Commit Graph

734 Commits

Author SHA1 Message Date
lustar.mii
0ade8d3cf4 2009-09-20 05:18:06 +00:00
lustar.mii
c4e27bffb2 Fixed garbled title list after saving URL txt (issue 937), settings that did not display (issue 949), and small fixes. 2009-09-20 03:10:24 +00:00
giantpune
4b361ab3ab put a stupid picture showing the stupid people what stupid USB port to plug in their stupid HDD. issue 941 2009-09-19 10:38:21 +00:00
lustar.mii
2ecdeea5a9 2009-09-19 08:46:48 +00:00
giantpune
ef30d9c6d9 Added stuff to make it even more noob-proof.
Made function to check if a game has save data on the Wii nand.  This can be used to allow/not allow booting certain alt dols.  So far it is only called before 1 game, and it seems to work fine without issue.
2009-09-19 05:36:32 +00:00
lustar.mii
9393c7f87e 2009-09-18 22:18:57 +00:00
lustar.mii
9a112e9834 Fix for games that don't always need an alt dol. Empty .gct files won't be loaded now. 2009-09-18 11:22:44 +00:00
lustar.mii
370a332fcc The known alt dol is now automatically used when launching a game that requires it, if no dol was selected (setting a dol in game settings will override it). This includes the alt dol prompt that was added a few revisions ago for games that require choosing between different dols. Fixed dol name display in the game settings. Added check to prevent empty .gct file creation. The .gct code files can now be deleted from the Uninstall Menu. 2009-09-18 08:28:31 +00:00
giantpune
75a4d33e4f fix issue 903 2009-09-17 14:23:02 +00:00
giantpune
90b08e9af8 little bug fix 2009-09-17 13:55:21 +00:00
giantpune
12b45408e4 made another useless function...
click the "Games:..." text to save a game list in the update path.  normal txt or csv format for spreadsheets is supported.
2009-09-17 13:46:13 +00:00
satellic
f33eebc265 * Add translation wich was forgotten in source (issue 933)
* Correction of 2 english words orthography faults
* Languages files updated
2009-09-17 08:41:19 +00:00
lustar.mii
112c84b434 Fixed Ocarina crash when loading the txt file for Zelda/SSBB (issue 725). Added a check when loading codes, which may fix problems some people were having when trying to load wrong/badly formatted codes. 2009-09-16 04:05:50 +00:00
giantpune
18b8f34b29 Added more ResumeGui() so the app doesn't freeze when it errors in the disc browser. 2009-09-12 00:39:49 +00:00
giantpune
1e335a1adc Probably fixed the code dump cause by the disc browser. In testing, we were able to open the browser 20+ times in a row on multiple Wiis without code dump 2009-09-12 00:29:33 +00:00
giantpune
577706e0b2 Same as last commit. SVN messed up 2009-09-11 22:45:54 +00:00
lustar.mii
fbc6a31f39 Added selection prompt for a game that requires 3 alt dols. Network is initialized only when artwork is missing (issue 862). Fixed rotating disc when powering down (issue 744). Fixed Settings/SD and Homebrew/Wii icons overlap (issue 925). 2009-09-11 07:24:16 +00:00
giantpune
5d4ce8f31d change names for alt dol settings to be more noob friendly and change the order they are displayed.
*special thanks to Old8oy for his extensive help on this*
couldn't have done it without you :P
2009-09-08 20:55:35 +00:00
lustar.mii
c1f16850f9 When wiitdb.zip is updated the file is now checked and titles/infos are reloaded. Made browser theme friendly (changes by virale in issue 905). Fixed alt-dol for SSX Blur (issue 865, thanks LoudBob11). Australian covers may be able to be downloaded now. 2009-09-07 01:47:13 +00:00
ardi@ist-einmalig.de
d9cc4ecd83 change Makefile to reduce svn-conflicts
make updated always the lang-files
now:
make      -> builds only the boot.dol
make all  -> builds the boot.dol and updated the lang-files
make lang -> only updated the lang-files
2009-09-05 11:02:27 +00:00
giantpune
1fe96748b7 Made game ID text into a button to change the ID for custom games based off a retail disc (Guitar Hero baby!).
*NOTE*
it is possible to change any game ID to more or less than 6 characters, but since most of the functions use header->id[0] through [5], more will be useless and less may result in code dumps.

it is not advised to change the ID for games that are not custom, as the cover and wiitdb data will not be available for made up ID

it is possible to have multiple games with the same ID on the wbfs partition, but when any of them are clicked, the wii will perform the selected action (play, delete, etc) on the first one it finds.
2009-09-02 08:03:51 +00:00
lustar.mii
b4f6c1373e 2009-08-29 01:02:29 +00:00
lustar.mii
6a789e8b78 Changed database/artwork code for Portuguese from PO to PT. Fixed issue 871 (theme for game info page). 2009-08-28 15:52:53 +00:00
satellic
892fe2a975 * Latest languages files updated
* Add translations wich was forgotten in source
2009-08-21 16:18:28 +00:00
ardi@ist-einmalig.de
88642ac01b Fix the "Waiting for your slow HDD" Timer-Bug (see Issue 850) 2009-08-19 22:25:42 +00:00
dimok321
fe0982758a *Forgot to remove my first though of updating WiiTDB 2009-08-09 08:16:37 +00:00
dimok321
0e8101df81 *oops missplaced a variable 2009-08-09 08:12:35 +00:00
dimok321
80c580edb7 *Added UpdatePrompt before LoaderUpdatePrompt to make it possible to update Languagefiles/WiiTDB without waiting for new Rev
*Fixed a little compile warning i added
*Fixed crash on UpdateLanguage()
2009-08-09 08:07:27 +00:00
lustar.mii
117dad5271 Fixed endless rumble that sometimes happened when clicking on SD icon and hopefully fixed it on other places (583). Fixed code dump on language update prompt (842), theme that didn't apply to some buttons (837, from Virale), background music that didn't resume after disc installation (844). 2009-08-09 06:11:35 +00:00
lustar.mii
dd1700db8e Added sound after successful disc installation (823). Battery indicator turns red when power is down to 1/4 like on the original Wii menu (456). Fixed code dump when setting "standard" music (602). Updated gecko codes URL to geckocodes.org (834), enabled reading CRLF txt files from geckocodes.org. Enabled longer synopsis text so that existing game descriptions aren't cut on the game info page (but please keep them short, this is for descriptions, not reviews). 2009-08-07 16:10:54 +00:00
satellic
ac175e1d07 tr() was taken off from main.cpp (translations from this file not loaded)
Language files updated
2009-08-06 11:09:20 +00:00
lustar.mii
5ef0f1afe5 Added line breaks to synopsis (A) on game info page (2). 2009-08-05 05:45:17 +00:00
satellic
7158965f7f * Latest languages files updated
* Add some translations wich was forgotten in source
2009-08-04 14:30:26 +00:00
giantpune
53883bfe6b fix error it one of the prompt translations 2009-08-04 07:43:24 +00:00
giantpune
449b440737 fix issue 826
change some stuff in the wad junk that caused freeze if the wad installation ended in error.
2009-08-04 07:35:53 +00:00
dimok321
a815b61add *Change to DiscBrowse. Changed the memalign in it, which makes it freeze/crash a lot less than before. Thanks to WiiPower for sharing this. 2009-08-03 18:55:55 +00:00
lustar.mii
324358e7e1 Simplified Chinese/Traditional Chinese should now be detected if the GUI language is set to "default". Simplified Chinese/Traditional Chinese is now supported for titles,synopsis and artwork (http://wiitdb.com/Game/RSPW01). 2009-08-03 13:25:50 +00:00
dimok321
c25b7cf470 *Added an option on what DiscImages to Load
INFO:

Here is what the options mean:

Only Originals  -  only download original disc images
Only Customs  -  only download custom disc images
Originals/Customs - download first original and if not available download custom disc images
Customs/Originals - download first customs and if not available download original disc images
2009-08-02 16:10:31 +00:00
lustar.mii
7ca68b46b8 Added titles reloading when database titles are disabled. Fixed Germanic lapsus clavis of r690. 2009-08-02 13:56:01 +00:00
dimok321
d4a06f006e *Small bugfix for a bug i made into the grid by mistake 2009-08-02 07:08:20 +00:00
satellic
8fd2e72177 Corrected german.lang, because it caused an error on compliling r696.
Add 'Homebrew Channel" in translation files
2009-08-02 02:02:47 +00:00
dimok321
b7da5eb058 *Fixed the Format Menu which was not working at all before lol
*Added auto create subfolders to GCT creation.
*Some minor fixes
2009-08-01 22:40:01 +00:00
giantpune
267edd1bd4 add filter to hide channels that are installed on the SD card for 4.0 and 4.1. for this to work, the SD card with the channel installed on it must be in the Wii. 2009-08-01 19:14:33 +00:00
dimok321
d5fb3ff33f Some changes to the Carousel:
*Added a ToolTip
*Added GameName under the covers
*Fixed Crash with no Favorites in list.

