Commit Graph

600 Commits

Author SHA1 Message Date
fix94.1
c9932a1b28 -code cleanup, removed six (!) unneeded source files
-added in the framebuffer cleanup again, why it was taken out
overjoy?
2012-06-07 18:18:21 +00:00
fix94.1
8381ad73ec Overjoy, you are right, but that shouldn't happen, it also
worked before, strange, OH yeah and
-fixed two possible bugs
2012-06-07 16:02:23 +00:00
overjoy.psm
db7980e6a0 * I know we talked about MEM1, but I changed my mind :P
(And you would have changed your mind to if you tested your dol)
2012-06-07 06:46:19 +00:00
fix94.1
e233a56d2f -removed two redundant methods
-wbfs stuff is mem1 overjoy as we said :P
2012-06-07 05:14:51 +00:00
overjoy.psm
102157431e * Removed limitations for MEM1 usage
* Moved lots of stuff from MEM1 to MEM2
* Made it possible to select partition for nand emulation (first time config)
* On clean install it will find valid emu nands if they are present in the default folder
* Fixed GameTDB for nand emulation
* Broke background music
* Probably even more
2012-06-07 00:34:47 +00:00
fix94.1
4902807049 -disabled extended list check by default and also if
it is enabled it will only be used for wii games since it
can break other coverflow views from working
2012-06-02 18:33:49 +00:00
fix94.1
c268e13a8e lalala 2012-06-01 15:05:05 +00:00
fix94.1
550b6867d0 -display source menu instead of exit wiiflow when pressing
on home icon (untested)
2012-06-01 15:04:03 +00:00
fix94.1
fd6c7bd2d6 -forgot one char at the end, that may fixes plugin magic
words in wiiflow.ini too short
2012-06-01 13:58:19 +00:00
fix94.1
f006d37200 -set down cover loader priority
-small code cleanup, removed unneeded things
2012-06-01 06:43:37 +00:00
fix94.1
2df40e782c -fixed cache reloading of emu nand didnt work anymore 2012-06-01 05:59:41 +00:00
fix94.1
97f6d84ff8 -fixed problem of not reloading covers, only after moving
it around a bit (issue 51)
-removed some completely useless call of stop cover loader
-added proper debug prints to see when cover loader is changed
2012-06-01 05:34:52 +00:00
fix94.1
05e8e8f12c -added some missing free line, may fixes some problems 2012-05-31 11:02:23 +00:00
fix94.1
9c10b4c454 -fixed pointers displayed of players who are not connected
to wiiflow (issue 69)
2012-05-31 10:44:51 +00:00
fix94.1
cc0d304f18 -added missing fromUTF8 in help file reading, fixes display
problems in languages like french
2012-05-30 15:00:33 +00:00
fix94.1
04a2542ed6 -re-added video setup after configure 2012-05-30 14:06:17 +00:00
fledge68
4f2c21bee7 = fixed source menu page button 2012-05-30 11:57:22 +00:00
fix94.1
e90423472c -fixed missing background music (damn wiiflow is so fragile) 2012-05-29 13:55:23 +00:00
fix94.1
cd9b3ca394 -fixed scummvm games not showing anymore 2012-05-29 13:49:28 +00:00
fix94.1
9f0a4d5a66 -fixed scummvm covers (untested) 2012-05-28 12:57:52 +00:00
fix94.1
1a713f7b3e -we should only display gametdb information if we are not
in emulator and not in homebrew coverflow (issue 52)
-set all wii magic numbers to our global variable
2012-05-27 21:14:40 +00:00
fix94.1
bf26e129d9 -added check for homebrew if the wiiflow loader channel is
installed, if not just return to system menu
-removed return_to_wiiflow from wiiflow.ini, not needed anymore
2012-05-27 16:37:52 +00:00
fledge68
78f5b89437 - added third page to source menu and changed emuflow selecting. now just add emuflow=# to each button that is a plugin 2012-05-27 13:25:22 +00:00
fix94.1
225348821f -made our homebrew stub even smaller and now its also possible
to edit the title id to exit to directly without recompiling the
whole stub but only wiiflow ;)
2012-05-26 11:40:31 +00:00
fix94.1
7b281c29d4 -updated button mapping and names for wiiflow input
-moved classic controller ZL and ZR to regular L and R, also
removed the double control with Plus/Minus on classic controller
-only clearing the region needed for the homebrew stub now
before booting homebrew, no need for more cleaning up
2012-05-26 09:43:59 +00:00
fix94.1
39bc8f0617 -removed ignore case in ntfs lib to show things properly, dont
forget to reload cache if you use ntfs ;)
-fixed playback of movies on ntfs (thanks Extrems)
2012-05-25 22:46:39 +00:00
fix94.1
08c4942b77 -we should hide the button still if we have games displayed :P 2012-05-25 22:13:43 +00:00
fix94.1
1bd07dc6dc -fixed bin and iso files not displayed in emulator coverflow
-removed hide settings button if no game found to reload cache
2012-05-25 22:05:38 +00:00
fix94.1
13183666d9 -lalala 2012-05-25 19:48:35 +00:00
fix94.1
0726c379ff -changed wiiflows input, now doesnt reset cursor position
if you click on some button, also if the cursor gets hidden
the position doesnt reset anymore if you move it again,
you can now use ZL and ZR on classic controller to fast scroll
through covers and switch between menu pages
-updated spanish.ini (thanks galen)
2012-05-25 18:58:43 +00:00
fix94.1
67b7d853e9 -changed small gui message
-updated french.ini (thanks Jiiwah)
-updated english.ini
-updated german.ini
2012-05-25 14:54:59 +00:00
fledge68
e93bb49651 - changed source select menu to use images for buttons.
download this rar  http://www.mediafire.com/?2y3cwxakb92napo and put the folder inside in your wiiflow folder. It contains a text file with setup instructions.
2012-05-25 14:21:43 +00:00
fix94.1
6a64e8cb86 -added possibility to delete files in emulator coverflow
-using global variables for magic words now
2012-05-24 18:48:26 +00:00
fix94.1
4d1f861381 -fixed ios reloading games 2012-05-24 16:48:24 +00:00
fix94.1
b26e0e286e -removed ios reload block disable (useless)
-removed mem cleanup for now
-fixed ocarina codes
2012-05-24 15:55:32 +00:00
overjoy.psm
d6389153bf *Fixed launching channels on emulated nand
*Nand emulation will also work if emulated nand is on the same partition as the wiiflow executable
2012-05-23 22:09:11 +00:00
fix94.1
b47b04629f -created my own homebrew channel stub alternative, now homebrew
returns to wiiflow using the wiiflow loader channel if enabled,
added option to disable this too, return_to_wiiflow in HOMEBREW
section in wiiflow.ini
-added possibility to start movies via MplayerCE, use this ini:
http://dl.dropbox.com/u/25620767/mplayerce.ini
2012-05-23 16:27:55 +00:00
fledge68
f6a2783d43 - the source select menu buttons should no longer be hard coded for those that are wanting to edit themes 2012-05-23 00:34:36 +00:00
fix94.1
bcf1fd48f1 -return to system menu should be a bit more safe now :P 2012-05-22 20:08:56 +00:00
fix94.1
bd40c72b13 -fixed double gamecube games created 2012-05-22 18:06:43 +00:00
fledge68
1b33874ca5 - added precautions to hopefully keep weird characters and names out of categories.ini when using plugins/emuflow 2012-05-22 15:38:39 +00:00
fledge68
bc03c566f2 oops forgot to remove commented lines 2012-05-22 14:18:25 +00:00
fledge68
7c62ef2252 adjusted d-pad mode - now if you select the view you're already on it will show homebrew view 2012-05-22 14:15:34 +00:00
fix94.1
e7e0e02dcd -fixed reading scummvm games from sd card 2012-05-21 20:03:28 +00:00
fledge68
451569c31f - fix for emuflow now it should show up right and be able to adjust it 2012-05-21 19:17:33 +00:00
fix94.1
e3e04bd584 -now also reading all subdirectories for emulator coverflow
-corrected small debug print mistake
-set down mem1 usage a little bit
-enabled randomize_music by default
2012-05-21 12:42:10 +00:00
fix94.1
84cf561172 -added subdirectory reading for music files, means you now
finally can have your albums in the music folder organized ;)
2012-05-20 20:05:16 +00:00
fix94.1
8ad310f4dc -moved screen clearing to a safer place, should have tested it
harder before commiting :P
2012-05-20 17:09:26 +00:00
fix94.1
4c4224c49d -added display clearing before showing wait message 2012-05-20 16:55:50 +00:00
