-11 00:07:44 +00:00
overjoy.psm
f3ae92cbc7 *Added feature to flash game saves on emu NAND back to real NAND
*Added button to extract save from NAND to game config menu
*Added button to flash save to NAND to game config menu
*Fixed some buttons in game config menu
*Cleaned some unused code
*Moved some code to better places
2012-05-10 23:38:34 +00:00
yardape8000
84fc87bea9 Moved _initAsyncNetwork so it starts when the program starts. This way wifi-gecko is connected earlier and you can see the initialization messages.
Moved the following settings to [DEBUG] section, so people know they have nothing to do with normal wiiflow operation.
 sd_write_log
 wifi_gecko
 wifi_gecko_ip
 wifi_gecko_port
2012-05-10 22:20:18 +00:00
yardape8000
b56b9662c3 Modified wifi_gecko to use UDP instead of TCP.
Added WifiGeckoReader to the tools directory.  It is a windows program used to read the gecko debug messages over a wifi connection.
Thanks r-win & Dimok
2012-05-10 01:35:21 +00:00
fix94.1
a9bd69d7c7 -fixed changing themes for sure now 2012-05-09 18:47:25 +00:00
fix94.1
081c8c316f -changed small thing about video cleanup, may fixes codedump
on switching themes
2012-05-09 17:50:44 +00:00
fix94.1
5a817f0ce7 -writing DML options now safe into memory, no way that there
an error can occur anymore
2012-05-08 20:38:50 +00:00
overjoy.psm
7c1093a2b2 And the rest that should have been committed with r323 ;) 2012-05-08 01:05:33 +00:00
overjoy.psm
26a1ca085c Fixed NAND emulation stuff:
*Fixed NAND emulation itself
*Fixed creation of nandpath and title.tmd for some games
*Fixed extraction of game saves for some games
*Cleaned up some code for NAND emulation
*Cleaned up some more unused stuff

Todo: 

*Cleanup NAND emulation code much more 
*Move the last used function in savefile.c to a better place
*Add extraction and flash options to game config menu
2012-05-08 00:59:53 +00:00
fix94.1
615000728d -finally removed this ugly __real_memalign from the video.cpp,
looks better now :P
2012-05-07 19:57:37 +00:00
fix94.1
73e34da188 -removed our linker script and changed a few things
about memory usage, please test if everything works fine,
if memory still allocates fine and if memory usage is the
same, if not we can revert it
2012-05-07 19:45:25 +00:00
fix94.1
16125c94e6 -because some people started whining about the fact the last
change returns to health screen instead of system menu I changed
that now just for them
2012-05-06 18:35:39 +00:00
fix94.1
867ab43530 -fixed broken return to system menu (thanks libogc for such
a huge failcommand)
2012-05-06 16:32:07 +00:00
fix94.1
70955117f9 -fixed missing translatable words in menu_categories and
menu_nandemu
-fixed more spelling mistakes in menu_nandemu, menu_config
and menu_config_game
-updated english.ini
-updated german.ini
2012-05-06 13:55:56 +00:00
fix94.1
be5195aa96 -set up limits of fmt to prevent some missing words
-corrected a few spelling mistakes in menu_nandemu
-removed unneeded std:: from menu and menu_game
2012-05-06 12:59:09 +00:00
fix94.1
6abfa87e0e -replaced all safe_vectors by regular vectors, there is no
need of it anymore, also removed miigotus wrapper
2012-05-06 12:03:43 +00:00
fix94.1
14aa9863af -fixed background music (zomg the first menu which is not
defined in the menu.hpp itself)
2012-05-05 21:36:30 +00:00
fix94.1
88c4eed3c3 -added plugin selection menu in global settings, if in
plugin coverflow it will replace the nand emu button,
in this memu you can select which plugin should be displayed,
it will work no matter which sort is set, you can select more
than one emulator at the time of course
KNOWN ISSUE:
-background music is missing
2012-05-05 20:07:54 +00:00
fix94.1
60e103b1bf -set up cover size limit to 1090 pixel instead of 1024 2012-05-05 10:46:01 +00:00
fledge68
d896cb7436 - categories menu 'B' back button fix 2012-05-04 19:31:05 +00:00
fix94.1
20c2e948e7 -changed plugin code, also fixed a bug in it 2012-05-04 18:05:41 +00:00
fix94.1
d2b6a29018 -something went wrong with the hq cover thing, now its
tested and working :P
2012-05-04 14:24:29 +00:00
fix94.1
f6830b5a2f -fixed problem that covers were not loading properly with
only a few games in a coverflow view
-added new option to wiiflow.ini GENERAL section,
"cover_use_hq", if you set it to yes all your covers
will be displayed in HQ again, but will also slowdown
the loading and wiiflow in general
2012-05-04 14:08:44 +00:00
fledge68
31caf39cd2 - re-enabled '1' and '2' buttons for emuflow and brewflow
- updated default.ini to include layouts for emuflow and brewflow
2012-05-04 13:29:08 +00:00
fix94.1
4df672d357 -removed alot of unneeded .c_str()
-replaced alot of sfmt with fmt
-replaced a few sprintf with snprintf
2012-05-04 12:30:43 +00:00
overjoy.psm
9f7ef01f79 * Make remove Wii games safe again for ppl that don't have their games in subfolders
* Close disc after installing a game
2012-05-04 08:04:23 +00:00
fix94.1
1e0cc275d8 -changed small thing about the help file reading
-WOW r300 already
2012-05-04 05:19:52 +00:00
fix94.1
7e4ca9a773 -reverted overjoys change about gc audio streaming because
it broke it
@overjoy:
I tested the place where it was well enough, I tried to move
it but you can't, you need to set it directly if you want or not,
install plain mios v10 and you'll see there is no other way
2012-05-04 05:09:40 +00:00
yardape8000
bb285e4188 - Merged common menu code
- The main settings menu will now only update the coverflow if needed.  This means pages 3-6 will return instantly.