NOTE: I'll add a better coming out effect for the covers, for now there is only a slow big ZoomOut which isnt too bad either.
2009-08-01 14:42:12 +00:00
dimok321
be11958dec *Fixed the CodeDump caused by Rev 290 when no language path or file was on the bootDevice 2009-08-01 11:53:46 +00:00
dimok321
4930c698d3 *Removed brlan/brlyt source because it was copyright. 2009-08-01 07:53:05 +00:00
lustar.mii
8fef0223c5 The default language is now detected so if your language is available on the Wii you don't need to set it in the loader. The database language follows the main language setting, you don't need to set the Game language in addition to enabling "title from xml" to see titles/synopsis anymore. Fixed titles reloading when the GUI language changed. Added new accessories and icons on the game info page. The homebrew browser slide factor now goes up to 11. 2009-08-01 07:40:22 +00:00
dimok321
38261886c4 *Fix for Language Download Button (SubFolderCreation which fixes codedump when folder is not available)
*Moved WiiLoad Installer to branches
2009-08-01 06:40:47 +00:00
giantpune
d17ebb37b4 add subfolder create before trying to save the wad (fixes that code dump)
changes to wad install() and the  screen that call it to make the installing faster
2009-08-01 01:05:02 +00:00
dimok321
de01dd2a18 *Small fix. The Menu i did didnt show up lol.
*Small change in the sh file because there was an error on linux while compiling.
2009-07-31 21:16:02 +00:00
dimok321
06889b794a *Moved file receiving over TCP to TitleBrowser (Channel Browser)
*Fixed the receiving of the wads. Now receiving directly to a device (Big files work now too (with sendelf they do, do not know about wiiload))

*Fixed to show the incoming IP and not the IP of the Wii

*Made changes on bootup. Now there is a small BootUp Screen for the slow HDD people. Waiting for 30Secs for their HDD.
2009-07-31 20:15:55 +00:00
thedarkness1981
8d3e04b666 changed the brlyt stuff a bit 2009-07-31 12:49:13 +00:00
thedarkness1981
6e3bc5607e 2009-07-31 12:45:14 +00:00
giantpune
8e42f68cae changed the entrypoint in the makefile, yet again. In testing, this fixed the bug which caused some to get code dump when launching a game.
Also messed with the run command within the makefile.  press alt+r to compile the source code and then send the resulting dol to the wii.   
*note*
you must have the environmental variable set up for wiiload.  you don't need to have the .exe file, just the WIILOAD variable
2009-07-31 05:22:33 +00:00
rameonweb
0b0d6d5753 add more icons for WIITDB. coders u know what do you have to do ;-) 2009-07-30 22:01:07 +00:00
dimok321
45f2cb9704 *Added Grayscalefunction to the GuiImage Class
*Added svnrev.c to ignore list to avoid conflicts
2009-07-30 20:35:39 +00:00
ardi@ist-einmalig.de
4147f980dc makes the svnrev shit fit for linux. remove svnrev.c 2009-07-30 20:21:44 +00:00
rameonweb
ca2ad941f0 Add some icons for Game Info! dont forget to add it to the loader. you know im not a coder ;-) 2009-07-30 20:08:43 +00:00
satellic
50589df300 all languagefiles cleaned & update latest
"An Error accured" changed to "An Error occured"
2009-07-30 19:27:22 +00:00
giantpune
30535c6f5d *code beautification*
formatted the code to make it easier to read.  no functional changes at all.

i didn't put anything from the libwiigui folder or banner folder in the beautifier.

my automated .bat seems to have done a good job.  the only places i see it fucked up was on (GXColor){blablabla}.  it treated the brackets in the color like all the other brackets and put the color on a new line and indented it.  i think i fixed most of them.  not sure if it messed up anywhere else.  also not sure about how it handled different linebreaks.  it looks fine on windows.  if it looks messed up on linux, it can be reverted.

the code still compiles and runs fine.
2009-07-30 05:41:12 +00:00
satellic
024bdee994 Language files updated
Little fixs
2009-07-30 04:04:48 +00:00
giantpune
c9b7cf70b4 now if the name of installed channels is not in the database.txt, we try to fine it from inside the channel itself.
first try the 00000000.app with the system language, then with english.
if there is still no name for the title, look in banner.bin

also made a kick-ass clone of the wii settings screen to adjust the normal wii settings.  it is after all the channels.
2009-07-30 02:54:08 +00:00
dimok321
1b9a56b877 *Added button to update/download all language files in the Language selection. The files are downloaded into the setuped path for languages.
*Added URL_List class that gets all Links of an http url.

*Made HomebrewList class dynamic allocated like the URL_List class too now. This saves lots of unused memory.

*Small cleanups

NOTE: Punes made an update too (i didnt know he was doing it). We decided to have both in because of:

Punes update updates only the files that are available on the SD/USB and only when you are doing a complete update.

My update is downloading ALL files from the SVN Link (getting the whole list). These is mainly for people that are getting started or those who want to update the whole LanguageList
2009-07-29 20:32:14 +00:00
giantpune
ab4cbd6314 fixed bug i made in 668 causing games not to load (because we rocked out too hard)
fixed bug which overlapped the release date and publisher in the game info screen
2009-07-29 19:27:24 +00:00
giantpune
d5ba67e305 made function to update language files.
now, when doing a full update/full channel update, whatever .lang files are in the language path should get updated as well.

changed thread priority (70->75) for GX thread since it wasn't originally created to be drawing as many different images at once as we are throwing at it.  hopefully this will fix some of the black artifacts that are popping up on the screen during the gameinfo and homebrew info windows.
2009-07-29 17:18:04 +00:00
dimok321
1e1d808db7 Removed punes cursing crap from Prompts. 2009-07-29 15:38:04 +00:00
giantpune
0a95d75237 updated some images and deleted some old ones
disable the screen while saving wad to sd because idiots were misusing it and breaking shit

change the exit prompt so you can exit to HBC even if you didn't came from there
2009-07-29 02:48:28 +00:00
thedarkness1981
969ecde4d8 some brlyt stuff 2009-07-29 02:44:48 +00:00
satellic
61d1559e95 ·Latest language files updated
·Add tooltips to NavBar
·Nodisc.png & noimage.png (cover 3d or flat) for theme need to be place in your theme folder now (more easy to install theme)
Warning: if you use a custom nodisc.png/noimage.png, now you need to let it in the theme folder (so download theme, and just load it, no need to move images anymore)
·Made littles modif on the new file browser for title of custom path match with  those from the setting windows (less heavy for the .lang file)
2009-07-29 01:31:11 +00:00
giantpune
8ed332bde7 fix the screensaver coming on when you press power on the wiimote... again.
added check for GXglobal.cfg on the USB at startup.  now if anny of the following are met, it will cause USB to be used as your bootDevice:

argv[0] gets passed on startup and it is usb

any of these files are on your USB drive.
USB:/config/GXglobal.cfg || USB:/apps/usbloader_gx/boot.elf || USB:/apps/usbloadergx/boot.dol || USB:/apps/usbloadergx/boot.elf || USB:/apps/usbloader_gx/boot.dol
2009-07-28 17:22:03 +00:00
dimok321
2039a47250 *little change to the bootup (might fix some startup problems) 2009-07-28 16:44:19 +00:00
giantpune
c743cea589 put menu=MenuDiscList after using the network in MenuDiscList to correct the bug in the list view.
change wifiBtn and channelBtn images and add IP address tooltip to the wifiBtn

*rockout with your cock out*
2009-07-28 14:55:48 +00:00
giantpune
4515becd30 pimped out the wad uninstall function with spinners and dvd players and big speakers.
made wad/dol filter for the socket receiving stuff.
2009-07-28 11:04:15 +00:00
giantpune
5a5f80ce0e added the photo 1.1, mii, shopping, news, weather, and whatever other factory channels there are.
put in a filter to hide the xxxA factory duplicate channels.

*NOTE* In testing, all channels booted fine with system menu 4.1u installed.  None booted with 3.2u installed.
2009-07-28 05:31:03 +00:00
giantpune
d32d1aa6f6 2009-07-28 03:16:25 +00:00
satellic
772a60131d · Update latest language files
· add sdcard_over.png and browser_over.png (neorame, if you want done an over effect like for wii button)
· Made the sdcard & homebrew button themeable with over feature,
· Add translatable tooltip to the hombrew button
· Add some translation forgotten in sources.
2009-07-28 01:12:24 +00:00
giantpune
1094b5224e 2009-07-27 23:45:49 +00:00
rameonweb
95d628fdc9 *Update the easy installer:
-add polish local
-remove wiitdb.zip download option (for your personal wiitdb.zip use the link create option of the loader)

*Add new wifi/internet icon and wii channel icon for the mini hbc (have to add in the loader by a cover, you know im not a .....)
2009-07-27 21:59:15 +00:00
giantpune
fab8e625ad Change our meta.xml so it fix on the homebrew prompt better.
raise the coder to char[100] because we have a shitload of names on there

add param int t=0 to the get entries function to force getting all games and ignore settings and parental control

fix bug that code dumped if you didn't have the database.txt for the channel names
2009-07-27 09:43:48 +00:00
giantpune
84e3d18533 Fix the bug where you see settings for the wrong game if you switch games during the game prompt. 2009-07-27 01:52:31 +00:00
giantpune
c6fd33eeb1 change the per game settings around a bit.
made the channel browser read database.txt.  The text should be in the config path (because i couldn't think of a better place for it).  And the format for the txt is the first 3 chars of the 4 char ID, then any 1 character, then the name (read up to 51 chars.
eg.
ULN USB Loader GX Full Channel
HAX Homebrew Channel
HAT Nintendo Channel

The database for ATD mod follows this format, so its a great place to start.  If people are going to be passing around a database, it would be wise to keep custom channels off this, as my WADD that says WadManager is not the same as somebody else's WADQ which could be a self destruct or something.

Commented out the code that loads titles.txt.  It was reported that this file is keeping WiiSportsResort from loading on some Wiis.  And it isn't needed anymore since there is the xml file with all the names in it.  I left the code in though in case somebody thinks that it is actually useful.