fix94.1
0c32d1b0c1 -fixed BASIC(!) channel launching, currently only booting
channels from real nand works here, also return to wiiflow
seems to be broken, but its a start
2012-05-20 12:34:48 +00:00
fix94.1
bdfe989462 -fixed missing background music yet again
@all other devs:
Next time you add a new thing to menu.hpp see if it breaks
background music first, thanks :P
2012-05-19 21:55:58 +00:00
fix94.1
8643cdfa5a -made homebrew booting more safe, shouldnt blackscreen
or codedump anymore
2012-05-19 16:06:06 +00:00
fix94.1
b0e0b005b3 -little modification on video cleanup (we dont need to wait
for vsync if we set black anyways :P)
-added WII_Initialize(); before sys_exit and dml boot,
without we may get a blackscreen
2012-05-19 12:58:43 +00:00
fix94.1
71064e3f77 -forgot to clear gecko sd file buffer on exit, could make problems
-moved this stupid now hide wait message debug print to less annoying
place
-wiiflow wants the dsp shutdown back, so I'll leave it in
-we shouldnt try to alloc mem1 after running apploader, just some
good advice before booting a game, should prevent codedumps
-sd file buffer can be mem1 too, we have enough left
-set mem2 usage to 49mb, thats everything we get anyways
-banner sounds should load faster now, also banner sound
in emulator coverflow when switching game should work again
-forcing check wait thread now on boot, not that the thread
is still working without noticing ;)
2012-05-19 12:29:24 +00:00
fix94.1
55f8c0bf95 -fixed greenscreen, moved mem2 init back (no idea what the problem
there was)
-fixed random game flickering on return to wiiflow, doesnt work
for everyone still ;)
-removed dsp deinit, dont see a reason for that anymore
2012-05-18 22:22:05 +00:00
fix94.1
322099c826 -moved mem2 init to the beginning of wiiflow booting
-allocating dml config in mem1 since we write it to mem1 anyways,
no need to unneeded move stuff from one mem to the other
2012-05-18 20:13:26 +00:00
fix94.1
f8a214fb3d -moved a few things to mem1, seems like we have enough space
left for that still ;)
-fixed that fatal memory bug, now memory usage looks correct :)
2012-05-18 18:13:49 +00:00
fix94.1
3fc680087f lalala 2012-05-18 16:59:46 +00:00
fix94.1
f29a014ac0 -cleaned up mem allocs a bit, also corrected wrong display of
usable size in mem1 region, also fixed a fatal bug in it,
some bug is still in it...
2012-05-18 16:55:04 +00:00
fledge68
db42694703 - added option to select preferred emuflow mode for plugins via source select menu
- added options to move and hide buttons on source select menu
- use the new startup_menu.ini found here http://www.mediafire.com/?v262b5ulxigdaum
- more info will be on gbatemp
2012-05-18 16:02:36 +00:00
fix94.1
eb2a6158bb -limiting mem1 usage (we dont have that much in mem1 so 11mb
approx are enough) also readded memory cleanup before booting
a wii game to make sure games work
-added some small check to see if path is valid, sometimes
it codedumped on game path check
2012-05-18 14:10:37 +00:00
fix94.1
9d4a234b01 -fixed case-sensitive OS compiling errors (thanks david.racine.1)
-updated danish.ini (thanks nibb)
-updated dutch.ini (thanks Etheboss)
-updated french.ini (thanks Jiiwah)
-updated spanish.ini (thanks Galen)
-updated german.ini
2012-05-17 20:48:43 +00:00
fix94.1
8ff7da8df5 -we may should set black before clearing the framebuffer, looks
ugly otherwise :P
2012-05-17 16:29:53 +00:00
fix94.1
1b2842931f -clearing framebuffer before displaying image, should prevent
from strange startups
-replaced a few not needed definitions in code
2012-05-17 16:21:16 +00:00
fix94.1
f98ca361e8 -moved down frag list to mem1 and also use mem1 memalign as it
is properly needed
2012-05-17 14:39:27 +00:00
fix94.1
199db7cfaa -added new translatable string, dl25, for french
-updated english.ini
2012-05-17 14:04:17 +00:00
yardape8000
7c4bb1fa04 Update english.ini
Stop 0 size covers from being created
2012-05-17 13:26:02 +00:00
fix94.1
f94e65a54d -proper cleanup of video now, no more greenscreens should come
on game booting
-moved partition read buffer on game boot to mem1, faster
2012-05-17 12:47:27 +00:00
fix94.1
0a90ae532e -hopefully fixed a random codedump
-if emu save partition is set to -1, it will use sd card by default
2012-05-17 00:43:42 +00:00
fix94.1
907c68f074 -more memory clearing up, may fixed a bug in wait messages 2012-05-16 21:52:14 +00:00
fix94.1
7714c6e6d8 -changed quite alot of things in apploader (thanks to GX again,
before the NSMBW and Prince of Persia patch did nothing at all)
-fixed typo in wip debug print (before it didnt work at all so
nobody noticed)
2012-05-16 19:29:53 +00:00
fix94.1
8ca6d767bc -normally svn selects all changed files automatically, oh well... 2012-05-16 16:39:51 +00:00
fix94.1
110a626ddc -right, I need to mark new files to commit, svn doesnt do that
automatically...
2012-05-16 16:27:38 +00:00
fix94.1
bdab5cf650 -whoops removed some pretty important line :P
-using low mem setup of GX, because it got more expainations
what is what and works fine so why now ;)
-allocating memory to find partition dynamically now to prevent
the function from overwriting something maybe in wiiflow
-moved cheat file loading to mem2, because we cant just allocate
the memory *somewhere* as it was before
-categories should be found faster now (thanks yardape8000 for tip)
-we dont need to debug print if we set gecko debugging on or not :P
2012-05-16 16:21:03 +00:00
fix94.1
1b0f97393f -cleaned up booter code 2012-05-16 15:27:14 +00:00
fix94.1
1f5d72f2a4 -fixed missing background music
-back to the entry point we had before
-set up cache to 32 again, seems to make wiiflow faster
-changed few things about memory management again
-made a few free safe again in code
2012-05-16 14:48:01 +00:00
fledge68
678dc5ac0d - fix for categories crashing in emuflow 2012-05-16 11:48:27 +00:00
fix94.1
fb7e26b7cf -ok I revert the thing about protection, we dont have proper mem1
things even anymore so its useless :P
2012-05-15 22:34:57 +00:00
fix94.1
c00b684c99 -readded protection of mem region for apploader, should be more
safe now and prolly work even better, hopefully as good as with 
the linker script :P
-readded dsp shudown, some games want to have it so the get it
2012-05-15 22:29:28 +00:00
fix94.1
eaa74bb49e -removed MEM2 cleanup, and set up MEM1 cleanup higher
-fixed a bug in IOS reload which might result in blackscreen
2012-05-15 22:07:45 +00:00
fix94.1
08a298b0b7 -using cfg-loader entry point now, its a bit lower ;)
-clearing screen properly now, no green screens or things like this
-added a few more low mem settings, fixed a missing flush in set
video mode (thanks dimok)
-partially clearing mem1 too now, using the code of cfg-loader for that
(thanks)
-using asm volatile instead of __asm__ to really call what we want
(thanks dimok for explaination)
-deiniting usb device properly
-shutting down system properly now on game boot, games should boot
more often now, its still not fully fixed
2012-05-15 21:33:53 +00:00
fix94.1
a728a96480 -fixed really cruel bug in memory clearing which cleared nothing
at all :P
-(hopefully) fixed game launching properly
2012-05-15 16:08:15 +00:00
fix94.1
5716a3a225 -removed linker script yet again, hopefully properly this time :P
-modified the wii game launching to work without the linker script
2012-05-14 17:46:56 +00:00
yardape8000
2f97266e88 Added an Age Lock to the parental control menu.
You can select an age from 2-19, where any game rated above is not displayed.  It uses the age from the region of the game.  19 is all games. 2 is basically none, because the rating systems start at 3.  This operates independently from the current per game lock, so you can still use both.  Meaning both conditions have to allow the game, before it will display.