- fixed typo in NAND saves text (exCisting).  You may have to delete or fix "cfgne26" in your english language file to see the change.
2012-05-04 03:46:18 +00:00
overjoy.psm
0e4ab68f4a * Fixed game installer for Wii games in issue: 48
* Fixed game installer for Wii games on partitions with sector size other than 512
* Fixed removing Wii games (issue: 41)
* Cleaned up some useless stuff
2012-05-04 03:10:17 +00:00
fix94.1
de0306c275 -replaced 3 snprintf in code with strncpy, saves a little
bit time maybe, main reason is that its a more proper way ;)
2012-05-03 18:54:16 +00:00
yardape8000
f3ee24fe65 Merged common game and channel IOS loading code. 2012-05-03 04:55:09 +00:00
yardape8000
cac7aa5fa5 Added Help file to the about info.
Max length is 4095
wiiflow/help/{language}.txt
defaults to:
wiiflow/help/english.txt

A basic help file is included.  It does not contain all info yet.
2012-05-03 02:47:36 +00:00
yardape8000
40f3a44fef - Add uDraw icons to game info screen
- Clear old game info so it does not show for games without any gameTDB info.
- Only allow Update to show if not in parental lock mode.
2012-05-03 01:34:56 +00:00
overjoy.psm
1cb8a493d9 * Enabled nand extract features for full nand and game saves
* Made nand emulation kind of noob prove
* Wiiflow will search for a valid FAT32 partition if nand emu is enabled, but no partition is selected
* Wiiflow will now offer to extract the nand if nand emu is enabled, and no nand for nand emulation is available
* Wiiflow will now offer to extract a game save if nand emulation is enabled, a save is found on real nand and no save is found on emu nand.cpp
* Illegal chars for FAT are now escaped the 'd2x' way in the nand file extractor

TODO:

* Add nand extract functions to game config menu's
* Add feature to flash a save back to real nand
2012-05-02 23:08:11 +00:00
fix94.1
afc24fa9c5 -100% better looking auto IOS selection code, also fixed
a small bug in it which might cause some error in wiiflow
2012-05-02 17:09:22 +00:00
fix94.1
eb0b3e68de -added force progressive patch to dml games, just set
the game to PAL480p/NTSC480p to enable it, only works
with dml v1.3 or newer.
2012-05-02 16:08:22 +00:00
fix94.1
068d45dbf6 -added possibility to select the cover folder in
emulator coverflow, for example in the fceugx.ini
set "coverFolder=fceugx", then wiiflow will look
into "wiiflow/boxcovers/fceugx" for covers instead
of "wiiflow/boxcovers", same goes for "wiiflow/covers"
2012-05-01 13:30:16 +00:00
fix94.1
f75ac72826 -reverted changes of r282 again since categories working
now with emulator coverflow
2012-05-01 12:32:14 +00:00
fledge68
250bd63781 - fixed categories for emu mode. backup categories.ini just in case. 2012-04-30 21:34:51 +00:00
fledge68
f062eff356 - fixed categories page button
- changed d-pad left from homebrew to emu
- disabled categories for emu mode for now to keep categories.ini from getting messed up
2012-04-30 12:38:35 +00:00
fix94.1
85a7f32e49 -updated sd card debug log writer, now should work fine
if wiiflow is on usb too
2012-04-29 23:21:34 +00:00
fix94.1
61d8ae8c69 -added sort by plugin magic, just press b and plus to
change until you come to by plugin magic, then it should
be sorted by emulator if in emulator coverflow
2012-04-29 20:24:40 +00:00
fix94.1
2a7489a216 -set back rumble to wiiflow.ini, just set the "rumble" option
to "no" in it for disable, "yes" to enable (enabled by default)
2012-04-29 18:44:13 +00:00
fix94.1
3a3519f267 -added gecko output writing to sd card, enable
"sd_write_log" in the wiiflow.ini or in the gecko.c,
file will be called "wiiflow.log", you'll find it on
sd card root
2012-04-29 15:42:35 +00:00
fix94.1
c68873071d -fixed really stupid bug which didnt enabled nand emu
if pressed b on the emulator coverflow icon
2012-04-29 12:51:16 +00:00
fix94.1
576ffcddd9 -updated scummvm ini parser, more stable and doesnt
codedump when returning to wiiflow anymore
2012-04-29 12:33:24 +00:00
fix94.1
70e3df6d5d -back to a cache of 8, libntfs 2011.4.12 and the old
ntfs mount settings (new libntfs makes problems)
2012-04-29 09:03:06 +00:00
fix94.1
d714ded900 -fixed 99,999% herpderp bug that wiiflow freeze when trying
to enter emulator gameview
-set title length copy to 64 chars, not that we get a codedump
2012-04-28 16:52:41 +00:00
fix94.1
7130e95282 -updated scummvm ini parser, now shouldn't codedump
anymore
2012-04-28 14:20:52 +00:00
fix94.1
6992830ced -fixed problem that game titles were not displayed correctly
if wiiflow was compiled with devkitppc r25 or newer
2012-04-28 13:51:31 +00:00
fix94.1
e374ed8c99 -small change of r271 failed, sorry about that 2012-04-28 11:20:35 +00:00
fix94.1
b4816f2b27 -changed small thing about wiiflow video 2012-04-28 10:49:29 +00:00
fix94.1
7bf6961ae3 -changed some small thing to plugin loading again 2012-04-28 09:57:29 +00:00
fix94.1
eaf62500a9 -FINALLY added wii game launching support for 3TB HDDs 2012-04-27 22:55:17 +00:00
fix94.1
2d6a737bc6 -re-added cover loading in game view
-increased priority of game banner sound thread to prevent
crashing
2012-04-27 19:05:38 +00:00
fix94.1
f5407363fc -using miigotus new coverflow loader (thanks) its
way faster than the current one
-set down cover buffer from 120 (thats insane and just
fills up memory) down to 20, thats enough
2012-04-27 18:12:10 +00:00
fix94.1
350f7d64d1 -new wiiflow loading screen, preview:
http://dl.dropbox.com/u/25620767/WiiflowMod/f.gif
-removed unneeded for loop in video.cpp to save time
rendering the wait message
2012-04-27 17:28:33 +00:00
fix94.1
78a85f827b -for emu covers still using extension, its more safe
-compiled libcustomext2fs, libcustomfat, libcustomntfs,
libmodplay and libwiiuse with new devkitppc r26 (needs testing)
2012-04-27 04:57:18 +00:00
fix94.1
fe887eb0ff -displaying game name without extension in emulator coverflow
now, covers now also dont need extension anymore
2012-04-26 18:43:05 +00:00
fix94.1
fc266e0fe1 -made launching retail gamecube discs possible with
next dml versions (thanks crediar)
2012-04-26 17:35:13 +00:00
fix94.1
5881ce5c8c -added full DML v1.2+ support, you can use all options
like no disc patch and NMM again directly from wiiflow,
also launching of new GCReEx format works fine
2012-04-24 19:42:18 +00:00
fix94.1
b34145054e -added basic 3tb hdd support (thanks to gx) 2012-04-23 16:41:00 +00:00
fix94.1
db893ac4e1 -herpderp 2012-04-22 14:06:43 +00:00
fix94.1
82ce0f2dce -fixed codedump on refreshing dml coverflow cache
-added detection of new GCReEx games on sd card
2012-04-22 13:39:26 +00:00