Added 1 more game to the list of known alt dols.
2009-07-27 01:15:16 +00:00
dimok321
cc590e1ac8 *Reverted the svnrev.sh and Makefile because shell needs ../ and needs to be under the else state next to DEPENDS for the command to work.
*Uploaded the svnrev.c back online. It can stay on SVN there is nothing wrong with it :P.
2009-07-26 20:58:43 +00:00
ardi@ist-einmalig.de
5547e9a2ec adds a dynamic ramdisk. Right now its not used. It can be use to save temporary files e.g. to extract of opening.bnr 2009-07-26 12:12:04 +00:00
ardi@ist-einmalig.de
46a650feb7 svnrev.c is automatically generated and updated by the makefile-script. 2009-07-26 10:55:45 +00:00
satellic
4c1976bd11 A more complete qwerty keyboard has been added as asked on issue 437 and some little stuff.
Updated last language files.
2009-07-25 16:40:19 +00:00
giantpune
19067967bc change the onscreen keyboard to filebrowser for custom paths
no button to create a new file and a little bug with the scrolling, but better than typing stuff in.

added channel launcher.  currently doesnt show the actual name, only the u32 and ID.  also, it is only showing 0x00010001 channels, so no Mii, weather, or other crappy channels,  just the good stuff.

fixed bug that showed the MacOS hidden files as extra homebrew entries.
2009-07-25 09:39:01 +00:00
dimok321
07366754c6 *and another thing lol 2009-07-25 07:22:29 +00:00
dimok321
e1ed5629b8 *Forgot one thing 2009-07-25 07:13:33 +00:00
dimok321
4dc92996b5 *Changed to write directly into svnrev.c and get the value from there except of having two new files to get the SVN_REV 2009-07-25 07:09:52 +00:00
dimok321
9b8f289ca3 *Added Filebrowser from libwiigui 1.03 (modified a bit). It will be used by giantpune later. Right now its not used.
*Created a function to get SVN_REV to avoid long compiling times when small changes are done in the source.
2009-07-24 20:34:55 +00:00
ardi@ist-einmalig.de
f3296b3570 * insert last SVN-Rev (#define SVN_REV) also in use of TortoiseSVN
* all files that refere SVN_REV are automatically recompile
2009-07-24 16:16:31 +00:00
rameonweb
a66f10db11 -changed the icons for the game info (colors for requied and optional)
-updated the PEGI icons
2009-07-24 13:56:55 +00:00
dimok321
1aa2fde92f *Added SendElf / WiiLoad support for the Homebrew Launcher
NOTE 1: For this the network has to be initialized!! You can initialize the network with the button at the right bottom of the 

Homebrew Launcher or by AutoInit Network.

*Added background Network initialize

*Added AutoUpdateCheck if AutoInit Network Setting is turned on. You will get a prompt if a new Update is available.

NOTE: AutoInit Network can be turned on under GUI Settings.

IMPORTANT NOTE: All those features require network being initialized. Be aware that when network is initialized some games seem 

to not want to run, this means its lowers the game load compatibility. Most of the games don't have any problem with it but some 

do. Thats why there is an option for the AutoInit Network.
2009-07-23 17:24:08 +00:00
satellic
a6aba0fec1 * Add some translations wich was forgotten in source
* Update All last languages files
2009-07-23 00:41:57 +00:00
lustar.mii
f52b0c71a9 Added check to prevent the full wiitdb.zip from being loaded. If you have the file but don't see any info use the Update All feature or the custom URL from the .txt file mentioned previously. 2009-07-22 15:09:11 +00:00
giantpune
7681565421 Made a function to save the URL for WiiTDB.zip in a txt file on the update path. This is for people that don't have WiFi or neighbors with WiFi or can't take their Wii to TacoBell or Starbucks who has free WiFi. The text on the bottom of the gameinfo window tells how to use it. And if the function completed, the text tells exactly where the URL was saved. For those really stupid people, the text also tells them to copy/paste this URL into a web browser to get the zip file they need. 2009-07-22 06:56:50 +00:00
giantpune
13c565cef6 made a uninstall menu in the game settings to delete games/images/text files. everything tested and working except the uninstall game Btn because i didn't feel like reinstalling a game.
added more alt dol#s to the list

made the homebrewBtn movable in the theme
use homebrew_coords = x,y

move the xml loading from during the cfg loading to the menu_check so it happens after video is init and we have drawn something.  maybe this will fix the garbled screen somepeople see while it loads.
2009-07-21 08:06:20 +00:00
dimok321
8fd2bbdb01 *Cleanups to the Homebrew XML stuff
*Added HomebrewXML class
2009-07-20 18:53:28 +00:00
giantpune
a02013f03f put in a possible "fix" for the disappearing cursors that some people are getting. when menu_disclist is called the cursors are deleted and recreated. so at least if they do go away, this may make them come back.
make the homebrew menu read the XML data from meta.xml file.  put this data on the homebrew buttons and prompt.  there is 4 structs created globally that hold the XML daa.  i tried to make them pointers but i got errors so i'll leave it like this and let dimok fix it :P
2009-07-20 14:20:27 +00:00
giantpune
83f5dc29de add filesize function to get size of dols.
change homebrew icon image and move it a bit.

hide the homebrew button if godmode!=1

maybe fix issue 722.  i don't have a spare drive to test it.

fix grammatical error in the settings.

fix long game name overflow on the gameinfo screen

switch the homebrew buttons to use the new HBCwindowprompt().  none of the meta.xml data is passed yet so the prompt looks pretty naked.
2009-07-20 07:23:30 +00:00
rameonweb
9f89e0d0bd *update the easy installer (add the new lang files czech and hungarian)
* add a HBC browser button icon to google (NOTE: some coder have to add this i havent the coder skillz ;-) )
2009-07-19 23:26:47 +00:00
dimok321
47201c807a *Changes in the Banner Class. Now loading the TPL files into memory and display from there. 2009-07-19 17:48:15 +00:00
giantpune
3d090a8bab made a new prompt to show all the HBC info. it isn't used yet but its there.
added more alt dol #s to the list.
2009-07-19 14:57:33 +00:00
satellic
1167a18dc3 Just update: language files were not updated with new entries in r627. 2009-07-19 11:16:30 +00:00
dimok321
71adda33e0 *Made a little HBC inside our loader
*Added HomebrewFiles Class

NOTE 1: In settings/custompaths you can change the HomebrewPath and the standard is SD:/apps/. Our browser searches for EVERY .dol and .elf file in the directory even if its not called boot.dol.

NOTE 2: Giantpune and me tested the homebrewbooting and it worked for every homebrew we tested except our own application. (a bit ironic)

NOTE 3: Right now the information on the Buttons is the path to the Homebrew. This and the BootPrompt will be replaced with the XML information inside the path of the homebrew later but for now i am taking a break

NOTE 4: Right now the button to the HomebrewMenu is next to WiiMenuButton and has the same image as the listgamebrowser. I didnt have any images so i took what i had and cyrex will change the images when he is back. Also there will be a no icon image added later.
2009-07-19 09:10:25 +00:00
giantpune
73d8ded0e5 fixed a bug or 2 in the synopsis being displayed incompletely.
added a few more game IDs & alt dols to the list of knowns
2009-07-19 06:09:34 +00:00
satellic
621e32c9be Little fix to tr"Txtcheatcodespathchanged"
update dutch & italian language files
2009-07-19 00:41:20 +00:00
giantpune
18489a8858 load xml at startup and keep it in memory instead of each time the game info is called. it adds 1 second to my startup time with 100+ games. just testing to see if breaks anything doing it like this now that the xml is much smaller. 2009-07-18 11:04:13 +00:00
giantpune
4886c5cc11 change the dol list to use all 6 chars of the ID because some regions are different 2009-07-18 10:12:34 +00:00
giantpune
0d9e24a78a added more alt dols to the list of known and also a messeg if somebody loads one that isn't on the list to give it to us so it can be added :P 2009-07-18 04:09:44 +00:00
giantpune
a3455cb30e fixed alt dol from disc not working for most games 2009-07-17 17:07:08 +00:00
lustar.mii
31f3793e63 2009-07-17 14:02:40 +00:00
lustar.mii
e5efd8f221 When updating, the downloaded wiitdb.zip will now only contain the game descriptions for the language the Wii is configured to. 2009-07-17 13:00:56 +00:00
giantpune
d202fc34a6 Probably fixed the code dump from pressing down during the synopsis and it doesn't fill the page. 2009-07-17 06:42:01 +00:00
thedarkness1981
612e099480 2009-07-16 11:40:58 +00:00
giantpune
3281d68a07 issues 708 and 710.
I didn't check, but they should be fixed with this.
2009-07-16 09:36:55 +00:00
giantpune
9a77dbd9e6 fixed bug that caused the xml to not be downloaded on some wiis.
Added option to download txtcode if none is found.  The error checking for this is really weak so you might get a "file not found" page saved as a cheat text.  But its bettor than nothing.
2009-07-16 08:29:01 +00:00
giantpune
9c8243aec2 added a function to auto select the alt dol based on a list. there are only a few on the list right now.
changed the xml url again to allow up to 500 games to be called for.

changed the magic 0x address in the makefile to hopefully fix some alt dol stuff.
2009-07-16 06:37:33 +00:00
giantpune
32fb5f2aaa Forgot to take this stuff out before I committed last time. 2009-07-15 22:21:23 +00:00
giantpune
4a49894fc9 Fixed the alt dol from disc loading the wrong file. Made the discbrowse() function not show files that don't end in ".dol". There still is a bug limiting the display of the dol name after it is loaded to 3 chars but it loads fine even if the name isn't displayed right. 2009-07-15 22:13:19 +00:00
dimok321
928020b32f *Added AlternateDOL from disc feature
*Added Browser for AlternateDOL from disc feature

NOTE: Right now the browser isn't working right and crashing from time to time so you i would not recommend to use it yet. It's also showing all files on the disc for test purpose. I'll try to fix it later right now i don't have time for it.