You can override the rating by creating an age_lock.ini file.  Just add the id under the domain heading and set it to an age.  To set Call of Duty: Black Ops to an age of 5 you would enter this:
[GAMES]
SC7E52=5

There is also an age_lock_default in the wiiflow.ini file under [GENERAL].  This will allow you to specify a default rating for games with no rating info.
2012-05-14 05:37:10 +00:00
fix94.1
fc9aed8352 -removed three redundant lines and added information that our
new wii light file is already modified
2012-05-14 04:55:48 +00:00
overjoy.psm
6d80081c04 *ISFS_Initialize() should still be called after we reload to cIOS (2nd time fix) 2012-05-14 02:21:03 +00:00
fix94.1
4c300161e1 -replaced wiilight by something better from libprojectM because
its open source and we can modify it as we want, that should fix
the problem that the wii light sometimes did not disable properly ;)
2012-05-13 18:56:34 +00:00
fix94.1
7e453d5b97 -all free should be safe now :P 2012-05-13 17:25:26 +00:00
yardape8000
04c4025766 Added GRB ratings. 2012-05-13 15:36:43 +00:00
fix94.1
0fc21f82a3 -big code cleanup, removed all those SAFE_ and SMART_
thingys and replaced it with their proper calls
-fixed some big memory bugs, downloading much covers shouldn't
be a problem anymore, also memory management should work better
-fixed typo in debug print on game boot, also changed some
things in apploader, making it ready to remove linker script
properly, still in but I hope not for long ;)
-modified wiiflow startup and init order a bit
2012-05-13 15:13:33 +00:00
overjoy.psm
bce19e488e *Removed a stupid piece of code 2012-05-13 00:38:56 +00:00
overjoy.psm
05a95db4db *Reverted something that was introduced in r341. Nand emulation should now work again. 2012-05-12 23:49:00 +00:00
fix94.1
49a31c4f25 -cleaned up code more, set clear priority to alloc in which
memory region
2012-05-12 21:08:43 +00:00
yardape8000
d669a1a17e Fixed "Set USB failed: -6" dug.
Fixed bug where user selected IOS is never actually used, because the configuration file was unloaded before it gets there.

Fixed NAND paths being created with double "/"s.  No real effect because they seem to be automatically reduced to a single "/"