*Changed some minor codes and moved cheats to its own folder
2009-07-15 17:20:45 +00:00
giantpune
5945ca4fc9 fix issue 694 2009-07-15 05:18:33 +00:00
giantpune
6c8953531a File a little syntax error. 2009-07-15 04:36:08 +00:00
thedarkness1981
e9ba1a1a0e fixed Ocarina issue 689 2009-07-15 02:01:10 +00:00
giantpune
1d48d64f72 Change the URL for WiiTDB.zip. Now it only gets XML data for games on your drive rather than getting info for all 1500+ games every time. It is getting them based on the first 4 chars of the ID and there is a 2000 char limit on the URL set by lustar's over protective girlfriend so that translates to a 393 game limit on the XML downloaded from within the app. In case you didn't know, the xml is updated when you either update the full channel or "update all" with the dol.
also fixed one of the code dumps from the gameinfo page.
2009-07-15 00:57:37 +00:00
thedarkness1981
6937ff5a51 Moved Banner stuff in own directory and added extraction 2009-07-14 14:28:17 +00:00
giantpune
57f0ce0ed4 Added functions/vars to GuiText to allow showing & hiding rows when it is wrapped.
new vars are
firstLine = 1;
numLines = -1;
totalLines = 1;
totalLines is not changed until the text is set to wrap and Draw() is called 1 time.
The other 2 are set with functions.
new functions are
void GuiText::SetNumLines(int n)
void GuiText::SetFirstLine(int n)
int GuiText::GetNumLines()
int GuiText::GetFirstLine()
int GuiText::GetTotalLines()
int GuiText::GetLineHeight(int n) 
These should be self explanatory. GetLineHeight relies on total lines so it needs to be called after the first Draw();
Raised the chars[] to 3000 for the synopsis because people are writing books in there.
Used those new fancy functions make the synopsis fit in the info window.  Press up/down to scroll the text.  Arrows may come later for the buttons.  Also put a home buttononlytrigger on the game prompt.  moved disable mainWindow to the beginning of the infoprompt to keep from loading images and stuff from the sd at the same time we are reading the xml file.
2009-07-13 11:19:31 +00:00
thedarkness1981
3906d0fe32 Added Menu_DrawTPL and Menu_DrawTPLMem
and Banner Class (WIP)
2009-07-13 00:57:30 +00:00
thedarkness1981
d8bad4932f 2009-07-13 00:42:28 +00:00
thedarkness1981
fae66e538d 2009-07-13 00:40:25 +00:00
dimok321
8620ab0702 *Forgot about FlipX control when added the Carousel stuff. This should fix the wrong navigation. 2009-07-12 15:17:23 +00:00
dimok321
58ceb5c8bb *Oops forgot to remove these two before committing 2009-07-12 14:04:46 +00:00
dimok321
50231648ca *Made a Buffer Thread for the Carousell to load covers. Now there is no GameLimit anymore, no long loading time and no such memory usuage by it.
*Removed the temporary AltDol Fix
2009-07-12 14:02:48 +00:00
giantpune
46791e8ab2 hide the M behind the rev# after the source has been edited for a full channel. remove the progress window after downloading an update and before installing a wad. 2009-07-12 13:27:14 +00:00
thedarkness1981
85a7bc723c forgot move some files 2009-07-12 13:18:43 +00:00
thedarkness1981
c5b6d02cb6 Wad stuff in it´s own directory 2009-07-11 15:33:57 +00:00
thedarkness1981
8d541f801a Downloads the english cover/disc images if the one for your country isn´t found 2009-07-11 15:00:37 +00:00
giantpune
99e133a8e1 fixed code dump in gamewall.
added delete after update wad in installed
put more garbage in the readmii
2009-07-11 14:12:02 +00:00
thedarkness1981
e7b7663ed3 fix for issue 687 2009-07-11 12:26:36 +00:00
giantpune
37c620db90 forgot to upload these files with the last stuff. 2009-07-11 07:21:38 +00:00
giantpune
9b46eb613a apply flipX settings to gamewall and carousel, fix screensaver bug to keep it from coming on when it is turned off. added support for updating full channel. in order to make the full channel updatable, comment/remove "#define NOTFULLCHANNEL" from promptwindow.h. also there must be a wad to update to (saved as a txt file) on the update server. for some reason the ticket was corrupted when it was stored as a wad.
also there are 6 compile warnings from the conversion of wad.c to .cpp but everything still works and installs fine.
2009-07-11 05:55:29 +00:00
dimok321
a38c04d73a *Updated to new libogc (you need to update libogc files to be able to compile)
*Added Metaphrasis to the source instead of having it as lib
2009-07-08 21:25:35 +00:00
giantpune
5d6a361d03 prompt to install game if a disc is inserted 2009-07-07 13:47:37 +00:00
giantpune
9b713cee7c changed progress window to not use settile but instead use setskew. this way we are drawing 1 progressbar image every loop but stretched instead of 100 little images each loop.
put in prompt if you say to show favorites and you don't have any selected.
2009-07-07 11:06:51 +00:00
dimok321
bc2b263a96 *Forgot to remove something which broke 222/223 support 2009-07-06 07:18:54 +00:00
dimok321
e9385e9448 *Reverting the USB FAT Option (was a bad idea, going to search for a better solution) 2009-07-05 23:50:55 +00:00
dimok321
7b2454befd *Added a Setting to disable FAT/FAT32 Support for USB 2nd Partitions
NOTE: This option is ONLY for those who have problems with their HDDs being detected. With this disabled you shouldn't get weird lists where all Games are the same or no Games at all.
2009-07-05 23:01:29 +00:00
dimok321
8c28cab3cb *small compile fix 2009-07-05 20:28:10 +00:00
dimok321
79a7fd9017 *Changed whole GameInstall ProgressWindow behaviour
This should fix the weird freezes and crashes while
 installing. The ProgressWindow is now in its own thread
 and updates the values fast again.

*Added Speed to InstallProgressWindow
 Lets see who got the fastest WiiDiskDrive :P (i got up to 5.8MB/s)
2009-07-05 20:22:29 +00:00
dimok321
a8cde60913 *A few cleanups 2009-07-05 06:39:56 +00:00
thedarkness1981
d9bbb3b662 *Support for wiitdb.com added
*Downloads the images depending from which country the game is 
There are still missing images so please everyone who wants to help please add them on www.wiitdb.com. ;)
2009-07-03 21:30:24 +00:00
thedarkness1981
4c684e5969 Cheattitle scrolls now and some other small stuff 2009-07-03 14:59:32 +00:00
giantpune
8c076a8eb9 changed fatmounter.c by taking out all the stuff to detect the first FAT partition. Because it is now included in libfat. This file is in our downloads section for people that want it. If you compile a dol/ elf without it, it will have issues seeing FAT usb partitions. 2009-07-02 22:04:47 +00:00
rameonweb
29f9832467 cleanup and changed some graphics.
added the new easy installer on download section (fix some stuff and disabled the wiitdb download section because the new server send back a timeout.)
2009-07-02 17:02:34 +00:00
giantpune
98979c62be fix the copy/paste oversight i made. this probably fixes the cover mix up. 2009-07-01 18:19:35 +00:00
giantpune
cebc980f63 save the # of rows that are shown in the grid with the settings. fixed a little memory hole in the gamewall while i was in there.
added checks for all the servers to verify what they are giving us.  also added more bad image sizes to the list.
it is all commented out now.  uncomment all the new stuff it the download function to use it.
2009-07-01 02:05:50 +00:00
giantpune
baffea9810 added i warning for loading gct files over 255 lines. it works in theory, but i didn't test it at all.
added another server to the cover host lists
2009-06-30 22:05:40 +00:00
giantpune
92ae470725 added 2 more servers to get images from. they are cycled to spread the load. if an image is missing on one, we try the others.
changed a bit the way that the screensaver is called
2009-06-29 19:15:11 +00:00
giantpune
a741b58732 changed the address we get covers from. this doesnt mean open season to DL 50000000 covers or else we will be in the same boat we were in people. 2009-06-28 21:56:38 +00:00
ardi@ist-einmalig.de
c4fde86562 * expand escaped chars in language-files 2009-06-26 15:20:18 +00:00
giantpune
9c1a0e2d8b add wait to WindowPrompt constructor. wait is # of loops the prompt will wait then select choice 1. if wait<0 it is void.
add prompt if ocarina is on but no code file is found
2009-06-26 12:38:03 +00:00
giantpune
2f3c679f0f change to menu=MENU_CHECK after alt dol fails. this takes longer but is needed for crappy drives that don't work right with the regular init function. 2009-06-25 22:07:13 +00:00
giantpune
68a24d0784 fix broken alt dol loading stuff. 2009-06-25 21:15:57 +00:00
giantpune
d87fdb5df8 2009-06-25 20:35:15 +00:00
giantpune
77103f3af8 fix a syntax booboo which kept games from starting 2009-06-25 19:01:33 +00:00
giantpune
b88018fff4 made a prompt to call you an idiot if you tell it to load an alt dol that is not in the dol path. 2009-06-25 18:15:58 +00:00
giantpune
6e969da66a add trig1(buttononlyTrigger) to menu_disclist and use it to initiate cover downloads. (tested and working ) now you can press 1 from any game browser and DL covers.
put more stuff from the cheat page into the translatable category.
2009-06-25 16:41:02 +00:00
giantpune
d58f540a81 combine 002fix and anti fix into 1 settings. off/on/anti. tested and working in main settings and game settings. 2009-06-25 15:58:16 +00:00
giantpune
87c95b3cef add anti002 to game specific settings.
fixed codedump i made in customoptionbrowsers
2009-06-25 13:43:48 +00:00
giantpune
eea639c177 remove "test" tooltip from gamewall
fix TXTcheatpath not being saved

made prompt and call you an idiot if you try to load in image that has bad dimensions.

added stuff from the cheat menu to be translatable 

maybe fixed an issue with cheatcode names being too long and running on/off out of site

un comment sam & max fix.  we were under the impression that it only worked from disc but somebody said that it is working from USB also with ios rev 10 or 13a.  i have left out the ios checks to see if it works with any ios and also it is only on if the game ID matches one of the two listed on wiiboxart.com for this game.