Minor wifi-gecko changes to keep it alive close to the game launch.
2012-05-12 17:14:25 +00:00
fix94.1
1a0908497a -code cleanup and correction, should print more debug messages
than before if problems occur
-replaced most malloc by MEM2_alloc, as well as free and SAFE_FREE
replaced by MEM2_free
2012-05-12 16:03:14 +00:00
fix94.1
b8fd3e623d -added new options for plugin inis, "displayname", if you
set it in for example the fceugx.ini to "nes" it will display
"nes" instead of "fceugx" in plugins menu
2012-05-11 18:46:43 +00:00
fix94.1
f83670be3d -fixed coverflow being too slow in PAL50 video mode
-commented out a problematic line in code
2012-05-11 15:14:57 +00:00
fledge68
a9622f1516 - added optional startup select source menu. Just set startup_menu=yes under [GENERAL] in wiiflow.ini. Access it at anytime by pressing '+' while pointing at the view switch icon. 2012-05-11 14:17:39 +00:00
fix94.1
9fc255f0a8 -compressed udraw.png and udrawR.png
-added Yardape8000 to the thanks list for adding cool things
to wiiflow :)
2012-05-11 11:44:02 +00:00
yardape8000
32cd3b0cd2 Allow wifi-gecko to work close to game launch 2012-05-11 03:37:56 +00:00
overjoy.psm
40266a8909 *Saves flashed back to real NAND will now be unescaped the D2X cIOS way
NOTE: Wiiflow can not flash game saves back if illegal FAT characters are escaped out in a different way D2X does. Game saves extracted with Wiiflow are safe to flash back!
2012-05-11 00:07:44 +00:00
overjoy.psm
f3ae92cbc7 *Added feature to flash game saves on emu NAND back to real NAND
*Added button to extract save from NAND to game config menu
*Added button to flash save to NAND to game config menu
*Fixed some buttons in game config menu
*Cleaned some unused code
*Moved some code to better places
2012-05-10 23:38:34 +00:00
yardape8000
84fc87bea9 Moved _initAsyncNetwork so it starts when the program starts. This way wifi-gecko is connected earlier and you can see the initialization messages.
Moved the following settings to [DEBUG] section, so people know they have nothing to do with normal wiiflow operation.
 sd_write_log
 wifi_gecko
 wifi_gecko_ip
 wifi_gecko_port
2012-05-10 22:20:18 +00:00
yardape8000
b56b9662c3 Modified wifi_gecko to use UDP instead of TCP.
Added WifiGeckoReader to the tools directory.  It is a windows program used to read the gecko debug messages over a wifi connection.
Thanks r-win & Dimok
2012-05-10 01:35:21 +00:00
fix94.1
a9bd69d7c7 -fixed changing themes for sure now 2012-05-09 18:47:25 +00:00
fix94.1
081c8c316f -changed small thing about video cleanup, may fixes codedump
on switching themes
2012-05-09 17:50:44 +00:00
fix94.1
5a817f0ce7 -writing DML options now safe into memory, no way that there
an error can occur anymore
2012-05-08 20:38:50 +00:00
overjoy.psm
7c1093a2b2 And the rest that should have been committed with r323 ;) 2012-05-08 01:05:33 +00:00
overjoy.psm
26a1ca085c Fixed NAND emulation stuff:
*Fixed NAND emulation itself
*Fixed creation of nandpath and title.tmd for some games
*Fixed extraction of game saves for some games
*Cleaned up some code for NAND emulation
*Cleaned up some more unused stuff

Todo: 

*Cleanup NAND emulation code much more 
*Move the last used function in savefile.c to a better place
*Add extraction and flash options to game config menu
2012-05-08 00:59:53 +00:00
fix94.1
615000728d -finally removed this ugly __real_memalign from the video.cpp,
looks better now :P
2012-05-07 19:57:37 +00:00
fix94.1
73e34da188 -removed our linker script and changed a few things
about memory usage, please test if everything works fine,
if memory still allocates fine and if memory usage is the
same, if not we can revert it
2012-05-07 19:45:25 +00:00
fix94.1
16125c94e6 -because some people started whining about the fact the last
change returns to health screen instead of system menu I changed
that now just for them
2012-05-06 18:35:39 +00:00
fix94.1
867ab43530 -fixed broken return to system menu (thanks libogc for such
a huge failcommand)
2012-05-06 16:32:07 +00:00
fix94.1
70955117f9 -fixed missing translatable words in menu_categories and
menu_nandemu
-fixed more spelling mistakes in menu_nandemu, menu_config
and menu_config_game
-updated english.ini
-updated german.ini
2012-05-06 13:55:56 +00:00
fix94.1
be5195aa96 -set up limits of fmt to prevent some missing words
-corrected a few spelling mistakes in menu_nandemu
-removed unneeded std:: from menu and menu_game
2012-05-06 12:59:09 +00:00
fix94.1
6abfa87e0e -replaced all safe_vectors by regular vectors, there is no
need of it anymore, also removed miigotus wrapper
2012-05-06 12:03:43 +00:00
fix94.1
14aa9863af -fixed background music (zomg the first menu which is not
defined in the menu.hpp itself)
2012-05-05 21:36:30 +00:00
fix94.1
88c4eed3c3 -added plugin selection menu in global settings, if in
plugin coverflow it will replace the nand emu button,
in this memu you can select which plugin should be displayed,
it will work no matter which sort is set, you can select more
than one emulator at the time of course
KNOWN ISSUE:
-background music is missing
2012-05-05 20:07:54 +00:00
fix94.1
60e103b1bf -set up cover size limit to 1090 pixel instead of 1024 2012-05-05 10:46:01 +00:00
fledge68
d896cb7436 - categories menu 'B' back button fix 2012-05-04 19:31:05 +00:00
fix94.1
20c2e948e7 -changed plugin code, also fixed a bug in it 2012-05-04 18:05:41 +00:00
fix94.1
d2b6a29018 -something went wrong with the hq cover thing, now its
tested and working :P
2012-05-04 14:24:29 +00:00
fix94.1
f6830b5a2f -fixed problem that covers were not loading properly with
only a few games in a coverflow view
-added new option to wiiflow.ini GENERAL section,
"cover_use_hq", if you set it to yes all your covers
will be displayed in HQ again, but will also slowdown
the loading and wiiflow in general
2012-05-04 14:08:44 +00:00
fledge68
31caf39cd2 - re-enabled '1' and '2' buttons for emuflow and brewflow
- updated default.ini to include layouts for emuflow and brewflow
2012-05-04 13:29:08 +00:00
fix94.1
4df672d357 -removed alot of unneeded .c_str()
-replaced alot of sfmt with fmt
-replaced a few sprintf with snprintf
2012-05-04 12:30:43 +00:00
overjoy.psm
9f7ef01f79 * Make remove Wii games safe again for ppl that don't have their games in subfolders
* Close disc after installing a game
2012-05-04 08:04:23 +00:00
fix94.1
1e0cc275d8 -changed small thing about the help file reading
-WOW r300 already
2012-05-04 05:19:52 +00:00
fix94.1
7e4ca9a773 -reverted overjoys change about gc audio streaming because
it broke it
@overjoy:
I tested the place where it was well enough, I tried to move
it but you can't, you need to set it directly if you want or not,
install plain mios v10 and you'll see there is no other way
2012-05-04 05:09:40 +00:00
yardape8000
bb285e4188 - Merged common menu code
- The main settings menu will now only update the coverflow if needed.  This means pages 3-6 will return instantly.