drink a beer
2009-06-25 12:47:09 +00:00
giantpune
8b83f89c9c put in support for little not-so-widescreen TVs on gamewall. Didn't have one to test it on but it probably works. 2009-06-25 07:06:55 +00:00
thedarkness1981
236e54ca01 added CheatMenu Button (Ocarina Image) into GameSettings, new path option for txt cheat files and of course the CheatMenu.
Actually there is only one comment line supported.
For a small collection of txt cheat files look under downloads ;).
2009-06-24 07:33:31 +00:00
ardi@ist-einmalig.de
d73fac1add change the handling of language-files. now use GNU gettext.(i hope, i have no file forgotten) 2009-06-23 18:59:28 +00:00
lustar.mii
38c978c042 Temporary fix for alternative dol not working for some people. No need to update if the previous revision worked for you. 2009-06-21 09:01:24 +00:00
dimok321
e228da697f *Fixed for some HDDs GameList/Windows not loading. 2009-06-20 11:11:07 +00:00
giantpune
63a5de42ca Made 002fix automatic when anti-002 is turned on. Didn't test it at all. If it breaks games it can be reverted.
Made tooltip transparency in the theme file.  use tooltipAlpha = ###.   default is 255 (max).
2009-06-20 10:10:40 +00:00
dimok321
cdc9f7afbd *Fixed mess up with lustars merge.
*Added Playcounter Reset to GameSettings (545 fixed the PlayCounter not GameCounter :P)
*Added global PlayCounter reset function (its not used yet)
*Probably fixed the issue some HDDs had ("No partition found")
*Probably fixed cursor disappearing after downloading update
2009-06-20 08:19:01 +00:00
lustar.mii
92441e56b2 2009-06-20 00:32:10 +00:00
dimok321
0258de337e *This should fix the GameCounter problem probably. 2009-06-19 23:20:18 +00:00
dimok321
c80332eff3 *Added Anti 002 Fix to GlobalSettings which was made by WiiPower (Thanks)
NOTE: This fix is for games like Ghostbusters which don't work under IOS249 Rev10. With this fix on, this games work on Rev10 and you don't need to switch the cIOS all the time to play those games. For this option it is necessary that you turn ERROR 002 FIX ON.
2009-06-19 20:20:03 +00:00
dimok321
1ab0f813e2 *Added Block IOS Reload option to GameSettings (which was in our Loader all the time since i implemented 222 and wasn't used lol)
NOTE: This Block IOS Reload option enables games to work that don't usually work due to IOS Reloads. This option works ONLY if you boot your Loader in 222 and boot the game in 222/223)
2009-06-18 16:09:45 +00:00
giantpune
2a35194fba Added sitting for the screensaver. new images from the steering wheel. 2009-06-18 08:37:24 +00:00
mauricewoelk
383aaa45e5 *added a little screensaver which depends on the wiimote timeout (for now set to 300 seconds)
*added 2 functions (by dimok) to wpad.c: bool IsWpadConnected();
void WPad_SetIdleTime(u32 seconds);
2009-06-18 07:36:23 +00:00
giantpune
ed5370945d uncommented some code i forgot about. 2009-06-18 07:12:27 +00:00
dimok321
0d0d54ea66 *Fixed GameSettings not being saved right
*Moved the WC24 Shutdown to networkop.cpp
2009-06-17 20:44:00 +00:00
ardi@ist-einmalig.de
f31c19b989 * remove all onlinefix stuff and replaced with a permanentfix (without IOS-reload) 2009-06-17 19:24:27 +00:00
dimok321
1079b110a7 *Fixed Alternate DOL not working (since 529) 2009-06-17 11:10:25 +00:00
giantpune
db9df14d66 made a function to delete game statistics & favorite choice.
Removed game settings and game statistics when a game is deleted from the drive.
2009-06-17 06:07:43 +00:00
dimok321
044185abe2 *Fixed GameSettings not loading some options 2009-06-16 18:12:47 +00:00
giantpune
a0c87cc1ff added custom path for replacement dol.
added a few entries into language.h & cpp
made  title tooltips on the gamewall transparent.
made a readmii file.
2009-06-16 13:42:52 +00:00
dimok321
22ca798b5e *Added Alternate DOL support which is used to boot games that don't work due to IOS Reloads like Mortal Kombat
NOTE: There is a GameSettings you need to turn ON to load Alternate DOLs. The alternate DOL has to be called 6 IDs .dol for example RHDP8P.dol and has to be in the root of the SD. Giantpune will add custom path support i dont have time for it.
2009-06-16 11:29:07 +00:00
dimok321
de071197b0 *the files werent deleted 2009-06-16 08:29:22 +00:00
dimok321
00d8692ebe *Moved gct.cpp and gct.h to branches since its not used and seems somehow to cause troubles (it shouldnt be but somehow it does -_-)
*Changed subfoldercreation function
2009-06-16 08:28:50 +00:00
thedarkness1981
ca3ab2f042 Finally added the GCT Class ;) (Comments in TXT files are not supported for now) 2009-06-15 17:10:16 +00:00
dimok321
35e2fbe238 *Added missing "Child" language
*Fixed "Eject Error"
2009-06-15 16:31:56 +00:00
ardi@ist-einmalig.de
0cb02386ee * forgot to remove my log-messages (sorry) 2009-06-15 15:37:18 +00:00
ardi@ist-einmalig.de
f354a915d7 2009-06-15 15:32:40 +00:00
ardi@ist-einmalig.de
88ab764854 * added custom font. its called "font.ttf" and will loaded from theme-path (issue 541)
* little Bugfix
2009-06-15 15:29:27 +00:00
giantpune
f3443c0ae8 added tooltips to gamegrid with game titles 2009-06-15 13:25:47 +00:00
giantpune
a34eae2528 put cios# in credits with the Rev# 2009-06-15 06:36:26 +00:00
dimok321
8750eb2851 *Fixed some BUGs 2009-06-14 20:43:58 +00:00
dimok321
3cf77ae5f3 *Added Global Error 002 fix settings
*Added PatchCountryStrings to GameSettings
*Changed ParentalControl displayed as "words" and added one more level
2009-06-14 18:42:26 +00:00
dimok321
c6badb92de *Fixed Ocarina giving blackscreen
*Changed some stuff to the Apploader
2009-06-14 12:59:38 +00:00
lustar.mii
51afe469cc Because Action needs a big A, added Capitalization to the Genre on Game Info Page. Title language should refresh properly when the config for a game was deleted using the Settings menu (to delete the config, use the "default" option, without saving) 2009-06-14 11:47:21 +00:00
dimok321
71e9fe1169 *Forgot to remove a thing and change browser value 2009-06-14 10:42:39 +00:00
dimok321
4ca4ab1061 *Fixed some issues
*Added 16:9 forwarder
*Changed video mode change behaviour
*Added new GameSetting "Online fix"

NOTE: Online fix is ONLY needed if you initialize network inside the loader and start an Online Game and ONLY if your boot cios is the same as GameSettings IOS (which is default). That Game would need an IOS Reload before start to be able to play it online BUT this IOS Reload mostly causes Blackscreens. I made this option so you dont have to avoid initializing network. If you have different boot IOS than gamesettings IOS this fix doesnt matter too.
2009-06-14 10:08:41 +00:00
lustar.mii
9a4fd8e680 split Genre display on several lines on the Game Info page. 2009-06-14 09:33:55 +00:00
lustar.mii
6396c7099f Fixed the reason for the fix I broke in my last batch of fixes. 2009-06-14 04:59:32 +00:00
lustar.mii
1efc9d1f89 Several small fixes + enabled displaying titles from database in main list and game info screen. The titles now change to the language that is set in the Game Info settings and individual game settings will override it. All titles default to English if the preferred language is not available for a game. 2009-06-14 03:42:46 +00:00
dimok321
bc8084fe75 *Forgot something 2009-06-13 23:47:38 +00:00
dimok321
587fdbbae2 *Reverting some stuff to the OLD way before new IOS222
Now if you use 249 there is no change to R492 before 222.    
  So if you still get blackscreens it wasnt caused by that.
2009-06-13 23:39:42 +00:00
dimok321
fc76b6a9c6 *Changes to the OGG thread handling
*Changed the Updater source in some ways and added an own thread for it for later AutoUpdate feature (when gamestarting problem after networkinit is fixed)
2009-06-13 21:10:37 +00:00
ardi@ist-einmalig.de
fd4b98714f * little changes
* remove using of rev.txt
2009-06-13 12:56:24 +00:00
dimok321
33eaefe81e *Small changes 2009-06-13 09:51:01 +00:00
giantpune
6d082b7c66 Fixed a codedump caused by not having any games and playing around in the gamewall. 2009-06-13 06:49:09 +00:00
giantpune
2874d9672c Took out debug TXT that I left in the coverwall. fixed some stuff in the gameinfo window. 2009-06-13 06:32:02 +00:00
giantpune
2ee3521ff5 little changes. 2009-06-13 01:10:00 +00:00
dimok321
8601abdf29 *Sorting files a bit 2009-06-13 00:24:36 +00:00
dimok321
940fa4b441 *Reverted cyrex changes to the settings
*Added Japanese UnicodeFix made by Rudolph (thanks) (you still need to compile with a japanese font.ttf to have it work)
*Added missing languagevariables 

issue 517, issue 515, issue 519
2009-06-12 20:11:59 +00:00
mauricewoelk
d7c3bea35c *forgot to add that shit to gamesettings 2009-06-12 13:43:07 +00:00
mauricewoelk
684dded37d *shitload of color changes to get closer to the original wii menu.
*added sliding top and bottom in settings.
2009-06-12 13:34:05 +00:00
dimok321
d8298a73d9 *Added IOS223 support
NOTE: If your loader is rebooting when you try to start a game its because you initialized Network! Right now initializing the network by trying to update or trying to download covers/discimages the Loader has Issues with booting games. Try booting games directly without initializing the Network.
2009-06-12 11:50:14 +00:00
dimok321
bc3d173ef4 *Added support for NEW Hermes cIOS (It still might have some bugs so please report them to me)
NOTE: When you change Global cIOS boot you need to restart for it to take effect.

NOTE2: Best way of launching games (most compatibility) is avoiding an IOS Reload by not initializing the network and not have different boot IOS than the one set in GameSettings.

NOTE3: Know issue: IOS249 boots slower now at the starts. IOS222 boots fast as always.
2009-06-11 23:02:05 +00:00
lustar.mii
1b4d69bd6e fixed previous change 2009-06-11 18:33:51 +00:00
lustar.mii
0c2c543f46 minor change to use mxml that is included with libogc (identical version) 2009-06-11 18:21:19 +00:00
lustar.mii
c14cc361db not needed anymore 2009-06-11 18:20:17 +00:00
giantpune
d31a034d18 fixed some code dumps from the coverwall and the xml stuff. 2009-06-11 08:13:08 +00:00
rameonweb
6abaf293d8 modefied some graphics and update some Languages:
danish
dutch
french
german
japanese
norwegian
portuguese_br
portuguese_pt
spanish
2009-06-10 17:00:51 +00:00
dimok321
d2c1f83821 *Fixed crash on UPDATE
*Added Custom CheatCodes Path (both USB and SD)
2009-06-10 11:27:19 +00:00
giantpune
e18b154156 little fix. i took out a variable in the last version that is needed to move the covers right. oops.
Also, use flat 2d covers,  the fake 3d ones look like shit on this.  and if you have your wii in 4/3 mode it wont show anything (i don't think it will.  i didn't test it).
2009-06-10 10:10:25 +00:00
giantpune
ad05aa93c1 Changed the game grid just a little bit. Press up/down to change the number of rows. if you have less that 42 or 16 games it wont let you use 3 or 2 rows respectively. ( at least that was the plan. it may not work that way.)
also made functions to skew buttons and images used for this.
2009-06-10 10:05:43 +00:00
dimok321
ad2eb5c182 *Fixed USB ReInit
*Moved SD Card Button a bit to the left.
2009-06-10 08:58:35 +00:00
dimok321
6f22ffa6f4 *Changed the OnScreenKeyboard to allow to remove "SD:/" now so you can just enter "USB:/" instead to use USB FAT/FAT32 for covers and stuff
*Added USB Remount to SDCard Button
2009-06-10 08:19:55 +00:00
ardi@ist-einmalig.de
f5e6663784 makes it possible to use a FAT-Partition on the USB WBFS-Disk
Boot-Strategy: 

- is "argv[0]" set, then the boot-device extracted from the argv. 
- if no meaningful boot device found, then looking for 
  "boot.dol"/"boot.elf" in "apps/usbloader_gx/" 
  first on "SD:/" and then on "USB:/". 
  When found, than use this Device. Otherwise use the default "SD:"
- Set all default-Paths on this Device 
- Set the Path for config-Folder, GXGlobal.cfg, GXGameSettings.cfg
  and GXGameFavorites.cfg on this Device (e.g. USB:/config and so on)
2009-06-09 23:26:03 +00:00
dimok321
fb61660d22 *Added forgotten GameLanguage Setting to GlobalSettings "Game Load" 2009-06-09 07:03:52 +00:00
giantpune
a0717d3526 Fixed the settings that got messed up when I merged sources. 2009-06-09 06:10:06 +00:00
giantpune
8ed600cddc Fixed icon and BG spacing, Fixed Typo, changed effect. 2009-06-09 05:48:17 +00:00
giantpune
62fa4e4285 Added support to read game information from xml. The first draft of the xml is in the downloads section of googlecode. Put the file (still zipped) in your titles.txt path. then highlite a game and press 2 to view stuff about the game. If a synopsis exists for that game in the file, you can see it by pressing a. Currently only 1 game has a synopsis.
There are lots of fields that are wrong/missing on the xml but don't tell us about it.  Somebody else (Lustar) will be in charge of keeping up with it.
2009-06-09 05:20:49 +00:00
dimok321
3a01591ba4 *Updated the Credits 2009-06-08 21:40:34 +00:00
dimok321
d2ef529545 *Seperated browsers
NOTE: This is a temporary and fast solution till DrayX7 is back since he started it already and i don't have the time right now to do it. This should fix most of the codedumps at starting up games (if not loaded from carousel).
2009-06-08 17:23:35 +00:00
DRayX7
63414dffd7 *Oops, forgot that wouldn't work 2009-06-08 16:27:16 +00:00
DRayX7
c257e1d378 *Fixed some bugs in the game browser and game carousel
*Added a few new files for later use
2009-06-08 16:26:04 +00:00
dimok321
6cf6de3e70 *Made scrolling with D-PAD while pointing at a list browser possible.
*UpdatePath and titles.txt Path are now changable again (forgot to add them before)
*Added forgot UnicodeFix Option
2009-06-07 16:16:18 +00:00
dimok321
b758bef4e1 *Fixed GameSize not showing on install
*Fixed missplacing WiiMotePointer
*Added some missing languagevariables
2009-06-07 11:03:39 +00:00
dimok321
e1523224e8 *Fixed OGG Menu Crash after changing the path 2009-06-06 19:39:48 +00:00
dimok321
cfb976a35a *Fixed UnlockButton vanishing
*Fixed Update SD bug (wrong message)
*CHANGED STANDARD PASSWORT TO NOT SET AND STANDARD LOAD IN GODMODE IF NO PASSWORT SET
2009-06-06 18:54:31 +00:00
giantpune
4ea4576e02 fix bug in game carousel. 2009-06-06 18:10:20 +00:00
dimok321
32144f46f9 *Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433))
*Lots of small fixes
*Added Error002fix selection in GameSettings

**NOTE 1: You might want to delete your Configfiles before using this new Rev.

**NOTE 2: Known issue with Settings is that WiiMotePointer is sometimes being displaced. I am searching for the reason right now.
2009-06-06 17:26:52 +00:00
mauricewoelk
95bf8acf16 images for new settings structure. don't update to this commitment until the new settings file is uploaded or you will get weird graphics on your screen :). 2009-06-06 12:11:09 +00:00
dimok321
1e665874ba *Fixed codedumps at startup 2009-06-05 15:43:32 +00:00
dimok321
c2a20e4c83 *Found and fixed bug in the CleanUpTest source
*Merging CleanUp source into main.

NOTE: You might not want to update right away because there might still be some issues. New issue reports to this are of course welcome ;).
2009-06-04 22:13:39 +00:00
dimok321
8a2c5ee2ff *Removing libfat link
*New libogc and libfat in our download section
2009-06-04 11:34:45 +00:00
hungyip
8d1c7ba450 2009-06-04 03:47:01 +00:00
hungyip
3887824fde Optimized and Refactored some codes. Did not do any test on it so it might break the settings feature. Please report on issues if any settings feature is broken 2009-06-04 01:04:23 +00:00
ardi@ist-einmalig.de
8576f4d5a0 Filesystembug (Downloadbug) still not fixed 2009-06-03 17:30:12 +00:00
hungyip
224b947aa4 Fixed Parental Control (now it is confirmed to work) 2009-06-03 05:44:59 +00:00
hungyip
fbd3d96e19 Tried to add parental control (not tested yet) 2009-06-03 03:56:45 +00:00
dimok321
e7c1d44afd *Little change 2009-06-02 22:30:48 +00:00
dimok321
40e534cb53 *ERROR 002 fix (thanks to WiiPower for sharing this) 2009-06-02 21:36:39 +00:00
mauricewoelk
46113291d4 some images done 2009-06-02 18:12:51 +00:00
dimok321
e1591922ac *Updating a lot of languagefiles.
*Added missing "Update to" to languages.

Changelog:

Finnish (final v2 by JussiPik) UPLOADED
Dutch (final v2 by kedest, Adr990) UPLOADED
Turkish (final v1 by aHMET-) UPLOADED
German (final v1 by Didibochum, NeoRame) UPLOADED
T.Chinese (final v3.2 by kyogc) UPLOADED
S.Chinese (final v1 by pc9528) UPLOADED
Korean (final v3 by pooyan, rainplus) UPLOADED
French (final v3.8 by satel, Kin8) UPLOADED
Norwegian (final v4 by raschi) UPLOADED
Danish (final v1.7 by david432111) UPLOADED
Spanish (final v5.9 Penn) UPLOADED
Russian (final v1.2 by Kir) UPLOADED
PortuguesePortugal (final v10 by sky8000) UPLOADED
PortugueseBrasil (final v1 by artidoro) UPLOADED
Italian (final v4 by foxejoe) UPLOADED
Japanese (final v1.1 by yasun) UPLOADED
Swedish (final v1 by noONE) UPLOADED
2009-06-02 06:55:21 +00:00
dimok321
b4a7b23680 *little fix 2009-06-01 17:50:42 +00:00
ardi@ist-einmalig.de
904fda37d4 NOTE: this commit requires "make clean" and the new libfat (see Downloads libfat-01-06-2009)
* clean up the wild mounts and unmounts (this and the new libfat fix the download-bug)
* reorganize shutdowns and reboots use now the functions Sys_Reboot(), Sys_Shutdown(), Sys_ShutdownToIdel(), Sys_ShutdownToStandby() and Sys_BackToLoader()
  this functions stops the GUI-Thread, Shutdowns the Audio, Video, WPad and unmounts the SD and USB
2009-06-01 15:50:18 +00:00
dimok321
976ea2041c *Changed the code for CreditsWindow
*Added ButtonsHold and ButtonsPressed functions
*Some cleanups
2009-06-01 13:35:43 +00:00
mauricewoelk
24d98683b3 just some small fixes
*added RemoveSoundClick to guibutton prototype
*removed the click sound from Wii/Home button
*applied widescreen fix to arrow buttons in caroselle and grid
2009-06-01 12:15:27 +00:00
dimok321
f2822719b1 *Fixed settings codedumps and other codedumps with carousel and grid (oh boy we had so many memory mess up stuff) 2009-06-01 08:45:51 +00:00
giantpune
99cd6f420e added clock_color, settingstext_color, gamegrid_coords, and gamecarousel_coords. settings color affects every customoptionbrowser text. gamegrid and gamecarousel coords are 4 variables. the first 2 are x/y. the second really just mover the arrows in relation to the gameboxes for now. 2009-06-01 03:49:50 +00:00
dimok321
550b792db9 *Some more memory clear before gamestart 2009-05-31 22:44:40 +00:00
dimok321
1ffee5a484 *Found and fixed bug with Memory for Carousel (also was one in Grid)
*Added Carousel back in
*Changed UMS Heapsize which increases compatibility for some HDD Devices with cIOS38 Rev12