- fixed typo in NAND saves text (exCisting).  You may have to delete or fix "cfgne26" in your english language file to see the change.
2012-05-04 03:46:18 +00:00
overjoy.psm
0e4ab68f4a * Fixed game installer for Wii games in issue: 48
* Fixed game installer for Wii games on partitions with sector size other than 512
* Fixed removing Wii games (issue: 41)
* Cleaned up some useless stuff
2012-05-04 03:10:17 +00:00
fix94.1
de0306c275 -replaced 3 snprintf in code with strncpy, saves a little
bit time maybe, main reason is that its a more proper way ;)
2012-05-03 18:54:16 +00:00
yardape8000
f3ee24fe65 Merged common game and channel IOS loading code. 2012-05-03 04:55:09 +00:00
yardape8000
cac7aa5fa5 Added Help file to the about info.
Max length is 4095
wiiflow/help/{language}.txt
defaults to:
wiiflow/help/english.txt

A basic help file is included.  It does not contain all info yet.
2012-05-03 02:47:36 +00:00
yardape8000
40f3a44fef - Add uDraw icons to game info screen
- Clear old game info so it does not show for games without any gameTDB info.
- Only allow Update to show if not in parental lock mode.
2012-05-03 01:34:56 +00:00
overjoy.psm
1cb8a493d9 * Enabled nand extract features for full nand and game saves
* Made nand emulation kind of noob prove
* Wiiflow will search for a valid FAT32 partition if nand emu is enabled, but no partition is selected
* Wiiflow will now offer to extract the nand if nand emu is enabled, and no nand for nand emulation is available
* Wiiflow will now offer to extract a game save if nand emulation is enabled, a save is found on real nand and no save is found on emu nand.cpp
* Illegal chars for FAT are now escaped the 'd2x' way in the nand file extractor

TODO:

* Add nand extract functions to game config menu's
* Add feature to flash a save back to real nand
2012-05-02 23:08:11 +00:00
fix94.1
afc24fa9c5 -100% better looking auto IOS selection code, also fixed
a small bug in it which might cause some error in wiiflow
2012-05-02 17:09:22 +00:00
fix94.1
eb0b3e68de -added force progressive patch to dml games, just set
the game to PAL480p/NTSC480p to enable it, only works
with dml v1.3 or newer.
2012-05-02 16:08:22 +00:00
fix94.1
068d45dbf6 -added possibility to select the cover folder in
emulator coverflow, for example in the fceugx.ini
set "coverFolder=fceugx", then wiiflow will look
into "wiiflow/boxcovers/fceugx" for covers instead
of "wiiflow/boxcovers", same goes for "wiiflow/covers"
2012-05-01 13:30:16 +00:00
fix94.1
f75ac72826 -reverted changes of r282 again since categories working
now with emulator coverflow
2012-05-01 12:32:14 +00:00
fledge68
250bd63781 - fixed categories for emu mode. backup categories.ini just in case. 2012-04-30 21:34:51 +00:00
fledge68
f062eff356 - fixed categories page button
- changed d-pad left from homebrew to emu
- disabled categories for emu mode for now to keep categories.ini from getting messed up
2012-04-30 12:38:35 +00:00
fix94.1
85a7f32e49 -updated sd card debug log writer, now should work fine
if wiiflow is on usb too
2012-04-29 23:21:34 +00:00
fix94.1
61d8ae8c69 -added sort by plugin magic, just press b and plus to
change until you come to by plugin magic, then it should
be sorted by emulator if in emulator coverflow
2012-04-29 20:24:40 +00:00
fix94.1
2a7489a216 -set back rumble to wiiflow.ini, just set the "rumble" option
to "no" in it for disable, "yes" to enable (enabled by default)
2012-04-29 18:44:13 +00:00
fix94.1
3a3519f267 -added gecko output writing to sd card, enable
"sd_write_log" in the wiiflow.ini or in the gecko.c,
file will be called "wiiflow.log", you'll find it on
sd card root
2012-04-29 15:42:35 +00:00
fix94.1
c68873071d -fixed really stupid bug which didnt enabled nand emu
if pressed b on the emulator coverflow icon
2012-04-29 12:51:16 +00:00
fix94.1
576ffcddd9 -updated scummvm ini parser, more stable and doesnt
codedump when returning to wiiflow anymore
2012-04-29 12:33:24 +00:00
fix94.1
70e3df6d5d -back to a cache of 8, libntfs 2011.4.12 and the old
ntfs mount settings (new libntfs makes problems)
2012-04-29 09:03:06 +00:00
fix94.1
d714ded900 -fixed 99,999% herpderp bug that wiiflow freeze when trying
to enter emulator gameview
-set title length copy to 64 chars, not that we get a codedump
2012-04-28 16:52:41 +00:00
fix94.1
7130e95282 -updated scummvm ini parser, now shouldn't codedump
anymore
2012-04-28 14:20:52 +00:00
fix94.1
6992830ced -fixed problem that game titles were not displayed correctly
if wiiflow was compiled with devkitppc r25 or newer
2012-04-28 13:51:31 +00:00
fix94.1
e374ed8c99 -small change of r271 failed, sorry about that 2012-04-28 11:20:35 +00:00
fix94.1
b4816f2b27 -changed small thing about wiiflow video 2012-04-28 10:49:29 +00:00
fix94.1
7bf6961ae3 -changed some small thing to plugin loading again 2012-04-28 09:57:29 +00:00
fix94.1
eaf62500a9 -FINALLY added wii game launching support for 3TB HDDs 2012-04-27 22:55:17 +00:00
fix94.1
2d6a737bc6 -re-added cover loading in game view
-increased priority of game banner sound thread to prevent
crashing
2012-04-27 19:05:38 +00:00
fix94.1
f5407363fc -using miigotus new coverflow loader (thanks) its
way faster than the current one
-set down cover buffer from 120 (thats insane and just
fills up memory) down to 20, thats enough
2012-04-27 18:12:10 +00:00
fix94.1
350f7d64d1 -new wiiflow loading screen, preview:
http://dl.dropbox.com/u/25620767/WiiflowMod/f.gif
-removed unneeded for loop in video.cpp to save time
rendering the wait message
2012-04-27 17:28:33 +00:00
fix94.1
78a85f827b -for emu covers still using extension, its more safe
-compiled libcustomext2fs, libcustomfat, libcustomntfs,
libmodplay and libwiiuse with new devkitppc r26 (needs testing)
2012-04-27 04:57:18 +00:00
fix94.1
fe887eb0ff -displaying game name without extension in emulator coverflow
now, covers now also dont need extension anymore
2012-04-26 18:43:05 +00:00
fix94.1
fc266e0fe1 -made launching retail gamecube discs possible with
next dml versions (thanks crediar)
2012-04-26 17:35:13 +00:00
fix94.1
5881ce5c8c -added full DML v1.2+ support, you can use all options
like no disc patch and NMM again directly from wiiflow,
also launching of new GCReEx format works fine
2012-04-24 19:42:18 +00:00
fix94.1
b34145054e -added basic 3tb hdd support (thanks to gx) 2012-04-23 16:41:00 +00:00
fix94.1
db893ac4e1 -herpderp 2012-04-22 14:06:43 +00:00
fix94.1
82ce0f2dce -fixed codedump on refreshing dml coverflow cache
-added detection of new GCReEx games on sd card
2012-04-22 13:39:26 +00:00
fix94.1
889a42adee -updated wiiflow code for new libogc git
-added proper pal 480p patch in DML games, if you
want to use new DML v1.0, set your games to either PAL 480p
for PAL games or NTSC 480p for NTSC games, also in the 
wiiflow.ini make sure you set dmlr52+ to no in wiiflow.ini
2012-04-21 20:32:31 +00:00
fix94.1
e4df9ddf82 -added support for gc games extracted with crediars new
tool GCReEx for DML v1.0
-changed small thing about plugin loading in code
2012-04-21 17:15:35 +00:00
fix94.1
9d9636f080 -fixed reading in scummvm game list for sure now,
shouldn't codedump anymore with too long game titles,
games from usb should also work fine now
2012-04-21 15:41:18 +00:00
fix94.1
ac5ffef989 -fixed problem that wiiflow didnt find scummvm
games which were on usb
2012-04-16 04:58:17 +00:00
fledge68
565ffb0b86 - Added ability to modify emuflow and brewflow under 'Adjust Coverflow' using Mugoto's code.
- Have disabled '1' & '2' mode switching while in emu mode and homebrew mode so emuflow and brewflow have only one mode and coverflow has 15 still. 
I'll leave it up to Fix94 how many modes he wants each view to have. Fix94 you may want to tweak and fine tune this - it's just a temp solution for now.
2012-04-15 13:47:42 +00:00
fix94.1
37b6ebbc26 -added new option for plugins, "ReturnLoader", if
enabled it will use the WiiFlowLoader.dol
(http://www.mediafire.com/?lcvlra9vco8a91j)
in the plugins dir to return to wiiflow 
(needed for some emus)
2012-04-14 19:43:37 +00:00
fix94.1
3967b7b3c8 -fixed bug that emulators didnt return to wiiflow 2012-04-13 10:32:32 +00:00
fix94.1
b2cef2a34e -added scummvm ini parser, that means if scummvm plugin
detected, wiiflow will scan the scummvm.ini for games
2012-04-11 22:01:41 +00:00
fix94.1
fc1c81d601 -added possibility to use own banner sounds for plugins, the
names just need to be added to the ini, see for example here:
http://www.mediafire.com/?o1oxfw8c7icp753
2012-04-10 17:12:38 +00:00
fix94.1
b4ca1536b5 -added cache support for emulator coverflow,
should speed up loading alot
2012-04-10 13:37:57 +00:00
fix94.1
72a7106fad -added dynamic emulator plugin support, wiiflow will now read the emulator
dol name, rom path and everything else needed from a ini in the wiiflow/plugins
folder, see http://www.mediafire.com/?kj6dalp2ly3y35j for the currently 4
emulator mod inis.
2012-04-09 23:19:08 +00:00
fledge68
f937fb5092 -added missing check boxes (hopefully) 2012-04-09 13:07:01 +00:00
fix94.1
09a929a85c -made return to wiiflow from emulator faster and safer, no more codedumps
should come anymore
2012-04-08 22:05:37 +00:00
fix94.1
f4fd3598d0 -fixed small boot error for emulators 2012-04-08 21:07:36 +00:00
fix94.1
3092a1aa2a -added basic emulator support into a new coverflow view, "EMULATOR", you can disable it via wiiflow.ini see
"http://gbatemp.net/topic/204106-wiiflow-an-open-source-gui-usb-loader/page__view__findpost__p__4176145"
for the nes, snes and gb,gbc and gba emulator mod needed for it. The games are read from the default
path of the emulators, that would be "fceugx/roms" for nes for example. To display the games, place the
emulator dol from the link above into wiiflow/plugins.
-using miigotus way for homebrew and emulator coverflow now, thanks for that, makes things shorter
2012-04-08 15:54:34 +00:00
fledge68
c97818c8aa - Categories Update. re-added numcategories so you can have less than 20 categories if you want. re-added categories per view (usb, dml,channels, brew,etc..). added press 'B' on fav icon on game selected screen to go directly to game categories just like pressing 'B' on fav icon on main menu. moved 'All' button to lower left. replaced on and off buttons with check boxes - don't worry I already compressed them and they only add 4k to WiiFlow. And a few other minor changes. 2012-04-08 14:48:50 +00:00
fix94.1
091e9bcb1e -fixed booting big homebrew applications (32MB max, but
only tested with 7MB so not sure if so much still works)
2012-04-06 10:16:01 +00:00
overjoy.psm
3153ef3d2e Build for main svn r428
* Added nanddumper functions (Nand dumper not enabled yet)