**NOTE: If anyone encounters any HDD detection problems which start from this rev on, make an issue and we can revert that thing.
2009-05-31 21:40:22 +00:00
dimok321
e9f9882edc *Removed Carousel because it is causing all the Codedumps on game booting. (There is a memory overload in it we need to fix first)
*Changed CACHE and SECTOR size for SD Cards what increases the loading speeds
if anyone's cards get compatibility problems now with saving or other stuff report as issue and it will be reverted)
2009-05-31 17:08:09 +00:00
giantpune
9508d0103d un-did the last rev cause it has some issues. 2009-05-31 10:35:37 +00:00
giantpune
b757322838 If there are no controllers connected disable the mainWindow. 2009-05-31 07:31:26 +00:00
giantpune
268ec71c96 fix issues with sort icons' imageOver. make list icon themable. added check for 4 digit disc image cause somebody had to be special and make a 4 digit image pack :P 2009-05-31 05:56:44 +00:00
dimok321
637a1a5032 *Sorry forgot to include one thing (now the PatchCountryStrings should work proper) 2009-05-30 22:15:08 +00:00
dimok321
e8de174866 *Fixed gamebrowser wrong DPAD behaviour after switching from Carousell
*Fixed browsers not getting darker when going into HOME Menu
*Removed MP3 Menu
*Added Patch Country Strings (thanks to WiiPower and SoftChip Team)
Note: "This is an option for import games only. If you have problems with that try this option. Mostly japanese users need that.

*some other small fixes

**Note 2: Right now the loader is having some issue with IOS Reload. If you initialized network and try to run a game and its not working its due to that bug. I am trying to find why it isnt working right now. FreetypGX is making codedumps on there sometimes (ardi look into it you missed something).

** Also there is a new libogc in our download in which there are new libfat and libogc files. If you had issues with SD they might now be fixed, so try it out.
2009-05-30 16:58:34 +00:00
DRayX7
95c7c51355 *Forgot to uncomment a few lines I commented out for testing 2009-05-30 03:07:34 +00:00
DRayX7
52a1eed0b0 *Added the carousel to the GUI.
*Fixed a bunch of bugs in the carousel.
*Changed the filenames for the carousel images to the spelling used everywhere else.
2009-05-30 03:02:41 +00:00
dimok321
c4e10a5cb3 *Fixed isses 384, 387, 391 (maybe more not sure)
*Temporary fix for GameSettings not saved (hopefully now working for all)
2009-05-29 22:14:19 +00:00
dimok321
b3d51aa75f *Fixed issue 373, issue 383 and issue 385
*Hopefully fixed issue 380
2009-05-29 16:23:58 +00:00
ardi@ist-einmalig.de
a5ec5c9d63 *add scrolling Text to the GuiCostomOptionBrowser (now shown full Paths)
*add GuiText::SetTextf(format, ...); Set formatet text like printf
2009-05-29 13:20:28 +00:00
DRayX7
cf1a8fb5a0 **Changes
*Fixed effect GOROUND so that it doesn't cause alignment issues anymore (the format for this effect is very different than it originally was, if you plan on using it for something, look at the documentation in gui.h.
*Major revamp of gui_gamecarousel (everything is awesome and perfect, except it still can't launch games, and thus it is still not in the gui).

**gui_gamecarousel Notes:
*You can use the same technique as last time to test the carousel (except I recommend adding startat and offset to the line since I added support for it).
*I realized not everyone will agree for my choice of curvature and spacing for the games on the carousel, so I made them variable.  At the top of gui_gamecarousel.cpp are a bunch of definitions that set up these values.
*SCALE determines the size of the game boxes.
*DEG_OFFSET is the number of degrees between the boxes (remember, changing the RADIUS will affect the linear distance each degree represents).
*RADIUS determines the curvature of the arc (higher radius makes it less curved).
*IN_SPEED determines the speed at which the boxes come in (higher number makes it faster).
*SHFIT_SPEED determines the speed at which the boxes move when you turn the carousel.
*PAGESIZE determines how many boxes are drawn (remember, the number of visible boxes is determined by DEG_OFFSET and RADIUS, with the default values you can see 7).
*Everything eles (the animations, position of the movement buttons, etc.) is automatically determined from these values (my 8th grade math teacher was right, trig isn't totally worthless), so you shouldn't need to change anything at all, except the aforementioned values (or the b0rken game launching code).
*If you find a set of values you think looks better than mine, post a picture and the list of values in an issue or on IRC.
*These will probably become theamable at some point, but I figure we should get this added to the gui first (I was hoping to do it tonight, but some stuff came up, and I need to go to bed).

Wow I write really long commit notes.
2009-05-29 05:27:29 +00:00
giantpune
0c2898ac21 made the sorting icons movable it theme file. favorite_coords, abc_coords, count_coords, grid_coords, carousel_coords, and sortBarOffset. sortBarOffset is the abount the buttons move to the left when switching to the grid view from list view. all buttons coords here are align_top, align_center. also there is a fixed number (different for each button) used to correct positions when CFG.widescreen returns false so there isn't complete theming freedom but it is enough for now. 2009-05-29 01:50:05 +00:00
giantpune
1faa39a755 fix issue 370, issue 376, issue 374, issue 372, and issue 358. created a new function to remove soundover from buttons. 2009-05-28 23:18:37 +00:00
giantpune
518858a351 changed the keyboard to use the new button constructors. fixed bug in one of the button over image. commented and documented the new button shit. 2009-05-28 22:23:20 +00:00
giantpune
b81c8af3e9 added language definitions for some new update windows. added 2 new constructors for buttons so is takes 1 line of code to make a button and not 7. switched most of menu.cpp to the new buttons. remove the "exit to loader" btn if not launched from HBC. 2009-05-28 16:30:01 +00:00
ardi@ist-einmalig.de
aa35956b35 fix issue 347 2009-05-28 15:42:53 +00:00
ardi@ist-einmalig.de
45ae32f0cd commit my stuff again and fix it (no more codedumps on the Download) 2009-05-28 15:36:45 +00:00
dimok321
f793af2d39 *Added Update Button to the Settings which can Update to newer Revs (only seen when in UnlockMode)
**Big Thanks to CorneliousJD for Hosting the DOLs)**

*Reverted ardi's stuff which made codedumps on the Download (sorry ardi commit it again when its fixed)
2009-05-28 12:12:52 +00:00
DRayX7
37bfe50fe2 *r418 didn't compile becaue I forgot to remove the GOROUND stuff on the carousel button 2009-05-28 01:49:16 +00:00
DRayX7
aaa2a3f25f **Changes
*Modified EFFECT_GOROUND so that it takes a center of rotation, angles work properly, and things don't move back.
*Updated the gui_gamecarousel files so that they are functional, shouldn't have any more code dumps, and use the EFFECT_GOROUND.
*The carousel button doesn't do anything anymore (since GOROUND was changed so much)

**Notes
*The easiest way test the carousel is to change guiGameGrid to guiGameCarousel in source/menu.cpp.
*If you compile with no modifications, the only noticeable difference is that the carousel button does nothing.

**Known Bugs in gui_gamecarousel
*The images dont line up horizontally (when shifting left they go too far left, and the same for shifting right). I think there is a rounding bug somewhere in GOROUND (I already fixed several).
*Cant hold down left and right to scroll yet
*Launching a game only works if the pointer is over two boxes
*If an image is growing when the carousel is turned, that button disapears
*If an image is grown when the carousel is turned, it wont shrink back
2009-05-28 01:46:05 +00:00
dimok321
94a8ccc7c1 *Added simultanious angle change to EFFECT_GOROUND (to test click on carousellbtn) 2009-05-27 17:16:36 +00:00
ardi@ist-einmalig.de
b2e780567e little bugfix 2009-05-27 14:51:04 +00:00
DRayX7
78a9822e1a *Added very basic gui_gamecarousel files based on punes code. This esentially dosen't work at all yet, but I thought I would put them up since I'm going to bed soon. 2009-05-27 08:51:39 +00:00
dimok321
73dada56a8 *Changed the EFFECT_GOROUND (press carousel button to test it) 2009-05-27 08:41:05 +00:00
DRayX7
cbaf4d6832 *Fixed an issue with the gamebrowser 2009-05-27 00:45:00 +00:00
DRayX7
5d4f55d333 *Fixed parental control (I think).
*Fixed a small issue with displaying svn number.
2009-05-26 22:51:17 +00:00
dimok321
899502b766 *Fixed some Themeprompts problems thx to julienstephan
*Added new effects (EFFECT_PULSE, EFFECT_GOROUND and EFFECT_ROCK_VERTICLE)
2009-05-26 22:48:20 +00:00
ardi@ist-einmalig.de
516baef59f * some bugfixes in FreeTypeGX (no springing text by scrolling)
* add 4 FTGX_ALIGN_... Modes
* scrolling now pixel by pixel (softscrolling)
2009-05-26 21:54:30 +00:00
ardi@ist-einmalig.de
75774a0421 closes cfg-files after reading 2009-05-25 19:10:13 +00:00
dimok321
1c0ecfd589 *Fixes for Grid (not yet completly done) 2009-05-25 17:59:28 +00:00
dimok321
305dc85fc3 *Some fixes and cleanups for the GRID (still has a lot of issues dont make new issues about it. going to go on fixing later) 2009-05-25 13:31:48 +00:00
mauricewoelk
94df404175 just some imagework 2009-05-25 12:59:02 +00:00
giantpune
e60695332e added grid display (still has mucho buggos so don't make issues of them) added azerty keyboard and other small stuff. 2009-05-25 12:10:34 +00:00
mauricewoelk
6dd346dace just edited the backgrounds 2009-05-25 11:08:33 +00:00
dimok321
38ab8d183c *Blackscreen fix part 2 lol (starting to piss me off) 2009-05-24 21:36:21 +00:00
dimok321
b1b88d2390 *little blackscreen fix 2009-05-24 20:13:51 +00:00
DRayX7
fa68ab959d *Added support for compiling the revision number into the binary. This is then shown in the credits window, and may be used for online updates eventually.
*Note: Compiling this requires a real (CLI) SVN client.