* Added an extended check for new installed games which is enabled by default
Since the check takes some time you can bypass the check by setting: 'extended_list_check' in GENERAL section of wiiflow.ini to 'no'
Todo: Add an extended check for removed games

* Fixed a bug ISFS_Initialize() was called before reloading to cIOS

* Fixed long wait time when installing a Wii game @ 100%
2012-04-05 11:00:05 +00:00
fix94.1
9607e68ef2 -fixed cache not reloading after copying gamecube game
from usb to sd
2012-04-04 12:22:01 +00:00
fix94.1
9a19de1545 -back to libpng 1.2.29 (pngu is written for this rev),
this fixed codedumps which randomly occured
2012-04-03 19:01:30 +00:00
fix94.1
afd9718382 -fixed wrong copy message displayed (wbfsop10)
-updated english.ini
-updated german.ini
2012-04-03 16:00:39 +00:00
fix94.1
45350b8b71 -fixed bug which tried to launch a dml game from sd card
even if the copy process failed because of not enough space
on it (resulted in black screen then)
2012-04-03 15:49:52 +00:00
fix94.1
4b70662739 -added 3 missing \n in debug prints (not interesting for
people who dont debug wiiflow :P)
-updated danish.ini (thanks nibb)
-updated french.ini (thanks Jiiwah)
2012-04-03 15:23:29 +00:00
fix94.1
c5b8212800 -when in DML USB view, it will display if the game is already
on SD card by adding "(on SD)" behind the game title (you need
to reload cache for it to work) (issue 22)
2012-04-03 14:53:40 +00:00
fix94.1
649dfd6731 -fixed wrong played default wiiflow sounds (issue 23)
also replaced all spaces by tabs in the gui_sound.cpp ;)
-made the default wave sounds smaller
2012-04-03 14:04:47 +00:00
fix94.1
8ed9ea593d -changed internal update changelog display, should be
scrollable now and fit the text completely
2012-03-31 22:18:09 +00:00
fix94.1
3b105916a6 -set DML to not touch video mode again since its not needed
-only set progressive flag for DML if component cable found and
480p is enabled or if video mode set to force progressive
2012-03-30 12:53:10 +00:00
fix94.1
a0c88cf9c8 -fixed custom case color not working when set in
custom_titles.ini (issue 26)
-updated brazilian.ini (thanks Yuan)
2012-03-30 11:50:57 +00:00
fledge68
c3e21c2698 -Categories Page update. Now you can have 20 categories and select to view more than one category at a time. Plus if Wiiflow finds old 12 categories.ini it will update it to 20 by appending eight 0's. 2012-03-26 14:29:57 +00:00
fix94.1
aaad7c07ef No new rev from someone else the last days I see, I thought
in the time I wasnt at home some other person commits something ;)
However I'm back so lets get back to work
-added a few DML video modes, PAL60, NTSC480p, PAL480p, work with
DML r52+
-updated english.ini
-updated german.ini
2012-03-25 19:52:35 +00:00
fix94.1
8b7cf87550 -lets keep sd card inited on gamecube disc launch, not that
we have NMM installed and then cant use it because of stopped sd ;)
-changed gc launch a little bit, now also saves playcount of
gamecube disc and uses same video and language options 
for gamecube discs as for dml
2012-03-19 18:08:48 +00:00
fledge68
8d11ae4c1d -added new b_lr_mode option in wiiflow.ini under [GENERAL] for B+L/R.
yes = B+L/R change pages & +/- change songs
no(default) = B+L/R change songs & +/- change pages
2012-03-19 13:14:49 +00:00
entropy
524aee0893 Fix Issue 27: "When in 'channel view' and wiiflow is locked the wrong
icon is displayed".  Thanks for the report.
2012-03-18 23:50:04 +00:00
fix94.1
137256fc70 -changed and cleaned up GC disc booting, should be faster
now
-updated german.ini
-updated italian.ini (thanks xFede)
2012-03-18 13:29:17 +00:00
fix94.1
d9c9273e90 -deleting boot.dol backup file if wiiflow update was
successful
2012-03-17 23:14:07 +00:00
fix94.1
02c58ebe04 -fixed broken gamecube disc dumper and made single disc
games installable again too
2012-03-17 22:32:53 +00:00
overjoy.psm
64773f440c * Some changes and fixes for temp region nand emulation feature 2012-03-17 22:30:16 +00:00
fix94.1
f2355ba238 -made internal update feature working again, wiiflow
needs to be in "apps/wiiflow" for it to work
2012-03-17 20:25:17 +00:00
fix94.1
21e3012ca1 -added per game option to set no dvd patch, because not
all games work fine with it in the current state
-fixed problem that nmm sometimes was always enabled
-updated english.ini
-updated german.ini
2012-03-17 16:52:17 +00:00
fix94.1
b4557e9f45 -only do something with the disc drive on DML game launch
if the no disc patch is disabled
2012-03-17 14:47:08 +00:00
fix94.1
29ae0f2718 -changed DML game launching, it's a bit faster now 2012-03-17 13:56:49 +00:00
fix94.1
3331276043 -changed a few things about the wait message again,
also fixed some small bug in it
2012-03-17 13:24:26 +00:00
fix94.1
88aea82b45 -added new option in DML section in wiiflow.ini,
no_disc_patch, its enabled by default, that means
you don't need to have a disc inserted anymore when
playing gamecube games (requires dml r55 or later to work)
(per game option will follow)
2012-03-16 21:36:49 +00:00
overjoy.psm
a6709f71cf * setting.txt and SYSCONF for temp region nand emulation are now readed from nand (not written to)
* It will now create the path to setting.txt and SYSCONF if they don't exist
* It will now create setting.txt and SYSCONF if they don't exist
2012-03-14 21:09:29 +00:00
fix94.1
36f75ca434 -added new boxmesh for homebrew view that the icons
are not stretched anymore (I added it for a very special
person and I know that this person will read this log)
2012-03-14 20:00:01 +00:00
overjoy.psm
99f3e035c4 * Added new nand emulation feature:
With this feature it's possible to temp change the region of your Wii console. This makes it possible to play those one region only games that wouldn't play on other region consoles. 

Some games that work now are for example:

The Amazing Race (didn't play on PAL consoles)
Hollywood Squares (didn't play on PAL consoles)
Arthur and the Revenge of Maltazard (didn't play on NTSC consoles)

The feature is now working for Wii games if FULL nand emulation is enabled. The Regionswitch only emulation mode is written for and will only work with a yet unreleased feature of davebaol's d2x cIOS

* Updated english.ini
* Updated dutch.ini

Other languages have to change also again :P
2012-03-12 23:57:59 +00:00
fix94.1
b686ac1540 -added per game option for NMM (not enough space for
a global option, so if set to default it will use the
setting from wiiflow.ini called dml_nmm in DML section,
0 means disabled, 1 means enabled and 2 means debug)
-nand emu is now for sure compatible with d2x v9+ :P
-updated english.ini
-updated frensh.ini (thanks Jiiwah), italian.ini (thanks
xFede) and japanese.ini (thanks hosigumayuugi)
(3 language updates don't contain new NMM options)
2012-03-12 16:14:56 +00:00
fix94.1
c87c2f8048 -we should only use cheats in dml if we have set
cheats to enabled ;)
2012-03-11 19:59:15 +00:00
fix94.1
f10550a11d -only enabling nand emu if we really need it
-cleaned up and corrected dml launch code, cheats
now should work fine in all cases in gamecube games
2012-03-11 19:47:24 +00:00
fix94.1
7b85928088 -stopping gamecube game sound before launching it
to save a bit time and may prevent stupid not stopping
loading times
2012-03-11 16:04:33 +00:00
entropy
c067269f00 Comment out reload of IOS 58 before booting homebrew. Stops random code dumps when booting HB. 2012-03-11 15:55:13 +00:00
entropy
cc78e4cae7 Ensure that long game titles are NUL-terminated 2012-03-11 15:40:56 +00:00
fix94.1
592e22951f -if a gamecube game is found in the wbfs folder,
it will be displayed in regular wii coverflow and
it's also possible to launch it as in dml coverflow
2012-03-10 22:07:06 +00:00
fix94.1
b256cd9214 -added possibility to cheat in gc games when using DML
older than r52 (it will always copy the gct file into
the gc game folder on sd for this, and the dml version
must be compiled to use cheats)
2012-03-10 21:00:58 +00:00
fix94.1
9d128ce879 -if debugger Gecko is selected in gc game settings,
DML debug mode will be enabled
-added ini option to enable NMM for DML (option
per game and global in wiiflow will follow later)
2012-03-10 20:31:45 +00:00
fix94.1
64f796494d -if cheat gct file is on usb and trying to launch a
gc game with this gct file it auto copy the file into 
the games folder of this game on sd card
2012-03-10 19:47:34 +00:00
fix94.1
c1bfa9195b -fixed incorrect url which was displayed if no cheat
file found
-added possibility to cheat in gamecube games, currently
wiiflow gct cheats folder needs to be on sd card for this,
otherwise DML cant find them
2012-03-10 19:02:59 +00:00
fix94.1
7633ac55c2 -now no boot.bin needs to be created to launch a gamecube
game (better for the sd card), requires DML r52 or newer 
to work properly
-added new option in [DML] section, "dml_r52+", you
can set it to no if have a older DML version or want
to use the old boot.bin method instead to launch a gc game
2012-03-10 16:54:57 +00:00
overjoy.psm
7dec8ecf26 *Added support for GC Multi Game DVD's to GC Ex Dumper 2012-03-09 18:15:07 +00:00
overjoy.psm
bf39d8e26a * The second disc of a Gamecube game that comes with two discs is now marked as "disc 2" in coverflow
* The GC Ex Dumper will now wait after the first read error so the user can eject the disc to clean it
* Added a check to the GC Ex Dumper that sees if the disc is ejected by accident
* Fixed free block/size calculation for GC Ex Dumper
* Fixed some thread messages
* Again some code cleanup and minor fixes
* Updated dutch.ini
* Updated english.ini

NOTE: The GC Ex dumper will only wait after the first read error. If the disc still contains errors after it's cleaned the dumper will stop the process or continue and lose the unreadable data in "skip on error" mode
2012-03-09 02:47:41 +00:00
fix94.1
7891c2d861 -(hopefully) last change about addition from r183,
now everything should work fine again and a custom
folder name should be usable for gc games on usb
2012-03-08 12:52:01 +00:00
fix94.1
e57c20e5d9 -changed a few things about addition from r183 again,
now it should work better, please also make sure you
delete the wiiflow/cache folder before trying this rev.
2012-03-08 12:25:39 +00:00
fix94.1
63dbed3f68 -changed a few things about the addition in r183 again, if
you want to have the gamecube games in the usb folder
"ngc" you now also just need to set the ini to "ngc",
no need for "%s:/ngc" anymore (thanks r-win for few tips)
2012-03-07 21:03:27 +00:00
overjoy.psm
5ff5952db3 GC Ex Dumper:
* Fixed progress bar for games that come with 2 discs
* Dumper now uses a much smaller buffer when "skip on error" mode is on
* Added __WaitForDisc function to cleanup a lot of code
* Cleaned up some more
2012-03-07 02:05:57 +00:00
fix94.1
9472bd3d59 -added possibility to use another folder for
gamecube games on usb, its a new config entry
in DML section, dir_usb_games, default is the
"games" folder. If you want for example "ngc",
change the value to "%s:/ngc". (issue 19)
2012-03-06 21:04:23 +00:00
fix94.1
2247728e6a -changed a few things about wait message and
game sound thread checks, hopefully fixes a
few random freezes or not stopping loading
2012-03-06 13:53:25 +00:00
fledge68
1fb7628da7 -fix for issue 21. simply swapped + and - with B+L/R. Now + and - change song and B+L/R search by page 2012-03-05 17:46:16 +00:00
fix94.1
26dd47f612 -fixed stupid bug which made it possible
to select a wbfs partition in settings when
in DML coverflow
-updated usb->sd copy, now displays the
progress of the whole folder not just per
file
2012-03-05 17:27:45 +00:00
fix94.1
d0840c4ecb -added another case to see if usb game is
already installed on sd
-fixed some really stupid error from previous
rev which said game is not on sd card
(I should always test before commit...)
2012-03-05 10:01:07 +00:00
fix94.1
b23d86b5bc -added more accurate progress bar for copy
gc game from usb to sd
-made the gc disc installer progress bar more
accurate too ;)
-deleting a gamecube game will now delete all
files found in the directory, more accurate lol
2012-03-05 09:48:13 +00:00
fix94.1
83b8c5dcf7 -added DML global options to set language and
video mode for all games, per game is still
possible to set
-updated english.ini with new strings
2012-03-04 21:33:14 +00:00
fix94.1
5aef0bed27 -set compressed dump and write ex files to yes
by default
-updated and cleaned up gamecube disc dumper, in
compressed mode it now shows the percentage of how
much wrote in size instead of the files wrote, this
avoids confusion why it freeze at some % and is more
accurate
2012-03-04 13:22:36 +00:00
fix94.1
5843737575 -recompiled a few libs with devkitppc r25
-fixed dumping gamecube games to ntfs, general
dumping progress is maybe a bit slower now on
all partition types (using fwrite instead of
fseek now, seems like libntfs dont like fseek)
2012-03-03 21:52:07 +00:00
fix94.1
fcf9d344f7 -updated dml usb to sd installer, should
be faster now thanks to threaded copy by
stfour, also fixed codedumps when copying
from ntfs to sd, everything should work now
2012-03-03 17:16:11 +00:00
fix94.1
5e18be6598 -added wiimote image for 6 player games 2012-03-03 14:32:14 +00:00
fix94.1
935a18e217 -we should reload cache if game was deleted 2012-03-02 18:29:55 +00:00
fix94.1
f557b7241e -fixed codedump when trying to install or copy
gamecube games to partitions without games folder
on it, dumping to ntfs was not broken it just havent
created the folder properly :)
2012-03-02 17:45:08 +00:00
fix94.1
152bde2c36 -size calculation of gamecube dumper should be
more accurate now
-changed another path limit from 64 to 1024,
to prevent errors when trying to install gamecube
games from usb to sd with long name
2012-03-01 19:36:17 +00:00
fledge68
151eca94a2 - last theme layout fix that I missed way back in r101 2012-03-01 16:13:24 +00:00
fledge68
ef879da2d1 -fix for r162 d-pad view switching. Works fine for me but if anyone still has problems just go back to the r121 way. 2012-03-01 13:33:32 +00:00
fix94.1
8a475cc7d3 -we shouldnt limit path length to 64, using
the max fat path is better and fixes some
codedumps when installing games with longer name
2012-02-29 18:11:35 +00:00
fix94.1
489a2138e6 -changes about r162, the idea was good but
reloading view even if its loaded is ok, not
that it breaks things like moving around for me
-increased gamecube dumper read buffer to 1mb like
cleanrip has, thanks emu_kidid for confirming its 
faster :)
2012-02-29 14:07:18 +00:00
overjoy.psm
c8ca36600d Again some dumper changes:
* It's now possible to dump games that come with 2 discs
* Added messenger callback to interact with the thread message

Todo:

* Cleanup the code
2012-02-29 00:19:50 +00:00
fix94.1
fa1852bfa9 -if gamecube game is found on sd card and you
launch it from usb, it will automatically launch
it on sd card without copying it again
2012-02-28 20:45:47 +00:00
fix94.1
f82fdc0e50 -updated english.ini for translators
-fixed really stupid error which broke gc
disc dumping, also modified it a bit again
-cleaned up the copy menu a bit
2012-02-28 18:44:41 +00:00