**For the following operating systems, I recommend these clients.
*Windows: SilkSVN (http://www.silksvn.com/en/download)
*Red Hat based GNU/Linux: SummerSoft (http://the.earth.li/pub/subversion/summersoft.fay.ar.us/pub/subversion/latest/)
*Solaris: Sunfreeware (http://www.sunfreeware.com/)

**For the following operating systems, you can simply type in these shell commands.
*Debian based GNU/Linux: apt-get install subversion
*Fedora based GNU/Linux: yum install subversion
*OpenBSD: pkg_add subversion
*FreeBSD: cd /usr/ports/devel/subversion; make install

**Mac OS X usually comes with subversion, but you can download updates here: openCollabNet (http://downloads.open.collab.net/binaries.html)

**For any operating system not listed above, you can obtain the source here: Tigris (http://subversion.tigris.org/servlets/ProjectDocumentList?folderID=260&expandFolder=74)
2009-05-24 20:11:59 +00:00
dimok321
3d84545b00 *Bah a typo that caused compile issue lol 2009-05-24 18:52:51 +00:00
dimok321
cc51969c6a *DefaultButton is now deleting the game from GameSettings list. 2009-05-24 18:50:01 +00:00
dimok321
edb501683f *Temporary fix for corrupted first downloaded cover (redownloading first cover at the end of download)
*Some issues solved (dont remember the numbers)
2009-05-24 14:40:51 +00:00
mauricewoelk
1e24620c2b - Added widescreen fix to the arrow buttons one game window
- Added exit menu to the settings (no more going back to main menu needed to exit the loader)
- Changed the buttons for gamelist (favorites, sort by name etc.)
2009-05-24 13:59:09 +00:00
dimok321
c6fdedb008 *Added wiilight settings to turn on/off and install only (issue 211)
*Added DefaultSettings Button and a DefaultGameSettings Button.
*Fixed OGG Menu to not codedump on path change and auto add '/' if not entered like on paths
*Some small fixes
2009-05-23 22:23:24 +00:00
ardi@ist-einmalig.de
5cf5cd6ae7 * added two new wrapmodes for gui_text "DOTTED" & "SCROLL"
- DOTTED: cuts the text and appends "..."
  - SCROLL: scrolls the text
* added dotted/scrolled text for gamebrowser, gamepromt and so on (more will come later)
* remove CFG.maxcharacters and THEME.maxcharacters (no more needed)
2009-05-22 22:36:55 +00:00
DRayX7
ccc2b7215a *Revert to r392 2009-05-22 22:08:50 +00:00
DRayX7
e66d562f0b *Cleanup code test 2009-05-22 21:15:00 +00:00
dimok321
061a1629e1 *New languagefiles.
*Replaced the Closebutton.
2009-05-22 19:36:34 +00:00
DRayX7
1bb2aa7f85 Forgot something in last rev. 2009-05-22 18:31:51 +00:00
DRayX7
d21fcfac8e *Fixed the code dump from r389 2009-05-22 18:22:23 +00:00
DRayX7
94cac74a3a **Changes:
*Seperated the functionality of show favorites and sorting (so you can show only favorites and sort however you want).
*Fixed some bugs with sorting.

**Known Bugs:
*If the loader is started with show favorites on, and it is then turned off, it code dumps (if you have less than 10 games favorited).
*If you change the favorite status of a game it resets the play count.
Please do not create issues about these, they will be fixed soon.

**Note:
*There is a new libogc package in the downloads section, you don't have to update, but it is recommended.
2009-05-22 17:51:28 +00:00
ardi@ist-einmalig.de
2f1e1dfd77 little FreeType fix (Char-left-bearing) 2009-05-22 12:09:44 +00:00
mauricewoelk
3fb0c53089 just some image shit done 2009-05-22 09:42:25 +00:00
giantpune
613f0b37b6 fixed a bug that reset all playcounts. fixed u8 playcount limit. moved the favorite icon over the gamelist. added ABC and count icons and got rid of the entry in the settings page. new buttons can be themed but not moved yet. 2009-05-22 07:15:01 +00:00
DRayX7
a28b301f29 *Really small fix to the SD card button 2009-05-21 23:57:56 +00:00
DRayX7
306644b518 *Fixed code dumps related to showing only favorites
*Fixed having no games installed and removed the old workaround
2009-05-21 23:32:32 +00:00
ardi@ist-einmalig.de
93aadca881 fix underscore bug and remove old workarounds 2009-05-21 23:12:00 +00:00
DRayX7
fa573e22e3 *Switching to favorites will now properly reload boxart (unless you have
no favorites).
*Updated french Language file from julienstephan
2009-05-21 20:18:58 +00:00
DRayX7
59905d623d *Better fix for zero entries (fixes teh problem instead of avoiding it)
*Moved a button
2009-05-21 18:26:01 +00:00
dimok321
4cb00becda *Fix of favorite crash with zero entries.
*Added some missing languages.
2009-05-21 18:13:37 +00:00
DRayX7
63fb18d87f * Switched to the original star (I was tired last night and forgot the svn add). 2009-05-21 17:04:44 +00:00
dimok321
f08ed3d245 *Fixed options clicking problem (didnt work sometimes)
*Added dummy star pngs which will be replaced later
*New languagefile
*Changed the cfg to treat all the files as Textfiles and not as binary.
2009-05-21 14:05:30 +00:00
DRayX7
e6daf212bd * Added a button to game prompts to make a game a favorite.
* Game prompt now displays how many times a game has been played. (cap of 255 will be fixed)
* Added buton on main window to view only favorited games. (Known Bug: If this button is pressed with no favorite games, the loader will crash)
2009-05-21 08:56:23 +00:00
giantpune
2062ef871d added favorites to per game settings, sorting for gamelist based on alphabetical, favorites, and play count. still has some bugs so don't make issues out of them. 2009-05-21 04:00:16 +00:00
giantpune
4a0c038708 Fix no SD bug and other stuff 2009-05-20 22:30:47 +00:00
ardi@ist-einmalig.de
e42e38eca2 change Disk-Shadow (looks better) 2009-05-20 21:58:59 +00:00
ardi@ist-einmalig.de
52fbd15569 * add a nice effect for the GamePromt. To aktivate set in Setup: Flip-X=DiskFlip
* remove the Disk-Shadow from dialogue_box_startgame.png (themers will scream). The Shadow now drawing from Loader
* little changes for Widescreen-prompt-fix
2009-05-20 20:09:57 +00:00
dimok321
b98baef239 *Small change in install again. 2009-05-20 19:51:28 +00:00
dimok321
f4df20c9c3 *Changed back to installer of usbloader 1.5 with a slower update rate for progressbar
*Some new languagefiles again
2009-05-20 13:14:52 +00:00
giantpune
ef285a4977 little fix 2009-05-20 08:53:02 +00:00
giantpune
2dc38a8354 auto add / if missing from path ends. add stuff to create stat/favorite file. add option to use 12rh clock.(not tested but i'll know in 12 hours if it works) 2009-05-20 08:31:47 +00:00
dimok321
d7350ff386 *Little fixes.
*Language files.
2009-05-20 08:03:22 +00:00
dimok321
71c288f0a2 *Added new custom backgroundmusic Menu (the music has to be in OGG Format. if you remove the path to the music the standard of the GUi is loaded right now)
*Added languagefiles again
*Added some new Languagevariables which will be added to wiki tommorow
2009-05-20 00:03:43 +00:00
mauricewoelk
6538947fef -edited new exit menu a bit 2009-05-19 18:12:35 +00:00
mauricewoelk
df6b771d28 just added a wiimote to the Exit Menu (maybe some wiimote-function menu will come later) 2009-05-19 11:39:37 +00:00
mauricewoelk
15f5905b1a - Moved the HDD information where the battery meter was before.
- now clock and HDD info can be shown at the same time (HDD info still can be edited/turned off in the themes.txt)
2009-05-19 10:29:58 +00:00
mauricewoelk
bbce513bd1 -edited some graphics
-removed batterymeter from main menu (oh yeh themers wiil scream :P)
-removed unnecessary images
-made a better menuin sound
2009-05-19 09:48:36 +00:00
dimok321
3c2eec0fbb *I replaced the (new) libogc in our download section with another one. Please get it. Its a newer one made from newest SVN thx to Drayx7. 2009-05-19 07:52:17 +00:00
giantpune
51ed0543e1 made more images read from theme path and fixed ones that were'nt being read. progressbar_outline.png/ progressbar.png/ progressbar_empty.png/ tab_bg1.png/ tab_bg2.png/ tab_bg3.png/ bg_options_settings.png 2009-05-19 05:08:14 +00:00
dimok321
5011115304 *Updated to the newest libogc. If you want to compile download newest devkit 1.5.0 and extract the new libogc from our download section into that folder. 2009-05-19 00:46:14 +00:00
dimok321
13db58ebeb *Little compile fix. 2009-05-18 20:13:52 +00:00
dimok321
2ad2c5d1b8 *Added German languagefile (final v1 by Amarabha)
*Fixed Creditscrash (noticed that giantpune can't count lol)
*Fixed European Keyboard missplaced
*Pimped the Home Menu (sound and stuff and a lot of fixes)
*Fixed last compile warning thx to DRayX7
*Added S.Chinese Unicode Fix thx to pc9528
2009-05-18 20:00:29 +00:00